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include (renderer/renderer.pri)
include (jobs/jobs.pri)
include (io/io.pri)
include (textures/textures.pri)
include (graphicshelpers/graphicshelpers.pri)
include (renderstates/renderstates.pri)
# Qt3D is free of Q_FOREACH - make sure it stays that way:
DEFINES += QT_NO_FOREACH
gcov {
QMAKE_CXXFLAGS += -fprofile-arcs -ftest-coverage
QMAKE_LFLAGS += -fprofile-arcs -ftest-coverage
}
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