summaryrefslogtreecommitdiffstats
path: root/tests/benchmarks/Qt3DBench/Qt3DBenchFrameGraph.qml
blob: f96604a6967d364271476351570ae2105d6215f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import Qt3D 2.0
import Qt3D.Renderer 2.0

FrameGraph {
    id: root

    property alias viewCamera: cameraSelector.camera

    activeFrameGraph: Viewport {
        rect: Qt.rect(0.0, 0.0, 1.0, 1.0)
        clearColor: Qt.rgba(0.0, 0.0, 0.0, 1.0)

        CameraSelector {
            id: cameraSelector
            camera: Camera {
                id: camera
                projectionType: CameraLens.PerspectiveProjection
                fieldOfView: 45
                aspectRatio: mainview.width / mainview.height
                nearPlane: 0.01
                farPlane: 1000.0
                position: Qt.vector3d(0.0, 0.0, -100.0)
                upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
                viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
            }

            ClearBuffer {
                buffers : ClearBuffer.ColorDepthBuffer
            }
        }
    }
}