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diff --git a/src/3rdparty/libdbus/dbus/dbus-connection.c b/src/3rdparty/libdbus/dbus/dbus-connection.c
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+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+/* dbus-connection.c DBusConnection object
+ *
+ * Copyright (C) 2002-2006 Red Hat Inc.
+ *
+ * SPDX-License-Identifier: AFL-2.1 OR GPL-2.0-or-later
+ *
+ * Licensed under the Academic Free License version 2.1
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#include <config.h>
+#include "dbus-shared.h"
+#include "dbus-connection.h"
+#include "dbus-list.h"
+#include "dbus-timeout.h"
+#include "dbus-transport.h"
+#include "dbus-watch.h"
+#include "dbus-connection-internal.h"
+#include "dbus-pending-call-internal.h"
+#include "dbus-list.h"
+#include "dbus-hash.h"
+#include "dbus-message-internal.h"
+#include "dbus-message-private.h"
+#include "dbus-threads.h"
+#include "dbus-protocol.h"
+#include "dbus-dataslot.h"
+#include "dbus-string.h"
+#include "dbus-signature.h"
+#include "dbus-pending-call.h"
+#include "dbus-object-tree.h"
+#include "dbus-threads-internal.h"
+#include "dbus-bus.h"
+#include "dbus-marshal-basic.h"
+
+#ifdef DBUS_DISABLE_CHECKS
+#define TOOK_LOCK_CHECK(connection)
+#define RELEASING_LOCK_CHECK(connection)
+#define HAVE_LOCK_CHECK(connection)
+#else
+#define TOOK_LOCK_CHECK(connection) do { \
+ _dbus_assert (!(connection)->have_connection_lock); \
+ (connection)->have_connection_lock = TRUE; \
+ } while (0)
+#define RELEASING_LOCK_CHECK(connection) do { \
+ _dbus_assert ((connection)->have_connection_lock); \
+ (connection)->have_connection_lock = FALSE; \
+ } while (0)
+#define HAVE_LOCK_CHECK(connection) _dbus_assert ((connection)->have_connection_lock)
+/* A "DO_NOT_HAVE_LOCK_CHECK" is impossible since we need the lock to check the flag */
+#endif
+
+#define TRACE_LOCKS 1
+
+#define CONNECTION_LOCK(connection) do { \
+ if (TRACE_LOCKS) { _dbus_verbose ("LOCK\n"); } \
+ _dbus_rmutex_lock ((connection)->mutex); \
+ TOOK_LOCK_CHECK (connection); \
+ } while (0)
+
+#define CONNECTION_UNLOCK(connection) _dbus_connection_unlock (connection)
+
+#define SLOTS_LOCK(connection) do { \
+ _dbus_rmutex_lock ((connection)->slot_mutex); \
+ } while (0)
+
+#define SLOTS_UNLOCK(connection) do { \
+ _dbus_rmutex_unlock ((connection)->slot_mutex); \
+ } while (0)
+
+#define DISPATCH_STATUS_NAME(s) \
+ ((s) == DBUS_DISPATCH_COMPLETE ? "complete" : \
+ (s) == DBUS_DISPATCH_DATA_REMAINS ? "data remains" : \
+ (s) == DBUS_DISPATCH_NEED_MEMORY ? "need memory" : \
+ "???")
+
+/**
+ * @defgroup DBusConnection DBusConnection
+ * @ingroup DBus
+ * @brief Connection to another application
+ *
+ * A DBusConnection represents a connection to another
+ * application. Messages can be sent and received via this connection.
+ * The other application may be a message bus; for convenience, the
+ * function dbus_bus_get() is provided to automatically open a
+ * connection to the well-known message buses.
+ *
+ * In brief a DBusConnection is a message queue associated with some
+ * message transport mechanism such as a socket. The connection
+ * maintains a queue of incoming messages and a queue of outgoing
+ * messages.
+ *
+ * Several functions use the following terms:
+ * <ul>
+ * <li><b>read</b> means to fill the incoming message queue by reading from the socket</li>
+ * <li><b>write</b> means to drain the outgoing queue by writing to the socket</li>
+ * <li><b>dispatch</b> means to drain the incoming queue by invoking application-provided message handlers</li>
+ * </ul>
+ *
+ * The function dbus_connection_read_write_dispatch() for example does all
+ * three of these things, offering a simple alternative to a main loop.
+ *
+ * In an application with a main loop, the read/write/dispatch
+ * operations are usually separate.
+ *
+ * The connection provides #DBusWatch and #DBusTimeout objects to
+ * the main loop. These are used to know when reading, writing, or
+ * dispatching should be performed.
+ *
+ * Incoming messages are processed
+ * by calling dbus_connection_dispatch(). dbus_connection_dispatch()
+ * runs any handlers registered for the topmost message in the message
+ * queue, then discards the message, then returns.
+ *
+ * dbus_connection_get_dispatch_status() indicates whether
+ * messages are currently in the queue that need dispatching.
+ * dbus_connection_set_dispatch_status_function() allows
+ * you to set a function to be used to monitor the dispatch status.
+ *
+ * If you're using GLib or Qt add-on libraries for D-Bus, there are
+ * special convenience APIs in those libraries that hide
+ * all the details of dispatch and watch/timeout monitoring.
+ * For example, dbus_connection_setup_with_g_main().
+ *
+ * If you aren't using these add-on libraries, but want to process
+ * messages asynchronously, you must manually call
+ * dbus_connection_set_dispatch_status_function(),
+ * dbus_connection_set_watch_functions(),
+ * dbus_connection_set_timeout_functions() providing appropriate
+ * functions to integrate the connection with your application's main
+ * loop. This can be tricky to get right; main loops are not simple.
+ *
+ * If you don't need to be asynchronous, you can ignore #DBusWatch,
+ * #DBusTimeout, and dbus_connection_dispatch(). Instead,
+ * dbus_connection_read_write_dispatch() can be used.
+ *
+ * Or, in <em>very</em> simple applications,
+ * dbus_connection_pop_message() may be all you need, allowing you to
+ * avoid setting up any handler functions (see
+ * dbus_connection_add_filter(),
+ * dbus_connection_register_object_path() for more on handlers).
+ *
+ * When you use dbus_connection_send() or one of its variants to send
+ * a message, the message is added to the outgoing queue. It's
+ * actually written to the network later; either in
+ * dbus_watch_handle() invoked by your main loop, or in
+ * dbus_connection_flush() which blocks until it can write out the
+ * entire outgoing queue. The GLib/Qt add-on libraries again
+ * handle the details here for you by setting up watch functions.
+ *
+ * When a connection is disconnected, you are guaranteed to get a
+ * signal "Disconnected" from the interface
+ * #DBUS_INTERFACE_LOCAL, path
+ * #DBUS_PATH_LOCAL.
+ *
+ * You may not drop the last reference to a #DBusConnection
+ * until that connection has been disconnected.
+ *
+ * You may dispatch the unprocessed incoming message queue even if the
+ * connection is disconnected. However, "Disconnected" will always be
+ * the last message in the queue (obviously no messages are received
+ * after disconnection).
+ *
+ * After calling dbus_threads_init(), #DBusConnection has thread
+ * locks and drops them when invoking user callbacks, so in general is
+ * transparently threadsafe. However, #DBusMessage does NOT have
+ * thread locks; you must not send the same message to multiple
+ * #DBusConnection if those connections will be used from different threads,
+ * for example.
+ *
+ * Also, if you dispatch or pop messages from multiple threads, it
+ * may work in the sense that it won't crash, but it's tough to imagine
+ * sane results; it will be completely unpredictable which messages
+ * go to which threads.
+ *
+ * It's recommended to dispatch from a single thread.
+ *
+ * The most useful function to call from multiple threads at once
+ * is dbus_connection_send_with_reply_and_block(). That is,
+ * multiple threads can make method calls at the same time.
+ *
+ * If you aren't using threads, you can use a main loop and
+ * dbus_pending_call_set_notify() to achieve a similar result.
+ */
+
+/**
+ * @defgroup DBusConnectionInternals DBusConnection implementation details
+ * @ingroup DBusInternals
+ * @brief Implementation details of DBusConnection
+ *
+ * @{
+ */
+
+static void
+_dbus_connection_trace_ref (DBusConnection *connection,
+ int old_refcount,
+ int new_refcount,
+ const char *why)
+{
+#ifdef DBUS_ENABLE_VERBOSE_MODE
+ static int enabled = -1;
+
+ _dbus_trace_ref ("DBusConnection", connection, old_refcount, new_refcount,
+ why, "DBUS_CONNECTION_TRACE", &enabled);
+#endif
+}
+
+/**
+ * Internal struct representing a message filter function
+ */
+typedef struct DBusMessageFilter DBusMessageFilter;
+
+/**
+ * Internal struct representing a message filter function
+ */
+struct DBusMessageFilter
+{
+ DBusAtomic refcount; /**< Reference count */
+ DBusHandleMessageFunction function; /**< Function to call to filter */
+ void *user_data; /**< User data for the function */
+ DBusFreeFunction free_user_data_function; /**< Function to free the user data */
+};
+
+
+/**
+ * Internals of DBusPreallocatedSend
+ */
+struct DBusPreallocatedSend
+{
+ DBusConnection *connection; /**< Connection we'd send the message to */
+ DBusList *queue_link; /**< Preallocated link in the queue */
+ DBusList *counter_link; /**< Preallocated link in the resource counter */
+};
+
+#if HAVE_DECL_MSG_NOSIGNAL
+static DBusAtomic _dbus_modify_sigpipe = { FALSE };
+#else
+static DBusAtomic _dbus_modify_sigpipe = { TRUE };
+#endif
+
+/**
+ * Implementation details of DBusConnection. All fields are private.
+ */
+struct DBusConnection
+{
+ DBusAtomic refcount; /**< Reference count. */
+
+ DBusRMutex *mutex; /**< Lock on the entire DBusConnection */
+
+ DBusCMutex *dispatch_mutex; /**< Protects dispatch_acquired */
+ DBusCondVar *dispatch_cond; /**< Notify when dispatch_acquired is available */
+ DBusCMutex *io_path_mutex; /**< Protects io_path_acquired */
+ DBusCondVar *io_path_cond; /**< Notify when io_path_acquired is available */
+
+ DBusList *outgoing_messages; /**< Queue of messages we need to send, send the end of the list first. */
+ DBusList *incoming_messages; /**< Queue of messages we have received, end of the list received most recently. */
+ DBusList *expired_messages; /**< Messages that will be released when we next unlock. */
+
+ DBusMessage *message_borrowed; /**< Filled in if the first incoming message has been borrowed;
+ * dispatch_acquired will be set by the borrower
+ */
+
+ int n_outgoing; /**< Length of outgoing queue. */
+ int n_incoming; /**< Length of incoming queue. */
+
+ DBusCounter *outgoing_counter; /**< Counts size of outgoing messages. */
+
+ DBusTransport *transport; /**< Object that sends/receives messages over network. */
+ DBusWatchList *watches; /**< Stores active watches. */
+ DBusTimeoutList *timeouts; /**< Stores active timeouts. */
+
+ DBusList *filter_list; /**< List of filters. */
+
+ DBusRMutex *slot_mutex; /**< Lock on slot_list so overall connection lock need not be taken */
+ DBusDataSlotList slot_list; /**< Data stored by allocated integer ID */
+
+ DBusHashTable *pending_replies; /**< Hash of message serials to #DBusPendingCall. */
+
+ dbus_uint32_t client_serial; /**< Client serial. Increments each time a message is sent */
+ DBusList *disconnect_message_link; /**< Preallocated list node for queueing the disconnection message */
+
+ DBusWakeupMainFunction wakeup_main_function; /**< Function to wake up the mainloop */
+ void *wakeup_main_data; /**< Application data for wakeup_main_function */
+ DBusFreeFunction free_wakeup_main_data; /**< free wakeup_main_data */
+
+ DBusDispatchStatusFunction dispatch_status_function; /**< Function on dispatch status changes */
+ void *dispatch_status_data; /**< Application data for dispatch_status_function */
+ DBusFreeFunction free_dispatch_status_data; /**< free dispatch_status_data */
+
+ DBusDispatchStatus last_dispatch_status; /**< The last dispatch status we reported to the application. */
+
+ DBusObjectTree *objects; /**< Object path handlers registered with this connection */
+
+ char *server_guid; /**< GUID of server if we are in shared_connections, #NULL if server GUID is unknown or connection is private */
+
+ /* These two MUST be bools and not bitfields, because they are protected by a separate lock
+ * from connection->mutex and all bitfields in a word have to be read/written together.
+ * So you can't have a different lock for different bitfields in the same word.
+ */
+ dbus_bool_t dispatch_acquired; /**< Someone has dispatch path (can drain incoming queue) */
+ dbus_bool_t io_path_acquired; /**< Someone has transport io path (can use the transport to read/write messages) */
+
+ unsigned int shareable : 1; /**< #TRUE if libdbus owns a reference to the connection and can return it from dbus_connection_open() more than once */
+
+ unsigned int exit_on_disconnect : 1; /**< If #TRUE, exit after handling disconnect signal */
+
+ unsigned int builtin_filters_enabled : 1; /**< If #TRUE, handle org.freedesktop.DBus.Peer messages automatically, whether they have a bus name or not */
+
+ unsigned int route_peer_messages : 1; /**< If #TRUE, if org.freedesktop.DBus.Peer messages have a bus name, don't handle them automatically */
+
+ unsigned int disconnected_message_arrived : 1; /**< We popped or are dispatching the disconnected message.
+ * if the disconnect_message_link is NULL then we queued it, but
+ * this flag is whether it got to the head of the queue.
+ */
+ unsigned int disconnected_message_processed : 1; /**< We did our default handling of the disconnected message,
+ * such as closing the connection.
+ */
+
+#ifndef DBUS_DISABLE_CHECKS
+ unsigned int have_connection_lock : 1; /**< Used to check locking */
+#endif
+
+#if defined(DBUS_ENABLE_CHECKS) || defined(DBUS_ENABLE_ASSERT)
+ int generation; /**< _dbus_current_generation that should correspond to this connection */
+#endif
+};
+
+static DBusDispatchStatus _dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection);
+static void _dbus_connection_update_dispatch_status_and_unlock (DBusConnection *connection,
+ DBusDispatchStatus new_status);
+static void _dbus_connection_last_unref (DBusConnection *connection);
+static void _dbus_connection_acquire_dispatch (DBusConnection *connection);
+static void _dbus_connection_release_dispatch (DBusConnection *connection);
+static DBusDispatchStatus _dbus_connection_flush_unlocked (DBusConnection *connection);
+static void _dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection);
+static dbus_bool_t _dbus_connection_get_is_connected_unlocked (DBusConnection *connection);
+static dbus_bool_t _dbus_connection_peek_for_reply_unlocked (DBusConnection *connection,
+ dbus_uint32_t client_serial);
+
+static DBusMessageFilter *
+_dbus_message_filter_ref (DBusMessageFilter *filter)
+{
+#ifdef DBUS_DISABLE_ASSERT
+ _dbus_atomic_inc (&filter->refcount);
+#else
+ dbus_int32_t old_value;
+
+ old_value = _dbus_atomic_inc (&filter->refcount);
+ _dbus_assert (old_value > 0);
+#endif
+
+ return filter;
+}
+
+static void
+_dbus_message_filter_unref (DBusMessageFilter *filter)
+{
+ dbus_int32_t old_value;
+
+ old_value = _dbus_atomic_dec (&filter->refcount);
+ _dbus_assert (old_value > 0);
+
+ if (old_value == 1)
+ {
+ if (filter->free_user_data_function)
+ (* filter->free_user_data_function) (filter->user_data);
+
+ dbus_free (filter);
+ }
+}
+
+/**
+ * Acquires the connection lock.
+ *
+ * @param connection the connection.
+ */
+void
+_dbus_connection_lock (DBusConnection *connection)
+{
+ CONNECTION_LOCK (connection);
+}
+
+/**
+ * Releases the connection lock.
+ *
+ * @param connection the connection.
+ */
+void
+_dbus_connection_unlock (DBusConnection *connection)
+{
+ DBusList *expired_messages;
+ DBusList *iter;
+
+ if (TRACE_LOCKS)
+ {
+ _dbus_verbose ("UNLOCK\n");
+ }
+
+ /* If we had messages that expired (fell off the incoming or outgoing
+ * queues) while we were locked, actually release them now */
+ expired_messages = connection->expired_messages;
+ connection->expired_messages = NULL;
+
+ RELEASING_LOCK_CHECK (connection);
+ _dbus_rmutex_unlock (connection->mutex);
+
+ for (iter = _dbus_list_pop_first_link (&expired_messages);
+ iter != NULL;
+ iter = _dbus_list_pop_first_link (&expired_messages))
+ {
+ DBusMessage *message = iter->data;
+
+ dbus_message_unref (message);
+ _dbus_list_free_link (iter);
+ }
+}
+
+/**
+ * Wakes up the main loop if it is sleeping
+ * Needed if we're e.g. queueing outgoing messages
+ * on a thread while the mainloop sleeps.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_wakeup_mainloop (DBusConnection *connection)
+{
+ if (connection->wakeup_main_function)
+ (*connection->wakeup_main_function) (connection->wakeup_main_data);
+}
+
+#ifdef DBUS_ENABLE_EMBEDDED_TESTS
+/**
+ * Gets the locks so we can examine them
+ *
+ * @param connection the connection.
+ * @param mutex_loc return for the location of the main mutex pointer
+ * @param dispatch_mutex_loc return location of the dispatch mutex pointer
+ * @param io_path_mutex_loc return location of the io_path mutex pointer
+ * @param dispatch_cond_loc return location of the dispatch conditional
+ * variable pointer
+ * @param io_path_cond_loc return location of the io_path conditional
+ * variable pointer
+ */
+void
+_dbus_connection_test_get_locks (DBusConnection *connection,
+ DBusMutex **mutex_loc,
+ DBusMutex **dispatch_mutex_loc,
+ DBusMutex **io_path_mutex_loc,
+ DBusCondVar **dispatch_cond_loc,
+ DBusCondVar **io_path_cond_loc)
+{
+ *mutex_loc = (DBusMutex *) connection->mutex;
+ *dispatch_mutex_loc = (DBusMutex *) connection->dispatch_mutex;
+ *io_path_mutex_loc = (DBusMutex *) connection->io_path_mutex;
+ *dispatch_cond_loc = connection->dispatch_cond;
+ *io_path_cond_loc = connection->io_path_cond;
+}
+#endif
+
+/**
+ * Adds a message-containing list link to the incoming message queue,
+ * taking ownership of the link and the message's current refcount.
+ * Cannot fail due to lack of memory.
+ *
+ * @param connection the connection.
+ * @param link the message link to queue.
+ */
+void
+_dbus_connection_queue_received_message_link (DBusConnection *connection,
+ DBusList *link)
+{
+ DBusPendingCall *pending;
+ dbus_uint32_t reply_serial;
+ DBusMessage *message;
+
+ _dbus_assert (_dbus_transport_peek_is_authenticated (connection->transport));
+
+ _dbus_list_append_link (&connection->incoming_messages,
+ link);
+ message = link->data;
+
+ /* If this is a reply we're waiting on, remove timeout for it */
+ reply_serial = dbus_message_get_reply_serial (message);
+ if (reply_serial != 0)
+ {
+ pending = _dbus_hash_table_lookup_int (connection->pending_replies,
+ reply_serial);
+ if (pending != NULL)
+ {
+ if (_dbus_pending_call_is_timeout_added_unlocked (pending))
+ _dbus_connection_remove_timeout_unlocked (connection,
+ _dbus_pending_call_get_timeout_unlocked (pending));
+
+ _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+ }
+ }
+
+
+
+ connection->n_incoming += 1;
+
+ _dbus_connection_wakeup_mainloop (connection);
+
+ _dbus_verbose ("Message %p (%s %s %s %s '%s' reply to %u) added to incoming queue %p, %d incoming\n",
+ message,
+ dbus_message_type_to_string (dbus_message_get_type (message)),
+ dbus_message_get_path (message) ?
+ dbus_message_get_path (message) :
+ "no path",
+ dbus_message_get_interface (message) ?
+ dbus_message_get_interface (message) :
+ "no interface",
+ dbus_message_get_member (message) ?
+ dbus_message_get_member (message) :
+ "no member",
+ dbus_message_get_signature (message),
+ dbus_message_get_reply_serial (message),
+ connection,
+ connection->n_incoming);
+
+ _dbus_message_trace_ref (message, -1, -1,
+ "_dbus_conection_queue_received_message_link");
+}
+
+/**
+ * Adds a link + message to the incoming message queue.
+ * Can't fail. Takes ownership of both link and message.
+ *
+ * @param connection the connection.
+ * @param link the list node and message to queue.
+ *
+ */
+void
+_dbus_connection_queue_synthesized_message_link (DBusConnection *connection,
+ DBusList *link)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_list_append_link (&connection->incoming_messages, link);
+
+ connection->n_incoming += 1;
+
+ _dbus_connection_wakeup_mainloop (connection);
+
+ _dbus_message_trace_ref (link->data, -1, -1,
+ "_dbus_connection_queue_synthesized_message_link");
+
+ _dbus_verbose ("Synthesized message %p added to incoming queue %p, %d incoming\n",
+ link->data, connection, connection->n_incoming);
+}
+
+
+/**
+ * Checks whether there are messages in the outgoing message queue.
+ * Called with connection lock held.
+ *
+ * @param connection the connection.
+ * @returns #TRUE if the outgoing queue is non-empty.
+ */
+dbus_bool_t
+_dbus_connection_has_messages_to_send_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+ return connection->outgoing_messages != NULL;
+}
+
+/**
+ * Checks whether there are messages in the outgoing message queue.
+ * Use dbus_connection_flush() to block until all outgoing
+ * messages have been written to the underlying transport
+ * (such as a socket).
+ *
+ * @param connection the connection.
+ * @returns #TRUE if the outgoing queue is non-empty.
+ */
+dbus_bool_t
+dbus_connection_has_messages_to_send (DBusConnection *connection)
+{
+ dbus_bool_t v;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+ v = _dbus_connection_has_messages_to_send_unlocked (connection);
+ CONNECTION_UNLOCK (connection);
+
+ return v;
+}
+
+/**
+ * Gets the next outgoing message. The message remains in the
+ * queue, and the caller does not own a reference to it.
+ *
+ * @param connection the connection.
+ * @returns the message to be sent.
+ */
+DBusMessage*
+_dbus_connection_get_message_to_send (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ return _dbus_list_get_last (&connection->outgoing_messages);
+}
+
+/**
+ * Notifies the connection that a message has been sent, so the
+ * message can be removed from the outgoing queue.
+ * Called with the connection lock held.
+ *
+ * @param connection the connection.
+ * @param message the message that was sent.
+ */
+void
+_dbus_connection_message_sent_unlocked (DBusConnection *connection,
+ DBusMessage *message)
+{
+ DBusList *link;
+
+ HAVE_LOCK_CHECK (connection);
+
+ /* This can be called before we even complete authentication, since
+ * it's called on disconnect to clean up the outgoing queue.
+ * It's also called as we successfully send each message.
+ */
+
+ link = _dbus_list_get_last_link (&connection->outgoing_messages);
+ _dbus_assert (link != NULL);
+ _dbus_assert (link->data == message);
+
+ _dbus_list_unlink (&connection->outgoing_messages,
+ link);
+ _dbus_list_prepend_link (&connection->expired_messages, link);
+
+ connection->n_outgoing -= 1;
+
+ _dbus_verbose ("Message %p (%s %s %s %s '%s') removed from outgoing queue %p, %d left to send\n",
+ message,
+ dbus_message_type_to_string (dbus_message_get_type (message)),
+ dbus_message_get_path (message) ?
+ dbus_message_get_path (message) :
+ "no path",
+ dbus_message_get_interface (message) ?
+ dbus_message_get_interface (message) :
+ "no interface",
+ dbus_message_get_member (message) ?
+ dbus_message_get_member (message) :
+ "no member",
+ dbus_message_get_signature (message),
+ connection, connection->n_outgoing);
+
+ /* It's OK that in principle we call the notify function, because for the
+ * outgoing limit, there isn't one */
+ _dbus_message_remove_counter (message, connection->outgoing_counter);
+
+ /* The message will actually be unreffed when we unlock */
+}
+
+/** Function to be called in protected_change_watch() with refcount held */
+typedef dbus_bool_t (* DBusWatchAddFunction) (DBusWatchList *list,
+ DBusWatch *watch);
+/** Function to be called in protected_change_watch() with refcount held */
+typedef void (* DBusWatchRemoveFunction) (DBusWatchList *list,
+ DBusWatch *watch);
+/** Function to be called in protected_change_watch() with refcount held */
+typedef void (* DBusWatchToggleFunction) (DBusWatchList *list,
+ DBusWatch *watch,
+ dbus_bool_t enabled);
+
+static dbus_bool_t
+protected_change_watch (DBusConnection *connection,
+ DBusWatch *watch,
+ DBusWatchAddFunction add_function,
+ DBusWatchRemoveFunction remove_function,
+ DBusWatchToggleFunction toggle_function,
+ dbus_bool_t enabled)
+{
+ dbus_bool_t retval;
+
+ HAVE_LOCK_CHECK (connection);
+
+ /* The original purpose of protected_change_watch() was to hold a
+ * ref on the connection while dropping the connection lock, then
+ * calling out to the app. This was a broken hack that did not
+ * work, since the connection was in a hosed state (no WatchList
+ * field) while calling out.
