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/****************************************************************************
**
** Copyright (C) 2015 Paul Lemire
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
****************************************************************************/
#include "loadbufferjob_p.h"
#include <Qt3DRender/private/buffer_p.h>
#include <Qt3DRender/private/qbuffer_p.h>
#include <Qt3DRender/private/buffermanager_p.h>
#include <Qt3DRender/private/job_common_p.h>
#include <Qt3DCore/private/qaspectmanager_p.h>
#include <Qt3DRender/private/renderlogging_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class LoadBufferJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
LoadBufferJobPrivate() {}
~LoadBufferJobPrivate() {}
void postFrame(Qt3DCore::QAspectManager *aspectManager) override;
Buffer *m_bufferToUpdate = nullptr;
};
LoadBufferJob::LoadBufferJob(const HBuffer &handle)
: QAspectJob(*new LoadBufferJobPrivate)
, m_handle(handle)
, m_nodeManagers(nullptr)
{
SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadBuffer, 0)
}
LoadBufferJob::~LoadBufferJob()
{
}
void LoadBufferJob::run()
{
Q_D(LoadBufferJob);
// Let's leave it for the moment until this has been properly tested
qCDebug(Jobs) << Q_FUNC_INFO;
Buffer *buffer = m_nodeManagers->data<Buffer, BufferManager>(m_handle);
buffer->executeFunctor();
if (buffer->isSyncData())
d->m_bufferToUpdate = buffer;
}
void LoadBufferJobPrivate::postFrame(Qt3DCore::QAspectManager *aspectManager)
{
if (m_bufferToUpdate == nullptr)
return;
QBuffer *frontendBuffer = static_cast<decltype(frontendBuffer)>(aspectManager->lookupNode(m_bufferToUpdate->peerId()));
QBufferPrivate *dFrontend = static_cast<decltype(dFrontend)>(Qt3DCore::QNodePrivate::get(frontendBuffer));
// Calling frontendBuffer->setData would result in forcing a sync against the backend
// which isn't necessary
dFrontend->setData(m_bufferToUpdate->data());
m_bufferToUpdate = nullptr;
}
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
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