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authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-12-12 12:21:16 +0100
committerOswald Buddenhagen <oswald.buddenhagen@qt.io>2018-12-17 21:29:05 +0000
commit1ef9859e7e0b0d2a88acd287b5b1e4bea8b27ae8 (patch)
tree6df0486c7f2c02294762446349431c29f4cf988b
parentbd05a009f0f9119dccf912550a6b44f825a9400b (diff)
configure: refactor directx checks
properly atomize the libraries and express their dependencies, and adjust the project files accordingly. note that we don't try to use any additional paths, as all SDKs we currently support have built-in directx 11 support: - msvc2013 comes with win sdk 8.1; that is also used for win7 targets - mingw-64 5.3 (though this one is missing fxc, which is why the code path for using an external sdk for that remains) Change-Id: Ib44e389ef46567308293c2bbcad20a96e8ef70c7 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
-rw-r--r--src/angle/src/common/gles_common.pri6
-rw-r--r--src/angle/src/libEGL/libEGL.pro5
-rw-r--r--src/gui/configure.json177
-rw-r--r--src/gui/configure.pri19
-rw-r--r--src/platformsupport/fontdatabases/windows/windows.pri9
-rw-r--r--src/platformsupport/fontdatabases/winrt/winrt.pri4
-rw-r--r--src/plugins/platforms/direct2d/direct2d.pro3
-rw-r--r--src/plugins/platforms/platforms.pro6
-rw-r--r--src/plugins/platforms/windows/windows.pri2
-rw-r--r--src/plugins/platforms/winrt/winrt.pro3
10 files changed, 168 insertions, 66 deletions
diff --git a/src/angle/src/common/gles_common.pri b/src/angle/src/common/gles_common.pri
index fdd0e45971..70b65dd4cc 100644
--- a/src/angle/src/common/gles_common.pri
+++ b/src/angle/src/common/gles_common.pri
@@ -8,11 +8,11 @@ INCLUDEPATH += \
# Remember to adapt src/gui/configure.* if the Direct X version changes.
!winrt: \
- LIBS_PRIVATE += -ld3d9
+ QMAKE_USE_PRIVATE += d3d9
winrt: \
- LIBS_PRIVATE += -ld3dcompiler -ldxgi -ld3d11
+ QMAKE_USE_PRIVATE += d3dcompiler d3d11 dxgi
-LIBS_PRIVATE += -ldxguid
+QMAKE_USE_PRIVATE += dxguid
STATICLIBS = translator preprocessor
for(libname, STATICLIBS) {
diff --git a/src/angle/src/libEGL/libEGL.pro b/src/angle/src/libEGL/libEGL.pro
index 889f39890e..912ff7825e 100644
--- a/src/angle/src/libEGL/libEGL.pro
+++ b/src/angle/src/libEGL/libEGL.pro
@@ -1,9 +1,10 @@
include(../common/common.pri)
DEF_FILE_TARGET = $${TARGET}
TARGET = $$qtLibraryTarget($${LIBEGL_NAME})
-winrt: LIBS_PRIVATE += -ld3d11
+winrt: QMAKE_USE_PRIVATE += d3d11
+QMAKE_USE_PRIVATE += dxguid
-LIBS_PRIVATE += -ldxguid -L$$QT_BUILD_TREE/lib -l$$qtLibraryTarget($${LIBGLESV2_NAME})
+LIBS_PRIVATE += -L$$QT_BUILD_TREE/lib -l$$qtLibraryTarget($${LIBGLESV2_NAME})
DEFINES += GL_APICALL= GL_GLEXT_PROTOTYPES= EGLAPI= LIBEGL_IMPLEMENTATION
diff --git a/src/gui/configure.json b/src/gui/configure.json
index d0cca08b75..dd48567cb9 100644
--- a/src/gui/configure.json
+++ b/src/gui/configure.json
@@ -63,21 +63,79 @@
"-lbcm_host"
]
},
- "direct2d": {
