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Diffstat (limited to 'examples/applicationmanager/frame-timer/system-ui/main.qml')
-rw-r--r-- | examples/applicationmanager/frame-timer/system-ui/main.qml | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/examples/applicationmanager/frame-timer/system-ui/main.qml b/examples/applicationmanager/frame-timer/system-ui/main.qml new file mode 100644 index 00000000..2c13f84c --- /dev/null +++ b/examples/applicationmanager/frame-timer/system-ui/main.qml @@ -0,0 +1,268 @@ +/**************************************************************************** +** +** Copyright (C) 2018 Pelagicore AG +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Pelagicore Application Manager. +** +** $QT_BEGIN_LICENSE:BSD-QTAS$ +** Commercial License Usage +** Licensees holding valid commercial Qt Automotive Suite licenses may use +** this file in accordance with the commercial license agreement provided +** with the Software or, alternatively, in accordance with the terms +** contained in a written agreement between you and The Qt Company. For +** licensing terms and conditions see https://www.qt.io/terms-conditions. +** For further information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +** SPDX-License-Identifier: BSD-3-Clause +** +****************************************************************************/ + +import QtQuick 2.11 +import QtQuick.Layouts 1.11 +import QtQuick.Window 2.11 +import QtApplicationManager 1.0 +import QtApplicationManager.SystemUI 1.0 + +Window { + id: sysuiWindow + + width: 1024 + height: 640 + + Rectangle { + anchors.fill: parent + color: "linen" + + + // A graph displaying the FPS of the System UI itself + Rectangle { + id: fpsGraph + anchors.top: parent.top + anchors.right: parent.right + width: 500 + height: 200 + color: "grey" + ListView { + id: listView + anchors.fill: parent + orientation: ListView.Horizontal + spacing: (fpsGraph.width / model.count) * 0.2 + clip: true + interactive: false + + model: MonitorModel { + id: monitorModel + running: true + // Just put a FrameTimer inside a MonitorModel and you can use it as a data source + // There's no need to set its running property as the MonitorModel will take care of asking + // it to update itself when appropriate. + FrameTimer { window: sysuiWindow } + } + + delegate: Rectangle { + width: (fpsGraph.width / monitorModel.count) * 0.8 + height: (model.averageFps / 100) * fpsGraph.height + y: fpsGraph.height - height + color: "blue" + } + } + + Text { + anchors.top: parent.top + text: "100" + font.pixelSize: 15 + } + + Text { + anchors.verticalCenter: parent.verticalCenter + text: "50" + font.pixelSize: 15 + } + + Text { + anchors.bottom: parent.bottom + text: "0" + font.pixelSize: 15 + } + } + + + // Application icons. + // Click on an icon to start its application and click on it again to stop it. + ColumnLayout { + anchors.left: parent.left + anchors.top: parent.top + anchors.margins: 10 + spacing: 15 + Repeater { + model: ApplicationManager + ColumnLayout { + Layout.alignment: Qt.AlignHCenter + Rectangle { + Layout.alignment: Qt.AlignHCenter + width: 100; height: 100; radius: width/4 + color: model.isRunning ? "darkgrey" : "lightgrey" + Image { + anchors.fill: parent + source: icon + sourceSize.width: 100 + sourceSize.height: 100 + } + MouseArea { + anchors.fill: parent + onClicked: { + if (model.isRunning) + application.stop(); + else + application.start(); + } + } + } + Text { + Layout.alignment: Qt.AlignHCenter + text: model.name + " application" + horizontalAlignment: Text.AlignHCenter + } + } + } + } + + // Application windows. + // Each WindowObject is put in a WindowItem decorated with a border and a title bar. + Repeater { + model: ListModel { id: windowsModel } + + delegate: Rectangle { + id: winChrome + + width: 400; height: 320 + z: model.index + color: "tan" + + // Title bar text + Text { + anchors.horizontalCenter: parent.horizontalCenter + text: model.window.application.name("en") + " application window" + } + + // Raises the window when the title bar is clicked and moves it around when dragged. + MouseArea { + anchors.fill: parent + drag.target: parent + onPressed: windowsModel.move(model.index, windowsModel.count-1, 1); + } + + // Close button + Rectangle { + width: 25; height: 25 + color: "chocolate" + Text { + anchors.fill: parent + fontSizeMode: Text.Fit; minimumPixelSize: 10; font.pixelSize: 25 + horizontalAlignment: Text.AlignHCenter; verticalAlignment: Text.AlignVCenter + text: "x" + } + + MouseArea { + anchors.fill: parent + onClicked: model.window.close() + } + } + + // The window itself + WindowItem { + id: windowItem + anchors.fill: parent + anchors.margins: 3 + anchors.topMargin: 25 + window: model.window + + Rectangle { + anchors.fill: fpsOverlay + color: "black" + opacity: 0.3 + } + + // And its FPS overlay + Column { + id: fpsOverlay + anchors.top: parent.top + anchors.left: parent.left + anchors.margins: 4 + Text { + text: "averageFps: " + Number(frameTimer.averageFps).toLocaleString(Qt.locale("en_US"), 'f', 1) + font.pixelSize: 16; color: "white" + } + Text { + text: "maximumFps: " + Number(frameTimer.maximumFps).toLocaleString(Qt.locale("en_US"), 'f', 1) + font.pixelSize: 16; color: "white" + } + Text { + text: "minimumFps: " + Number(frameTimer.minimumFps).toLocaleString(Qt.locale("en_US"), 'f', 1) + font.pixelSize: 16; color: "white" + } + Text { + text: "jitterFps: " + Number(frameTimer.jitterFps).toLocaleString(Qt.locale("en_US"), 'f', 1) + font.pixelSize: 16; color: "white" + } + } + } + + // FrameTimer will calculate the frame rate numbers for the given window + FrameTimer { + id: frameTimer + // no sense in trying to update the FrameTimer while the window has no surface (or has just an empty one) + running: window && window.contentState === WindowObject.SurfaceWithContent + window: model.window + } + + Component.onCompleted: { + winChrome.x = 300 + model.index * 50; + winChrome.y = 10 + model.index * 30; + } + + readonly property bool shouldBeRemoved: model.window && model.window.contentState === WindowObject.NoSurface + onShouldBeRemovedChanged: if (shouldBeRemoved) windowsModel.remove(model.index, 1) + } + } + + // Populates the windowsModel + Connections { + target: WindowManager + onWindowAdded: windowsModel.append({"window":window}) + } + } +} |