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%{Cpp:LicenseTemplate}\
#ifndef %{PRIVATEGUARD}
#define %{PRIVATEGUARD}
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
@if '%{Base}' === 'QNode'
#include <Qt3DCore/private/qnode_p.h>
@elsif '%{Base}' === 'QComponent'
#include <Qt3DCore/private/qcomponent_p.h>
@elsif '%{Base}' === 'QEntity'
#include <Qt3DCore/private/qentity_p.h>
@endif
QT_BEGIN_NAMESPACE
%{JS: Cpp.openNamespaces('%{Class}')}
class %{CN}Private : public Qt3DCore::%{Base}Private
{
public:
%{CN}Private();
Q_DECLARE_PUBLIC(%{CN})
// TODO Add member variables
};
@if '%{Base}' === 'QNode' || '%{Base}' === 'QComponent'
struct %{CN}Data
{
// TODO: Add members that should be sent to the backend
};
@endif
%{JS: Cpp.closeNamespaces('%{Class}')}
QT_END_NAMESPACE
#endif // %{PRIVATEGUARD}\
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