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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
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**
**
**
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**
**
****************************************************************************/
#ifndef QT3DRENDER_QTEXTUREIMAGE_H
#define QT3DRENDER_QTEXTUREIMAGE_H
#include <QtCore/QUrl>
#include <Qt3DRender/qabstracttextureimage.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QTextureImagePrivate;
class Q_3DRENDERSHARED_EXPORT QTextureImage : public QAbstractTextureImage
{
Q_OBJECT
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
Q_PROPERTY(bool mirrored READ isMirrored WRITE setMirrored NOTIFY mirroredChanged)
public:
explicit QTextureImage(Qt3DCore::QNode *parent = nullptr);
~QTextureImage();
enum Status {
None = 0,
Loading,
Ready,
Error
};
Q_ENUM(Status) // LCOV_EXCL_LINE
QUrl source() const;
Status status() const;
bool isMirrored() const;
public Q_SLOTS:
void setSource(const QUrl &source);
void setMirrored(bool mirrored);
Q_SIGNALS:
void sourceChanged(const QUrl &source);
void statusChanged(Status status);
void mirroredChanged(bool mirrored);
protected:
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override;
void setStatus(Status status);
private:
QTextureImageDataGeneratorPtr dataGenerator() const override;
Q_DECLARE_PRIVATE(QTextureImage)
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_QTEXTUREIMAGE_H
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