- "label": "Direct 2D",
- "export": "",
+ "dxguid": {
+ "label": "DirectX GUID",
+ "sources": [
+ "-ldxguid"
+ ]
+ },
+ "dxgi": {
+ "label": "DirectX GI",
+ "headers": "dxgi.h",
+ "sources": [
+ "-ldxgi"
+ ]
+ },
+ "dxgi1_2": {
+ "label": "DirectX GI 1.2",
"test": {
- "tail": "using Microsoft::WRL::ComPtr;",
"main": [
- "ComPtr<ID2D1Factory1> d2dFactory;",
- "D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, d2dFactory.ReleaseAndGetAddressOf());",
- "ComPtr<IDXGISurface1> surface;",
+ "// fails with mingw-w64 5.4.0 - declaration is missing from header",
+ "IDXGISurface1 *surface;",
"(void) surface;"
]
},
- "headers": [ "d3d11_1.h", "d2d1_1.h", "d2d1_1helper.h", "dxgi1_2.h", "wrl.h", "dwrite.h" ],
+ "headers": "dxgi1_2.h",
+ "sources": [
+ "-ldxgi"
+ ]
+ },
+ "d3d9": {
+ "label": "Direct3D 9",
+ "headers": "d3d9.h",
+ "sources": [
+ "-ld3d9"
+ ]
+ },
+ "d3d11": {
+ "label": "Direct3D 11",
+ "headers": "d3d11.h",
+ "sources": [
+ "-ld3d11"
+ ]
+ },
+ "d3d11_1": {
+ "label": "Direct3D 11.1",
+ "headers": "d3d11_1.h",
+ "sources": [
+ "-ld3d11"
+ ]
+ },
+ "d3dcompiler": {
+ "label": "Direct3D Shader Compiler Library",
+ "headers": "d3dcompiler.h",
+ "sources": [
+ "-ld3dcompiler"
+ ]
+ },
+ "d2d1": {
+ "label": "Direct2D 1",
+ "headers": [ "d2d1.h", "d2d1helper.h" ],
+ "sources": [
+ "-ld2d1"
+ ]
+ },
+ "d2d1_1": {
+ "label": "Direct2D 1.1",
+ "test": {
+ "main": [
+ "ID2D1Factory1 *d2dFactory;",
+ "D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &d2dFactory);"
+ ]
+ },
+ "headers": [ "d2d1_1.h", "d2d1_1helper.h" ],
"sources": [
- "-ld2d1 -ldwrite -ld3d11"
+ "-ld2d1"
]
},
"directfb": {
@@ -94,9 +152,8 @@
{ "type": "pkgConfig", "args": "directfb" }
]
},
- "directwrite": {
+ "dwrite": {
"label": "DirectWrite",
- "export": "",
"test": {
"main": [
"IDWriteFactory *factory = 0;",
@@ -104,7 +161,29 @@
" (IUnknown **)(&factory));"
]
},
- "headers": [ "dwrite.h", "d2d1.h" ],
+ "headers": "dwrite.h",
+ "sources": [
+ "-ldwrite"
+ ]
+ },
+ "dwrite_1": {
+ "label": "DirectWrite 1",
+ "headers": "dwrite_1.h",
+ "sources": [
+ "-ldwrite"
+ ]
+ },
+ "dwrite_2": {
+ "label": "DirectWrite 2",
+ "test": {
+ "main": [
+ "IUnknown *factory = 0;",
+ "(void)(size_t(DWRITE_E_NOCOLOR) + sizeof(IDWriteFontFace2));",
+ "DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory2),",
+ " &factory);"
+ ]
+ },
+ "headers": "dwrite_2.h",
"sources": [
"-ldwrite"
]
@@ -650,7 +729,7 @@
},
"testTypeAliases": {
- "files": [ "directX" ]
+ "files": [ "fxc" ]
},
"tests": {
@@ -665,26 +744,10 @@
]
}
},
- "directwrite2": {
- "label": "DirectWrite 2",
- "type": "compile",
- "test": {
- "include": [ "dwrite_2.h", "d2d1.h" ],
- "main": [
- "IUnknown *factory = 0;",
- "(void)(size_t(DWRITE_E_NOCOLOR) + sizeof(IDWriteFontFace2));",
- "DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory2),",
- " &factory);"
- ]
- },
- "use": "directwrite"
- },
- "directx": {
- "label": "DirectX SDK",
