diff options
author | Eike Ziller <eike.ziller@digia.com> | 2012-11-28 17:04:12 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-11-29 13:51:54 +0100 |
commit | 4727bb59912484b7f67a56b1fbed4919d5b71c19 (patch) | |
tree | 4cfcdffc04316ca5e82f60fe812ce24d04488c36 /examples/opengl/doc/src/cube.qdoc | |
parent | a4c7340b73fb93813b74001301b274b42990a896 (diff) |
Add \brief to the examples.
That is used by qdoc to generate brief descriptions for the example
manifests.
Change-Id: I142a6d3259f90d0c9990033b3c36e139062ac343
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
Reviewed-by: hjk <qthjk@ovi.com>
Diffstat (limited to 'examples/opengl/doc/src/cube.qdoc')
-rw-r--r-- | examples/opengl/doc/src/cube.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/opengl/doc/src/cube.qdoc b/examples/opengl/doc/src/cube.qdoc index 48e701e96c..4885c59049 100644 --- a/examples/opengl/doc/src/cube.qdoc +++ b/examples/opengl/doc/src/cube.qdoc @@ -30,7 +30,7 @@ \group all-examples \title Cube OpenGL ES 2.0 example - The Cube OpenGL ES 2.0 example shows how to write mouse rotateable + \brief The Cube OpenGL ES 2.0 example shows how to write mouse rotateable textured 3D cube using OpenGL ES 2.0 with Qt. It shows how to handle polygon geometries efficiently and how to write simple vertex and fragment shader for programmable graphics pipeline. In addition it |