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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
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**
**
**
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**
**
****************************************************************************/
#ifndef QT3DRENDER_TEXTUREIMAGEDATA_H
#define QT3DRENDER_TEXTUREIMAGEDATA_H
#include <Qt3DRender/qt3drender_global.h>
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
# include <QOpenGLTexture>
#else
# include <QtGui/qopengltexture.h>
#endif
#include <QtGui/QImage>
#include <QtCore/QSharedPointer>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QTextureImageDataPrivate;
class Q_3DRENDERSHARED_EXPORT QTextureImageData
{
public:
QTextureImageData();
~QTextureImageData();
QTextureImageData &operator=(const QTextureImageData &other);
void cleanup() Q_DECL_NOTHROW;
bool isCompressed() const Q_DECL_NOTHROW;
int width() const Q_DECL_NOTHROW;
int height() const Q_DECL_NOTHROW;
int depth() const Q_DECL_NOTHROW;
int layers() const Q_DECL_NOTHROW;
int mipLevels() const Q_DECL_NOTHROW;
int faces() const Q_DECL_NOTHROW;
void setWidth(int width) Q_DECL_NOTHROW;
void setHeight(int height) Q_DECL_NOTHROW;
void setDepth(int depth) Q_DECL_NOTHROW;
void setLayers(int layers) Q_DECL_NOTHROW;
void setMipLevels(int mipLevels) Q_DECL_NOTHROW;
void setFaces(int faces) Q_DECL_NOTHROW;
QOpenGLTexture::Target target() const Q_DECL_NOTHROW;
QOpenGLTexture::TextureFormat format() const Q_DECL_NOTHROW;
QOpenGLTexture::PixelFormat pixelFormat() const Q_DECL_NOTHROW;
QOpenGLTexture::PixelType pixelType() const Q_DECL_NOTHROW;
void setTarget(QOpenGLTexture::Target target) Q_DECL_NOTHROW;
void setFormat(QOpenGLTexture::TextureFormat format) Q_DECL_NOTHROW;
void setPixelFormat(QOpenGLTexture::PixelFormat pixelFormat) Q_DECL_NOTHROW;
void setPixelType(QOpenGLTexture::PixelType pixelType) Q_DECL_NOTHROW;
void setImage(const QImage &);
void setData(const QByteArray &data,
int blockSize,
bool isCompressed = false);
QByteArray data(int layer = 0, int face = 0, int mipmapLevel = 0) const;
protected:
QTextureImageData(QTextureImageDataPrivate &dd);
private:
Q_DECLARE_PRIVATE(QTextureImageData)
QTextureImageDataPrivate *d_ptr;
};
typedef QSharedPointer<QTextureImageData> QTextureImageDataPtr;
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_TEXTUREIMAGEDATA_H
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