+ *
+ * So for now we'll just keep the lock while calling out. This means
+ * apps are not allowed to call DBusConnection methods inside a
+ * watch function or they will deadlock.
+ *
+ * The "real fix" is to use the _and_unlock() pattern found
+ * elsewhere in the code, to defer calling out to the app until
+ * we're about to drop locks and return flow of control to the app
+ * anyway.
+ *
+ * See http://lists.freedesktop.org/archives/dbus/2007-July/thread.html#8144
+ */
+
+ if (connection->watches)
+ {
+ if (add_function)
+ retval = (* add_function) (connection->watches, watch);
+ else if (remove_function)
+ {
+ retval = TRUE;
+ (* remove_function) (connection->watches, watch);
+ }
+ else
+ {
+ retval = TRUE;
+ (* toggle_function) (connection->watches, watch, enabled);
+ }
+ return retval;
+ }
+ else
+ return FALSE;
+}
+
+
+/**
+ * Adds a watch using the connection's DBusAddWatchFunction if
+ * available. Otherwise records the watch to be added when said
+ * function is available. Also re-adds the watch if the
+ * DBusAddWatchFunction changes. May fail due to lack of memory.
+ * Connection lock should be held when calling this.
+ *
+ * @param connection the connection.
+ * @param watch the watch to add.
+ * @returns #TRUE on success.
+ */
+dbus_bool_t
+_dbus_connection_add_watch_unlocked (DBusConnection *connection,
+ DBusWatch *watch)
+{
+ return protected_change_watch (connection, watch,
+ _dbus_watch_list_add_watch,
+ NULL, NULL, FALSE);
+}
+
+/**
+ * Removes a watch using the connection's DBusRemoveWatchFunction
+ * if available. It's an error to call this function on a watch
+ * that was not previously added.
+ * Connection lock should be held when calling this.
+ *
+ * @param connection the connection.
+ * @param watch the watch to remove.
+ */
+void
+_dbus_connection_remove_watch_unlocked (DBusConnection *connection,
+ DBusWatch *watch)
+{
+ protected_change_watch (connection, watch,
+ NULL,
+ _dbus_watch_list_remove_watch,
+ NULL, FALSE);
+}
+
+/**
+ * Toggles a watch and notifies app via connection's
+ * DBusWatchToggledFunction if available. It's an error to call this
+ * function on a watch that was not previously added.
+ * Connection lock should be held when calling this.
+ *
+ * @param connection the connection.
+ * @param watch the watch to toggle.
+ * @param enabled whether to enable or disable
+ */
+void
+_dbus_connection_toggle_watch_unlocked (DBusConnection *connection,
+ DBusWatch *watch,
+ dbus_bool_t enabled)
+{
+ _dbus_assert (watch != NULL);
+
+ protected_change_watch (connection, watch,
+ NULL, NULL,
+ _dbus_watch_list_toggle_watch,
+ enabled);
+}
+
+/** Function to be called in protected_change_timeout() with refcount held */
+typedef dbus_bool_t (* DBusTimeoutAddFunction) (DBusTimeoutList *list,
+ DBusTimeout *timeout);
+/** Function to be called in protected_change_timeout() with refcount held */
+typedef void (* DBusTimeoutRemoveFunction) (DBusTimeoutList *list,
+ DBusTimeout *timeout);
+/** Function to be called in protected_change_timeout() with refcount held */
+typedef void (* DBusTimeoutToggleFunction) (DBusTimeoutList *list,
+ DBusTimeout *timeout,
+ dbus_bool_t enabled);
+
+static dbus_bool_t
+protected_change_timeout (DBusConnection *connection,
+ DBusTimeout *timeout,
+ DBusTimeoutAddFunction add_function,
+ DBusTimeoutRemoveFunction remove_function,
+ DBusTimeoutToggleFunction toggle_function,
+ dbus_bool_t enabled)
+{
+ dbus_bool_t retval;
+
+ HAVE_LOCK_CHECK (connection);
+
+ /* The original purpose of protected_change_timeout() was to hold a
+ * ref on the connection while dropping the connection lock, then
+ * calling out to the app. This was a broken hack that did not
+ * work, since the connection was in a hosed state (no TimeoutList
+ * field) while calling out.
+ *
+ * So for now we'll just keep the lock while calling out. This means
+ * apps are not allowed to call DBusConnection methods inside a
+ * timeout function or they will deadlock.
+ *
+ * The "real fix" is to use the _and_unlock() pattern found
+ * elsewhere in the code, to defer calling out to the app until
+ * we're about to drop locks and return flow of control to the app
+ * anyway.
+ *
+ * See http://lists.freedesktop.org/archives/dbus/2007-July/thread.html#8144
+ */
+
+ if (connection->timeouts)
+ {
+ if (add_function)
+ retval = (* add_function) (connection->timeouts, timeout);
+ else if (remove_function)
+ {
+ retval = TRUE;
+ (* remove_function) (connection->timeouts, timeout);
+ }
+ else
+ {
+ retval = TRUE;
+ (* toggle_function) (connection->timeouts, timeout, enabled);
+ }
+ return retval;
+ }
+ else
+ return FALSE;
+}
+
+/**
+ * Adds a timeout using the connection's DBusAddTimeoutFunction if
+ * available. Otherwise records the timeout to be added when said
+ * function is available. Also re-adds the timeout if the
+ * DBusAddTimeoutFunction changes. May fail due to lack of memory.
+ * The timeout will fire repeatedly until removed.
+ * Connection lock should be held when calling this.
+ *
+ * @param connection the connection.
+ * @param timeout the timeout to add.
+ * @returns #TRUE on success.
+ */
+dbus_bool_t
+_dbus_connection_add_timeout_unlocked (DBusConnection *connection,
+ DBusTimeout *timeout)
+{
+ return protected_change_timeout (connection, timeout,
+ _dbus_timeout_list_add_timeout,
+ NULL, NULL, FALSE);
+}
+
+/**
+ * Removes a timeout using the connection's DBusRemoveTimeoutFunction
+ * if available. It's an error to call this function on a timeout
+ * that was not previously added.
+ * Connection lock should be held when calling this.
+ *
+ * @param connection the connection.
+ * @param timeout the timeout to remove.
+ */
+void
+_dbus_connection_remove_timeout_unlocked (DBusConnection *connection,
+ DBusTimeout *timeout)
+{
+ protected_change_timeout (connection, timeout,
+ NULL,
+ _dbus_timeout_list_remove_timeout,
+ NULL, FALSE);
+}
+
+/**
+ * Toggles a timeout and notifies app via connection's
+ * DBusTimeoutToggledFunction if available. It's an error to call this
+ * function on a timeout that was not previously added.
+ * Connection lock should be held when calling this.
+ *
+ * @param connection the connection.
+ * @param timeout the timeout to toggle.
+ * @param enabled whether to enable or disable
+ */
+void
+_dbus_connection_toggle_timeout_unlocked (DBusConnection *connection,
+ DBusTimeout *timeout,
+ dbus_bool_t enabled)
+{
+ protected_change_timeout (connection, timeout,
+ NULL, NULL,
+ _dbus_timeout_list_toggle_timeout,
+ enabled);
+}
+
+static dbus_bool_t
+_dbus_connection_attach_pending_call_unlocked (DBusConnection *connection,
+ DBusPendingCall *pending)
+{
+ dbus_uint32_t reply_serial;
+ DBusTimeout *timeout;
+
+ HAVE_LOCK_CHECK (connection);
+
+ reply_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
+
+ _dbus_assert (reply_serial != 0);
+
+ timeout = _dbus_pending_call_get_timeout_unlocked (pending);
+
+ if (timeout)
+ {
+ if (!_dbus_connection_add_timeout_unlocked (connection, timeout))
+ return FALSE;
+
+ if (!_dbus_hash_table_insert_int (connection->pending_replies,
+ reply_serial,
+ pending))
+ {
+ _dbus_connection_remove_timeout_unlocked (connection, timeout);
+
+ _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+ HAVE_LOCK_CHECK (connection);
+ return FALSE;
+ }
+
+ _dbus_pending_call_set_timeout_added_unlocked (pending, TRUE);
+ }
+ else
+ {
+ if (!_dbus_hash_table_insert_int (connection->pending_replies,
+ reply_serial,
+ pending))
+ {
+ HAVE_LOCK_CHECK (connection);
+ return FALSE;
+ }
+ }
+
+ _dbus_pending_call_ref_unlocked (pending);
+
+ HAVE_LOCK_CHECK (connection);
+
+ return TRUE;
+}
+
+static void
+free_pending_call_on_hash_removal (void *data)
+{
+ DBusPendingCall *pending;
+ DBusConnection *connection;
+
+ if (data == NULL)
+ return;
+
+ pending = data;
+
+ connection = _dbus_pending_call_get_connection_unlocked (pending);
+
+ HAVE_LOCK_CHECK (connection);
+
+ if (_dbus_pending_call_is_timeout_added_unlocked (pending))
+ {
+ _dbus_connection_remove_timeout_unlocked (connection,
+ _dbus_pending_call_get_timeout_unlocked (pending));
+
+ _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+ }
+
+ /* FIXME 1.0? this is sort of dangerous and undesirable to drop the lock
+ * here, but the pending call finalizer could in principle call out to
+ * application code so we pretty much have to... some larger code reorg
+ * might be needed.
+ */
+ _dbus_connection_ref_unlocked (connection);
+ _dbus_pending_call_unref_and_unlock (pending);
+ CONNECTION_LOCK (connection);
+ _dbus_connection_unref_unlocked (connection);
+}
+
+static void
+_dbus_connection_detach_pending_call_unlocked (DBusConnection *connection,
+ DBusPendingCall *pending)
+{
+ /* This ends up unlocking to call the pending call finalizer, which is unexpected to
+ * say the least.
+ */
+ _dbus_hash_table_remove_int (connection->pending_replies,
+ _dbus_pending_call_get_reply_serial_unlocked (pending));
+}
+
+static void
+_dbus_connection_detach_pending_call_and_unlock (DBusConnection *connection,
+ DBusPendingCall *pending)
+{
+ /* The idea here is to avoid finalizing the pending call
+ * with the lock held, since there's a destroy notifier
+ * in pending call that goes out to application code.
+ *
+ * There's an extra unlock inside the hash table
+ * "free pending call" function FIXME...
+ */
+ _dbus_pending_call_ref_unlocked (pending);
+ _dbus_hash_table_remove_int (connection->pending_replies,
+ _dbus_pending_call_get_reply_serial_unlocked (pending));
+
+ if (_dbus_pending_call_is_timeout_added_unlocked (pending))
+ _dbus_connection_remove_timeout_unlocked (connection,
+ _dbus_pending_call_get_timeout_unlocked (pending));
+
+ _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+
+ _dbus_pending_call_unref_and_unlock (pending);
+}
+
+/**
+ * Removes a pending call from the connection, such that
+ * the pending reply will be ignored. May drop the last
+ * reference to the pending call.
+ *
+ * @param connection the connection
+ * @param pending the pending call
+ */
+void
+_dbus_connection_remove_pending_call (DBusConnection *connection,
+ DBusPendingCall *pending)
+{
+ CONNECTION_LOCK (connection);
+ _dbus_connection_detach_pending_call_and_unlock (connection, pending);
+}
+
+/**
+ * Acquire the transporter I/O path. This must be done before
+ * doing any I/O in the transporter. May sleep and drop the
+ * IO path mutex while waiting for the I/O path.
+ *
+ * @param connection the connection.
+ * @param timeout_milliseconds maximum blocking time, or -1 for no limit.
+ * @returns TRUE if the I/O path was acquired.
+ */
+static dbus_bool_t
+_dbus_connection_acquire_io_path (DBusConnection *connection,
+ int timeout_milliseconds)
+{
+ dbus_bool_t we_acquired;
+
+ HAVE_LOCK_CHECK (connection);
+
+ /* We don't want the connection to vanish */
+ _dbus_connection_ref_unlocked (connection);
+
+ /* We will only touch io_path_acquired which is protected by our mutex */
+ CONNECTION_UNLOCK (connection);
+
+ _dbus_verbose ("locking io_path_mutex\n");
+ _dbus_cmutex_lock (connection->io_path_mutex);
+
+ _dbus_verbose ("start connection->io_path_acquired = %d timeout = %d\n",
+ connection->io_path_acquired, timeout_milliseconds);
+
+ we_acquired = FALSE;
+
+ if (connection->io_path_acquired)
+ {
+ if (timeout_milliseconds != -1)
+ {
+ _dbus_verbose ("waiting %d for IO path to be acquirable\n",
+ timeout_milliseconds);
+
+ if (!_dbus_condvar_wait_timeout (connection->io_path_cond,
+ connection->io_path_mutex,
+ timeout_milliseconds))
+ {
+ /* We timed out before anyone signaled. */
+ /* (writing the loop to handle the !timedout case by
+ * waiting longer if needed is a pain since dbus
+ * wraps pthread_cond_timedwait to take a relative
+ * time instead of absolute, something kind of stupid
+ * on our part. for now it doesn't matter, we will just
+ * end up back here eventually.)
+ */
+ }
+ }
+ else
+ {
+ while (connection->io_path_acquired)
+ {
+ _dbus_verbose ("waiting for IO path to be acquirable\n");
+ _dbus_condvar_wait (connection->io_path_cond,
+ connection->io_path_mutex);
+ }
+ }
+ }
+
+ if (!connection->io_path_acquired)
+ {
+ we_acquired = TRUE;
+ connection->io_path_acquired = TRUE;
+ }
+
+ _dbus_verbose ("end connection->io_path_acquired = %d we_acquired = %d\n",
+ connection->io_path_acquired, we_acquired);
+
+ _dbus_verbose ("unlocking io_path_mutex\n");
+ _dbus_cmutex_unlock (connection->io_path_mutex);
+
+ CONNECTION_LOCK (connection);
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_connection_unref_unlocked (connection);
+
+ return we_acquired;
+}
+
+/**
+ * Release the I/O path when you're done with it. Only call
+ * after you've acquired the I/O. Wakes up at most one thread
+ * currently waiting to acquire the I/O path.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_release_io_path (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_verbose ("locking io_path_mutex\n");
+ _dbus_cmutex_lock (connection->io_path_mutex);
+
+ _dbus_assert (connection->io_path_acquired);
+
+ _dbus_verbose ("start connection->io_path_acquired = %d\n",
+ connection->io_path_acquired);
+
+ connection->io_path_acquired = FALSE;
+ _dbus_condvar_wake_one (connection->io_path_cond);
+
+ _dbus_verbose ("unlocking io_path_mutex\n");
+ _dbus_cmutex_unlock (connection->io_path_mutex);
+}
+
+/**
+ * Queues incoming messages and sends outgoing messages for this
+ * connection, optionally blocking in the process. Each call to
+ * _dbus_connection_do_iteration_unlocked() will call select() or poll() one
+ * time and then read or write data if possible.
+ *
+ * The purpose of this function is to be able to flush outgoing
+ * messages or queue up incoming messages without returning
+ * control to the application and causing reentrancy weirdness.
+ *
+ * The flags parameter allows you to specify whether to
+ * read incoming messages, write outgoing messages, or both,
+ * and whether to block if no immediate action is possible.
+ *
+ * The timeout_milliseconds parameter does nothing unless the
+ * iteration is blocking.
+ *
+ * If there are no outgoing messages and DBUS_ITERATION_DO_READING
+ * wasn't specified, then it's impossible to block, even if
+ * you specify DBUS_ITERATION_BLOCK; in that case the function
+ * returns immediately.
+ *
+ * If pending is not NULL then a check is made if the pending call
+ * is completed after the io path has been required. If the call
+ * has been completed nothing is done. This must be done since
+ * the _dbus_connection_acquire_io_path releases the connection
+ * lock for a while.
+ *
+ * Called with connection lock held.
+ *
+ * @param connection the connection.
+ * @param pending the pending call that should be checked or NULL
+ * @param flags iteration flags.
+ * @param timeout_milliseconds maximum blocking time, or -1 for no limit.
+ */
+void
+_dbus_connection_do_iteration_unlocked (DBusConnection *connection,
+ DBusPendingCall *pending,
+ unsigned int flags,
+ int timeout_milliseconds)
+{
+ _dbus_verbose ("start\n");
+
+ HAVE_LOCK_CHECK (connection);
+
+ if (connection->n_outgoing == 0)
+ flags &= ~DBUS_ITERATION_DO_WRITING;
+
+ if (_dbus_connection_acquire_io_path (connection,
+ (flags & DBUS_ITERATION_BLOCK) ? timeout_milliseconds : 0))
+ {
+ HAVE_LOCK_CHECK (connection);
+
+ if ( (pending != NULL) && _dbus_pending_call_get_completed_unlocked(pending))
+ {
+ _dbus_verbose ("pending call completed while acquiring I/O path");
+ }
+ else if ( (pending != NULL) &&
+ _dbus_connection_peek_for_reply_unlocked (connection,
+ _dbus_pending_call_get_reply_serial_unlocked (pending)))
+ {
+ _dbus_verbose ("pending call completed while acquiring I/O path (reply found in queue)");
+ }
+ else
+ {
+ _dbus_transport_do_iteration (connection->transport,
+ flags, timeout_milliseconds);
+ }
+
+ _dbus_connection_release_io_path (connection);
+ }
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_verbose ("end\n");
+}
+
+/**
+ * Creates a new connection for the given transport. A transport
+ * represents a message stream that uses some concrete mechanism, such
+ * as UNIX domain sockets. May return #NULL if insufficient
+ * memory exists to create the connection.
+ *
+ * @param transport the transport.
+ * @returns the new connection, or #NULL on failure.
+ */
+DBusConnection*
+_dbus_connection_new_for_transport (DBusTransport *transport)
+{
+ DBusConnection *connection;
+ DBusWatchList *watch_list;
+ DBusTimeoutList *timeout_list;
+ DBusHashTable *pending_replies;
+ DBusList *disconnect_link;
+ DBusMessage *disconnect_message;
+ DBusCounter *outgoing_counter;
+ DBusObjectTree *objects;
+
+ watch_list = NULL;
+ connection = NULL;
+ pending_replies = NULL;
+ timeout_list = NULL;
+ disconnect_link = NULL;
+ disconnect_message = NULL;
+ outgoing_counter = NULL;
+ objects = NULL;
+
+ watch_list = _dbus_watch_list_new ();
+ if (watch_list == NULL)
+ goto error;
+
+ timeout_list = _dbus_timeout_list_new ();
+ if (timeout_list == NULL)
+ goto error;
+
+ pending_replies =
+ _dbus_hash_table_new (DBUS_HASH_INT,
+ NULL,
+ (DBusFreeFunction)free_pending_call_on_hash_removal);
+ if (pending_replies == NULL)
+ goto error;
+
+ connection = dbus_new0 (DBusConnection, 1);
+ if (connection == NULL)
+ goto error;
+
+ _dbus_rmutex_new_at_location (&connection->mutex);
+ if (connection->mutex == NULL)
+ goto error;
+
+ _dbus_cmutex_new_at_location (&connection->io_path_mutex);
+ if (connection->io_path_mutex == NULL)
+ goto error;
+
+ _dbus_cmutex_new_at_location (&connection->dispatch_mutex);
+ if (connection->dispatch_mutex == NULL)
+ goto error;
+
+ _dbus_condvar_new_at_location (&connection->dispatch_cond);
+ if (connection->dispatch_cond == NULL)
+ goto error;
+
+ _dbus_condvar_new_at_location (&connection->io_path_cond);
+ if (connection->io_path_cond == NULL)
+ goto error;
+
+ _dbus_rmutex_new_at_location (&connection->slot_mutex);
+ if (connection->slot_mutex == NULL)
+ goto error;
+
+ disconnect_message = dbus_message_new_signal (DBUS_PATH_LOCAL,
+ DBUS_INTERFACE_LOCAL,
+ "Disconnected");
+
+ if (disconnect_message == NULL)
+ goto error;
+
+ disconnect_link = _dbus_list_alloc_link (disconnect_message);
+ if (disconnect_link == NULL)
+ goto error;
+
+ outgoing_counter = _dbus_counter_new ();
+ if (outgoing_counter == NULL)
+ goto error;
+
+ objects = _dbus_object_tree_new (connection);
+ if (objects == NULL)
+ goto error;
+
+ if (_dbus_atomic_get (&_dbus_modify_sigpipe) != 0)
+ _dbus_disable_sigpipe ();
+
+ /* initialized to 0: use atomic op to avoid mixing atomic and non-atomic */
+ _dbus_atomic_inc (&connection->refcount);
+ connection->transport = transport;
+ connection->watches = watch_list;
+ connection->timeouts = timeout_list;
+ connection->pending_replies = pending_replies;
+ connection->outgoing_counter = outgoing_counter;
+ connection->filter_list = NULL;
+ connection->last_dispatch_status = DBUS_DISPATCH_COMPLETE; /* so we're notified first time there's data */
+ connection->objects = objects;
+ connection->exit_on_disconnect = FALSE;
+ connection->shareable = FALSE;
+ connection->builtin_filters_enabled = TRUE;
+ connection->route_peer_messages = FALSE;
+ connection->disconnected_message_arrived = FALSE;
+ connection->disconnected_message_processed = FALSE;
+
+#if defined(DBUS_ENABLE_CHECKS) || defined(DBUS_ENABLE_ASSERT)
+ connection->generation = _dbus_current_generation;
+#endif
+
+ _dbus_data_slot_list_init (&connection->slot_list);
+
+ connection->client_serial = 1;
+
+ connection->disconnect_message_link = disconnect_link;
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_set_connection (transport, connection))
+ {
+ CONNECTION_UNLOCK (connection);
+
+ goto error;
+ }
+
+ _dbus_transport_ref (transport);
+
+ CONNECTION_UNLOCK (connection);
+
+ _dbus_connection_trace_ref (connection, 0, 1, "new_for_transport");
+ return connection;
+
+ error:
+ if (disconnect_message != NULL)
+ dbus_message_unref (disconnect_message);
+
+ if (disconnect_link != NULL)
+ _dbus_list_free_link (disconnect_link);
+
+ if (connection != NULL)
+ {
+ _dbus_condvar_free_at_location (&connection->io_path_cond);
+ _dbus_condvar_free_at_location (&connection->dispatch_cond);
+ _dbus_rmutex_free_at_location (&connection->mutex);
+ _dbus_cmutex_free_at_location (&connection->io_path_mutex);
+ _dbus_cmutex_free_at_location (&connection->dispatch_mutex);
+ _dbus_rmutex_free_at_location (&connection->slot_mutex);
+ dbus_free (connection);
+ }
+ if (pending_replies)
+ _dbus_hash_table_unref (pending_replies);
+
+ if (watch_list)
+ _dbus_watch_list_free (watch_list);
+
+ if (timeout_list)
+ _dbus_timeout_list_free (timeout_list);
+
+ if (outgoing_counter)
+ _dbus_counter_unref (outgoing_counter);
+
+ if (objects)
+ _dbus_object_tree_unref (objects);
+
+ return NULL;
+}
+
+/**
+ * Increments the reference count of a DBusConnection.
+ * Requires that the caller already holds the connection lock.
+ *
+ * @param connection the connection.
+ * @returns the connection.
+ */
+DBusConnection *
+_dbus_connection_ref_unlocked (DBusConnection *connection)
+{
+ dbus_int32_t old_refcount;
+
+ _dbus_assert (connection != NULL);
+ _dbus_assert (connection->generation == _dbus_current_generation);
+
+ HAVE_LOCK_CHECK (connection);
+
+ old_refcount = _dbus_atomic_inc (&connection->refcount);
+ _dbus_connection_trace_ref (connection, old_refcount, old_refcount + 1,
+ "ref_unlocked");
+
+ return connection;
+}
+
+/**
+ * Decrements the reference count of a DBusConnection.
+ * Requires that the caller already holds the connection lock.
+ *
+ * @param connection the connection.
+ */
+void
+_dbus_connection_unref_unlocked (DBusConnection *connection)
+{
+ dbus_int32_t old_refcount;
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_assert (connection != NULL);
+
+ old_refcount = _dbus_atomic_dec (&connection->refcount);
+
+ _dbus_connection_trace_ref (connection, old_refcount, old_refcount - 1,
+ "unref_unlocked");
+
+ if (old_refcount == 1)
+ _dbus_connection_last_unref (connection);
+}
+
+/**
+ * Allocate and return the next non-zero serial number for outgoing messages.
+ *
+ * This method is only valid to call from single-threaded code, such as
+ * the dbus-daemon, or with the connection lock held.
+ *
+ * @param connection the connection
+ * @returns A suitable serial number for the next message to be sent on the connection.
+ */
+dbus_uint32_t
+_dbus_connection_get_next_client_serial (DBusConnection *connection)
+{
+ dbus_uint32_t serial;
+
+ serial = connection->client_serial++;
+
+ if (connection->client_serial == 0)
+ connection->client_serial = 1;
+
+ return serial;
+}
+
+/**
+ * A callback for use with dbus_watch_new() to create a DBusWatch.
+ *
+ * @todo This is basically a hack - we could delete _dbus_transport_handle_watch()
+ * and the virtual handle_watch in DBusTransport if we got rid of it.
+ * The reason this is some work is threading, see the _dbus_connection_handle_watch()
+ * implementation.
+ *
+ * @param watch the watch.
+ * @param condition the current condition of the file descriptors being watched.
