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authorJason Barron <jason.barron@digia.com>2012-10-16 14:58:47 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-10-19 02:43:05 +0200
commita61788d139470afa02202945f0723a9c8ef745ec (patch)
tree280c35b475ba31ac5b521736f76aaa1d98b6c3b7 /dist/changes-5.0.0
parentc54a2dca1697974e85cc42b86fa2e1a7f50bde8e (diff)
Change the default major version of QGLFormat to 2.
This is being changed because: - The OpenGL paint engine in Qt only supports GL2 - QML2 only supports GL2 - QSurfaceFormat has a default value of 2 Applications that want to use GL1 on a QGLWidget will have to explicitly request this format using QGLFormat::setVersion. Task-number: QTBUG-27589 Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'dist/changes-5.0.0')
-rw-r--r--dist/changes-5.0.03
1 files changed, 3 insertions, 0 deletions
diff --git a/dist/changes-5.0.0 b/dist/changes-5.0.0
index 0014760b6c..834b62edbe 100644
--- a/dist/changes-5.0.0
+++ b/dist/changes-5.0.0
@@ -617,6 +617,9 @@ QtOpenGL
QGLWidget and a QOpenGLFramebufferObject. It is recommended that applications
using QGLPixelBuffer for offscreen rendering to a texture switch to using
QOpenGLFramebufferObject directly instead, for improved performance.
+* The default major version of QGLFormat has been changed to 2 to be aligned
+ with QSurfaceFormat. Applications that want to use a different version should
+ explicitly request it using QGLFormat::setVersion().
QtScript
--------