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authorJarek Kobus <jaroslaw.kobus@qt.io>2020-06-22 10:12:38 +0200
committerJarek Kobus <jaroslaw.kobus@qt.io>2020-06-23 14:01:11 +0200
commit29c99bddbf48f97b054a34354f55b36a3f84a62c (patch)
treeca0116c45cc3cb04e13a953316f468012d3dc2d2 /examples/corelib/serialization/savegame/level.cpp
parentd7efb2a419a88c8f512b98194c8f7bc81dbe942b (diff)
Use QList instead of QVector in examples
Task-number: QTBUG-84469 Change-Id: Id14119168bb1bf11f99bda7ef6ee9cf51bcfab2e Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
Diffstat (limited to 'examples/corelib/serialization/savegame/level.cpp')
-rw-r--r--examples/corelib/serialization/savegame/level.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/corelib/serialization/savegame/level.cpp b/examples/corelib/serialization/savegame/level.cpp
index 6fe46e8938..ea6ef147b9 100644
--- a/examples/corelib/serialization/savegame/level.cpp
+++ b/examples/corelib/serialization/savegame/level.cpp
@@ -62,12 +62,12 @@ QString Level::name() const
return mName;
}
-QVector<Character> Level::npcs() const
+QList<Character> Level::npcs() const
{
return mNpcs;
}
-void Level::setNpcs(const QVector<Character> &npcs)
+void Level::setNpcs(const QList<Character> &npcs)
{
mNpcs = npcs;
}