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author | Shawn Rutledge <shawn.rutledge@qt.io> | 2020-06-08 18:42:22 +0200 |
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committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2020-07-06 10:09:02 +0000 |
commit | 546e44d473d6fece9a8996415456ac494ea3a046 (patch) | |
tree | 58381f7306665fa16ad49b6a7240b1c744eb3c57 /cmake/FindWrapRt.cmake | |
parent | 8dd6957cd7a1d86714b32b97dffe603a8636848a (diff) |
Add QInputDevice::availableVirtualGeometry()
This property tells what part of the virtual desktop the input device
can access.
This is not a one-to-one mapping with a QScreen, because a Wacom tablet
might be configured to access a whole desktop, a whole screen, or an
area corresponding to the drawing area of one window; a mouse normally
can access the whole desktop (so QScreen::virtualGeometry() would be
identical to QInputDevice::availableVirtualGeometry()); a touchscreen
normally is mapped to one screen but could be mapped differently; etc.
It's possible to find the intersection of the rectangular area with the
screen(s) that it overlaps, though.
Task-number: QTBUG-78839
Change-Id: I9040e20fb5a3dec8a9a0dd827735826c4c1eea38
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'cmake/FindWrapRt.cmake')
0 files changed, 0 insertions, 0 deletions