+ * @param data must be a pointer to a #DBusConnection
+ * @returns #FALSE if the IO condition may not have been fully handled due to lack of memory
+ */
+dbus_bool_t
+_dbus_connection_handle_watch (DBusWatch *watch,
+ unsigned int condition,
+ void *data)
+{
+ DBusConnection *connection;
+ dbus_bool_t retval;
+ DBusDispatchStatus status;
+
+ connection = data;
+
+ _dbus_verbose ("start\n");
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_connection_acquire_io_path (connection, 1))
+ {
+ /* another thread is handling the message */
+ CONNECTION_UNLOCK (connection);
+ return TRUE;
+ }
+
+ HAVE_LOCK_CHECK (connection);
+ retval = _dbus_transport_handle_watch (connection->transport,
+ watch, condition);
+
+ _dbus_connection_release_io_path (connection);
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_verbose ("middle\n");
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* this calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ _dbus_verbose ("end\n");
+
+ return retval;
+}
+
+/* Protected by _DBUS_LOCK (shared_connections) */
+static DBusHashTable *shared_connections = NULL;
+static DBusList *shared_connections_no_guid = NULL;
+
+static void
+close_connection_on_shutdown (DBusConnection *connection)
+{
+ DBusMessage *message;
+
+ dbus_connection_ref (connection);
+ _dbus_connection_close_possibly_shared (connection);
+
+ /* Churn through to the Disconnected message */
+ while ((message = dbus_connection_pop_message (connection)))
+ {
+ dbus_message_unref (message);
+ }
+ dbus_connection_unref (connection);
+}
+
+static void
+shared_connections_shutdown (void *data)
+{
+ int n_entries;
+
+ if (!_DBUS_LOCK (shared_connections))
+ {
+ /* We'd have initialized locks before adding anything, so there
+ * can't be anything there. */
+ return;
+ }
+
+ /* This is a little bit unpleasant... better ideas? */
+ while ((n_entries = _dbus_hash_table_get_n_entries (shared_connections)) > 0)
+ {
+ DBusConnection *connection;
+ DBusHashIter iter;
+
+ _dbus_hash_iter_init (shared_connections, &iter);
+ _dbus_hash_iter_next (&iter);
+
+ connection = _dbus_hash_iter_get_value (&iter);
+
+ _DBUS_UNLOCK (shared_connections);
+ close_connection_on_shutdown (connection);
+ if (!_DBUS_LOCK (shared_connections))
+ _dbus_assert_not_reached ("global locks were already initialized");
+
+ /* The connection should now be dead and not in our hash ... */
+ _dbus_assert (_dbus_hash_table_get_n_entries (shared_connections) < n_entries);
+ }
+
+ _dbus_assert (_dbus_hash_table_get_n_entries (shared_connections) == 0);
+
+ _dbus_hash_table_unref (shared_connections);
+ shared_connections = NULL;
+
+ if (shared_connections_no_guid != NULL)
+ {
+ DBusConnection *connection;
+ connection = _dbus_list_pop_first (&shared_connections_no_guid);
+ while (connection != NULL)
+ {
+ _DBUS_UNLOCK (shared_connections);
+ close_connection_on_shutdown (connection);
+ if (!_DBUS_LOCK (shared_connections))
+ _dbus_assert_not_reached ("global locks were already initialized");
+ connection = _dbus_list_pop_first (&shared_connections_no_guid);
+ }
+ }
+
+ shared_connections_no_guid = NULL;
+
+ _DBUS_UNLOCK (shared_connections);
+}
+
+static dbus_bool_t
+connection_lookup_shared (DBusAddressEntry *entry,
+ DBusConnection **result)
+{
+ _dbus_verbose ("checking for existing connection\n");
+
+ *result = NULL;
+
+ if (!_DBUS_LOCK (shared_connections))
+ {
+ /* If it was shared, we'd have initialized global locks when we put
+ * it in shared_connections. */
+ return FALSE;
+ }
+
+ if (shared_connections == NULL)
+ {
+ _dbus_verbose ("creating shared_connections hash table\n");
+
+ shared_connections = _dbus_hash_table_new (DBUS_HASH_STRING,
+ dbus_free,
+ NULL);
+ if (shared_connections == NULL)
+ {
+ _DBUS_UNLOCK (shared_connections);
+ return FALSE;
+ }
+
+ if (!_dbus_register_shutdown_func (shared_connections_shutdown, NULL))
+ {
+ _dbus_hash_table_unref (shared_connections);
+ shared_connections = NULL;
+ _DBUS_UNLOCK (shared_connections);
+ return FALSE;
+ }
+
+ _dbus_verbose (" successfully created shared_connections\n");
+
+ _DBUS_UNLOCK (shared_connections);
+ return TRUE; /* no point looking up in the hash we just made */
+ }
+ else
+ {
+ const char *guid;
+
+ guid = dbus_address_entry_get_value (entry, "guid");
+
+ if (guid != NULL)
+ {
+ DBusConnection *connection;
+
+ connection = _dbus_hash_table_lookup_string (shared_connections,
+ guid);
+
+ if (connection)
+ {
+ /* The DBusConnection can't be finalized without taking
+ * the shared_connections lock to remove it from the
+ * hash. So it's safe to ref the connection here.
+ * However, it may be disconnected if the Disconnected
+ * message hasn't been processed yet, in which case we
+ * want to pretend it isn't in the hash and avoid
+ * returning it.
+ *
+ * The idea is to avoid ever returning a disconnected connection
+ * from dbus_connection_open(). We could just synchronously
+ * drop our shared ref to the connection on connection disconnect,
+ * and then assert here that the connection is connected, but
+ * that causes reentrancy headaches.
+ */
+ CONNECTION_LOCK (connection);
+ if (_dbus_connection_get_is_connected_unlocked (connection))
+ {
+ _dbus_connection_ref_unlocked (connection);
+ *result = connection;
+ _dbus_verbose ("looked up existing connection to server guid %s\n",
+ guid);
+ }
+ else
+ {
+ _dbus_verbose ("looked up existing connection to server guid %s but it was disconnected so ignoring it\n",
+ guid);
+ }
+ CONNECTION_UNLOCK (connection);
+ }
+ }
+
+ _DBUS_UNLOCK (shared_connections);
+ return TRUE;
+ }
+}
+
+static dbus_bool_t
+connection_record_shared_unlocked (DBusConnection *connection,
+ const char *guid)
+{
+ char *guid_key;
+ char *guid_in_connection;
+
+ HAVE_LOCK_CHECK (connection);
+ _dbus_assert (connection->server_guid == NULL);
+ _dbus_assert (connection->shareable);
+
+ /* get a hard ref on this connection, even if
+ * we won't in fact store it in the hash, we still
+ * need to hold a ref on it until it's disconnected.
+ */
+ _dbus_connection_ref_unlocked (connection);
+
+ if (guid == NULL)
+ {
+ if (!_DBUS_LOCK (shared_connections))
+ return FALSE;
+
+ if (!_dbus_list_prepend (&shared_connections_no_guid, connection))
+ {
+ _DBUS_UNLOCK (shared_connections);
+ return FALSE;
+ }
+
+ _DBUS_UNLOCK (shared_connections);
+ return TRUE; /* don't store in the hash */
+ }
+
+ /* A separate copy of the key is required in the hash table, because
+ * we don't have a lock on the connection when we are doing a hash
+ * lookup.
+ */
+
+ guid_key = _dbus_strdup (guid);
+ if (guid_key == NULL)
+ return FALSE;
+
+ guid_in_connection = _dbus_strdup (guid);
+ if (guid_in_connection == NULL)
+ {
+ dbus_free (guid_key);
+ return FALSE;
+ }
+
+ if (!_DBUS_LOCK (shared_connections))
+ {
+ dbus_free (guid_in_connection);
+ dbus_free (guid_key);
+ return FALSE;
+ }
+
+ _dbus_assert (shared_connections != NULL);
+
+ if (!_dbus_hash_table_insert_string (shared_connections,
+ guid_key, connection))
+ {
+ dbus_free (guid_key);
+ dbus_free (guid_in_connection);
+ _DBUS_UNLOCK (shared_connections);
+ return FALSE;
+ }
+
+ connection->server_guid = guid_in_connection;
+
+ _dbus_verbose ("stored connection to %s to be shared\n",
+ connection->server_guid);
+
+ _DBUS_UNLOCK (shared_connections);
+
+ _dbus_assert (connection->server_guid != NULL);
+
+ return TRUE;
+}
+
+static void
+connection_forget_shared_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ if (!connection->shareable)
+ return;
+
+ if (!_DBUS_LOCK (shared_connections))
+ {
+ /* If it was shared, we'd have initialized global locks when we put
+ * it in the table; so it can't be there. */
+ return;
+ }
+
+ if (connection->server_guid != NULL)
+ {
+ _dbus_verbose ("dropping connection to %s out of the shared table\n",
+ connection->server_guid);
+
+ if (!_dbus_hash_table_remove_string (shared_connections,
+ connection->server_guid))
+ _dbus_assert_not_reached ("connection was not in the shared table");
+
+ dbus_free (connection->server_guid);
+ connection->server_guid = NULL;
+ }
+ else
+ {
+ _dbus_list_remove (&shared_connections_no_guid, connection);
+ }
+
+ _DBUS_UNLOCK (shared_connections);
+
+ /* remove our reference held on all shareable connections */
+ _dbus_connection_unref_unlocked (connection);
+}
+
+static DBusConnection*
+connection_try_from_address_entry (DBusAddressEntry *entry,
+ DBusError *error)
+{
+ DBusTransport *transport;
+ DBusConnection *connection;
+
+ transport = _dbus_transport_open (entry, error);
+
+ if (transport == NULL)
+ {
+ _DBUS_ASSERT_ERROR_IS_SET (error);
+ return NULL;
+ }
+
+ connection = _dbus_connection_new_for_transport (transport);
+
+ _dbus_transport_unref (transport);
+
+ if (connection == NULL)
+ {
+ _DBUS_SET_OOM (error);
+ return NULL;
+ }
+
+#ifndef DBUS_DISABLE_CHECKS
+ _dbus_assert (!connection->have_connection_lock);
+#endif
+ return connection;
+}
+
+/*
+ * If the shared parameter is true, then any existing connection will
+ * be used (and if a new connection is created, it will be available
+ * for use by others). If the shared parameter is false, a new
+ * connection will always be created, and the new connection will
+ * never be returned to other callers.
+ *
+ * @param address the address
+ * @param shared whether the connection is shared or private
+ * @param error error return
+ * @returns the connection or #NULL on error
+ */
+static DBusConnection*
+_dbus_connection_open_internal (const char *address,
+ dbus_bool_t shared,
+ DBusError *error)
+{
+ DBusConnection *connection;
+ DBusAddressEntry **entries;
+ DBusError tmp_error = DBUS_ERROR_INIT;
+ DBusError first_error = DBUS_ERROR_INIT;
+ int len, i;
+
+ _DBUS_ASSERT_ERROR_IS_CLEAR (error);
+
+ _dbus_verbose ("opening %s connection to: %s\n",
+ shared ? "shared" : "private", address);
+
+ if (!dbus_parse_address (address, &entries, &len, error))
+ return NULL;
+
+ _DBUS_ASSERT_ERROR_IS_CLEAR (error);
+
+ connection = NULL;
+
+ for (i = 0; i < len; i++)
+ {
+ if (shared)
+ {
+ if (!connection_lookup_shared (entries[i], &connection))
+ _DBUS_SET_OOM (&tmp_error);
+ }
+
+ if (connection == NULL)
+ {
+ connection = connection_try_from_address_entry (entries[i],
+ &tmp_error);
+
+ if (connection != NULL && shared)
+ {
+ const char *guid;
+
+ connection->shareable = TRUE;
+
+ /* guid may be NULL */
+ guid = dbus_address_entry_get_value (entries[i], "guid");
+
+ CONNECTION_LOCK (connection);
+
+ if (!connection_record_shared_unlocked (connection, guid))
+ {
+ _DBUS_SET_OOM (&tmp_error);
+ _dbus_connection_close_possibly_shared_and_unlock (connection);
+ dbus_connection_unref (connection);
+ connection = NULL;
+ }
+ else
+ CONNECTION_UNLOCK (connection);
+ }
+ }
+
+ if (connection)
+ break;
+
+ _DBUS_ASSERT_ERROR_IS_SET (&tmp_error);
+
+ if (i == 0)
+ dbus_move_error (&tmp_error, &first_error);
+ else
+ dbus_error_free (&tmp_error);
+ }
+
+ _DBUS_ASSERT_ERROR_IS_CLEAR (error);
+ _DBUS_ASSERT_ERROR_IS_CLEAR (&tmp_error);
+
+ if (connection == NULL)
+ {
+ _DBUS_ASSERT_ERROR_IS_SET (&first_error);
+ dbus_move_error (&first_error, error);
+ }
+ else
+ dbus_error_free (&first_error);
+
+ dbus_address_entries_free (entries);
+ return connection;
+}
+
+/**
+ * Closes a shared OR private connection, while dbus_connection_close() can
+ * only be used on private connections. Should only be called by the
+ * dbus code that owns the connection - an owner must be known,
+ * the open/close state is like malloc/free, not like ref/unref.
+ *
+ * @param connection the connection
+ */
+void
+_dbus_connection_close_possibly_shared (DBusConnection *connection)
+{
+ _dbus_assert (connection != NULL);
+ _dbus_assert (connection->generation == _dbus_current_generation);
+
+ CONNECTION_LOCK (connection);
+ _dbus_connection_close_possibly_shared_and_unlock (connection);
+}
+
+static DBusPreallocatedSend*
+_dbus_connection_preallocate_send_unlocked (DBusConnection *connection)
+{
+ DBusPreallocatedSend *preallocated;
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_assert (connection != NULL);
+
+ preallocated = dbus_new (DBusPreallocatedSend, 1);
+ if (preallocated == NULL)
+ return NULL;
+
+ preallocated->queue_link = _dbus_list_alloc_link (NULL);
+ if (preallocated->queue_link == NULL)
+ goto failed_0;
+
+ preallocated->counter_link = _dbus_list_alloc_link (connection->outgoing_counter);
+ if (preallocated->counter_link == NULL)
+ goto failed_1;
+
+ _dbus_counter_ref (preallocated->counter_link->data);
+
+ preallocated->connection = connection;
+
+ return preallocated;
+
+ failed_1:
+ _dbus_list_free_link (preallocated->queue_link);
+ failed_0:
+ dbus_free (preallocated);
+
+ return NULL;
+}
+
+/* Called with lock held, does not update dispatch status */
+static void
+_dbus_connection_send_preallocated_unlocked_no_update (DBusConnection *connection,
+ DBusPreallocatedSend *preallocated,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
+{
+ dbus_uint32_t serial;
+
+ preallocated->queue_link->data = message;
+ _dbus_list_prepend_link (&connection->outgoing_messages,
+ preallocated->queue_link);
+
+ /* It's OK that we'll never call the notify function, because for the
+ * outgoing limit, there isn't one */
+ _dbus_message_add_counter_link (message,
+ preallocated->counter_link);
+
+ dbus_free (preallocated);
+ preallocated = NULL;
+
+ dbus_message_ref (message);
+
+ connection->n_outgoing += 1;
+
+ _dbus_verbose ("Message %p (%s %s %s %s '%s') for %s added to outgoing queue %p, %d pending to send\n",
+ message,
+ dbus_message_type_to_string (dbus_message_get_type (message)),
+ dbus_message_get_path (message) ?
+ dbus_message_get_path (message) :
+ "no path",
+ dbus_message_get_interface (message) ?
+ dbus_message_get_interface (message) :
+ "no interface",
+ dbus_message_get_member (message) ?
+ dbus_message_get_member (message) :
+ "no member",
+ dbus_message_get_signature (message),
+ dbus_message_get_destination (message) ?
+ dbus_message_get_destination (message) :
+ "null",
+ connection,
+ connection->n_outgoing);
+
+ if (dbus_message_get_serial (message) == 0)
+ {
+ serial = _dbus_connection_get_next_client_serial (connection);
+ dbus_message_set_serial (message, serial);
+ if (client_serial)
+ *client_serial = serial;
+ }
+ else
+ {
+ if (client_serial)
+ *client_serial = dbus_message_get_serial (message);
+ }
+
+ _dbus_verbose ("Message %p serial is %u\n",
+ message, dbus_message_get_serial (message));
+
+ dbus_message_lock (message);
+
+ /* Now we need to run an iteration to hopefully just write the messages
+ * out immediately, and otherwise get them queued up
+ */
+ _dbus_connection_do_iteration_unlocked (connection,
+ NULL,
+ DBUS_ITERATION_DO_WRITING,
+ -1);
+
+ /* If stuff is still queued up, be sure we wake up the main loop */
+ if (connection->n_outgoing > 0)
+ _dbus_connection_wakeup_mainloop (connection);
+}
+
+static void
+_dbus_connection_send_preallocated_and_unlock (DBusConnection *connection,
+ DBusPreallocatedSend *preallocated,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
+{
+ DBusDispatchStatus status;
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_connection_send_preallocated_unlocked_no_update (connection,
+ preallocated,
+ message, client_serial);
+
+ _dbus_verbose ("middle\n");
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* this calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+}
+
+/**
+ * Like dbus_connection_send(), but assumes the connection
+ * is already locked on function entry, and unlocks before returning.
+ *
+ * @param connection the connection
+ * @param message the message to send
+ * @param client_serial return location for client serial of sent message
+ * @returns #FALSE on out-of-memory
+ */
+dbus_bool_t
+_dbus_connection_send_and_unlock (DBusConnection *connection,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
+{
+ DBusPreallocatedSend *preallocated;
+
+ _dbus_assert (connection != NULL);
+ _dbus_assert (message != NULL);
+
+ preallocated = _dbus_connection_preallocate_send_unlocked (connection);
+ if (preallocated == NULL)
+ {
+ CONNECTION_UNLOCK (connection);
+ return FALSE;
+ }
+
+ _dbus_connection_send_preallocated_and_unlock (connection,
+ preallocated,
+ message,
+ client_serial);
+ return TRUE;
+}
+
+/**
+ * Used internally to handle the semantics of dbus_server_set_new_connection_function().
+ * If the new connection function does not ref the connection, we want to close it.
+ *
+ * A bit of a hack, probably the new connection function should have returned a value
+ * for whether to close, or should have had to close the connection itself if it
+ * didn't want it.
+ *
+ * But, this works OK as long as the new connection function doesn't do anything
+ * crazy like keep the connection around without ref'ing it.
+ *
+ * We have to lock the connection across refcount check and close in case
+ * the new connection function spawns a thread that closes and unrefs.
+ * In that case, if the app thread
+ * closes and unrefs first, we'll harmlessly close again; if the app thread
+ * still has the ref, we'll close and then the app will close harmlessly.
+ * If the app unrefs without closing, the app is broken since if the
+ * app refs from the new connection function it is supposed to also close.
+ *
+ * If we didn't atomically check the refcount and close with the lock held
+ * though, we could screw this up.
+ *
+ * @param connection the connection
+ */
+void
+_dbus_connection_close_if_only_one_ref (DBusConnection *connection)
+{
+ dbus_int32_t refcount;
+
+ CONNECTION_LOCK (connection);
+
+ refcount = _dbus_atomic_get (&connection->refcount);
+ /* The caller should have at least one ref */
+ _dbus_assert (refcount >= 1);
+
+ if (refcount == 1)
+ _dbus_connection_close_possibly_shared_and_unlock (connection);
+ else
+ CONNECTION_UNLOCK (connection);
+}
+
+
+/**
+ * When a function that blocks has been called with a timeout, and we
+ * run out of memory, the time to wait for memory is based on the
+ * timeout. If the caller was willing to block a long time we wait a
+ * relatively long time for memory, if they were only willing to block
+ * briefly then we retry for memory at a rapid rate.
+ *
+ * @param timeout_milliseconds the timeout requested for blocking
+ */
+static void
+_dbus_memory_pause_based_on_timeout (int timeout_milliseconds)
+{
+ if (timeout_milliseconds == -1)
+ _dbus_sleep_milliseconds (1000);
+ else if (timeout_milliseconds < 100)
+ ; /* just busy loop */
+ else if (timeout_milliseconds <= 1000)
+ _dbus_sleep_milliseconds (timeout_milliseconds / 3);
+ else
+ _dbus_sleep_milliseconds (1000);
+}
+
+static DBusMessage *
+generate_local_error_message (dbus_uint32_t serial,
+ const char *error_name,
+ const char *error_msg)
+{
+ DBusMessage *message;
+ message = dbus_message_new (DBUS_MESSAGE_TYPE_ERROR);
+ if (!message)
+ goto out;
+
+ if (!dbus_message_set_error_name (message, error_name))
+ {
+ dbus_message_unref (message);
+ message = NULL;
+ goto out;
+ }
+
+ dbus_message_set_no_reply (message, TRUE);
+
+ if (!dbus_message_set_reply_serial (message,
+ serial))
+ {
+ dbus_message_unref (message);
+ message = NULL;
+ goto out;
+ }
+
+ if (error_msg != NULL)
+ {
+ DBusMessageIter iter;
+
+ dbus_message_iter_init_append (message, &iter);
+ if (!dbus_message_iter_append_basic (&iter,
+ DBUS_TYPE_STRING,
+ &error_msg))
+ {
+ dbus_message_unref (message);
+ message = NULL;
+ goto out;
+ }
+ }
+
+ out:
+ return message;
+}
+
+/*
+ * Peek the incoming queue to see if we got reply for a specific serial
+ */
+static dbus_bool_t
+_dbus_connection_peek_for_reply_unlocked (DBusConnection *connection,
+ dbus_uint32_t client_serial)
+{
+ DBusList *link;
+ HAVE_LOCK_CHECK (connection);
+
+ link = _dbus_list_get_first_link (&connection->incoming_messages);
+
+ while (link != NULL)
+ {
+ DBusMessage *reply = link->data;
+
+ if (dbus_message_get_reply_serial (reply) == client_serial)
+ {
+ _dbus_verbose ("%s reply to %d found in queue\n", _DBUS_FUNCTION_NAME, client_serial);
+ return TRUE;
+ }
+ link = _dbus_list_get_next_link (&connection->incoming_messages, link);
+ }
+
+ return FALSE;
+}
+
+/* This is slightly strange since we can pop a message here without
+ * the dispatch lock.
+ */
+static DBusMessage*
+check_for_reply_unlocked (DBusConnection *connection,
+ dbus_uint32_t client_serial)
+{
+ DBusList *link;
+
+ HAVE_LOCK_CHECK (connection);
+
+ link = _dbus_list_get_first_link (&connection->incoming_messages);
+
+ while (link != NULL)
+ {
+ DBusMessage *reply = link->data;
+
+ if (dbus_message_get_reply_serial (reply) == client_serial)
+ {
+ _dbus_list_remove_link (&connection->incoming_messages, link);
+ connection->n_incoming -= 1;
+ return reply;
+ }
+ link = _dbus_list_get_next_link (&connection->incoming_messages, link);
+ }
+
+ return NULL;
+}
+
+static void
+connection_timeout_and_complete_all_pending_calls_unlocked (DBusConnection *connection)
+{
+ /* We can't iterate over the hash in the normal way since we'll be
+ * dropping the lock for each item. So we restart the
+ * iter each time as we drain the hash table.
+ */
+
+ while (_dbus_hash_table_get_n_entries (connection->pending_replies) > 0)
+ {
+ DBusPendingCall *pending;
+ DBusHashIter iter;
+
+ _dbus_hash_iter_init (connection->pending_replies, &iter);
+ _dbus_hash_iter_next (&iter);
+
+ pending = _dbus_hash_iter_get_value (&iter);
+ _dbus_pending_call_ref_unlocked (pending);
+
+ _dbus_pending_call_queue_timeout_error_unlocked (pending,
+ connection);
+
+ if (_dbus_pending_call_is_timeout_added_unlocked (pending))
+ _dbus_connection_remove_timeout_unlocked (connection,
+ _dbus_pending_call_get_timeout_unlocked (pending));
+ _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+ _dbus_hash_iter_remove_entry (&iter);
+
+ _dbus_pending_call_unref_and_unlock (pending);
+ CONNECTION_LOCK (connection);
+ }
+ HAVE_LOCK_CHECK (connection);
+}
+
+static void
+complete_pending_call_and_unlock (DBusConnection *connection,
+ DBusPendingCall *pending,
+ DBusMessage *message)
+{
+ _dbus_pending_call_set_reply_unlocked (pending, message);
+ _dbus_pending_call_ref_unlocked (pending); /* in case there's no app with a ref held */
+ _dbus_pending_call_start_completion_unlocked(pending);
+ _dbus_connection_detach_pending_call_and_unlock (connection, pending);
+
+ /* Must be called unlocked since it invokes app callback */
+ _dbus_pending_call_finish_completion (pending);
+ dbus_pending_call_unref (pending);
+}
+
+static dbus_bool_t
+check_for_reply_and_update_dispatch_unlocked (DBusConnection *connection,
+ DBusPendingCall *pending)
+{
+ DBusMessage *reply;
+ DBusDispatchStatus status;
+
+ reply = check_for_reply_unlocked (connection,
+ _dbus_pending_call_get_reply_serial_unlocked (pending));
+ if (reply != NULL)
+ {
+ _dbus_verbose ("checked for reply\n");
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): got reply\n");
+
+ complete_pending_call_and_unlock (connection, pending, reply);
+ dbus_message_unref (reply);
+
+ CONNECTION_LOCK (connection);
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ dbus_pending_call_unref (pending);
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+/**
+ * Blocks until a pending call times out or gets a reply.
