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author | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-22 10:12:38 +0200 |
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committer | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-23 14:01:11 +0200 |
commit | 29c99bddbf48f97b054a34354f55b36a3f84a62c (patch) | |
tree | ca0116c45cc3cb04e13a953316f468012d3dc2d2 /examples/corelib/serialization/savegame/level.cpp | |
parent | d7efb2a419a88c8f512b98194c8f7bc81dbe942b (diff) |
Use QList instead of QVector in examples
Task-number: QTBUG-84469
Change-Id: Id14119168bb1bf11f99bda7ef6ee9cf51bcfab2e
Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
Diffstat (limited to 'examples/corelib/serialization/savegame/level.cpp')
-rw-r--r-- | examples/corelib/serialization/savegame/level.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/corelib/serialization/savegame/level.cpp b/examples/corelib/serialization/savegame/level.cpp index 6fe46e8938..ea6ef147b9 100644 --- a/examples/corelib/serialization/savegame/level.cpp +++ b/examples/corelib/serialization/savegame/level.cpp @@ -62,12 +62,12 @@ QString Level::name() const return mName; } -QVector<Character> Level::npcs() const +QList<Character> Level::npcs() const { return mNpcs; } -void Level::setNpcs(const QVector<Character> &npcs) +void Level::setNpcs(const QList<Character> &npcs) { mNpcs = npcs; } |