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/****************************************************************************
**
** Copyright (C) 2017 Juan José Casafranca
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
****************************************************************************/

#ifndef QT3DRENDER_SENDBUFFERCAPTUREJOB_P_H
#define QT3DRENDER_SENDBUFFERCAPTUREJOB_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DCore/qaspectjob.h>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DRender/private/qt3drender_global_p.h>
#include <QMutex>


QT_BEGIN_NAMESPACE

namespace Qt3DRender {

namespace Render {

class NodeManagers;
class Entity;
class Renderer;
class Buffer;
class SendBufferCaptureJobPrivate;

class Q_3DRENDERSHARED_PRIVATE_EXPORT SendBufferCaptureJob : public Qt3DCore::QAspectJob
{
public:
    explicit SendBufferCaptureJob();
    ~SendBufferCaptureJob();

    void setManagers(NodeManagers *nodeManagers) { m_nodeManagers = nodeManagers; }
    void addRequest(QPair<Qt3DCore::QNodeId, QByteArray> request);
    bool hasRequests() const;

    void run() final;

private:
    Q_DECLARE_PRIVATE(SendBufferCaptureJob)
    NodeManagers *m_nodeManagers;
};

typedef QSharedPointer<SendBufferCaptureJob> SendBufferCaptureJobPtr;

} //Render

} //Qt3DRender

QT_END_NAMESPACE


#endif // QT3DRENDER_SENDBUFFERCAPTUREJOB_P_H