- "type": "directX",
+ "fxc": {
+ "label": "Direct3D Shader Compiler",
+ "type": "fxc",
"files": [
- "d3dcompiler.h",
- "d3d11.lib",
"fxc.exe"
]
},
@@ -944,7 +1007,7 @@
"angle": {
"label": "ANGLE",
"autoDetect": "features.opengles2 || features.opengl-dynamic",
- "condition": "config.win32 && tests.directx",
+ "condition": "features.dxguid && tests.fxc && (features.direct3d9 || (config.winrt && features.direct3d11 && libs.d3dcompiler))",
"output": [
"publicFeature",
{ "type": "define", "name": "QT_OPENGL_ES_2_ANGLE" }
@@ -971,19 +1034,59 @@
"directwrite": {
"label": "DirectWrite",
"emitIf": "config.win32",
- "condition": "libs.directwrite",
+ "condition": "libs.dwrite",
+ "output": [ "privateFeature" ]
+ },
+ "directwrite1": {
+ "label": "DirectWrite 1",
+ "emitIf": "config.win32",
+ "condition": "libs.dwrite_1",
"output": [ "privateFeature" ]
},
"directwrite2": {
"label": "DirectWrite 2",
"emitIf": "config.win32",
- "condition": "features.directwrite && tests.directwrite2",
+ "condition": "features.directwrite1 && libs.dwrite_2",
+ "output": [ "privateFeature" ]
+ },
+ "dxguid": {
+ "label": "DirectX GUID",
+ "condition": "config.win32 && libs.dxguid",
+ "output": [ "privateFeature" ]
+ },
+ "direct3d9": {
+ "label": "Direct 3D 9",
+ "condition": "config.win32 && !config.winrt && libs.d3d9",
+ "output": [ "privateFeature" ]
+ },
+ "dxgi": {
+ "label": "DirectX GI",
+ "condition": "config.win32 && libs.dxgi",
+ "output": [ "privateFeature" ]
+ },
+ "dxgi1_2": {
+ "label": "DirectX GI 1.2",
+ "condition": "features.dxgi && libs.dxgi1_2",
+ "output": [ "privateFeature" ]
+ },
+ "direct3d11": {
+ "label": "Direct 3D 11",
+ "condition": "features.dxgi && libs.d3d11",
+ "output": [ "privateFeature" ]
+ },
+ "direct3d11_1": {
+ "label": "Direct 3D 11.1",
+ "condition": "features.direct3d11 && features.dxgi1_2 && libs.d3d11_1",
"output": [ "privateFeature" ]
},
"direct2d": {
"label": "Direct 2D",
- "section": "Platform plugins",
- "condition": "config.win32 && !config.winrt && libs.direct2d",
+ "condition": "config.win32 && !config.winrt && features.direct3d11 && libs.d2d1",
+ "output": [ "privateFeature" ]
+ },
+ "direct2d1_1": {
+ "label": "Direct 2D 1.1",
+ "condition": "features.direct2d && libs.d2d1_1",
"output": [ "privateFeature" ]
},
"evdev": {
diff --git a/src/gui/configure.pri b/src/gui/configure.pri
index e21489ec28..c264b387fc 100644
--- a/src/gui/configure.pri
+++ b/src/gui/configure.pri
@@ -15,29 +15,16 @@ defineTest(qtConfLibrary_freetype) {
return(true)
}
-# Check for Direct X SDK (include, lib, and direct shader compiler 'fxc').
+# Check for Direct X shader compiler 'fxc'.
# Up to Direct X SDK June 2010 and for MinGW, this is pointed to by the
# DXSDK_DIR variable. Starting with Windows Kit 8, it is included in
-# the Windows SDK. Checking for the header is not sufficient, since it
-# is also present in MinGW.
-defineTest(qtConfTest_directX) {
+# the Windows SDK.
