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author | Jørgen Lind <jorgen.lind@digia.com> | 2013-10-30 12:41:12 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-30 13:09:47 +0100 |
commit | aa92cab34664143aa92ed6808ec925466de6f1d7 (patch) | |
tree | 63300a955e9f63ea0f8fcafd5e5f68c0c834ee8c | |
parent | f1927370cbb89438c95d56e9fb4556e7c2f4f666 (diff) |
remove compiler warning
Change-Id: I40750320d21165333b195aca7564a6f4ee9d9eef
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
-rw-r--r-- | tests/auto/opengl/qglthreads/tst_qglthreads.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp index c74edab9a2..f5923764b8 100644 --- a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp +++ b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp @@ -346,12 +346,12 @@ void renderAScene(int w, int h) for (int i=0; i<1000; ++i) { GLfloat pos[] = { - (rand() % 100) / 100., - (rand() % 100) / 100., - (rand() % 100) / 100., - (rand() % 100) / 100., - (rand() % 100) / 100., - (rand() % 100) / 100. + (rand() % 100) / 100.f, + (rand() % 100) / 100.f, + (rand() % 100) / 100.f, + (rand() % 100) / 100.f, + (rand() % 100) / 100.f, + (rand() % 100) / 100.f }; glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, pos); |