+ *
+ * Does not re-enter the main loop or run filter/path-registered
+ * callbacks. The reply to the message will not be seen by
+ * filter callbacks.
+ *
+ * Returns immediately if pending call already got a reply.
+ *
+ * @todo could use performance improvements (it keeps scanning
+ * the whole message queue for example)
+ *
+ * @param pending the pending call we block for a reply on
+ */
+void
+_dbus_connection_block_pending_call (DBusPendingCall *pending)
+{
+ dbus_int64_t start_tv_sec;
+ long start_tv_usec;
+ dbus_int64_t tv_sec;
+ long tv_usec;
+ DBusDispatchStatus status;
+ DBusConnection *connection;
+ dbus_uint32_t client_serial;
+ DBusTimeout *timeout;
+ int timeout_milliseconds, elapsed_milliseconds;
+
+ _dbus_assert (pending != NULL);
+
+ if (dbus_pending_call_get_completed (pending))
+ return;
+
+ dbus_pending_call_ref (pending); /* necessary because the call could be canceled */
+
+ connection = _dbus_pending_call_get_connection_and_lock (pending);
+
+ /* Flush message queue - note, can affect dispatch status */
+ _dbus_connection_flush_unlocked (connection);
+
+ client_serial = _dbus_pending_call_get_reply_serial_unlocked (pending);
+
+ /* note that timeout_milliseconds is limited to a smallish value
+ * in _dbus_pending_call_new() so overflows aren't possible
+ * below
+ */
+ timeout = _dbus_pending_call_get_timeout_unlocked (pending);
+ _dbus_get_monotonic_time (&start_tv_sec, &start_tv_usec);
+ if (timeout)
+ {
+ timeout_milliseconds = dbus_timeout_get_interval (timeout);
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block %d milliseconds for reply serial %u from %" DBUS_INT64_MODIFIER "d sec %ld usec\n",
+ timeout_milliseconds,
+ client_serial,
+ start_tv_sec, start_tv_usec);
+ }
+ else
+ {
+ timeout_milliseconds = -1;
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): will block for reply serial %u\n", client_serial);
+ }
+
+ /* check to see if we already got the data off the socket */
+ /* from another blocked pending call */
+ if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
+ return;
+
+ /* Now we wait... */
+ /* always block at least once as we know we don't have the reply yet */
+ _dbus_connection_do_iteration_unlocked (connection,
+ pending,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_BLOCK,
+ timeout_milliseconds);
+
+ recheck_status:
+
+ _dbus_verbose ("top of recheck\n");
+
+ HAVE_LOCK_CHECK (connection);
+
+ /* queue messages and get status */
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* the get_completed() is in case a dispatch() while we were blocking
+ * got the reply instead of us.
+ */
+ if (_dbus_pending_call_get_completed_unlocked (pending))
+ {
+ _dbus_verbose ("Pending call completed by dispatch\n");
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ dbus_pending_call_unref (pending);
+ return;
+ }
+
+ if (status == DBUS_DISPATCH_DATA_REMAINS)
+ {
+ if (check_for_reply_and_update_dispatch_unlocked (connection, pending))
+ return;
+ }
+
+ _dbus_get_monotonic_time (&tv_sec, &tv_usec);
+ elapsed_milliseconds = (tv_sec - start_tv_sec) * 1000 +
+ (tv_usec - start_tv_usec) / 1000;
+
+ if (!_dbus_connection_get_is_connected_unlocked (connection))
+ {
+ DBusMessage *error_msg;
+
+ error_msg = generate_local_error_message (client_serial,
+ DBUS_ERROR_DISCONNECTED,
+ "Connection was disconnected before a reply was received");
+
+ /* on OOM error_msg is set to NULL */
+ complete_pending_call_and_unlock (connection, pending, error_msg);
+ if (error_msg != NULL)
+ dbus_message_unref (error_msg);
+ dbus_pending_call_unref (pending);
+ return;
+ }
+ else if (connection->disconnect_message_link == NULL)
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): disconnected\n");
+ else if (timeout == NULL)
+ {
+ if (status == DBUS_DISPATCH_NEED_MEMORY)
+ {
+ /* Try sleeping a bit, as we aren't sure we need to block for reading,
+ * we may already have a reply in the buffer and just can't process
+ * it.
+ */
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
+
+ _dbus_memory_pause_based_on_timeout (timeout_milliseconds - elapsed_milliseconds);
+ }
+ else
+ {
+ /* block again, we don't have the reply buffered yet. */
+ _dbus_connection_do_iteration_unlocked (connection,
+ pending,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_BLOCK,
+ timeout_milliseconds - elapsed_milliseconds);
+ }
+
+ goto recheck_status;
+ }
+ else if (tv_sec < start_tv_sec)
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): clock set backward\n");
+ else if (elapsed_milliseconds < timeout_milliseconds)
+ {
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): %d milliseconds remain\n", timeout_milliseconds - elapsed_milliseconds);
+
+ if (status == DBUS_DISPATCH_NEED_MEMORY)
+ {
+ /* Try sleeping a bit, as we aren't sure we need to block for reading,
+ * we may already have a reply in the buffer and just can't process
+ * it.
+ */
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block() waiting for more memory\n");
+
+ _dbus_memory_pause_based_on_timeout (timeout_milliseconds - elapsed_milliseconds);
+ }
+ else
+ {
+ /* block again, we don't have the reply buffered yet. */
+ _dbus_connection_do_iteration_unlocked (connection,
+ pending,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_BLOCK,
+ timeout_milliseconds - elapsed_milliseconds);
+ }
+
+ goto recheck_status;
+ }
+
+ _dbus_verbose ("dbus_connection_send_with_reply_and_block(): Waited %d milliseconds and got no reply\n",
+ elapsed_milliseconds);
+
+ _dbus_assert (!_dbus_pending_call_get_completed_unlocked (pending));
+
+ /* unlock and call user code */
+ complete_pending_call_and_unlock (connection, pending, NULL);
+
+ /* update user code on dispatch status */
+ CONNECTION_LOCK (connection);
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ dbus_pending_call_unref (pending);
+}
+
+/**
+ * Return how many file descriptors are pending in the loader
+ *
+ * @param connection the connection
+ */
+int
+_dbus_connection_get_pending_fds_count (DBusConnection *connection)
+{
+ return _dbus_transport_get_pending_fds_count (connection->transport);
+}
+
+/**
+ * Register a function to be called whenever the number of pending file
+ * descriptors in the loader change.
+ *
+ * @param connection the connection
+ * @param callback the callback
+ */
+void
+_dbus_connection_set_pending_fds_function (DBusConnection *connection,
+ DBusPendingFdsChangeFunction callback,
+ void *data)
+{
+ _dbus_transport_set_pending_fds_function (connection->transport,
+ callback, data);
+}
+
+/** @} */
+
+/**
+ * @addtogroup DBusConnection
+ *
+ * @{
+ */
+
+/**
+ * Gets a connection to a remote address. If a connection to the given
+ * address already exists, returns the existing connection with its
+ * reference count incremented. Otherwise, returns a new connection
+ * and saves the new connection for possible re-use if a future call
+ * to dbus_connection_open() asks to connect to the same server.
+ *
+ * Use dbus_connection_open_private() to get a dedicated connection
+ * not shared with other callers of dbus_connection_open().
+ *
+ * If the open fails, the function returns #NULL, and provides a
+ * reason for the failure in the error parameter. Pass #NULL for the
+ * error parameter if you aren't interested in the reason for
+ * failure.
+ *
+ * Because this connection is shared, no user of the connection
+ * may call dbus_connection_close(). However, when you are done with the
+ * connection you should call dbus_connection_unref().
+ *
+ * @note Prefer dbus_connection_open() to dbus_connection_open_private()
+ * unless you have good reason; connections are expensive enough
+ * that it's wasteful to create lots of connections to the same
+ * server.
+ *
+ * @param address the address.
+ * @param error address where an error can be returned.
+ * @returns new connection, or #NULL on failure.
+ */
+DBusConnection*
+dbus_connection_open (const char *address,
+ DBusError *error)
+{
+ DBusConnection *connection;
+
+ _dbus_return_val_if_fail (address != NULL, NULL);
+ _dbus_return_val_if_error_is_set (error, NULL);
+
+ connection = _dbus_connection_open_internal (address,
+ TRUE,
+ error);
+
+ return connection;
+}
+
+/**
+ * Opens a new, dedicated connection to a remote address. Unlike
+ * dbus_connection_open(), always creates a new connection.
+ * This connection will not be saved or recycled by libdbus.
+ *
+ * If the open fails, the function returns #NULL, and provides a
+ * reason for the failure in the error parameter. Pass #NULL for the
+ * error parameter if you aren't interested in the reason for
+ * failure.
+ *
+ * When you are done with this connection, you must
+ * dbus_connection_close() to disconnect it,
+ * and dbus_connection_unref() to free the connection object.
+ *
+ * (The dbus_connection_close() can be skipped if the
+ * connection is already known to be disconnected, for example
+ * if you are inside a handler for the Disconnected signal.)
+ *
+ * @note Prefer dbus_connection_open() to dbus_connection_open_private()
+ * unless you have good reason; connections are expensive enough
+ * that it's wasteful to create lots of connections to the same
+ * server.
+ *
+ * @param address the address.
+ * @param error address where an error can be returned.
+ * @returns new connection, or #NULL on failure.
+ */
+DBusConnection*
+dbus_connection_open_private (const char *address,
+ DBusError *error)
+{
+ DBusConnection *connection;
+
+ _dbus_return_val_if_fail (address != NULL, NULL);
+ _dbus_return_val_if_error_is_set (error, NULL);
+
+ connection = _dbus_connection_open_internal (address,
+ FALSE,
+ error);
+
+ return connection;
+}
+
+/**
+ * Increments the reference count of a DBusConnection.
+ *
+ * @param connection the connection.
+ * @returns the connection.
+ */
+DBusConnection *
+dbus_connection_ref (DBusConnection *connection)
+{
+ dbus_int32_t old_refcount;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+ _dbus_return_val_if_fail (connection->generation == _dbus_current_generation, NULL);
+ old_refcount = _dbus_atomic_inc (&connection->refcount);
+ _dbus_connection_trace_ref (connection, old_refcount, old_refcount + 1,
+ "ref");
+
+ return connection;
+}
+
+static void
+free_outgoing_message (void *element,
+ void *data)
+{
+ DBusMessage *message = element;
+ DBusConnection *connection = data;
+
+ _dbus_message_remove_counter (message, connection->outgoing_counter);
+ dbus_message_unref (message);
+}
+
+/* This is run without the mutex held, but after the last reference
+ * to the connection has been dropped we should have no thread-related
+ * problems
+ */
+static void
+_dbus_connection_last_unref (DBusConnection *connection)
+{
+ DBusList *link;
+
+ _dbus_verbose ("Finalizing connection %p\n", connection);
+
+ _dbus_assert (_dbus_atomic_get (&connection->refcount) == 0);
+
+ /* You have to disconnect the connection before unref:ing it. Otherwise
+ * you won't get the disconnected message.
+ */
+ _dbus_assert (!_dbus_transport_get_is_connected (connection->transport));
+ _dbus_assert (connection->server_guid == NULL);
+
+ /* ---- We're going to call various application callbacks here, hope it doesn't break anything... */
+ _dbus_object_tree_free_all_unlocked (connection->objects);
+
+ dbus_connection_set_dispatch_status_function (connection, NULL, NULL, NULL);
+ dbus_connection_set_wakeup_main_function (connection, NULL, NULL, NULL);
+ dbus_connection_set_unix_user_function (connection, NULL, NULL, NULL);
+ dbus_connection_set_windows_user_function (connection, NULL, NULL, NULL);
+
+ _dbus_watch_list_free (connection->watches);
+ connection->watches = NULL;
+
+ _dbus_timeout_list_free (connection->timeouts);
+ connection->timeouts = NULL;
+
+ _dbus_data_slot_list_free (&connection->slot_list);
+
+ link = _dbus_list_get_first_link (&connection->filter_list);
+ while (link != NULL)
+ {
+ DBusMessageFilter *filter = link->data;
+ DBusList *next = _dbus_list_get_next_link (&connection->filter_list, link);
+
+ filter->function = NULL;
+ _dbus_message_filter_unref (filter); /* calls app callback */
+ link->data = NULL;
+
+ link = next;
+ }
+ _dbus_list_clear (&connection->filter_list);
+
+ /* ---- Done with stuff that invokes application callbacks */
+
+ _dbus_object_tree_unref (connection->objects);
+
+ _dbus_hash_table_unref (connection->pending_replies);
+ connection->pending_replies = NULL;
+
+ _dbus_list_foreach (&connection->outgoing_messages,
+ free_outgoing_message,
+ connection);
+ _dbus_list_clear (&connection->outgoing_messages);
+
+ _dbus_list_clear_full (&connection->incoming_messages,
+ (DBusFreeFunction) dbus_message_unref);
+
+ _dbus_counter_unref (connection->outgoing_counter);
+
+ _dbus_transport_unref (connection->transport);
+
+ if (connection->disconnect_message_link)
+ {
+ DBusMessage *message = connection->disconnect_message_link->data;
+ dbus_message_unref (message);
+ _dbus_list_free_link (connection->disconnect_message_link);
+ }
+
+ _dbus_condvar_free_at_location (&connection->dispatch_cond);
+ _dbus_condvar_free_at_location (&connection->io_path_cond);
+
+ _dbus_cmutex_free_at_location (&connection->io_path_mutex);
+ _dbus_cmutex_free_at_location (&connection->dispatch_mutex);
+
+ _dbus_rmutex_free_at_location (&connection->slot_mutex);
+
+ _dbus_rmutex_free_at_location (&connection->mutex);
+
+ dbus_free (connection);
+}
+
+/**
+ * Decrements the reference count of a DBusConnection, and finalizes
+ * it if the count reaches zero.
+ *
+ * Note: it is a bug to drop the last reference to a connection that
+ * is still connected.
+ *
+ * For shared connections, libdbus will own a reference
+ * as long as the connection is connected, so you can know that either
+ * you don't have the last reference, or it's OK to drop the last reference.
+ * Most connections are shared. dbus_connection_open() and dbus_bus_get()
+ * return shared connections.
+ *
+ * For private connections, the creator of the connection must arrange for
+ * dbus_connection_close() to be called prior to dropping the last reference.
+ * Private connections come from dbus_connection_open_private() or dbus_bus_get_private().
+ *
+ * @param connection the connection.
+ */
+void
+dbus_connection_unref (DBusConnection *connection)
+{
+ dbus_int32_t old_refcount;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (connection->generation == _dbus_current_generation);
+
+ old_refcount = _dbus_atomic_dec (&connection->refcount);
+
+ _dbus_connection_trace_ref (connection, old_refcount, old_refcount - 1,
+ "unref");
+
+ if (old_refcount == 1)
+ {
+#ifndef DBUS_DISABLE_CHECKS
+ if (_dbus_transport_get_is_connected (connection->transport))
+ {
+ _dbus_warn_check_failed ("The last reference on a connection was dropped without closing the connection. This is a bug in an application. See dbus_connection_unref() documentation for details.\n%s",
+ connection->shareable ?
+ "Most likely, the application called unref() too many times and removed a reference belonging to libdbus, since this is a shared connection." :
+ "Most likely, the application was supposed to call dbus_connection_close(), since this is a private connection.");
+ return;
+ }
+#endif
+ _dbus_connection_last_unref (connection);
+ }
+}
+
+/*
+ * Note that the transport can disconnect itself (other end drops us)
+ * and in that case this function never runs. So this function must
+ * not do anything more than disconnect the transport and update the
+ * dispatch status.
+ *
+ * If the transport self-disconnects, then we assume someone will
+ * dispatch the connection to cause the dispatch status update.
+ */
+static void
+_dbus_connection_close_possibly_shared_and_unlock (DBusConnection *connection)
+{
+ DBusDispatchStatus status;
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_verbose ("Disconnecting %p\n", connection);
+
+ /* We need to ref because update_dispatch_status_and_unlock will unref
+ * the connection if it was shared and libdbus was the only remaining
+ * refcount holder.
+ */
+ _dbus_connection_ref_unlocked (connection);
+
+ _dbus_transport_disconnect (connection->transport);
+
+ /* This has the side effect of queuing the disconnect message link
+ * (unless we don't have enough memory, possibly, so don't assert it).
+ * After the disconnect message link is queued, dbus_bus_get/dbus_connection_open
+ * should never again return the newly-disconnected connection.
+ *
+ * However, we only unref the shared connection and exit_on_disconnect when
+ * the disconnect message reaches the head of the message queue,
+ * NOT when it's first queued.
+ */
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* This calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ /* Could also call out to user code */
+ dbus_connection_unref (connection);
+}
+
+/**
+ * Closes a private connection, so no further data can be sent or received.
+ * This disconnects the transport (such as a socket) underlying the
+ * connection.
+ *
+ * Attempts to send messages after closing a connection are safe, but will result in
+ * error replies generated locally in libdbus.
+ *
+ * This function does not affect the connection's reference count. It's
+ * safe to close a connection more than once; all calls after the
+ * first do nothing. It's impossible to "reopen" a connection, a
+ * new connection must be created. This function may result in a call
+ * to the DBusDispatchStatusFunction set with
+ * dbus_connection_set_dispatch_status_function(), as the disconnect
+ * message it generates needs to be dispatched.
+ *
+ * If a connection is dropped by the remote application, it will
+ * close itself.
+ *
+ * You must close a connection prior to releasing the last reference to
+ * the connection. If you dbus_connection_unref() for the last time
+ * without closing the connection, the results are undefined; it
+ * is a bug in your program and libdbus will try to print a warning.
+ *
+ * You may not close a shared connection. Connections created with
+ * dbus_connection_open() or dbus_bus_get() are shared.
+ * These connections are owned by libdbus, and applications should
+ * only unref them, never close them. Applications can know it is
+ * safe to unref these connections because libdbus will be holding a
+ * reference as long as the connection is open. Thus, either the
+ * connection is closed and it is OK to drop the last reference,
+ * or the connection is open and the app knows it does not have the
+ * last reference.
+ *
+ * Connections created with dbus_connection_open_private() or
+ * dbus_bus_get_private() are not kept track of or referenced by
+ * libdbus. The creator of these connections is responsible for
+ * calling dbus_connection_close() prior to releasing the last
+ * reference, if the connection is not already disconnected.
+ *
+ * @param connection the private (unshared) connection to close
+ */
+void
+dbus_connection_close (DBusConnection *connection)
+{
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (connection->generation == _dbus_current_generation);
+
+ CONNECTION_LOCK (connection);
+
+#ifndef DBUS_DISABLE_CHECKS
+ if (connection->shareable)
+ {
+ CONNECTION_UNLOCK (connection);
+
+ _dbus_warn_check_failed ("Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application.");
+ return;
+ }
+#endif
+
+ _dbus_connection_close_possibly_shared_and_unlock (connection);
+}
+
+static dbus_bool_t
+_dbus_connection_get_is_connected_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+ return _dbus_transport_get_is_connected (connection->transport);
+}
+
+/**
+ * Gets whether the connection is currently open. A connection may
+ * become disconnected when the remote application closes its end, or
+ * exits; a connection may also be disconnected with
+ * dbus_connection_close().
+ *
+ * There are not separate states for "closed" and "disconnected," the two
+ * terms are synonymous. This function should really be called
+ * get_is_open() but for historical reasons is not.
+ *
+ * @param connection the connection.
+ * @returns #TRUE if the connection is still alive.
+ */
+dbus_bool_t
+dbus_connection_get_is_connected (DBusConnection *connection)
+{
+ dbus_bool_t res;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_connection_get_is_connected_unlocked (connection);
+ CONNECTION_UNLOCK (connection);
+
+ return res;
+}
+
+/**
+ * Gets whether the connection was authenticated. (Note that
+ * if the connection was authenticated then disconnected,
+ * this function still returns #TRUE)
+ *
+ * @param connection the connection
+ * @returns #TRUE if the connection was ever authenticated
+ */
+dbus_bool_t
+dbus_connection_get_is_authenticated (DBusConnection *connection)
+{
+ dbus_bool_t res;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_transport_try_to_authenticate (connection->transport);
+ CONNECTION_UNLOCK (connection);
+
+ return res;
+}
+
+/**
+ * Gets whether the connection is not authenticated as a specific
+ * user. If the connection is not authenticated, this function
+ * returns #TRUE, and if it is authenticated but as an anonymous user,
+ * it returns #TRUE. If it is authenticated as a specific user, then
+ * this returns #FALSE. (Note that if the connection was authenticated
+ * as anonymous then disconnected, this function still returns #TRUE.)
+ *
+ * If the connection is not anonymous, you can use
+ * dbus_connection_get_unix_user() and
+ * dbus_connection_get_windows_user() to see who it's authorized as.
+ *
+ * If you want to prevent non-anonymous authorization, use
+ * dbus_server_set_auth_mechanisms() to remove the mechanisms that
+ * allow proving user identity (i.e. only allow the ANONYMOUS
+ * mechanism).
+ *
+ * @param connection the connection
+ * @returns #TRUE if not authenticated or authenticated as anonymous
+ */
+dbus_bool_t
+dbus_connection_get_is_anonymous (DBusConnection *connection)
+{
+ dbus_bool_t res;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_transport_get_is_anonymous (connection->transport);
+ CONNECTION_UNLOCK (connection);
+
+ return res;
+}
+
+/**
+ * Gets the ID of the server address we are authenticated to, if this
+ * connection is on the client side. If the connection is on the
+ * server side, this will always return #NULL - use dbus_server_get_id()
+ * to get the ID of your own server, if you are the server side.
+ *
+ * If a client-side connection is not authenticated yet, the ID may be
+ * available if it was included in the server address, but may not be
+ * available. The only way to be sure the server ID is available
+ * is to wait for authentication to complete.
+ *
+ * In general, each mode of connecting to a given server will have
+ * its own ID. So for example, if the session bus daemon is listening
+ * on UNIX domain sockets and on TCP, then each of those modalities
+ * will have its own server ID.
+ *
+ * If you want an ID that identifies an entire session bus, look at
+ * dbus_bus_get_id() instead (which is just a convenience wrapper
+ * around the org.freedesktop.DBus.GetId method invoked on the bus).
+ *
+ * You can also get a machine ID; see dbus_try_get_local_machine_id() to
+ * get the machine you are on. There isn't a convenience wrapper, but
+ * you can invoke org.freedesktop.DBus.Peer.GetMachineId on any peer
+ * to get the machine ID on the other end.
+ *
+ * The D-Bus specification describes the server ID and other IDs in a
+ * bit more detail.
+ *
+ * @param connection the connection
+ * @returns the server ID or #NULL if no memory or the connection is server-side
+ */
+char*
+dbus_connection_get_server_id (DBusConnection *connection)
+{
+ char *id;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+
+ CONNECTION_LOCK (connection);
+ id = _dbus_strdup (_dbus_transport_get_server_id (connection->transport));
+ CONNECTION_UNLOCK (connection);
+
+ return id;
+}
+
+/**
+ * Tests whether a certain type can be send via the connection. This
+ * will always return TRUE for all types, with the exception of
+ * DBUS_TYPE_UNIX_FD. The function will return TRUE for
+ * DBUS_TYPE_UNIX_FD only on systems that know Unix file descriptors
+ * and can send them via the chosen transport and when the remote side
+ * supports this.
+ *
+ * This function can be used to do runtime checking for types that
+ * might be unknown to the specific D-Bus client implementation
+ * version, i.e. it will return FALSE for all types this
+ * implementation does not know, including invalid or reserved types.
+ *
+ * @param connection the connection
+ * @param type the type to check
+ * @returns TRUE if the type may be send via the connection
+ */
+dbus_bool_t
+dbus_connection_can_send_type(DBusConnection *connection,
+ int type)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ if (!dbus_type_is_valid (type))
+ return FALSE;
+
+ if (type != DBUS_TYPE_UNIX_FD)
+ return TRUE;
+
+#ifdef HAVE_UNIX_FD_PASSING
+ {
+ dbus_bool_t b;
+
+ CONNECTION_LOCK(connection);
+ b = _dbus_transport_can_pass_unix_fd(connection->transport);
+ CONNECTION_UNLOCK(connection);
+
+ return b;
+ }
+#endif
+
+ return FALSE;
+}
+
+/**
+ * Set whether _exit() should be called when the connection receives a
+ * disconnect signal. The call to _exit() comes after any handlers for
+ * the disconnect signal run; handlers can cancel the exit by calling
+ * this function.
+ *
+ * By default, exit_on_disconnect is #FALSE; but for message bus
+ * connections returned from dbus_bus_get() it will be toggled on
+ * by default.
+ *
+ * @param connection the connection
+ * @param exit_on_disconnect #TRUE if _exit() should be called after a disconnect signal
+ */
+void
+dbus_connection_set_exit_on_disconnect (DBusConnection *connection,
+ dbus_bool_t exit_on_disconnect)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ connection->exit_on_disconnect = exit_on_disconnect != FALSE;
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Preallocates resources needed to send a message, allowing the message
+ * to be sent without the possibility of memory allocation failure.
+ * Allows apps to create a future guarantee that they can send
+ * a message regardless of memory shortages.
+ *
+ * @param connection the connection we're preallocating for.
+ * @returns the preallocated resources, or #NULL
+ */
+DBusPreallocatedSend*
+dbus_connection_preallocate_send (DBusConnection *connection)
+{
+ DBusPreallocatedSend *preallocated;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+
+ CONNECTION_LOCK (connection);
+
+ preallocated =
+ _dbus_connection_preallocate_send_unlocked (connection);
+
+ CONNECTION_UNLOCK (connection);
+
+ return preallocated;
+}
+
+/**
+ * Frees preallocated message-sending resources from
+ * dbus_connection_preallocate_send(). Should only
+ * be called if the preallocated resources are not used
+ * to send a message.
