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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#include "statevariant_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
RenderStateImpl *StateVariant::state()
{
switch (type) {
case BlendEquationArgumentsMask:
case BlendStateMask:
case AlphaTestMask:
case MSAAEnabledStateMask:
case DepthRangeMask:
case DepthTestStateMask:
case DepthWriteStateMask:
case CullFaceStateMask:
case FrontFaceStateMask:
case DitheringStateMask:
case ScissorStateMask:
case StencilTestStateMask:
case AlphaCoverageStateMask:
case PointSizeMask:
case PolygonOffsetStateMask:
case ColorStateMask:
case ClipPlaneMask:
case SeamlessCubemapMask:
case StencilOpMask:
case StencilWriteStateMask:
case LineWidthMask:
case RasterModeMask:
return &data.blendEquationArguments;
default:
Q_UNREACHABLE();
}
}
const RenderStateImpl *StateVariant::constState() const
{
switch (type) {
case BlendEquationArgumentsMask:
case BlendStateMask:
case AlphaTestMask:
case MSAAEnabledStateMask:
case DepthRangeMask:
case DepthTestStateMask:
case DepthWriteStateMask:
case CullFaceStateMask:
case FrontFaceStateMask:
case DitheringStateMask:
case ScissorStateMask:
case StencilTestStateMask:
case AlphaCoverageStateMask:
case PointSizeMask:
case PolygonOffsetStateMask:
case ColorStateMask:
case ClipPlaneMask:
case SeamlessCubemapMask:
case StencilOpMask:
case StencilWriteStateMask:
case LineWidthMask:
case RasterModeMask:
return &data.blendEquationArguments;
default:
Q_UNREACHABLE();
}
}
bool StateVariant::operator ==(const StateVariant &other) const
{
return (other.type == type && constState()->equalTo(*other.constState()));
}
bool StateVariant::operator !=(const StateVariant &other) const
{
return !(*this == other);
}
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
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