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authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2016-10-14 13:14:13 +0200
committerJake Petroules <jake.petroules@qt.io>2016-10-16 00:12:11 +0000
commit418494ecb6da1421a88dd9893efc2b9a20ca79d7 (patch)
tree1e9f164ac04dea5cd483db33c9f150b870676323 /LICENSE.GPLv3
parent4e945ea2f8e0e1e8eb512e3d590da12661a674cd (diff)
fix QMAKE_DEFAULT_*DIRS resolution with apple SDK, take 2
the code got factored out to an own toolchain.prf file, which is load()ed from default_pre.prf, so no change at first. however, on mac, we shadow toolchain.prf, and make it load() sdk.prf first. a side effect, it has become harder to disable the use of an sdk altogether: putting CONFIG-=sdk into a project file or the qmake command line has no effect now. instead, it's possible to put it into .qmake.{conf,cache}. to make it simpler again, it's conceivable to finally add qmake -pre, which would allow setting variables before default_pre.prf is executed. take 2: there was nothing wrong with the original patch, but in 5.8, CONFIG+=simulator_and_device moved from qconfig.pri to various prf files that would do it according to the simulator_and_device configure feature, which would be way too late for the "pulled ahead" sdk.prf loading. as simulator_and_device is now gone entirely, it is safe to re-apply this patch (mostly) as-is. Task-number: QTBUG-56144 Change-Id: I6cf484982eaed8af39f7a539c60f5a087a299914 Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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