+ *
+ * @param connection the connection
+ * @param preallocated the resources
+ */
+void
+dbus_connection_free_preallocated_send (DBusConnection *connection,
+ DBusPreallocatedSend *preallocated)
+{
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (preallocated != NULL);
+ _dbus_return_if_fail (connection == preallocated->connection);
+
+ _dbus_list_free_link (preallocated->queue_link);
+ _dbus_counter_unref (preallocated->counter_link->data);
+ _dbus_list_free_link (preallocated->counter_link);
+ dbus_free (preallocated);
+}
+
+/**
+ * Sends a message using preallocated resources. This function cannot fail.
+ * It works identically to dbus_connection_send() in other respects.
+ * Preallocated resources comes from dbus_connection_preallocate_send().
+ * This function "consumes" the preallocated resources, they need not
+ * be freed separately.
+ *
+ * @param connection the connection
+ * @param preallocated the preallocated resources
+ * @param message the message to send
+ * @param client_serial return location for client serial assigned to the message
+ */
+void
+dbus_connection_send_preallocated (DBusConnection *connection,
+ DBusPreallocatedSend *preallocated,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
+{
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (preallocated != NULL);
+ _dbus_return_if_fail (message != NULL);
+ _dbus_return_if_fail (preallocated->connection == connection);
+ _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_METHOD_CALL ||
+ dbus_message_get_member (message) != NULL);
+ _dbus_return_if_fail (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL ||
+ (dbus_message_get_interface (message) != NULL &&
+ dbus_message_get_member (message) != NULL));
+
+ CONNECTION_LOCK (connection);
+
+#ifdef HAVE_UNIX_FD_PASSING
+
+ if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
+ message->n_unix_fds > 0)
+ {
+ /* Refuse to send fds on a connection that cannot handle
+ them. Unfortunately we cannot return a proper error here, so
+ the best we can is just return. */
+ CONNECTION_UNLOCK (connection);
+ return;
+ }
+
+#endif
+
+ _dbus_connection_send_preallocated_and_unlock (connection,
+ preallocated,
+ message, client_serial);
+}
+
+static dbus_bool_t
+_dbus_connection_send_unlocked_no_update (DBusConnection *connection,
+ DBusMessage *message,
+ dbus_uint32_t *client_serial)
+{
+ DBusPreallocatedSend *preallocated;
+
+ _dbus_assert (connection != NULL);
+ _dbus_assert (message != NULL);
+
+ preallocated = _dbus_connection_preallocate_send_unlocked (connection);
+ if (preallocated == NULL)
+ return FALSE;
+
+ _dbus_connection_send_preallocated_unlocked_no_update (connection,
+ preallocated,
+ message,
+ client_serial);
+ return TRUE;
+}
+
+/**
+ * Adds a message to the outgoing message queue. Does not block to
+ * write the message to the network; that happens asynchronously. To
+ * force the message to be written, call dbus_connection_flush() however
+ * it is not necessary to call dbus_connection_flush() by hand; the
+ * message will be sent the next time the main loop is run.
+ * dbus_connection_flush() should only be used, for example, if
+ * the application was expected to exit before running the main loop.
+ *
+ * Because this only queues the message, the only reason it can
+ * fail is lack of memory. Even if the connection is disconnected,
+ * no error will be returned. If the function fails due to lack of memory,
+ * it returns #FALSE. The function will never fail for other reasons; even
+ * if the connection is disconnected, you can queue an outgoing message,
+ * though obviously it won't be sent.
+ *
+ * The message serial is used by the remote application to send a
+ * reply; see dbus_message_get_serial() or the D-Bus specification.
+ *
+ * dbus_message_unref() can be called as soon as this method returns
+ * as the message queue will hold its own ref until the message is sent.
+ *
+ * @param connection the connection.
+ * @param message the message to write.
+ * @param serial return location for message serial, or #NULL if you don't care
+ * @returns #TRUE on success.
+ */
+dbus_bool_t
+dbus_connection_send (DBusConnection *connection,
+ DBusMessage *message,
+ dbus_uint32_t *serial)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (message != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+#ifdef HAVE_UNIX_FD_PASSING
+
+ if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
+ message->n_unix_fds > 0)
+ {
+ /* Refuse to send fds on a connection that cannot handle
+ them. Unfortunately we cannot return a proper error here, so
+ the best we can is just return. */
+ CONNECTION_UNLOCK (connection);
+ return FALSE;
+ }
+
+#endif
+
+ return _dbus_connection_send_and_unlock (connection,
+ message,
+ serial);
+}
+
+static dbus_bool_t
+reply_handler_timeout (void *data)
+{
+ DBusConnection *connection;
+ DBusDispatchStatus status;
+ DBusPendingCall *pending = data;
+
+ connection = _dbus_pending_call_get_connection_and_lock (pending);
+ _dbus_connection_ref_unlocked (connection);
+
+ _dbus_pending_call_queue_timeout_error_unlocked (pending,
+ connection);
+ _dbus_connection_remove_timeout_unlocked (connection,
+ _dbus_pending_call_get_timeout_unlocked (pending));
+ _dbus_pending_call_set_timeout_added_unlocked (pending, FALSE);
+
+ _dbus_verbose ("middle\n");
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* Unlocks, and calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ dbus_connection_unref (connection);
+
+ return TRUE;
+}
+
+/**
+ * Queues a message to send, as with dbus_connection_send(),
+ * but also returns a #DBusPendingCall used to receive a reply to the
+ * message. If no reply is received in the given timeout_milliseconds,
+ * this function expires the pending reply and generates a synthetic
+ * error reply (generated in-process, not by the remote application)
+ * indicating that a timeout occurred.
+ *
+ * A #DBusPendingCall will see a reply message before any filters or
+ * registered object path handlers. See dbus_connection_dispatch() for
+ * details on when handlers are run.
+ *
+ * A #DBusPendingCall will always see exactly one reply message,
+ * unless it's cancelled with dbus_pending_call_cancel().
+ *
+ * If #NULL is passed for the pending_return, the #DBusPendingCall
+ * will still be generated internally, and used to track
+ * the message reply timeout. This means a timeout error will
+ * occur if no reply arrives, unlike with dbus_connection_send().
+ *
+ * If -1 is passed for the timeout, a sane default timeout is used. -1
+ * is typically the best value for the timeout for this reason, unless
+ * you want a very short or very long timeout. If #DBUS_TIMEOUT_INFINITE is
+ * passed for the timeout, no timeout will be set and the call will block
+ * forever.
+ *
+ * @warning if the connection is disconnected or you try to send Unix
+ * file descriptors on a connection that does not support them, the
+ * #DBusPendingCall will be set to #NULL, so be careful with this.
+ *
+ * @param connection the connection
+ * @param message the message to send
+ * @param pending_return return location for a #DBusPendingCall
+ * object, or #NULL if connection is disconnected or when you try to
+ * send Unix file descriptors on a connection that does not support
+ * them.
+ * @param timeout_milliseconds timeout in milliseconds, -1 (or
+ * #DBUS_TIMEOUT_USE_DEFAULT) for default or #DBUS_TIMEOUT_INFINITE for no
+ * timeout
+ * @returns #FALSE if no memory, #TRUE otherwise.
+ *
+ */
+dbus_bool_t
+dbus_connection_send_with_reply (DBusConnection *connection,
+ DBusMessage *message,
+ DBusPendingCall **pending_return,
+ int timeout_milliseconds)
+{
+ DBusPendingCall *pending;
+ dbus_int32_t serial = -1;
+ DBusDispatchStatus status;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (message != NULL, FALSE);
+ _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+
+ if (pending_return)
+ *pending_return = NULL;
+
+ CONNECTION_LOCK (connection);
+
+#ifdef HAVE_UNIX_FD_PASSING
+
+ if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
+ message->n_unix_fds > 0)
+ {
+ /* Refuse to send fds on a connection that cannot handle
+ them. Unfortunately we cannot return a proper error here, so
+ the best we can do is return TRUE but leave *pending_return
+ as NULL. */
+ CONNECTION_UNLOCK (connection);
+ return TRUE;
+ }
+
+#endif
+
+ if (!_dbus_connection_get_is_connected_unlocked (connection))
+ {
+ CONNECTION_UNLOCK (connection);
+
+ return TRUE;
+ }
+
+ pending = _dbus_pending_call_new_unlocked (connection,
+ timeout_milliseconds,
+ reply_handler_timeout);
+
+ if (pending == NULL)
+ {
+ CONNECTION_UNLOCK (connection);
+ return FALSE;
+ }
+
+ /* Assign a serial to the message */
+ serial = dbus_message_get_serial (message);
+ if (serial == 0)
+ {
+ serial = _dbus_connection_get_next_client_serial (connection);
+ dbus_message_set_serial (message, serial);
+ }
+
+ if (!_dbus_pending_call_set_timeout_error_unlocked (pending, message, serial))
+ goto error;
+
+ /* Insert the serial in the pending replies hash;
+ * hash takes a refcount on DBusPendingCall.
+ * Also, add the timeout.
+ */
+ if (!_dbus_connection_attach_pending_call_unlocked (connection,
+ pending))
+ goto error;
+
+ if (!_dbus_connection_send_unlocked_no_update (connection, message, NULL))
+ {
+ _dbus_connection_detach_pending_call_and_unlock (connection,
+ pending);
+ goto error_unlocked;
+ }
+
+ if (pending_return)
+ *pending_return = pending; /* hand off refcount */
+ else
+ {
+ _dbus_connection_detach_pending_call_unlocked (connection, pending);
+ /* we still have a ref to the pending call in this case, we unref
+ * after unlocking, below
+ */
+ }
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* this calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ if (pending_return == NULL)
+ dbus_pending_call_unref (pending);
+
+ return TRUE;
+
+ error:
+ CONNECTION_UNLOCK (connection);
+ error_unlocked:
+ dbus_pending_call_unref (pending);
+ return FALSE;
+}
+
+/**
+ * Sends a message and blocks a certain time period while waiting for
+ * a reply. This function does not reenter the main loop,
+ * i.e. messages other than the reply are queued up but not
+ * processed. This function is used to invoke method calls on a
+ * remote object.
+ *
+ * If a normal reply is received, it is returned, and removed from the
+ * incoming message queue. If it is not received, #NULL is returned
+ * and the error is set to #DBUS_ERROR_NO_REPLY. If an error reply is
+ * received, it is converted to a #DBusError and returned as an error,
+ * then the reply message is deleted and #NULL is returned. If
+ * something else goes wrong, result is set to whatever is
+ * appropriate, such as #DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_DISCONNECTED.
+ *
+ * @warning While this function blocks the calling thread will not be
+ * processing the incoming message queue. This means you can end up
+ * deadlocked if the application you're talking to needs you to reply
+ * to a method. To solve this, either avoid the situation, block in a
+ * separate thread from the main connection-dispatching thread, or use
+ * dbus_pending_call_set_notify() to avoid blocking.
+ *
+ * @param connection the connection
+ * @param message the message to send
+ * @param timeout_milliseconds timeout in milliseconds, -1 (or
+ * #DBUS_TIMEOUT_USE_DEFAULT) for default or #DBUS_TIMEOUT_INFINITE for no
+ * timeout
+ * @param error return location for error message
+ * @returns the message that is the reply or #NULL with an error code if the
+ * function fails.
+ */
+DBusMessage*
+dbus_connection_send_with_reply_and_block (DBusConnection *connection,
+ DBusMessage *message,
+ int timeout_milliseconds,
+ DBusError *error)
+{
+ DBusMessage *reply;
+ DBusPendingCall *pending;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+ _dbus_return_val_if_fail (message != NULL, NULL);
+ _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, NULL);
+ _dbus_return_val_if_error_is_set (error, NULL);
+
+#ifdef HAVE_UNIX_FD_PASSING
+
+ CONNECTION_LOCK (connection);
+ if (!_dbus_transport_can_pass_unix_fd(connection->transport) &&
+ message->n_unix_fds > 0)
+ {
+ CONNECTION_UNLOCK (connection);
+ dbus_set_error(error, DBUS_ERROR_FAILED, "Cannot send file descriptors on this connection.");
+ return NULL;
+ }
+ CONNECTION_UNLOCK (connection);
+
+#endif
+
+ if (!dbus_connection_send_with_reply (connection, message,
+ &pending, timeout_milliseconds))
+ {
+ _DBUS_SET_OOM (error);
+ return NULL;
+ }
+
+ if (pending == NULL)
+ {
+ dbus_set_error (error, DBUS_ERROR_DISCONNECTED, "Connection is closed");
+ return NULL;
+ }
+
+ dbus_pending_call_block (pending);
+
+ reply = dbus_pending_call_steal_reply (pending);
+ dbus_pending_call_unref (pending);
+
+ /* call_complete_and_unlock() called from pending_call_block() should
+ * always fill this in.
+ */
+ _dbus_assert (reply != NULL);
+
+ if (dbus_set_error_from_message (error, reply))
+ {
+ dbus_message_unref (reply);
+ return NULL;
+ }
+ else
+ return reply;
+}
+
+/**
+ * Blocks until the outgoing message queue is empty.
+ * Assumes connection lock already held.
+ *
+ * If you call this, you MUST call update_dispatch_status afterword...
+ *
+ * @param connection the connection.
+ */
+static DBusDispatchStatus
+_dbus_connection_flush_unlocked (DBusConnection *connection)
+{
+ /* We have to specify DBUS_ITERATION_DO_READING here because
+ * otherwise we could have two apps deadlock if they are both doing
+ * a flush(), and the kernel buffers fill up. This could change the
+ * dispatch status.
+ */
+ DBusDispatchStatus status;
+
+ HAVE_LOCK_CHECK (connection);
+
+ while (connection->n_outgoing > 0 &&
+ _dbus_connection_get_is_connected_unlocked (connection))
+ {
+ _dbus_verbose ("doing iteration in\n");
+ HAVE_LOCK_CHECK (connection);
+ _dbus_connection_do_iteration_unlocked (connection,
+ NULL,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_DO_WRITING |
+ DBUS_ITERATION_BLOCK,
+ -1);
+ }
+
+ HAVE_LOCK_CHECK (connection);
+ _dbus_verbose ("middle\n");
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ HAVE_LOCK_CHECK (connection);
+ return status;
+}
+
+/**
+ * Blocks until the outgoing message queue is empty.
+ *
+ * @param connection the connection.
+ */
+void
+dbus_connection_flush (DBusConnection *connection)
+{
+ /* We have to specify DBUS_ITERATION_DO_READING here because
+ * otherwise we could have two apps deadlock if they are both doing
+ * a flush(), and the kernel buffers fill up. This could change the
+ * dispatch status.
+ */
+ DBusDispatchStatus status;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+
+ status = _dbus_connection_flush_unlocked (connection);
+
+ HAVE_LOCK_CHECK (connection);
+ /* Unlocks and calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ _dbus_verbose ("end\n");
+}
+
+/**
+ * This function implements dbus_connection_read_write_dispatch() and
+ * dbus_connection_read_write() (they pass a different value for the
+ * dispatch parameter).
+ *
+ * @param connection the connection
+ * @param timeout_milliseconds max time to block or -1 for infinite
+ * @param dispatch dispatch new messages or leave them on the incoming queue
+ * @returns #TRUE if the disconnect message has not been processed
+ */
+static dbus_bool_t
+_dbus_connection_read_write_dispatch (DBusConnection *connection,
+ int timeout_milliseconds,
+ dbus_bool_t dispatch)
+{
+ DBusDispatchStatus dstatus;
+ dbus_bool_t progress_possible;
+
+ /* Need to grab a ref here in case we're a private connection and
+ * the user drops the last ref in a handler we call; see bug
+ * https://bugs.freedesktop.org/show_bug.cgi?id=15635
+ */
+ dbus_connection_ref (connection);
+ dstatus = dbus_connection_get_dispatch_status (connection);
+
+ if (dispatch && dstatus == DBUS_DISPATCH_DATA_REMAINS)
+ {
+ _dbus_verbose ("doing dispatch\n");
+ dbus_connection_dispatch (connection);
+ CONNECTION_LOCK (connection);
+ }
+ else if (dstatus == DBUS_DISPATCH_NEED_MEMORY)
+ {
+ _dbus_verbose ("pausing for memory\n");
+ _dbus_memory_pause_based_on_timeout (timeout_milliseconds);
+ CONNECTION_LOCK (connection);
+ }
+ else
+ {
+ CONNECTION_LOCK (connection);
+ if (_dbus_connection_get_is_connected_unlocked (connection))
+ {
+ _dbus_verbose ("doing iteration\n");
+ _dbus_connection_do_iteration_unlocked (connection,
+ NULL,
+ DBUS_ITERATION_DO_READING |
+ DBUS_ITERATION_DO_WRITING |
+ DBUS_ITERATION_BLOCK,
+ timeout_milliseconds);
+ }
+ }
+
+ HAVE_LOCK_CHECK (connection);
+ /* If we can dispatch, we can make progress until the Disconnected message
+ * has been processed; if we can only read/write, we can make progress
+ * as long as the transport is open.
+ */
+ if (dispatch)
+ progress_possible = connection->n_incoming != 0 ||
+ connection->disconnect_message_link != NULL;
+ else
+ progress_possible = _dbus_connection_get_is_connected_unlocked (connection);
+
+ CONNECTION_UNLOCK (connection);
+
+ dbus_connection_unref (connection);
+
+ return progress_possible; /* TRUE if we can make more progress */
+}
+
+
+/**
+ * This function is intended for use with applications that don't want
+ * to write a main loop and deal with #DBusWatch and #DBusTimeout. An
+ * example usage would be:
+ *
+ * @code
+ * while (dbus_connection_read_write_dispatch (connection, -1))
+ * ; // empty loop body
+ * @endcode
+ *
+ * In this usage you would normally have set up a filter function to look
+ * at each message as it is dispatched. The loop terminates when the last
+ * message from the connection (the disconnected signal) is processed.
+ *
+ * If there are messages to dispatch, this function will
+ * dbus_connection_dispatch() once, and return. If there are no
+ * messages to dispatch, this function will block until it can read or
+ * write, then read or write, then return.
+ *
+ * The way to think of this function is that it either makes some sort
+ * of progress, or it blocks. Note that, while it is blocked on I/O, it
+ * cannot be interrupted (even by other threads), which makes this function
+ * unsuitable for applications that do more than just react to received
+ * messages.
+ *
+ * The return value indicates whether the disconnect message has been
+ * processed, NOT whether the connection is connected. This is
+ * important because even after disconnecting, you want to process any
+ * messages you received prior to the disconnect.
+ *
+ * @param connection the connection
+ * @param timeout_milliseconds max time to block or -1 for infinite
+ * @returns #TRUE if the disconnect message has not been processed
+ */
+dbus_bool_t
+dbus_connection_read_write_dispatch (DBusConnection *connection,
+ int timeout_milliseconds)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+ return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, TRUE);
+}
+
+/**
+ * This function is intended for use with applications that don't want to
+ * write a main loop and deal with #DBusWatch and #DBusTimeout. See also
+ * dbus_connection_read_write_dispatch().
+ *
+ * As long as the connection is open, this function will block until it can
+ * read or write, then read or write, then return #TRUE.
+ *
+ * If the connection is closed, the function returns #FALSE.
+ *
+ * The return value indicates whether reading or writing is still
+ * possible, i.e. whether the connection is connected.
+ *
+ * Note that even after disconnection, messages may remain in the
+ * incoming queue that need to be
+ * processed. dbus_connection_read_write_dispatch() dispatches
+ * incoming messages for you; with dbus_connection_read_write() you
+ * have to arrange to drain the incoming queue yourself.
+ *
+ * @param connection the connection
+ * @param timeout_milliseconds max time to block or -1 for infinite
+ * @returns #TRUE if still connected
+ */
+dbus_bool_t
+dbus_connection_read_write (DBusConnection *connection,
+ int timeout_milliseconds)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
+ return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, FALSE);
+}
+
+/* We need to call this anytime we pop the head of the queue, and then
+ * update_dispatch_status_and_unlock needs to be called afterward
+ * which will "process" the disconnected message and set
+ * disconnected_message_processed.
+ */
+static void
+check_disconnected_message_arrived_unlocked (DBusConnection *connection,
+ DBusMessage *head_of_queue)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ /* checking that the link is NULL is an optimization to avoid the is_signal call */
+ if (connection->disconnect_message_link == NULL &&
+ dbus_message_is_signal (head_of_queue,
+ DBUS_INTERFACE_LOCAL,
+ "Disconnected"))
+ {
+ connection->disconnected_message_arrived = TRUE;
+ }
+}
+
+/**
+ * Returns the first-received message from the incoming message queue,
+ * leaving it in the queue. If the queue is empty, returns #NULL.
+ *
+ * The caller does not own a reference to the returned message, and
+ * must either return it using dbus_connection_return_message() or
+ * keep it after calling dbus_connection_steal_borrowed_message(). No
+ * one can get at the message while its borrowed, so return it as
+ * quickly as possible and don't keep a reference to it after
+ * returning it. If you need to keep the message, make a copy of it.
+ *
+ * dbus_connection_dispatch() will block if called while a borrowed
+ * message is outstanding; only one piece of code can be playing with
+ * the incoming queue at a time. This function will block if called
+ * during a dbus_connection_dispatch().
+ *
+ * @param connection the connection.
+ * @returns next message in the incoming queue.
+ */
+DBusMessage*
+dbus_connection_borrow_message (DBusConnection *connection)
+{
+ DBusDispatchStatus status;
+ DBusMessage *message;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+
+ _dbus_verbose ("start\n");
+
+ /* this is called for the side effect that it queues
+ * up any messages from the transport
+ */
+ status = dbus_connection_get_dispatch_status (connection);
+ if (status != DBUS_DISPATCH_DATA_REMAINS)
+ return NULL;
+
+ CONNECTION_LOCK (connection);
+
+ _dbus_connection_acquire_dispatch (connection);
+
+ /* While a message is outstanding, the dispatch lock is held */
+ _dbus_assert (connection->message_borrowed == NULL);
+
+ connection->message_borrowed = _dbus_list_get_first (&connection->incoming_messages);
+
+ message = connection->message_borrowed;
+
+ check_disconnected_message_arrived_unlocked (connection, message);
+
+ /* Note that we KEEP the dispatch lock until the message is returned */
+ if (message == NULL)
+ _dbus_connection_release_dispatch (connection);
+
+ CONNECTION_UNLOCK (connection);
+
+ _dbus_message_trace_ref (message, -1, -1, "dbus_connection_borrow_message");
+
+ /* We don't update dispatch status until it's returned or stolen */
+
+ return message;
+}
+
+/**
+ * Used to return a message after peeking at it using
+ * dbus_connection_borrow_message(). Only called if
+ * message from dbus_connection_borrow_message() was non-#NULL.
+ *
+ * @param connection the connection
+ * @param message the message from dbus_connection_borrow_message()
+ */
+void
+dbus_connection_return_message (DBusConnection *connection,
+ DBusMessage *message)
+{
+ DBusDispatchStatus status;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (message != NULL);
+ _dbus_return_if_fail (message == connection->message_borrowed);
+ _dbus_return_if_fail (connection->dispatch_acquired);
+
+ CONNECTION_LOCK (connection);
+
+ _dbus_assert (message == connection->message_borrowed);
+
+ connection->message_borrowed = NULL;
+
+ _dbus_connection_release_dispatch (connection);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ _dbus_message_trace_ref (message, -1, -1, "dbus_connection_return_message");
+}
+
+/**
+ * Used to keep a message after peeking at it using
+ * dbus_connection_borrow_message(). Before using this function, see
+ * the caveats/warnings in the documentation for
+ * dbus_connection_pop_message().
+ *
+ * @param connection the connection
+ * @param message the message from dbus_connection_borrow_message()
+ */
+void
+dbus_connection_steal_borrowed_message (DBusConnection *connection,
+ DBusMessage *message)
+{
+ DBusMessage *pop_message;
+ DBusDispatchStatus status;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (message != NULL);
+ _dbus_return_if_fail (message == connection->message_borrowed);
+ _dbus_return_if_fail (connection->dispatch_acquired);
+
+ CONNECTION_LOCK (connection);
+
+ _dbus_assert (message == connection->message_borrowed);
+
+ pop_message = _dbus_list_pop_first (&connection->incoming_messages);
+ _dbus_assert (message == pop_message);
+ (void) pop_message; /* unused unless asserting */
+
+ connection->n_incoming -= 1;
+
+ _dbus_verbose ("Incoming message %p stolen from queue, %d incoming\n",
+ message, connection->n_incoming);
+
+ connection->message_borrowed = NULL;
+
+ _dbus_connection_release_dispatch (connection);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ _dbus_message_trace_ref (message, -1, -1,
+ "dbus_connection_steal_borrowed_message");
+}
+
+/* See dbus_connection_pop_message, but requires the caller to own
+ * the lock before calling. May drop the lock while running.
+ */
+static DBusList*
+_dbus_connection_pop_message_link_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_assert (connection->message_borrowed == NULL);
+
+ if (connection->n_incoming > 0)
+ {
+ DBusList *link;
+
+ link = _dbus_list_pop_first_link (&connection->incoming_messages);
+ connection->n_incoming -= 1;
+
+ _dbus_verbose ("Message %p (%s %s %s %s sig:'%s' serial:%u) removed from incoming queue %p, %d incoming\n",
+ link->data,
+ dbus_message_type_to_string (dbus_message_get_type (link->data)),
+ dbus_message_get_path (link->data) ?
+ dbus_message_get_path (link->data) :
+ "no path",
+ dbus_message_get_interface (link->data) ?
+ dbus_message_get_interface (link->data) :
+ "no interface",
+ dbus_message_get_member (link->data) ?
+ dbus_message_get_member (link->data) :
+ "no member",
+ dbus_message_get_signature (link->data),
+ dbus_message_get_serial (link->data),
+ connection, connection->n_incoming);
+
+ _dbus_message_trace_ref (link->data, -1, -1,
+ "_dbus_connection_pop_message_link_unlocked");
+
+ check_disconnected_message_arrived_unlocked (connection, link->data);
+
+ return link;
+ }
+ else
+ return NULL;
+}
+
+/* See dbus_connection_pop_message, but requires the caller to own
+ * the lock before calling. May drop the lock while running.
+ */
+static DBusMessage*
+_dbus_connection_pop_message_unlocked (DBusConnection *connection)
+{
+ DBusList *link;
+
+ HAVE_LOCK_CHECK (connection);
+
+ link = _dbus_connection_pop_message_link_unlocked (connection);
+
+ if (link != NULL)
+ {
+ DBusMessage *message;
+
+ message = link->data;
+
+ _dbus_list_free_link (link);
+
+ return message;
+ }
+ else
+ return NULL;
+}
+
+static void
+_dbus_connection_putback_message_link_unlocked (DBusConnection *connection,
+ DBusList *message_link)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_assert (message_link != NULL);
+ /* You can't borrow a message while a link is outstanding */
+ _dbus_assert (connection->message_borrowed == NULL);
+ /* We had to have the dispatch lock across the pop/putback */
+ _dbus_assert (connection->dispatch_acquired);
+
+ _dbus_list_prepend_link (&connection->incoming_messages,
+ message_link);
+ connection->n_incoming += 1;
+
+ _dbus_verbose ("Message %p (%s %s %s '%s') put back into queue %p, %d incoming\n",
+ message_link->data,
+ dbus_message_type_to_string (dbus_message_get_type (message_link->data)),
+ dbus_message_get_interface (message_link->data) ?
+ dbus_message_get_interface (message_link->data) :
+ "no interface",
+ dbus_message_get_member (message_link->data) ?
+ dbus_message_get_member (message_link->data) :
+ "no member",
+ dbus_message_get_signature (message_link->data),
+ connection, connection->n_incoming);
+
+ _dbus_message_trace_ref (message_link->data, -1, -1,
+ "_dbus_connection_putback_message_link_unlocked");
+}
+
+/**
+ * Returns the first-received message from the incoming message queue,
+ * removing it from the queue. The caller owns a reference to the
+ * returned message. If the queue is empty, returns #NULL.
+ *
+ * This function bypasses any message handlers that are registered,
+ * and so using it is usually wrong. Instead, let the main loop invoke
+ * dbus_connection_dispatch(). Popping messages manually is only
+ * useful in very simple programs that don't share a #DBusConnection
+ * with any libraries or other modules.
+ *
+ * There is a lock that covers all ways of accessing the incoming message
+ * queue, so dbus_connection_dispatch(), dbus_connection_pop_message(),
+ * dbus_connection_borrow_message(), etc. will all block while one of the others
+ * in the group is running.
+ *
+ * @param connection the connection.
+ * @returns next message in the incoming queue.
+ */
+DBusMessage*
+dbus_connection_pop_message (DBusConnection *connection)
+{
+ DBusMessage *message;
+ DBusDispatchStatus status;
+
+ _dbus_verbose ("start\n");
+
+ /* this is called for the side effect that it queues
+ * up any messages from the transport
+ */
+ status = dbus_connection_get_dispatch_status (connection);
+ if (status != DBUS_DISPATCH_DATA_REMAINS)
+ return NULL;
+
+ CONNECTION_LOCK (connection);
+ _dbus_connection_acquire_dispatch (connection);
+ HAVE_LOCK_CHECK (connection);
+
+ message = _dbus_connection_pop_message_unlocked (connection);
+
+ _dbus_verbose ("Returning popped message %p\n", message);
+
+ _dbus_connection_release_dispatch (connection);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ return message;
+}
+
+/**
+ * Acquire the dispatcher. This is a separate lock so the main
+ * connection lock can be dropped to call out to application dispatch
+ * handlers.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_acquire_dispatch (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_connection_ref_unlocked (connection);
+ CONNECTION_UNLOCK (connection);
+
+ _dbus_verbose ("locking dispatch_mutex\n");
+ _dbus_cmutex_lock (connection->dispatch_mutex);
+
+ while (connection->dispatch_acquired)
+ {
+ _dbus_verbose ("waiting for dispatch to be acquirable\n");
+ _dbus_condvar_wait (connection->dispatch_cond,
+ connection->dispatch_mutex);
+ }
+
+ _dbus_assert (!connection->dispatch_acquired);
+
+ connection->dispatch_acquired = TRUE;
+
+ _dbus_verbose ("unlocking dispatch_mutex\n");
+ _dbus_cmutex_unlock (connection->dispatch_mutex);
+
+ CONNECTION_LOCK (connection);
+ _dbus_connection_unref_unlocked (connection);
+}
+
+/**
+ * Release the dispatcher when you're done with it. Only call
+ * after you've acquired the dispatcher. Wakes up at most one
+ * thread currently waiting to acquire the dispatcher.
+ *
+ * @param connection the connection.
+ */
+static void
+_dbus_connection_release_dispatch (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_verbose ("locking dispatch_mutex\n");
+ _dbus_cmutex_lock (connection->dispatch_mutex);
+
+ _dbus_assert (connection->dispatch_acquired);
+
+ connection->dispatch_acquired = FALSE;
+ _dbus_condvar_wake_one (connection->dispatch_cond);
+
+ _dbus_verbose ("unlocking dispatch_mutex\n");
+ _dbus_cmutex_unlock (connection->dispatch_mutex);
+}
+
+static void
+_dbus_connection_failed_pop (DBusConnection *connection,
+ DBusList *message_link)
+{
+ _dbus_list_prepend_link (&connection->incoming_messages,
+ message_link);
+ connection->n_incoming += 1;
+}
+
+/* Note this may be called multiple times since we don't track whether we already did it */
+static void
+notify_disconnected_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ /* Set the weakref in dbus-bus.c to NULL, so nobody will get a disconnected
+ * connection from dbus_bus_get(). We make the same guarantee for
+ * dbus_connection_open() but in a different way since we don't want to
+ * unref right here; we instead check for connectedness before returning
+ * the connection from the hash.
+ */
+ _dbus_bus_notify_shared_connection_disconnected_unlocked (connection);
+
+ /* Dump the outgoing queue, we aren't going to be able to
+ * send it now, and we'd like accessors like
+ * dbus_connection_get_outgoing_size() to be accurate.
+ */
+ if (connection->n_outgoing > 0)
+ {
+ DBusList *link;
+
+ _dbus_verbose ("Dropping %d outgoing messages since we're disconnected\n",
+ connection->n_outgoing);
+
+ while ((link = _dbus_list_get_last_link (&connection->outgoing_messages)))
+ {
+ _dbus_connection_message_sent_unlocked (connection, link->data);
+ }
+ }
+}
+
+/* Note this may be called multiple times since we don't track whether we already did it */
+static DBusDispatchStatus
+notify_disconnected_and_dispatch_complete_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ if (connection->disconnect_message_link != NULL)
+ {
+ _dbus_verbose ("Sending disconnect message\n");
+
+ /* If we have pending calls, queue their timeouts - we want the Disconnected
+ * to be the last message, after these timeouts.
+ */
+ connection_timeout_and_complete_all_pending_calls_unlocked (connection);
+
+ /* We haven't sent the disconnect message already,
+ * and all real messages have been queued up.
+ */
+ _dbus_connection_queue_synthesized_message_link (connection,
+ connection->disconnect_message_link);
+ connection->disconnect_message_link = NULL;
+
+ return DBUS_DISPATCH_DATA_REMAINS;
+ }
+
+ return DBUS_DISPATCH_COMPLETE;
+}
+
+static DBusDispatchStatus
+_dbus_connection_get_dispatch_status_unlocked (DBusConnection *connection)
+{
+ HAVE_LOCK_CHECK (connection);
+
+ if (connection->n_incoming > 0)
+ return DBUS_DISPATCH_DATA_REMAINS;
+ else if (!_dbus_transport_queue_messages (connection->transport))
+ return DBUS_DISPATCH_NEED_MEMORY;
+ else
+ {
+ DBusDispatchStatus status;
+ dbus_bool_t is_connected;
+
+ status = _dbus_transport_get_dispatch_status (connection->transport);
+ is_connected = _dbus_transport_get_is_connected (connection->transport);
+
+ _dbus_verbose ("dispatch status = %s is_connected = %d\n",
+ DISPATCH_STATUS_NAME (status), is_connected);
+
+ if (!is_connected)
+ {
+ /* It's possible this would be better done by having an explicit
+ * notification from _dbus_transport_disconnect() that would
+ * synchronously do this, instead of waiting for the next dispatch
+ * status check. However, probably not good to change until it causes
+ * a problem.
+ */
+ notify_disconnected_unlocked (connection);
+
+ /* I'm not sure this is needed; the idea is that we want to
+ * queue the Disconnected only after we've read all the
+ * messages, but if we're disconnected maybe we are guaranteed
+ * to have read them all ?
+ */
+ if (status == DBUS_DISPATCH_COMPLETE)
+ status = notify_disconnected_and_dispatch_complete_unlocked (connection);
+ }
+
+ if (status != DBUS_DISPATCH_COMPLETE)
+ return status;
+ else if (connection->n_incoming > 0)
+ return DBUS_DISPATCH_DATA_REMAINS;
+ else
+ return DBUS_DISPATCH_COMPLETE;
+ }
+}
+
+static void
+_dbus_connection_update_dispatch_status_and_unlock (DBusConnection *connection,
+ DBusDispatchStatus new_status)
+{
+ dbus_bool_t changed;
+ DBusDispatchStatusFunction function;
+ void *data;
+
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_connection_ref_unlocked (connection);
+
+ changed = new_status != connection->last_dispatch_status;
+
+ connection->last_dispatch_status = new_status;
+
+ function = connection->dispatch_status_function;
+ data = connection->dispatch_status_data;
+
+ if (connection->disconnected_message_arrived &&
+ !connection->disconnected_message_processed)
+ {
+ connection->disconnected_message_processed = TRUE;
+
+ /* this does an unref, but we have a ref
+ * so we should not run the finalizer here
+ * inside the lock.
+ */
+ connection_forget_shared_unlocked (connection);
+
+ if (connection->exit_on_disconnect)
+ {
+ CONNECTION_UNLOCK (connection);
+
+ _dbus_verbose ("Exiting on Disconnected signal\n");
+ _dbus_exit (1);
+ _dbus_assert_not_reached ("Call to exit() returned");
+ }
+ }
+
+ /* We drop the lock */
+ CONNECTION_UNLOCK (connection);
+
+ if (changed && function)
+ {
+ _dbus_verbose ("Notifying of change to dispatch status of %p now %d (%s)\n",
+ connection, new_status,
+ DISPATCH_STATUS_NAME (new_status));
+ (* function) (connection, new_status, data);
+ }
+
+ dbus_connection_unref (connection);
+}
+
+/**
+ * Gets the current state of the incoming message queue.
+ * #DBUS_DISPATCH_DATA_REMAINS indicates that the message queue
+ * may contain messages. #DBUS_DISPATCH_COMPLETE indicates that the
+ * incoming queue is empty. #DBUS_DISPATCH_NEED_MEMORY indicates that
+ * there could be data, but we can't know for sure without more
+ * memory.
+ *
+ * To process the incoming message queue, use dbus_connection_dispatch()
+ * or (in rare cases) dbus_connection_pop_message().
+ *
+ * Note, #DBUS_DISPATCH_DATA_REMAINS really means that either we
+ * have messages in the queue, or we have raw bytes buffered up
+ * that need to be parsed. When these bytes are parsed, they
+ * may not add up to an entire message. Thus, it's possible
+ * to see a status of #DBUS_DISPATCH_DATA_REMAINS but not
+ * have a message yet.
+ *
+ * In particular this happens on initial connection, because all sorts
+ * of authentication protocol stuff has to be parsed before the
+ * first message arrives.
+ *
+ * @param connection the connection.
+ * @returns current dispatch status
+ */
+DBusDispatchStatus
+dbus_connection_get_dispatch_status (DBusConnection *connection)
+{
+ DBusDispatchStatus status;
+
+ _dbus_return_val_if_fail (connection != NULL, DBUS_DISPATCH_COMPLETE);
+
+ _dbus_verbose ("start\n");
+
+ CONNECTION_LOCK (connection);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ CONNECTION_UNLOCK (connection);
+
+ return status;
+}
+
+/**
+ * Filter funtion for handling the Peer standard interface.
+ */
+static DBusHandlerResult
+_dbus_connection_peer_filter_unlocked_no_update (DBusConnection *connection,
+ DBusMessage *message)
+{
+ dbus_bool_t sent = FALSE;
+ DBusMessage *ret = NULL;
+ DBusList *expire_link;
+
+ if (connection->route_peer_messages && dbus_message_get_destination (message) != NULL)
+ {
+ /* This means we're letting the bus route this message */
+ return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+ }
+
+ if (!dbus_message_has_interface (message, DBUS_INTERFACE_PEER))
+ {
+ return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+ }
+
+ /* Preallocate a linked-list link, so that if we need to dispose of a
+ * message, we can attach it to the expired list */
+ expire_link = _dbus_list_alloc_link (NULL);
+
+ if (!expire_link)
+ return DBUS_HANDLER_RESULT_NEED_MEMORY;
+
+ if (dbus_message_is_method_call (message,
+ DBUS_INTERFACE_PEER,
+ "Ping"))
+ {
+ ret = dbus_message_new_method_return (message);
+ if (ret == NULL)
+ goto out;
+
+ sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
+ }
+ else if (dbus_message_is_method_call (message,
+ DBUS_INTERFACE_PEER,
+ "GetMachineId"))
+ {
+ DBusString uuid;
+ DBusError error = DBUS_ERROR_INIT;
+
+ if (!_dbus_string_init (&uuid))
+ goto out;
+
+ if (_dbus_get_local_machine_uuid_encoded (&uuid, &error))
+ {
+ const char *v_STRING;
+
+ ret = dbus_message_new_method_return (message);
+
+ if (ret == NULL)
+ {
+ _dbus_string_free (&uuid);
+ goto out;
+ }
+
+ v_STRING = _dbus_string_get_const_data (&uuid);
+ if (dbus_message_append_args (ret,
+ DBUS_TYPE_STRING, &v_STRING,
+ DBUS_TYPE_INVALID))
+ {
+ sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
+ }
+ }
+ else if (dbus_error_has_name (&error, DBUS_ERROR_NO_MEMORY))
+ {
+ dbus_error_free (&error);
+ goto out;
+ }
+ else
+ {
+ ret = dbus_message_new_error (message, error.name, error.message);
+ dbus_error_free (&error);
+
+ if (ret == NULL)
+ goto out;
+
+ sent = _dbus_connection_send_unlocked_no_update (connection, ret,
+ NULL);
+ }
+
+ _dbus_string_free (&uuid);
+ }
+ else
+ {
+ /* We need to bounce anything else with this interface, otherwise apps
+ * could start extending the interface and when we added extensions
+ * here to DBusConnection we'd break those apps.
+ */
+ ret = dbus_message_new_error (message,
+ DBUS_ERROR_UNKNOWN_METHOD,
+ "Unknown method invoked on org.freedesktop.DBus.Peer interface");
+ if (ret == NULL)
+ goto out;
+
+ sent = _dbus_connection_send_unlocked_no_update (connection, ret, NULL);
+ }
+
+out:
+ if (ret == NULL)
+ {
+ _dbus_list_free_link (expire_link);
+ }
+ else
+ {
+ /* It'll be safe to unref the reply when we unlock */
+ expire_link->data = ret;
+ _dbus_list_prepend_link (&connection->expired_messages, expire_link);
+ }
+
+ if (!sent)
+ return DBUS_HANDLER_RESULT_NEED_MEMORY;
+
+ return DBUS_HANDLER_RESULT_HANDLED;
+}
+
+/**
+* Processes all builtin filter functions
+*
+* If the spec specifies a standard interface
+* they should be processed from this method
+**/
+static DBusHandlerResult
+_dbus_connection_run_builtin_filters_unlocked_no_update (DBusConnection *connection,
+ DBusMessage *message)
+{
+ /* We just run one filter for now but have the option to run more
+ if the spec calls for it in the future */
+
+ return _dbus_connection_peer_filter_unlocked_no_update (connection, message);
+}
+
+/**
+ * Processes any incoming data.
+ *
+ * If there's incoming raw data that has not yet been parsed, it is
+ * parsed, which may or may not result in adding messages to the
+ * incoming queue.
+ *
+ * The incoming data buffer is filled when the connection reads from
+ * its underlying transport (such as a socket). Reading usually
+ * happens in dbus_watch_handle() or dbus_connection_read_write().
+ *
+ * If there are complete messages in the incoming queue,
+ * dbus_connection_dispatch() removes one message from the queue and
+ * processes it. Processing has three steps.
+ *
+ * First, any method replies are passed to #DBusPendingCall or
+ * dbus_connection_send_with_reply_and_block() in order to
+ * complete the pending method call.
+ *
+ * Second, any filters registered with dbus_connection_add_filter()
+ * are run. If any filter returns #DBUS_HANDLER_RESULT_HANDLED
+ * then processing stops after that filter.
+ *
+ * Third, if the message is a method call it is forwarded to
+ * any registered object path handlers added with
+ * dbus_connection_register_object_path() or
+ * dbus_connection_register_fallback().
+ *
+ * A single call to dbus_connection_dispatch() will process at most
+ * one message; it will not clear the entire message queue.
+ *
+ * Be careful about calling dbus_connection_dispatch() from inside a
+ * message handler, i.e. calling dbus_connection_dispatch()
+ * recursively. If threads have been initialized with a recursive
+ * mutex function, then this will not deadlock; however, it can
+ * certainly confuse your application.
+ *
+ * @todo some FIXME in here about handling DBUS_HANDLER_RESULT_NEED_MEMORY
+ *
+ * @param connection the connection
+ * @returns dispatch status, see dbus_connection_get_dispatch_status()
+ */
+DBusDispatchStatus
+dbus_connection_dispatch (DBusConnection *connection)
+{
+ DBusMessage *message;
+ DBusList *link, *filter_list_copy, *message_link;
+ DBusHandlerResult result;
+ DBusPendingCall *pending;
+ dbus_int32_t reply_serial;
+ DBusDispatchStatus status;
+ dbus_bool_t found_object;
+
+ _dbus_return_val_if_fail (connection != NULL, DBUS_DISPATCH_COMPLETE);
+
+ _dbus_verbose ("\n");
+
+ CONNECTION_LOCK (connection);
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+ if (status != DBUS_DISPATCH_DATA_REMAINS)
+ {
+ /* unlocks and calls out to user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+ return status;
+ }
+
+ /* We need to ref the connection since the callback could potentially
+ * drop the last ref to it
+ */
+ _dbus_connection_ref_unlocked (connection);
+
+ _dbus_connection_acquire_dispatch (connection);
+ HAVE_LOCK_CHECK (connection);
+
+ message_link = _dbus_connection_pop_message_link_unlocked (connection);
+ if (message_link == NULL)
+ {
+ /* another thread dispatched our stuff */
+
+ _dbus_verbose ("another thread dispatched message (during acquire_dispatch above)\n");
+
+ _dbus_connection_release_dispatch (connection);
+
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ dbus_connection_unref (connection);
+
+ return status;
+ }
+
+ message = message_link->data;
+
+ _dbus_verbose (" dispatching message %p (%s %s %s '%s')\n",
+ message,
+ dbus_message_type_to_string (dbus_message_get_type (message)),
+ dbus_message_get_interface (message) ?
+ dbus_message_get_interface (message) :
+ "no interface",
+ dbus_message_get_member (message) ?
+ dbus_message_get_member (message) :
+ "no member",
+ dbus_message_get_signature (message));
+
+ result = DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+
+ /* Pending call handling must be first, because if you do
+ * dbus_connection_send_with_reply_and_block() or
+ * dbus_pending_call_block() then no handlers/filters will be run on
+ * the reply. We want consistent semantics in the case where we
+ * dbus_connection_dispatch() the reply.
+ */
+
+ reply_serial = dbus_message_get_reply_serial (message);
+ pending = _dbus_hash_table_lookup_int (connection->pending_replies,
+ reply_serial);
+ if (pending)
+ {
+ _dbus_verbose ("Dispatching a pending reply\n");
+ complete_pending_call_and_unlock (connection, pending, message);
+ pending = NULL; /* it's probably unref'd */
+
+ CONNECTION_LOCK (connection);
+ _dbus_verbose ("pending call completed in dispatch\n");
+ result = DBUS_HANDLER_RESULT_HANDLED;
+ goto out;
+ }
+
+ /* If skipping builtin filters, we are probably a monitor. */
+ if (connection->builtin_filters_enabled)
+ {
+ result = _dbus_connection_run_builtin_filters_unlocked_no_update (connection, message);
+ if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
+ goto out;
+ }
+
+ if (!_dbus_list_copy (&connection->filter_list, &filter_list_copy))
+ {
+ _dbus_connection_release_dispatch (connection);
+ HAVE_LOCK_CHECK (connection);
+
+ _dbus_connection_failed_pop (connection, message_link);
+
+ /* unlocks and calls user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection,
+ DBUS_DISPATCH_NEED_MEMORY);
+ dbus_connection_unref (connection);
+
+ return DBUS_DISPATCH_NEED_MEMORY;
+ }
+
+ for (link = _dbus_list_get_first_link (&filter_list_copy);
+ link != NULL;
+ link = _dbus_list_get_next_link (&filter_list_copy, link))
+ _dbus_message_filter_ref (link->data);
+
+ /* We're still protected from dispatch() reentrancy here
+ * since we acquired the dispatcher
+ */
+ CONNECTION_UNLOCK (connection);
+
+ link = _dbus_list_get_first_link (&filter_list_copy);
+ while (link != NULL)
+ {
+ DBusMessageFilter *filter = link->data;
+ DBusList *next = _dbus_list_get_next_link (&filter_list_copy, link);
+
+ if (filter->function == NULL)
+ {
+ _dbus_verbose (" filter was removed in a callback function\n");
+ link = next;
+ continue;
+ }
+
+ _dbus_verbose (" running filter on message %p\n", message);
+ result = (* filter->function) (connection, message, filter->user_data);
+
+ if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
+ break;
+
+ link = next;
+ }
+
+ _dbus_list_clear_full (&filter_list_copy,
+ (DBusFreeFunction) _dbus_message_filter_unref);
+
+ CONNECTION_LOCK (connection);
+
+ if (result == DBUS_HANDLER_RESULT_NEED_MEMORY)
+ {
+ _dbus_verbose ("No memory\n");
+ goto out;
+ }
+ else if (result == DBUS_HANDLER_RESULT_HANDLED)
+ {
+ _dbus_verbose ("filter handled message in dispatch\n");
+ goto out;
+ }
+
+ /* We're still protected from dispatch() reentrancy here
+ * since we acquired the dispatcher
+ */
+ _dbus_verbose (" running object path dispatch on message %p (%s %s %s '%s')\n",
+ message,
+ dbus_message_type_to_string (dbus_message_get_type (message)),
+ dbus_message_get_interface (message) ?
+ dbus_message_get_interface (message) :
+ "no interface",
+ dbus_message_get_member (message) ?
