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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: http://www.qt-project.org/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGLCYLINDER_H
#define QGLCYLINDER_H
#include "qt3dglobal.h"
#include "qglmaterialcollection.h"
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Qt3D)
class QGLBuilder;
class QVector2D;
class Q_QT3D_EXPORT QGLCylinder
{
public:
explicit QGLCylinder(qreal diameterTop = 1.0f, qreal diameterBase = 1.0f, qreal height = 1.0f, int slices = 6, int layers = 3, bool top = true, bool base = true)
: m_diameterTop(diameterTop), m_diameterBottom(diameterBase), m_height(height), m_slices(slices), m_layers(layers), m_top(top), m_base(base) {}
//Cylinder dimensions
qreal diameterTop() const {return m_diameterTop;}
void setDiameterTop(qreal diameter) {m_diameterTop=diameter;}
qreal diameterBottom() const {return m_diameterBottom;}
void setDiameterBottom(qreal diameter) {m_diameterBottom=diameter;}
qreal height() const {return m_height;}
void setHeight(qreal height) {m_height = height;}
//Cylinder geometrical subdivisions
int slices() const {return m_slices;}
void setSlices(int slices) {m_slices = slices;}
int layers() const {return m_layers;}
void setLayers(int layers) {m_layers = layers;}
//End-caps attached?
bool topEnabled() const {return m_top;}
void setTopEnabled(bool top) {m_top = top;}
bool baseEnabled() const {return m_base;}
void setBaseEnabled(bool base) {m_base = base;}
protected:
qreal m_diameterTop;
qreal m_diameterBottom;
qreal m_height;
int m_slices;
int m_layers;
bool m_top;
bool m_base;
};
Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGLCylinder& cylinder);
QT_END_NAMESPACE
QT_END_HEADER
#endif // QGLCYLINDER_H
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