+defineTest(qtConfTest_fxc) {
dxdir = $$getenv("DXSDK_DIR")
!isEmpty(dxdir) {
- EXTRA_INCLUDEPATH += $$dxdir/include
- equals(QT_ARCH, x86_64): \
- EXTRA_LIBDIR += $$dxdir/lib/x64
- else: \
- EXTRA_LIBDIR += $$dxdir/lib/x86
EXTRA_PATH += $$dxdir/Utilities/bin/x86
}
- $$qtConfEvaluate("features.sse2") {
- ky = $$size($${1}.files._KEYS_)
- $${1}.files._KEYS_ += $$ky
- # Not present on MinGW-32
- $${1}.files.$${ky} = "intrin.h"
- }
-
qtConfTest_files($${1}): return(true)
return(false)
}
diff --git a/src/platformsupport/fontdatabases/windows/windows.pri b/src/platformsupport/fontdatabases/windows/windows.pri
index 0e64084cf1..9c529f55ea 100644
--- a/src/platformsupport/fontdatabases/windows/windows.pri
+++ b/src/platformsupport/fontdatabases/windows/windows.pri
@@ -15,9 +15,14 @@ qtConfig(freetype) {
HEADERS += $$PWD/qwindowsfontdatabase_ft_p.h
}
-qtConfig(directwrite) {
- qtConfig(directwrite2): \
+qtConfig(directwrite):qtConfig(direct2d) {
+ qtConfig(directwrite2) {
+ QMAKE_USE_PRIVATE += dwrite_2
DEFINES *= QT_USE_DIRECTWRITE2
+ } else {
+ QMAKE_USE_PRIVATE += dwrite
+ }
+ QMAKE_USE_PRIVATE += d2d1
SOURCES += $$PWD/qwindowsfontenginedirectwrite.cpp
HEADERS += $$PWD/qwindowsfontenginedirectwrite_p.h
diff --git a/src/platformsupport/fontdatabases/winrt/winrt.pri b/src/platformsupport/fontdatabases/winrt/winrt.pri
index 291ada220f..7617df2e7a 100644
--- a/src/platformsupport/fontdatabases/winrt/winrt.pri
+++ b/src/platformsupport/fontdatabases/winrt/winrt.pri
@@ -8,4 +8,6 @@ HEADERS += \
DEFINES += __WRL_NO_DEFAULT_LIB__
-LIBS += -lws2_32 -ldwrite
+LIBS += -lws2_32
+
+QMAKE_USE_PRIVATE += dwrite_1
diff --git a/src/plugins/platforms/direct2d/direct2d.pro b/src/plugins/platforms/direct2d/direct2d.pro
index 3bfd02bdc8..9764272632 100644
--- a/src/plugins/platforms/direct2d/direct2d.pro
+++ b/src/plugins/platforms/direct2d/direct2d.pro
@@ -8,7 +8,8 @@ QT += \
qtConfig(accessibility): QT += accessibility_support-private
qtConfig(vulkan): QT += vulkan_support-private
-LIBS += -ldwmapi -ld2d1 -ld3d11 -ldwrite -lversion -lgdi32
+LIBS += -ldwmapi -lversion -lgdi32
+QMAKE_USE_PRIVATE += dwrite_1 d2d1_1 d3d11_1 dxgi1_2
include(../windows/windows.pri)
diff --git a/src/plugins/platforms/platforms.pro b/src/plugins/platforms/platforms.pro
index db2a31d1a5..acc55adf6f 100644
--- a/src/plugins/platforms/platforms.pro
+++ b/src/plugins/platforms/platforms.pro
@@ -14,10 +14,10 @@ qtConfig(xcb) {
uikit:!watchos: SUBDIRS += ios
osx: SUBDIRS += cocoa
-win32:!winrt: SUBDIRS += windows
-winrt: SUBDIRS += winrt
+win32:!winrt:qtConfig(direct3d9): SUBDIRS += windows
+winrt:qtConfig(direct3d11): SUBDIRS += winrt
-qtConfig(direct2d) {
+qtConfig(direct3d11_1):qtConfig(direct2d1_1):qtConfig(directwrite1) {
SUBDIRS += direct2d
}
diff --git a/src/plugins/platforms/windows/windows.pri b/src/plugins/platforms/windows/windows.pri
index db06a6a2a3..7004d7e854 100644
--- a/src/plugins/platforms/windows/windows.pri
+++ b/src/plugins/platforms/windows/windows.pri
@@ -9,6 +9,8 @@ mingw: LIBS *= -luuid
# For the dialog helpers:
LIBS += -lshlwapi -lshell32 -ladvapi32 -lwtsapi32
+QMAKE_USE_PRIVATE += d3d9/nolink
+
DEFINES *= QT_NO_CAST_FROM_ASCII QT_NO_FOREACH
SOURCES += \
diff --git a/src/plugins/platforms/winrt/winrt.pro b/src/plugins/platforms/winrt/winrt.pro
index 6a847465e4..43132a1a76 100644
--- a/src/plugins/platforms/winrt/winrt.pro
+++ b/src/plugins/platforms/winrt/winrt.pro
@@ -8,7 +8,8 @@ QT += \
DEFINES *= QT_NO_CAST_FROM_ASCII __WRL_NO_DEFAULT_LIB__
-LIBS += -lws2_32 -ld3d11
+LIBS += -lws2_32
+QMAKE_USE_PRIVATE += d3d11
SOURCES = \
main.cpp \