diff options
author | Joerg Bornemann <joerg.bornemann@qt.io> | 2023-09-11 14:48:32 +0200 |
---|---|---|
committer | Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> | 2023-09-12 22:59:28 +0000 |
commit | b055169f76acb509a4e3ce5c90ae2b18b8e8f2f5 (patch) | |
tree | 6c2506caf3fd38b17db180372a9368b45edc8c0c | |
parent | a746d3011195a34f5bfe977a799706991be9baa5 (diff) |
CMake: Fix build with CMake 3.28 on macOS
FindWrapOpenGL.cmake assumed that IMPORTED_LOCATION is the absolute path
of the library within the framework. That's not the case with CMake 3.28
anymore. There, IMPORTED_LOCATION is the absolute path of the framework
directory.
The relevant upstream CMake change is
6b01a27f901b5eb392955fea322cde44a1b782a3.
Pick-to: 6.2
Change-Id: I6b702a28318e0978c56dec83c398965aa77ef020
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
(cherry picked from commit 0efea8020c1d221635aaa0a71529edb392cfe3cc)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
(cherry picked from commit 9dbb4a8f8113310e209aaba334fbfdfd688e703c)
-rw-r--r-- | cmake/FindWrapOpenGL.cmake | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/cmake/FindWrapOpenGL.cmake b/cmake/FindWrapOpenGL.cmake index c4e0fe5d3e..48bc8fe22d 100644 --- a/cmake/FindWrapOpenGL.cmake +++ b/cmake/FindWrapOpenGL.cmake @@ -17,14 +17,18 @@ if (OpenGL_FOUND) add_library(WrapOpenGL::WrapOpenGL INTERFACE IMPORTED) if(APPLE) + # CMake 3.27 and older: # On Darwin platforms FindOpenGL sets IMPORTED_LOCATION to the absolute path of the library # within the framework. This ends up as an absolute path link flag, which we don't want, # because that makes our .prl files un-relocatable. # Extract the framework path instead, and use that in INTERFACE_LINK_LIBRARIES, - # which CMake ends up transforming into a reloctable -framework flag. + # which CMake ends up transforming into a relocatable -framework flag. # See https://gitlab.kitware.com/cmake/cmake/-/issues/20871 for details. + # + # CMake 3.28 and above: + # IMPORTED_LOCATION is the absolute path the the OpenGL.framework folder. get_target_property(__opengl_fw_lib_path OpenGL::GL IMPORTED_LOCATION) - if(__opengl_fw_lib_path) + if(__opengl_fw_lib_path AND NOT __opengl_fw_lib_path MATCHES "/([^/]+)\\.framework$") get_filename_component(__opengl_fw_path "${__opengl_fw_lib_path}" DIRECTORY) endif() |