summaryrefslogtreecommitdiffstats
path: root/tests/manual/qtbug-76766/SceneRoot.qml
blob: 93e96a43db45dfae146beaba4d37dffaba83010f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/****************************************************************************
**
** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import Qt3D.Core 2.0
import Qt3D.Render 2.0
import Qt3D.Extras 2.0
import Qt3D.Input 2.0
import QtQuick 2.0 as QQ2
import QtQuick 2.12


Entity {
    id: sceneRoot

    Camera {
        id: camera
        projectionType: CameraLens.OrthographicProjection
        left: -2
        right: 2
        top: 2
        bottom:  -2
        nearPlane: 0.1
        farPlane: 1000.0
        position: Qt.vector3d(0.0, 0.0, 1.0)
        upVector: Qt.vector3d(0.0, 1.0, 0.0)
        viewCenter: Qt.vector3d(0.0, 0.0, 0.0)
    }

    RenderTarget {
        id: renderTargetFBO
        attachments : [
            RenderTargetOutput {
                attachmentPoint : RenderTargetOutput.Color0
                texture : Texture2DMultisample {
                    id : colorAttachment
                    width : scene3d.width
                    height : scene3d.height
                    format : Texture.RGBA8_UNorm
                    generateMipMaps : false
                    samples: 1
                }
            },
            RenderTargetOutput {
                attachmentPoint : RenderTargetOutput.Depth
                texture : Texture2DMultisample {
                    width : scene3d.width
                    height : scene3d.height
                    format : Texture.D32F
                    generateMipMaps : false
                    samples: 1
                }
            }
        ]
    }

    components: [
        RenderSettings {
            activeFrameGraph: FrameGraph {
                id: framegraph
                camera: camera
                fbo: renderTargetFBO
            }
            renderPolicy: RenderSettings.Always
        }
    ]

    Entity {
        id: firstPassEntities

        Entity {
            components: [
                Transform {
                    translation: Qt.vector3d(0,0,-2)
                },
                Material1 {
                    color: "red"
                },
                GeometryRenderer { view: SphereMesh { } }
            ]
        }


        Entity {
            components: [
                Transform {
                    translation: Qt.vector3d(1,0,-1)
                },
                Material2 {
                    color: "green"
                },
                GeometryRenderer { view: SphereMesh { } }
            ]
        }
    }

    Entity {
        id: secondPassEntities
        components: [framegraph.layer]

        Entity {
            components: [
                Transform {
                    translation: Qt.vector3d(0,0,-4)
                    scale: 0.5
                },
                Material1 {
                    ColorAnimation on color {
                        from: "black"
                        to: "purple"
                        duration: 2000
                        loops: Animation.Infinite
                    }
                },
                GeometryRenderer { view: SphereMesh { } }
            ]
        }


        Entity {
            components: [
                Transform {
                    translation: Qt.vector3d(1,0,-3)
                    scale: 0.5
                },
                Material2 {
                    color: "orange"
                },
                GeometryRenderer { view: SphereMesh { } }
            ]
        }
    }

    PostProcess {
        colorTexture: colorAttachment
    }
}