+ dbus_message_get_member (message) :
+ "no member",
+ dbus_message_get_signature (message));
+
+ HAVE_LOCK_CHECK (connection);
+ result = _dbus_object_tree_dispatch_and_unlock (connection->objects,
+ message,
+ &found_object);
+
+ CONNECTION_LOCK (connection);
+
+ if (result != DBUS_HANDLER_RESULT_NOT_YET_HANDLED)
+ {
+ _dbus_verbose ("object tree handled message in dispatch\n");
+ goto out;
+ }
+
+ if (dbus_message_get_type (message) == DBUS_MESSAGE_TYPE_METHOD_CALL)
+ {
+ DBusMessage *reply;
+ DBusString str;
+ DBusPreallocatedSend *preallocated;
+ DBusList *expire_link;
+
+ _dbus_verbose (" sending error %s\n",
+ DBUS_ERROR_UNKNOWN_METHOD);
+
+ if (!_dbus_string_init (&str))
+ {
+ result = DBUS_HANDLER_RESULT_NEED_MEMORY;
+ _dbus_verbose ("no memory for error string in dispatch\n");
+ goto out;
+ }
+
+ if (!_dbus_string_append_printf (&str,
+ "Method \"%s\" with signature \"%s\" on interface \"%s\" doesn't exist\n",
+ dbus_message_get_member (message),
+ dbus_message_get_signature (message),
+ dbus_message_get_interface (message)))
+ {
+ _dbus_string_free (&str);
+ result = DBUS_HANDLER_RESULT_NEED_MEMORY;
+ _dbus_verbose ("no memory for error string in dispatch\n");
+ goto out;
+ }
+
+ reply = dbus_message_new_error (message,
+ found_object ? DBUS_ERROR_UNKNOWN_METHOD : DBUS_ERROR_UNKNOWN_OBJECT,
+ _dbus_string_get_const_data (&str));
+ _dbus_string_free (&str);
+
+ if (reply == NULL)
+ {
+ result = DBUS_HANDLER_RESULT_NEED_MEMORY;
+ _dbus_verbose ("no memory for error reply in dispatch\n");
+ goto out;
+ }
+
+ expire_link = _dbus_list_alloc_link (reply);
+
+ if (expire_link == NULL)
+ {
+ dbus_message_unref (reply);
+ result = DBUS_HANDLER_RESULT_NEED_MEMORY;
+ _dbus_verbose ("no memory for error send in dispatch\n");
+ goto out;
+ }
+
+ preallocated = _dbus_connection_preallocate_send_unlocked (connection);
+
+ if (preallocated == NULL)
+ {
+ _dbus_list_free_link (expire_link);
+ /* It's OK that this is finalized, because it hasn't been seen by
+ * anything that could attach user callbacks */
+ dbus_message_unref (reply);
+ result = DBUS_HANDLER_RESULT_NEED_MEMORY;
+ _dbus_verbose ("no memory for error send in dispatch\n");
+ goto out;
+ }
+
+ _dbus_connection_send_preallocated_unlocked_no_update (connection, preallocated,
+ reply, NULL);
+ /* reply will be freed when we release the lock */
+ _dbus_list_prepend_link (&connection->expired_messages, expire_link);
+
+ result = DBUS_HANDLER_RESULT_HANDLED;
+ }
+
+ _dbus_verbose (" done dispatching %p (%s %s %s '%s') on connection %p\n", message,
+ dbus_message_type_to_string (dbus_message_get_type (message)),
+ dbus_message_get_interface (message) ?
+ dbus_message_get_interface (message) :
+ "no interface",
+ dbus_message_get_member (message) ?
+ dbus_message_get_member (message) :
+ "no member",
+ dbus_message_get_signature (message),
+ connection);
+
+ out:
+ if (result == DBUS_HANDLER_RESULT_NEED_MEMORY)
+ {
+ _dbus_verbose ("out of memory\n");
+
+ /* Put message back, and we'll start over.
+ * Yes this means handlers must be idempotent if they
+ * don't return HANDLED; c'est la vie.
+ */
+ _dbus_connection_putback_message_link_unlocked (connection,
+ message_link);
+ /* now we don't want to free them */
+ message_link = NULL;
+ message = NULL;
+ }
+ else
+ {
+ _dbus_verbose (" ... done dispatching\n");
+ }
+
+ _dbus_connection_release_dispatch (connection);
+ HAVE_LOCK_CHECK (connection);
+
+ if (message != NULL)
+ {
+ /* We don't want this message to count in maximum message limits when
+ * computing the dispatch status, below. We have to drop the lock
+ * temporarily, because finalizing a message can trigger callbacks.
+ *
+ * We have a reference to the connection, and we don't use any cached
+ * pointers to the connection's internals below this point, so it should
+ * be safe to drop the lock and take it back. */
+ CONNECTION_UNLOCK (connection);
+ dbus_message_unref (message);
+ CONNECTION_LOCK (connection);
+ }
+
+ if (message_link != NULL)
+ _dbus_list_free_link (message_link);
+
+ _dbus_verbose ("before final status update\n");
+ status = _dbus_connection_get_dispatch_status_unlocked (connection);
+
+ /* unlocks and calls user code */
+ _dbus_connection_update_dispatch_status_and_unlock (connection, status);
+
+ dbus_connection_unref (connection);
+
+ return status;
+}
+
+/**
+ * Sets the watch functions for the connection. These functions are
+ * responsible for making the application's main loop aware of file
+ * descriptors that need to be monitored for events, using select() or
+ * poll(). When using Qt, typically the DBusAddWatchFunction would
+ * create a QSocketNotifier. When using GLib, the DBusAddWatchFunction
+ * could call g_io_add_watch(), or could be used as part of a more
+ * elaborate GSource. Note that when a watch is added, it may
+ * not be enabled.
+ *
+ * The DBusWatchToggledFunction notifies the application that the
+ * watch has been enabled or disabled. Call dbus_watch_get_enabled()
+ * to check this. A disabled watch should have no effect, and enabled
+ * watch should be added to the main loop. This feature is used
+ * instead of simply adding/removing the watch because
+ * enabling/disabling can be done without memory allocation. The
+ * toggled function may be NULL if a main loop re-queries
+ * dbus_watch_get_enabled() every time anyway.
+ *
+ * The DBusWatch can be queried for the file descriptor to watch using
+ * dbus_watch_get_unix_fd() or dbus_watch_get_socket(), and for the
+ * events to watch for using dbus_watch_get_flags(). The flags
+ * returned by dbus_watch_get_flags() will only contain
+ * DBUS_WATCH_READABLE and DBUS_WATCH_WRITABLE, never
+ * DBUS_WATCH_HANGUP or DBUS_WATCH_ERROR; all watches implicitly
+ * include a watch for hangups, errors, and other exceptional
+ * conditions.
+ *
+ * Once a file descriptor becomes readable or writable, or an exception
+ * occurs, dbus_watch_handle() should be called to
+ * notify the connection of the file descriptor's condition.
+ *
+ * dbus_watch_handle() cannot be called during the
+ * DBusAddWatchFunction, as the connection will not be ready to handle
+ * that watch yet.
+ *
+ * It is not allowed to reference a DBusWatch after it has been passed
+ * to remove_function.
+ *
+ * If #FALSE is returned due to lack of memory, the failure may be due
+ * to a #FALSE return from the new add_function. If so, the
+ * add_function may have been called successfully one or more times,
+ * but the remove_function will also have been called to remove any
+ * successful adds. i.e. if #FALSE is returned the net result
+ * should be that dbus_connection_set_watch_functions() has no effect,
+ * but the add_function and remove_function may have been called.
+ *
+ * @note The thread lock on DBusConnection is held while
+ * watch functions are invoked, so inside these functions you
+ * may not invoke any methods on DBusConnection or it will deadlock.
+ * See the comments in the code or http://lists.freedesktop.org/archives/dbus/2007-July/tread.html#8144
+ * if you encounter this issue and want to attempt writing a patch.
+ *
+ * @param connection the connection.
+ * @param add_function function to begin monitoring a new descriptor.
+ * @param remove_function function to stop monitoring a descriptor.
+ * @param toggled_function function to notify of enable/disable
+ * @param data data to pass to add_function and remove_function.
+ * @param free_data_function function to be called to free the data.
+ * @returns #FALSE on failure (no memory)
+ */
+dbus_bool_t
+dbus_connection_set_watch_functions (DBusConnection *connection,
+ DBusAddWatchFunction add_function,
+ DBusRemoveWatchFunction remove_function,
+ DBusWatchToggledFunction toggled_function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ dbus_bool_t retval;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ retval = _dbus_watch_list_set_functions (connection->watches,
+ add_function, remove_function,
+ toggled_function,
+ data, free_data_function);
+
+ CONNECTION_UNLOCK (connection);
+
+ return retval;
+}
+
+/**
+ * Sets the timeout functions for the connection. These functions are
+ * responsible for making the application's main loop aware of timeouts.
+ * When using Qt, typically the DBusAddTimeoutFunction would create a
+ * QTimer. When using GLib, the DBusAddTimeoutFunction would call
+ * g_timeout_add.
+ *
+ * The DBusTimeoutToggledFunction notifies the application that the
+ * timeout has been enabled or disabled. Call
+ * dbus_timeout_get_enabled() to check this. A disabled timeout should
+ * have no effect, and enabled timeout should be added to the main
+ * loop. This feature is used instead of simply adding/removing the
+ * timeout because enabling/disabling can be done without memory
+ * allocation. With Qt, QTimer::start() and QTimer::stop() can be used
+ * to enable and disable. The toggled function may be NULL if a main
+ * loop re-queries dbus_timeout_get_enabled() every time anyway.
+ * Whenever a timeout is toggled, its interval may change.
+ *
+ * The DBusTimeout can be queried for the timer interval using
+ * dbus_timeout_get_interval(). dbus_timeout_handle() should be called
+ * repeatedly, each time the interval elapses, starting after it has
+ * elapsed once. The timeout stops firing when it is removed with the
+ * given remove_function. The timer interval may change whenever the
+ * timeout is added, removed, or toggled.
+ *
+ * @note The thread lock on DBusConnection is held while
+ * timeout functions are invoked, so inside these functions you
+ * may not invoke any methods on DBusConnection or it will deadlock.
+ * See the comments in the code or http://lists.freedesktop.org/archives/dbus/2007-July/thread.html#8144
+ * if you encounter this issue and want to attempt writing a patch.
+ *
+ * @param connection the connection.
+ * @param add_function function to add a timeout.
+ * @param remove_function function to remove a timeout.
+ * @param toggled_function function to notify of enable/disable
+ * @param data data to pass to add_function and remove_function.
+ * @param free_data_function function to be called to free the data.
+ * @returns #FALSE on failure (no memory)
+ */
+dbus_bool_t
+dbus_connection_set_timeout_functions (DBusConnection *connection,
+ DBusAddTimeoutFunction add_function,
+ DBusRemoveTimeoutFunction remove_function,
+ DBusTimeoutToggledFunction toggled_function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ dbus_bool_t retval;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ retval = _dbus_timeout_list_set_functions (connection->timeouts,
+ add_function, remove_function,
+ toggled_function,
+ data, free_data_function);
+
+ CONNECTION_UNLOCK (connection);
+
+ return retval;
+}
+
+/**
+ * Sets the mainloop wakeup function for the connection. This function
+ * is responsible for waking up the main loop (if its sleeping in
+ * another thread) when some some change has happened to the
+ * connection that the mainloop needs to reconsider (e.g. a message
+ * has been queued for writing). When using Qt, this typically
+ * results in a call to QEventLoop::wakeUp(). When using GLib, it
+ * would call g_main_context_wakeup().
+ *
+ * @param connection the connection.
+ * @param wakeup_main_function function to wake up the mainloop
+ * @param data data to pass wakeup_main_function
+ * @param free_data_function function to be called to free the data.
+ */
+void
+dbus_connection_set_wakeup_main_function (DBusConnection *connection,
+ DBusWakeupMainFunction wakeup_main_function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data;
+ DBusFreeFunction old_free_data;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ old_data = connection->wakeup_main_data;
+ old_free_data = connection->free_wakeup_main_data;
+
+ connection->wakeup_main_function = wakeup_main_function;
+ connection->wakeup_main_data = data;
+ connection->free_wakeup_main_data = free_data_function;
+
+ CONNECTION_UNLOCK (connection);
+
+ /* Callback outside the lock */
+ if (old_free_data)
+ (*old_free_data) (old_data);
+}
+
+/**
+ * Set a function to be invoked when the dispatch status changes.
+ * If the dispatch status is #DBUS_DISPATCH_DATA_REMAINS, then
+ * dbus_connection_dispatch() needs to be called to process incoming
+ * messages. However, dbus_connection_dispatch() MUST NOT BE CALLED
+ * from inside the DBusDispatchStatusFunction. Indeed, almost
+ * any reentrancy in this function is a bad idea. Instead,
+ * the DBusDispatchStatusFunction should simply save an indication
+ * that messages should be dispatched later, when the main loop
+ * is re-entered.
+ *
+ * If you don't set a dispatch status function, you have to be sure to
+ * dispatch on every iteration of your main loop, especially if
+ * dbus_watch_handle() or dbus_timeout_handle() were called.
+ *
+ * @param connection the connection
+ * @param function function to call on dispatch status changes
+ * @param data data for function
+ * @param free_data_function free the function data
+ */
+void
+dbus_connection_set_dispatch_status_function (DBusConnection *connection,
+ DBusDispatchStatusFunction function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data;
+ DBusFreeFunction old_free_data;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ old_data = connection->dispatch_status_data;
+ old_free_data = connection->free_dispatch_status_data;
+
+ connection->dispatch_status_function = function;
+ connection->dispatch_status_data = data;
+ connection->free_dispatch_status_data = free_data_function;
+
+ CONNECTION_UNLOCK (connection);
+
+ /* Callback outside the lock */
+ if (old_free_data)
+ (*old_free_data) (old_data);
+}
+
+/**
+ * Get the UNIX file descriptor of the connection, if any. This can
+ * be used for SELinux access control checks with getpeercon() for
+ * example. DO NOT read or write to the file descriptor, or try to
+ * select() on it; use DBusWatch for main loop integration. Not all
+ * connections will have a file descriptor. So for adding descriptors
+ * to the main loop, use dbus_watch_get_unix_fd() and so forth.
+ *
+ * If the connection is socket-based, you can also use
+ * dbus_connection_get_socket(), which will work on Windows too.
+ * This function always fails on Windows.
+ *
+ * Right now the returned descriptor is always a socket, but
+ * that is not guaranteed.
+ *
+ * @param connection the connection
+ * @param fd return location for the file descriptor.
+ * @returns #TRUE if fd is successfully obtained.
+ */
+dbus_bool_t
+dbus_connection_get_unix_fd (DBusConnection *connection,
+ int *fd)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (connection->transport != NULL, FALSE);
+
+#ifdef DBUS_WIN
+ /* FIXME do this on a lower level */
+ return FALSE;
+#endif
+
+ return dbus_connection_get_socket(connection, fd);
+}
+
+/**
+ * Gets the underlying Windows or UNIX socket file descriptor
+ * of the connection, if any. DO NOT read or write to the file descriptor, or try to
+ * select() on it; use DBusWatch for main loop integration. Not all
+ * connections will have a socket. So for adding descriptors
+ * to the main loop, use dbus_watch_get_socket() and so forth.
+ *
+ * If the connection is not socket-based, this function will return FALSE,
+ * even if the connection does have a file descriptor of some kind.
+ * i.e. this function always returns specifically a socket file descriptor.
+ *
+ * @param connection the connection
+ * @param fd return location for the file descriptor.
+ * @returns #TRUE if fd is successfully obtained.
+ */
+dbus_bool_t
+dbus_connection_get_socket(DBusConnection *connection,
+ int *fd)
+{
+ dbus_bool_t retval;
+ DBusSocket s = DBUS_SOCKET_INIT;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (connection->transport != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ retval = _dbus_transport_get_socket_fd (connection->transport, &s);
+
+ if (retval)
+ {
+ *fd = _dbus_socket_get_int (s);
+ }
+
+ CONNECTION_UNLOCK (connection);
+
+ return retval;
+}
+
+
+/**
+ * Gets the UNIX user ID of the connection if known. Returns #TRUE if
+ * the uid is filled in. Always returns #FALSE on non-UNIX platforms
+ * for now, though in theory someone could hook Windows to NIS or
+ * something. Always returns #FALSE prior to authenticating the
+ * connection.
+ *
+ * The UID is only read by servers from clients; clients can't usually
+ * get the UID of servers, because servers do not authenticate to
+ * clients. The returned UID is the UID the connection authenticated
+ * as.
+ *
+ * The message bus is a server and the apps connecting to the bus
+ * are clients.
+ *
+ * You can ask the bus to tell you the UID of another connection though
+ * if you like; this is done with dbus_bus_get_unix_user().
+ *
+ * @param connection the connection
+ * @param uid return location for the user ID
+ * @returns #TRUE if uid is filled in with a valid user ID
+ */
+dbus_bool_t
+dbus_connection_get_unix_user (DBusConnection *connection,
+ unsigned long *uid)
+{
+ dbus_bool_t result;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (uid != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_try_to_authenticate (connection->transport))
+ result = FALSE;
+ else
+ result = _dbus_transport_get_unix_user (connection->transport,
+ uid);
+
+#ifdef DBUS_WIN
+ _dbus_assert (!result);
+#endif
+
+ CONNECTION_UNLOCK (connection);
+
+ return result;
+}
+
+/**
+ * Gets the process ID of the connection if any.
+ * Returns #TRUE if the pid is filled in.
+ * Always returns #FALSE prior to authenticating the
+ * connection.
+ *
+ * @param connection the connection
+ * @param pid return location for the process ID
+ * @returns #TRUE if uid is filled in with a valid process ID
+ */
+dbus_bool_t
+dbus_connection_get_unix_process_id (DBusConnection *connection,
+ unsigned long *pid)
+{
+ dbus_bool_t result;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (pid != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_try_to_authenticate (connection->transport))
+ result = FALSE;
+ else
+ result = _dbus_transport_get_unix_process_id (connection->transport,
+ pid);
+
+ CONNECTION_UNLOCK (connection);
+
+ return result;
+}
+
+/**
+ * Gets the ADT audit data of the connection if any.
+ * Returns #TRUE if the structure pointer is returned.
+ * Always returns #FALSE prior to authenticating the
+ * connection.
+ *
+ * @param connection the connection
+ * @param data return location for audit data
+ * @param data_size return location for length of audit data
+ * @returns #TRUE if audit data is filled in with a valid ucred pointer
+ */
+dbus_bool_t
+dbus_connection_get_adt_audit_session_data (DBusConnection *connection,
+ void **data,
+ dbus_int32_t *data_size)
+{
+ dbus_bool_t result;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (data != NULL, FALSE);
+ _dbus_return_val_if_fail (data_size != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_try_to_authenticate (connection->transport))
+ result = FALSE;
+ else
+ result = _dbus_transport_get_adt_audit_session_data (connection->transport,
+ data,
+ data_size);
+ CONNECTION_UNLOCK (connection);
+
+ return result;
+}
+
+/**
+ * Sets a predicate function used to determine whether a given user ID
+ * is allowed to connect. When an incoming connection has
+ * authenticated with a particular user ID, this function is called;
+ * if it returns #TRUE, the connection is allowed to proceed,
+ * otherwise the connection is disconnected.
+ *
+ * If the function is set to #NULL (as it is by default), then
+ * only the same UID as the server process will be allowed to
+ * connect. Also, root is always allowed to connect.
+ *
+ * On Windows, the function will be set and its free_data_function will
+ * be invoked when the connection is freed or a new function is set.
+ * However, the function will never be called, because there are
+ * no UNIX user ids to pass to it, or at least none of the existing
+ * auth protocols would allow authenticating as a UNIX user on Windows.
+ *
+ * @param connection the connection
+ * @param function the predicate
+ * @param data data to pass to the predicate
+ * @param free_data_function function to free the data
+ */
+void
+dbus_connection_set_unix_user_function (DBusConnection *connection,
+ DBusAllowUnixUserFunction function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data = NULL;
+ DBusFreeFunction old_free_function = NULL;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_unix_user_function (connection->transport,
+ function, data, free_data_function,
+ &old_data, &old_free_function);
+ CONNECTION_UNLOCK (connection);
+
+ if (old_free_function != NULL)
+ (* old_free_function) (old_data);
+}
+
+/* Same calling convention as dbus_connection_get_windows_user */
+dbus_bool_t
+_dbus_connection_get_linux_security_label (DBusConnection *connection,
+ char **label_p)
+{
+ dbus_bool_t result;
+
+ _dbus_assert (connection != NULL);
+ _dbus_assert (label_p != NULL);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_try_to_authenticate (connection->transport))
+ result = FALSE;
+ else
+ result = _dbus_transport_get_linux_security_label (connection->transport,
+ label_p);
+#ifndef __linux__
+ _dbus_assert (!result);
+#endif
+
+ CONNECTION_UNLOCK (connection);
+
+ return result;
+}
+
+DBusCredentials *
+_dbus_connection_get_credentials (DBusConnection *connection)
+{
+ DBusCredentials *result;
+
+ _dbus_assert (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_try_to_authenticate (connection->transport))
+ result = NULL;
+ else
+ result = _dbus_transport_get_credentials (connection->transport);
+
+ CONNECTION_UNLOCK (connection);
+
+ return result;
+}
+
+/**
+ * Gets the Windows user SID of the connection if known. Returns
+ * #TRUE if the ID is filled in. Always returns #FALSE on non-Windows
+ * platforms for now, though in theory someone could hook UNIX to
+ * Active Directory or something. Always returns #FALSE prior to
+ * authenticating the connection.
+ *
+ * The user is only read by servers from clients; clients can't usually
+ * get the user of servers, because servers do not authenticate to
+ * clients. The returned user is the user the connection authenticated
+ * as.
+ *
+ * The message bus is a server and the apps connecting to the bus
+ * are clients.
+ *
+ * The returned user string has to be freed with dbus_free().
+ *
+ * The return value indicates whether the user SID is available;
+ * if it's available but we don't have the memory to copy it,
+ * then the return value is #TRUE and #NULL is given as the SID.
+ *
+ * @todo We would like to be able to say "You can ask the bus to tell
+ * you the user of another connection though if you like; this is done
+ * with dbus_bus_get_windows_user()." But this has to be implemented
+ * in bus/driver.c and dbus/dbus-bus.c, and is pointless anyway
+ * since on Windows we only use the session bus for now.
+ *
+ * @param connection the connection
+ * @param windows_sid_p return location for an allocated copy of the user ID, or #NULL if no memory
+ * @returns #TRUE if user is available (returned value may be #NULL anyway if no memory)
+ */
+dbus_bool_t
+dbus_connection_get_windows_user (DBusConnection *connection,
+ char **windows_sid_p)
+{
+ dbus_bool_t result;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (windows_sid_p != NULL, FALSE);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_transport_try_to_authenticate (connection->transport))
+ result = FALSE;
+ else
+ result = _dbus_transport_get_windows_user (connection->transport,
+ windows_sid_p);
+
+#ifdef DBUS_UNIX
+ _dbus_assert (!result);
+#endif
+
+ CONNECTION_UNLOCK (connection);
+
+ return result;
+}
+
+/**
+ * Sets a predicate function used to determine whether a given user ID
+ * is allowed to connect. When an incoming connection has
+ * authenticated with a particular user ID, this function is called;
+ * if it returns #TRUE, the connection is allowed to proceed,
+ * otherwise the connection is disconnected.
+ *
+ * If the function is set to #NULL (as it is by default), then
+ * only the same user owning the server process will be allowed to
+ * connect.
+ *
+ * On UNIX, the function will be set and its free_data_function will
+ * be invoked when the connection is freed or a new function is set.
+ * However, the function will never be called, because there is no
+ * way right now to authenticate as a Windows user on UNIX.
+ *
+ * @param connection the connection
+ * @param function the predicate
+ * @param data data to pass to the predicate
+ * @param free_data_function function to free the data
+ */
+void
+dbus_connection_set_windows_user_function (DBusConnection *connection,
+ DBusAllowWindowsUserFunction function,
+ void *data,
+ DBusFreeFunction free_data_function)
+{
+ void *old_data = NULL;
+ DBusFreeFunction old_free_function = NULL;
+
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_windows_user_function (connection->transport,
+ function, data, free_data_function,
+ &old_data, &old_free_function);
+ CONNECTION_UNLOCK (connection);
+
+ if (old_free_function != NULL)
+ (* old_free_function) (old_data);
+}
+
+/**
+ * This function must be called on the server side of a connection when the
+ * connection is first seen in the #DBusNewConnectionFunction. If set to
+ * #TRUE (the default is #FALSE), then the connection can proceed even if
+ * the client does not authenticate as some user identity, i.e. clients
+ * can connect anonymously.
+ *
+ * This setting interacts with the available authorization mechanisms
+ * (see dbus_server_set_auth_mechanisms()). Namely, an auth mechanism
+ * such as ANONYMOUS that supports anonymous auth must be included in
+ * the list of available mechanisms for anonymous login to work.
+ *
+ * This setting also changes the default rule for connections
+ * authorized as a user; normally, if a connection authorizes as
+ * a user identity, it is permitted if the user identity is
+ * root or the user identity matches the user identity of the server
+ * process. If anonymous connections are allowed, however,
+ * then any user identity is allowed.
+ *
+ * You can override the rules for connections authorized as a
+ * user identity with dbus_connection_set_unix_user_function()
+ * and dbus_connection_set_windows_user_function().
+ *
+ * @param connection the connection
+ * @param value whether to allow authentication as an anonymous user
+ */
+void
+dbus_connection_set_allow_anonymous (DBusConnection *connection,
+ dbus_bool_t value)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_allow_anonymous (connection->transport, value);
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Enables the builtin filtering of messages.
+ *
+ * Currently the only filtering implemented by libdbus and mandated by the spec
+ * is that of peer messages.
+ *
+ * If #TRUE, #DBusConnection automatically handles all messages to the
+ * org.freedesktop.DBus.Peer interface. For monitors this can break the
+ * specification if the response is sending a message.
+ *
+ * If #FALSE, the result is similar to calling
+ * dbus_connection_set_route_peer_messages() with argument TRUE, but
+ * messages with a NULL destination are also dispatched to the
+ * application instead of being passed to the built-in filters.
+ *
+ * If a normal application disables this flag, it can break things badly. So
+ * only unset this if you are a monitor.
+ *
+ * @param connection the connection
+ * @param value #TRUE to pass through org.freedesktop.DBus.Peer messages
+ */
+void
+dbus_connection_set_builtin_filters_enabled (DBusConnection *connection,
+ dbus_bool_t value)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ connection->builtin_filters_enabled = value;
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ *
+ * Normally #DBusConnection automatically handles all messages to the
+ * org.freedesktop.DBus.Peer interface. However, the message bus wants
+ * to be able to route methods on that interface through the bus and
+ * to other applications. If routing peer messages is enabled, then
+ * messages with the org.freedesktop.DBus.Peer interface that also
+ * have a bus destination name set will not be automatically
+ * handled by the #DBusConnection and instead will be dispatched
+ * normally to the application.
