diff options
author | Benjamin Summerton <ben.16bpp@gmail.com> | 2015-06-28 17:39:24 -0500 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-06-29 11:30:01 +0000 |
commit | 2a526b12ce4759e815f59b28ef55186259b7db42 (patch) | |
tree | aa9a52b5eb8bc3a3450168cfc566af6f4ebdfd3a /examples/opengl/hellogl2/mainwindow.cpp | |
parent | 2a81516835c680c29f3de9241a8c28027624ce4f (diff) |
Updated Hello GL2 Example to new Signal/Slot syntax
The Hello GL2 Example was using the older Signal/Slot syntax that made
use of the macros `SIGNAL()` and `SLOT()`. I changed it to the newer
one.
Change-Id: I8e55015383847a04b07f751fe9fc94b81956a896
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'examples/opengl/hellogl2/mainwindow.cpp')
-rw-r--r-- | examples/opengl/hellogl2/mainwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/opengl/hellogl2/mainwindow.cpp b/examples/opengl/hellogl2/mainwindow.cpp index 104cf24b37..b938300349 100644 --- a/examples/opengl/hellogl2/mainwindow.cpp +++ b/examples/opengl/hellogl2/mainwindow.cpp @@ -51,7 +51,7 @@ MainWindow::MainWindow() QAction *addNew = new QAction(menuWindow); addNew->setText(tr("Add new")); menuWindow->addAction(addNew); - connect(addNew, SIGNAL(triggered()), this, SLOT(onAddNew())); + connect(addNew, &QAction::triggered, this, &MainWindow::onAddNew); setMenuBar(menuBar); onAddNew(); |