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author | Paolo Angelelli <paolo.angelelli@theqtcompany.com> | 2016-02-11 09:44:14 +0100 |
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committer | Paolo Angelelli <paolo.angelelli@theqtcompany.com> | 2016-09-21 16:45:50 +0000 |
commit | a6b8b03f864eac18c106d57e31a79b9078aa9625 (patch) | |
tree | 9fdbf20dbda81783a02f2b36141e098dfe4b0fe9 /examples/opengl/opengl.pro | |
parent | abbc5ecc5e93c2d147b8730f7d82200900580c75 (diff) |
OpenGL: add support for compute shaders in GLES 3.1
OpenGL ES 3.1 introduces compute shaders. This patch enables them also
in QOpenGLShader/QOpenGLShaderProgram.
A GL/GLES example using QOpenGLShaderProgram for compute shaders is also
included.
Change-Id: I3951a302d7c2b096548f829b9b4578b5a525c453
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'examples/opengl/opengl.pro')
-rw-r--r-- | examples/opengl/opengl.pro | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/opengl/opengl.pro b/examples/opengl/opengl.pro index a102e08733..ef44201494 100644 --- a/examples/opengl/opengl.pro +++ b/examples/opengl/opengl.pro @@ -14,7 +14,8 @@ qtHaveModule(widgets) { qopenglwidget \ cube \ textures \ - hellogles3 + hellogles3 \ + computegles31 } EXAMPLE_FILES += \ |