+ *
+ * If a normal application sets this flag, it can break things badly.
+ * So don't set this unless you are the message bus.
+ *
+ * @param connection the connection
+ * @param value #TRUE to pass through org.freedesktop.DBus.Peer messages with a bus name set
+ */
+void
+dbus_connection_set_route_peer_messages (DBusConnection *connection,
+ dbus_bool_t value)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ connection->route_peer_messages = value;
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Adds a message filter. Filters are handlers that are run on all
+ * incoming messages, prior to the objects registered with
+ * dbus_connection_register_object_path(). Filters are run in the
+ * order that they were added. The same handler can be added as a
+ * filter more than once, in which case it will be run more than once.
+ * Filters added during a filter callback won't be run on the message
+ * being processed.
+ *
+ * @todo we don't run filters on messages while blocking without
+ * entering the main loop, since filters are run as part of
+ * dbus_connection_dispatch(). This is probably a feature, as filters
+ * could create arbitrary reentrancy. But kind of sucks if you're
+ * trying to filter METHOD_RETURN for some reason.
+ *
+ * @param connection the connection
+ * @param function function to handle messages
+ * @param user_data user data to pass to the function
+ * @param free_data_function function to use for freeing user data
+ * @returns #TRUE on success, #FALSE if not enough memory.
+ */
+dbus_bool_t
+dbus_connection_add_filter (DBusConnection *connection,
+ DBusHandleMessageFunction function,
+ void *user_data,
+ DBusFreeFunction free_data_function)
+{
+ DBusMessageFilter *filter;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (function != NULL, FALSE);
+
+ filter = dbus_new0 (DBusMessageFilter, 1);
+ if (filter == NULL)
+ return FALSE;
+
+ _dbus_atomic_inc (&filter->refcount);
+
+ CONNECTION_LOCK (connection);
+
+ if (!_dbus_list_append (&connection->filter_list,
+ filter))
+ {
+ _dbus_message_filter_unref (filter);
+ CONNECTION_UNLOCK (connection);
+ return FALSE;
+ }
+
+ /* Fill in filter after all memory allocated,
+ * so we don't run the free_user_data_function
+ * if the add_filter() fails
+ */
+
+ filter->function = function;
+ filter->user_data = user_data;
+ filter->free_user_data_function = free_data_function;
+
+ CONNECTION_UNLOCK (connection);
+ return TRUE;
+}
+
+/**
+ * Removes a previously-added message filter. It is a programming
+ * error to call this function for a handler that has not been added
+ * as a filter. If the given handler was added more than once, only
+ * one instance of it will be removed (the most recently-added
+ * instance).
+ *
+ * @param connection the connection
+ * @param function the handler to remove
+ * @param user_data user data for the handler to remove
+ *
+ */
+void
+dbus_connection_remove_filter (DBusConnection *connection,
+ DBusHandleMessageFunction function,
+ void *user_data)
+{
+ DBusList *link;
+ DBusMessageFilter *filter;
+
+ _dbus_return_if_fail (connection != NULL);
+ _dbus_return_if_fail (function != NULL);
+
+ CONNECTION_LOCK (connection);
+
+ filter = NULL;
+
+ link = _dbus_list_get_last_link (&connection->filter_list);
+ while (link != NULL)
+ {
+ filter = link->data;
+
+ if (filter->function == function &&
+ filter->user_data == user_data)
+ {
+ _dbus_list_remove_link (&connection->filter_list, link);
+ filter->function = NULL;
+
+ break;
+ }
+
+ link = _dbus_list_get_prev_link (&connection->filter_list, link);
+ filter = NULL;
+ }
+
+ CONNECTION_UNLOCK (connection);
+
+#ifndef DBUS_DISABLE_CHECKS
+ if (filter == NULL)
+ {
+ _dbus_warn_check_failed ("Attempt to remove filter function %p user data %p, but no such filter has been added",
+ function, user_data);
+ return;
+ }
+#endif
+
+ /* Call application code */
+ if (filter->free_user_data_function)
+ (* filter->free_user_data_function) (filter->user_data);
+
+ filter->free_user_data_function = NULL;
+ filter->user_data = NULL;
+
+ _dbus_message_filter_unref (filter);
+}
+
+/**
+ * Registers a handler for a given path or subsection in the object
+ * hierarchy. The given vtable handles messages sent to exactly the
+ * given path or also for paths bellow that, depending on fallback
+ * parameter.
+ *
+ * @param connection the connection
+ * @param fallback whether to handle messages also for "subdirectory"
+ * @param path a '/' delimited string of path elements
+ * @param vtable the virtual table
+ * @param user_data data to pass to functions in the vtable
+ * @param error address where an error can be returned
+ * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_OBJECT_PATH_IN_USE) is reported
+ */
+static dbus_bool_t
+_dbus_connection_register_object_path (DBusConnection *connection,
+ dbus_bool_t fallback,
+ const char *path,
+ const DBusObjectPathVTable *vtable,
+ void *user_data,
+ DBusError *error)
+{
+ char **decomposed_path;
+ dbus_bool_t retval;
+
+ if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
+ return FALSE;
+
+ CONNECTION_LOCK (connection);
+
+ retval = _dbus_object_tree_register (connection->objects,
+ fallback,
+ (const char **) decomposed_path, vtable,
+ user_data, error);
+
+ CONNECTION_UNLOCK (connection);
+
+ dbus_free_string_array (decomposed_path);
+
+ return retval;
+}
+
+/**
+ * Registers a handler for a given path in the object hierarchy.
+ * The given vtable handles messages sent to exactly the given path.
+ *
+ * @param connection the connection
+ * @param path a '/' delimited string of path elements
+ * @param vtable the virtual table
+ * @param user_data data to pass to functions in the vtable
+ * @param error address where an error can be returned
+ * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_OBJECT_PATH_IN_USE) is reported
+ */
+dbus_bool_t
+dbus_connection_try_register_object_path (DBusConnection *connection,
+ const char *path,
+ const DBusObjectPathVTable *vtable,
+ void *user_data,
+ DBusError *error)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (path != NULL, FALSE);
+ _dbus_return_val_if_fail (path[0] == '/', FALSE);
+ _dbus_return_val_if_fail (vtable != NULL, FALSE);
+
+ return _dbus_connection_register_object_path (connection, FALSE, path, vtable, user_data, error);
+}
+
+/**
+ * Registers a handler for a given path in the object hierarchy.
+ * The given vtable handles messages sent to exactly the given path.
+ *
+ * It is a bug to call this function for object paths which already
+ * have a handler. Use dbus_connection_try_register_object_path() if this
+ * might be the case.
+ *
+ * @param connection the connection
+ * @param path a '/' delimited string of path elements
+ * @param vtable the virtual table
+ * @param user_data data to pass to functions in the vtable
+ * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_OBJECT_PATH_IN_USE) ocurred
+ */
+dbus_bool_t
+dbus_connection_register_object_path (DBusConnection *connection,
+ const char *path,
+ const DBusObjectPathVTable *vtable,
+ void *user_data)
+{
+ dbus_bool_t retval;
+ DBusError error = DBUS_ERROR_INIT;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (path != NULL, FALSE);
+ _dbus_return_val_if_fail (path[0] == '/', FALSE);
+ _dbus_return_val_if_fail (vtable != NULL, FALSE);
+
+ retval = _dbus_connection_register_object_path (connection, FALSE, path, vtable, user_data, &error);
+
+ if (dbus_error_has_name (&error, DBUS_ERROR_OBJECT_PATH_IN_USE))
+ {
+ _dbus_warn ("%s", error.message);
+ dbus_error_free (&error);
+ return FALSE;
+ }
+
+ return retval;
+}
+
+/**
+ * Registers a fallback handler for a given subsection of the object
+ * hierarchy. The given vtable handles messages at or below the given
+ * path. You can use this to establish a default message handling
+ * policy for a whole "subdirectory."
+ *
+ * @param connection the connection
+ * @param path a '/' delimited string of path elements
+ * @param vtable the virtual table
+ * @param user_data data to pass to functions in the vtable
+ * @param error address where an error can be returned
+ * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_OBJECT_PATH_IN_USE) is reported
+ */
+dbus_bool_t
+dbus_connection_try_register_fallback (DBusConnection *connection,
+ const char *path,
+ const DBusObjectPathVTable *vtable,
+ void *user_data,
+ DBusError *error)
+{
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (path != NULL, FALSE);
+ _dbus_return_val_if_fail (path[0] == '/', FALSE);
+ _dbus_return_val_if_fail (vtable != NULL, FALSE);
+
+ return _dbus_connection_register_object_path (connection, TRUE, path, vtable, user_data, error);
+}
+
+/**
+ * Registers a fallback handler for a given subsection of the object
+ * hierarchy. The given vtable handles messages at or below the given
+ * path. You can use this to establish a default message handling
+ * policy for a whole "subdirectory."
+ *
+ * It is a bug to call this function for object paths which already
+ * have a handler. Use dbus_connection_try_register_fallback() if this
+ * might be the case.
+ *
+ * @param connection the connection
+ * @param path a '/' delimited string of path elements
+ * @param vtable the virtual table
+ * @param user_data data to pass to functions in the vtable
+ * @returns #FALSE if an error (#DBUS_ERROR_NO_MEMORY or
+ * #DBUS_ERROR_OBJECT_PATH_IN_USE) occured
+ */
+dbus_bool_t
+dbus_connection_register_fallback (DBusConnection *connection,
+ const char *path,
+ const DBusObjectPathVTable *vtable,
+ void *user_data)
+{
+ dbus_bool_t retval;
+ DBusError error = DBUS_ERROR_INIT;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (path != NULL, FALSE);
+ _dbus_return_val_if_fail (path[0] == '/', FALSE);
+ _dbus_return_val_if_fail (vtable != NULL, FALSE);
+
+ retval = _dbus_connection_register_object_path (connection, TRUE, path, vtable, user_data, &error);
+
+ if (dbus_error_has_name (&error, DBUS_ERROR_OBJECT_PATH_IN_USE))
+ {
+ _dbus_warn ("%s", error.message);
+ dbus_error_free (&error);
+ return FALSE;
+ }
+
+ return retval;
+}
+
+/**
+ * Unregisters the handler registered with exactly the given path.
+ * It's a bug to call this function for a path that isn't registered.
+ * Can unregister both fallback paths and object paths.
+ *
+ * @param connection the connection
+ * @param path a '/' delimited string of path elements
+ * @returns #FALSE if not enough memory
+ */
+dbus_bool_t
+dbus_connection_unregister_object_path (DBusConnection *connection,
+ const char *path)
+{
+ char **decomposed_path;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (path != NULL, FALSE);
+ _dbus_return_val_if_fail (path[0] == '/', FALSE);
+
+ if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
+ return FALSE;
+
+ CONNECTION_LOCK (connection);
+
+ _dbus_object_tree_unregister_and_unlock (connection->objects, (const char **) decomposed_path);
+
+ dbus_free_string_array (decomposed_path);
+
+ return TRUE;
+}
+
+/**
+ * Gets the user data passed to dbus_connection_register_object_path()
+ * or dbus_connection_register_fallback(). If nothing was registered
+ * at this path, the data is filled in with #NULL.
+ *
+ * @param connection the connection
+ * @param path the path you registered with
+ * @param data_p location to store the user data, or #NULL
+ * @returns #FALSE if not enough memory
+ */
+dbus_bool_t
+dbus_connection_get_object_path_data (DBusConnection *connection,
+ const char *path,
+ void **data_p)
+{
+ char **decomposed_path;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (path != NULL, FALSE);
+ _dbus_return_val_if_fail (data_p != NULL, FALSE);
+
+ *data_p = NULL;
+
+ if (!_dbus_decompose_path (path, strlen (path), &decomposed_path, NULL))
+ return FALSE;
+
+ CONNECTION_LOCK (connection);
+
+ *data_p = _dbus_object_tree_get_user_data_unlocked (connection->objects, (const char**) decomposed_path);
+
+ CONNECTION_UNLOCK (connection);
+
+ dbus_free_string_array (decomposed_path);
+
+ return TRUE;
+}
+
+/**
+ * Lists the registered fallback handlers and object path handlers at
+ * the given parent_path. The returned array should be freed with
+ * dbus_free_string_array().
+ *
+ * @param connection the connection
+ * @param parent_path the path to list the child handlers of
+ * @param child_entries returns #NULL-terminated array of children
+ * @returns #FALSE if no memory to allocate the child entries
+ */
+dbus_bool_t
+dbus_connection_list_registered (DBusConnection *connection,
+ const char *parent_path,
+ char ***child_entries)
+{
+ char **decomposed_path;
+ dbus_bool_t retval;
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (parent_path != NULL, FALSE);
+ _dbus_return_val_if_fail (parent_path[0] == '/', FALSE);
+ _dbus_return_val_if_fail (child_entries != NULL, FALSE);
+
+ if (!_dbus_decompose_path (parent_path, strlen (parent_path), &decomposed_path, NULL))
+ return FALSE;
+
+ CONNECTION_LOCK (connection);
+
+ retval = _dbus_object_tree_list_registered_and_unlock (connection->objects,
+ (const char **) decomposed_path,
+ child_entries);
+ dbus_free_string_array (decomposed_path);
+
+ return retval;
+}
+
+static DBusDataSlotAllocator slot_allocator =
+ _DBUS_DATA_SLOT_ALLOCATOR_INIT (_DBUS_LOCK_NAME (connection_slots));
+
+/**
+ * Allocates an integer ID to be used for storing application-specific
+ * data on any DBusConnection. The allocated ID may then be used
+ * with dbus_connection_set_data() and dbus_connection_get_data().
+ * The passed-in slot must be initialized to -1, and is filled in
+ * with the slot ID. If the passed-in slot is not -1, it's assumed
+ * to be already allocated, and its refcount is incremented.
+ *
+ * The allocated slot is global, i.e. all DBusConnection objects will
+ * have a slot with the given integer ID reserved.
+ *
+ * @param slot_p address of a global variable storing the slot
+ * @returns #FALSE on failure (no memory)
+ */
+dbus_bool_t
+dbus_connection_allocate_data_slot (dbus_int32_t *slot_p)
+{
+ return _dbus_data_slot_allocator_alloc (&slot_allocator,
+ slot_p);
+}
+
+/**
+ * Deallocates a global ID for connection data slots.
+ * dbus_connection_get_data() and dbus_connection_set_data() may no
+ * longer be used with this slot. Existing data stored on existing
+ * DBusConnection objects will be freed when the connection is
+ * finalized, but may not be retrieved (and may only be replaced if
+ * someone else reallocates the slot). When the refcount on the
+ * passed-in slot reaches 0, it is set to -1.
+ *
+ * @param slot_p address storing the slot to deallocate
+ */
+void
+dbus_connection_free_data_slot (dbus_int32_t *slot_p)
+{
+ _dbus_return_if_fail (*slot_p >= 0);
+
+ _dbus_data_slot_allocator_free (&slot_allocator, slot_p);
+}
+
+/**
+ * Stores a pointer on a DBusConnection, along
+ * with an optional function to be used for freeing
+ * the data when the data is set again, or when
+ * the connection is finalized. The slot number
+ * must have been allocated with dbus_connection_allocate_data_slot().
+ *
+ * @note This function does not take the
+ * main thread lock on DBusConnection, which allows it to be
+ * used from inside watch and timeout functions. (See the
+ * note in docs for dbus_connection_set_watch_functions().)
+ * A side effect of this is that you need to know there's
+ * a reference held on the connection while invoking
+ * dbus_connection_set_data(), or the connection could be
+ * finalized during dbus_connection_set_data().
+ *
+ * @param connection the connection
+ * @param slot the slot number
+ * @param data the data to store
+ * @param free_data_func finalizer function for the data
+ * @returns #TRUE if there was enough memory to store the data
+ */
+dbus_bool_t
+dbus_connection_set_data (DBusConnection *connection,
+ dbus_int32_t slot,
+ void *data,
+ DBusFreeFunction free_data_func)
+{
+ DBusFreeFunction old_free_func;
+ void *old_data;
+ dbus_bool_t retval;
+
+ _dbus_return_val_if_fail (connection != NULL, FALSE);
+ _dbus_return_val_if_fail (slot >= 0, FALSE);
+
+ SLOTS_LOCK (connection);
+
+ retval = _dbus_data_slot_list_set (&slot_allocator,
+ &connection->slot_list,
+ slot, data, free_data_func,
+ &old_free_func, &old_data);
+
+ SLOTS_UNLOCK (connection);
+
+ if (retval)
+ {
+ /* Do the actual free outside the connection lock */
+ if (old_free_func)
+ (* old_free_func) (old_data);
+ }
+
+ return retval;
+}
+
+/**
+ * Retrieves data previously set with dbus_connection_set_data().
+ * The slot must still be allocated (must not have been freed).
+ *
+ * @note This function does not take the
+ * main thread lock on DBusConnection, which allows it to be
+ * used from inside watch and timeout functions. (See the
+ * note in docs for dbus_connection_set_watch_functions().)
+ * A side effect of this is that you need to know there's
+ * a reference held on the connection while invoking
+ * dbus_connection_get_data(), or the connection could be
+ * finalized during dbus_connection_get_data().
+ *
+ * @param connection the connection
+ * @param slot the slot to get data from
+ * @returns the data, or #NULL if not found
+ */
+void*
+dbus_connection_get_data (DBusConnection *connection,
+ dbus_int32_t slot)
+{
+ void *res;
+
+ _dbus_return_val_if_fail (connection != NULL, NULL);
+ _dbus_return_val_if_fail (slot >= 0, NULL);
+
+ SLOTS_LOCK (connection);
+
+ res = _dbus_data_slot_list_get (&slot_allocator,
+ &connection->slot_list,
+ slot);
+
+ SLOTS_UNLOCK (connection);
+
+ return res;
+}
+
+/**
+ * This function sets a global flag for whether dbus_connection_new()
+ * will set SIGPIPE behavior to SIG_IGN.
+ *
+ * @param will_modify_sigpipe #TRUE to allow sigpipe to be set to SIG_IGN
+ */
+void
+dbus_connection_set_change_sigpipe (dbus_bool_t will_modify_sigpipe)
+{
+ if (will_modify_sigpipe)
+ _dbus_atomic_set_nonzero (&_dbus_modify_sigpipe);
+ else
+ _dbus_atomic_set_zero (&_dbus_modify_sigpipe);
+}
+
+/**
+ * Specifies the maximum size message this connection is allowed to
+ * receive. Larger messages will result in disconnecting the
+ * connection.
+ *
+ * @param connection a #DBusConnection
+ * @param size maximum message size the connection can receive, in bytes
+ */
+void
+dbus_connection_set_max_message_size (DBusConnection *connection,
+ long size)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_max_message_size (connection->transport,
+ size);
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Gets the value set by dbus_connection_set_max_message_size().
+ *
+ * @param connection the connection
+ * @returns the max size of a single message
+ */
+long
+dbus_connection_get_max_message_size (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_transport_get_max_message_size (connection->transport);
+ CONNECTION_UNLOCK (connection);
+ return res;
+}
+
+/**
+ * Specifies the maximum number of unix fds a message on this
+ * connection is allowed to receive. Messages with more unix fds will
+ * result in disconnecting the connection.
+ *
+ * @param connection a #DBusConnection
+ * @param n maximum message unix fds the connection can receive
+ */
+void
+dbus_connection_set_max_message_unix_fds (DBusConnection *connection,
+ long n)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_max_message_unix_fds (connection->transport,
+ n);
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Gets the value set by dbus_connection_set_max_message_unix_fds().
+ *
+ * @param connection the connection
+ * @returns the max numer of unix fds of a single message
+ */
+long
+dbus_connection_get_max_message_unix_fds (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_transport_get_max_message_unix_fds (connection->transport);
+ CONNECTION_UNLOCK (connection);
+ return res;
+}
+
+/**
+ * Sets the maximum total number of bytes that can be used for all messages
+ * received on this connection. Messages count toward the maximum until
+ * they are finalized. When the maximum is reached, the connection will
+ * not read more data until some messages are finalized.
+ *
+ * The semantics of the maximum are: if outstanding messages are
+ * already above the maximum, additional messages will not be read.
+ * The semantics are not: if the next message would cause us to exceed
+ * the maximum, we don't read it. The reason is that we don't know the
+ * size of a message until after we read it.
+ *
+ * Thus, the max live messages size can actually be exceeded
+ * by up to the maximum size of a single message.
+ *
+ * Also, if we read say 1024 bytes off the wire in a single read(),
+ * and that contains a half-dozen small messages, we may exceed the
+ * size max by that amount. But this should be inconsequential.
+ *
+ * This does imply that we can't call read() with a buffer larger
+ * than we're willing to exceed this limit by.
+ *
+ * @param connection the connection
+ * @param size the maximum size in bytes of all outstanding messages
+ */
+void
+dbus_connection_set_max_received_size (DBusConnection *connection,
+ long size)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_max_received_size (connection->transport,
+ size);
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Gets the value set by dbus_connection_set_max_received_size().
+ *
+ * @param connection the connection
+ * @returns the max size of all live messages
+ */
+long
+dbus_connection_get_max_received_size (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_transport_get_max_received_size (connection->transport);
+ CONNECTION_UNLOCK (connection);
+ return res;
+}
+
+/**
+ * Sets the maximum total number of unix fds that can be used for all messages
+ * received on this connection. Messages count toward the maximum until
+ * they are finalized. When the maximum is reached, the connection will
+ * not read more data until some messages are finalized.
+ *
+ * The semantics are analogous to those of dbus_connection_set_max_received_size().
+ *
+ * @param connection the connection
+ * @param n the maximum size in bytes of all outstanding messages
+ */
+void
+dbus_connection_set_max_received_unix_fds (DBusConnection *connection,
+ long n)
+{
+ _dbus_return_if_fail (connection != NULL);
+
+ CONNECTION_LOCK (connection);
+ _dbus_transport_set_max_received_unix_fds (connection->transport,
+ n);
+ CONNECTION_UNLOCK (connection);
+}
+
+/**
+ * Gets the value set by dbus_connection_set_max_received_unix_fds().
+ *
+ * @param connection the connection
+ * @returns the max unix fds of all live messages
+ */
+long
+dbus_connection_get_max_received_unix_fds (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_transport_get_max_received_unix_fds (connection->transport);
+ CONNECTION_UNLOCK (connection);
+ return res;
+}
+
+/**
+ * Gets the approximate size in bytes of all messages in the outgoing
+ * message queue. The size is approximate in that you shouldn't use
+ * it to decide how many bytes to read off the network or anything
+ * of that nature, as optimizations may choose to tell small white lies
+ * to avoid performance overhead.
+ *
+ * @param connection the connection
+ * @returns the number of bytes that have been queued up but not sent
+ */
+long
+dbus_connection_get_outgoing_size (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_counter_get_size_value (connection->outgoing_counter);
+ CONNECTION_UNLOCK (connection);
+ return res;
+}
+
+#ifdef DBUS_ENABLE_STATS
+void
+_dbus_connection_get_stats (DBusConnection *connection,
+ dbus_uint32_t *in_messages,
+ dbus_uint32_t *in_bytes,
+ dbus_uint32_t *in_fds,
+ dbus_uint32_t *in_peak_bytes,
+ dbus_uint32_t *in_peak_fds,
+ dbus_uint32_t *out_messages,
+ dbus_uint32_t *out_bytes,
+ dbus_uint32_t *out_fds,
+ dbus_uint32_t *out_peak_bytes,
+ dbus_uint32_t *out_peak_fds)
+{
+ CONNECTION_LOCK (connection);
+
+ if (in_messages != NULL)
+ *in_messages = connection->n_incoming;
+
+ _dbus_transport_get_stats (connection->transport,
+ in_bytes, in_fds, in_peak_bytes, in_peak_fds);
+
+ if (out_messages != NULL)
+ *out_messages = connection->n_outgoing;
+
+ if (out_bytes != NULL)
+ *out_bytes = _dbus_counter_get_size_value (connection->outgoing_counter);
+
+ if (out_fds != NULL)
+ *out_fds = _dbus_counter_get_unix_fd_value (connection->outgoing_counter);
+
+ if (out_peak_bytes != NULL)
+ *out_peak_bytes = _dbus_counter_get_peak_size_value (connection->outgoing_counter);
+
+ if (out_peak_fds != NULL)
+ *out_peak_fds = _dbus_counter_get_peak_unix_fd_value (connection->outgoing_counter);
+
+ CONNECTION_UNLOCK (connection);
+}
+#endif /* DBUS_ENABLE_STATS */
+
+/**
+ * Gets the approximate number of uni fds of all messages in the
+ * outgoing message queue.
+ *
+ * @param connection the connection
+ * @returns the number of unix fds that have been queued up but not sent
+ */
+long
+dbus_connection_get_outgoing_unix_fds (DBusConnection *connection)
+{
+ long res;
+
+ _dbus_return_val_if_fail (connection != NULL, 0);
+
+ CONNECTION_LOCK (connection);
+ res = _dbus_counter_get_unix_fd_value (connection->outgoing_counter);
+ CONNECTION_UNLOCK (connection);
+ return res;
+}
+
+#ifdef DBUS_ENABLE_EMBEDDED_TESTS
+/**
+ * Returns the address of the transport object of this connection
+ *
+ * @param connection the connection
+ * @returns the address string
+ */
+const char*
+_dbus_connection_get_address (DBusConnection *connection)
+{
+ return _dbus_transport_get_address (connection->transport);
+}
+#endif
+
+/** @} */