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authorSimon Hausmann <simon.hausmann@nokia.com>2012-02-21 16:38:00 +0100
committerQt by Nokia <qt-info@nokia.com>2012-02-21 22:31:00 +0100
commit1386e68b2b923a0a903f6c1915869fa2544595da (patch)
tree0c98ac8e7e08c5cb9604ac94b0eb63255b14487b
parenta0da58b5dd358b9728fc428153463cbca9c23689 (diff)
Add GL_BGR to the list of defined GL constants, right next to GL_BGRA
We use this one in WebKit's OpenGL texture mapper and it would be convenient to have it here if it's not defined by the platform. Change-Id: Idae33e49773e21c6290b164bccd4f209cf9820a2 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
-rw-r--r--src/gui/opengl/qopenglfunctions.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/opengl/qopenglfunctions.h b/src/gui/opengl/qopenglfunctions.h
index 881c27f2c9..4e778dda66 100644
--- a/src/gui/opengl/qopenglfunctions.h
+++ b/src/gui/opengl/qopenglfunctions.h
@@ -2073,6 +2073,9 @@ inline void QOpenGLFunctions::glVertexAttribPointer(GLuint indx, GLint size, GLe
#ifndef GL_RGBA4
#define GL_RGBA4 0x8056
#endif
+#ifndef GL_BGR
+#define GL_BGR 0x80E0
+#endif
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif