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authorLaszlo Agocs <laszlo.agocs@qt.io>2018-11-06 13:24:30 +0100
committerLiang Qi <liang.qi@qt.io>2018-11-14 20:15:47 +0000
commit800cd53c7e7c34571582d463c3f40de4df908818 (patch)
tree3eecbc1e37daed9a9e7f44f890810ca77d04872b
parentae0cacb3838268a158e065879fb992b346429440 (diff)
Increase QOpenGLTextureCache max size
From 64 to 256 MB. Note that this is especially important because bindTexture() will fail and return an invalid texture for image data larger than this. That is not ideal but is trickier to correct. Until that is available, increase the cache size to alleviate the pain somewhat. Task-number: QTBUG-59207 Change-Id: Ibc22524acad0b42a632eb7e4cd8ea86225174837 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
-rw-r--r--src/gui/opengl/qopengltexturecache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/opengl/qopengltexturecache.cpp b/src/gui/opengl/qopengltexturecache.cpp
index 8de0b25fee..ef07dbe109 100644
--- a/src/gui/opengl/qopengltexturecache.cpp
+++ b/src/gui/opengl/qopengltexturecache.cpp
@@ -97,7 +97,7 @@ void QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData(QPlatformPixmap *p
QOpenGLTextureCache::QOpenGLTextureCache(QOpenGLContext *ctx)
: QOpenGLSharedResource(ctx->shareGroup())
- , m_cache(64 * 1024) // 64 MB cache
+ , m_cache(256 * 1024) // 256 MB cache
{
}