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-rw-r--r--src/activeqt/container/qaxbase.cpp2
-rw-r--r--src/activeqt/container/qaxscript.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/activeqt/container/qaxbase.cpp b/src/activeqt/container/qaxbase.cpp
index c313a42..3181578 100644
--- a/src/activeqt/container/qaxbase.cpp
+++ b/src/activeqt/container/qaxbase.cpp
@@ -706,7 +706,7 @@ QByteArray QAxEventSink::findProperty(DISPID dispID)
Properties exposed by the object's IDispatch implementation can
be read and written through the property system provided by the
- Qt Object Model (both subclasses are QObjects, so you can use
+ Qt Object Model (both subclasses are \l{QObject}s, so you can use
QObject::setProperty() and QObject::property()). Properties with
multiple parameters are not supported.
diff --git a/src/activeqt/container/qaxscript.cpp b/src/activeqt/container/qaxscript.cpp
index c56474d..7e4bb6a 100644
--- a/src/activeqt/container/qaxscript.cpp
+++ b/src/activeqt/container/qaxscript.cpp
@@ -696,7 +696,7 @@ QAxScript::~QAxScript()
heuristically. If \a code contains the string \c {End Sub} it will
be interpreted as VBScript, otherwise as JScript. Additional
scripting languages can be registered using
- QAxScript::registerEngine().
+ QAxScriptManager::registerEngine().
This function can only be called once for each QAxScript object,
which is done automatically when using QAxScriptManager::load().
@@ -875,7 +875,7 @@ QAxBase *QAxScript::findObject(const QString &name)
/*! \fn void QAxScript::stateChanged(int state);
This signal is emitted when a script engine changes state.
- \a state can be any value in the QAxScriptEngineState enumeration.
+ \a state can be any value in the \c QAxScriptEngine::State enumeration.
*/
/*!