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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3DRENDER_RENDER_RENDERATTRIBUTE_H
#define QT3DRENDER_RENDER_RENDERATTRIBUTE_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DCore/qbackendnode.h>
#include <Qt3DRender/qattribute.h>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

namespace Render {

class Q_AUTOTEST_EXPORT Attribute : public Qt3DCore::QBackendNode
{
public:
    Attribute();
    ~Attribute();

    void cleanup();

    void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
    void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;

    inline Qt3DCore::QNodeId bufferId() const { return m_bufferId; }
    inline QString name() const { return m_name; }
    inline Qt3DCore::QAbstractAttribute::DataType dataType() const { return m_dataType; }
    inline uint dataSize() const { return m_dataSize; }
    inline uint count() const { return m_count; }
    inline uint byteStride() const { return m_byteStride; }
    inline uint byteOffset() const { return m_byteOffset; }
    inline uint divisor() const { return m_divisor; }
    inline Qt3DCore::QAbstractAttribute::AttributeType attributeType() const { return m_attributeType; }
    inline bool isDirty() const { return m_attributeDirty; }
    void unsetDirty();

private:
    Qt3DCore::QNodeId m_bufferId;
    QString m_name;
    Qt3DCore::QAbstractAttribute::DataType m_dataType;
    uint m_dataSize;
    uint m_count;
    uint m_byteStride;
    uint m_byteOffset;
    uint m_divisor;
    Qt3DCore::QAbstractAttribute::AttributeType m_attributeType;
    bool m_attributeDirty;
};

} // namespace Render

} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_RENDER_RENDERATTRIBUTE_H