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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-08-02 19:42:15 +0200
committerLaszlo Agocs <laszlo.agocs@digia.com>2014-08-12 07:47:23 +0200
commit611558d877a9ee4448b30e5443e3025c6235daaf (patch)
tree2a5d5a6da4a9994ccef4a49dec235f661a1e57f1 /examples/opengl/textures
parent338f9c4f7c42d2a7bcd2c5b37137b3cc7cd9775d (diff)
Modernize the OpenGL examples
Change them to use QOpenGLWidget and QOpenGLTexture. Advocate also the usage of VBOs. Hopeless examples, that rely on the fixed pipeline and will not compile or work in ES and dynamic builds, are moved to a "legacy" directory. The documentation pages for these are removed. This long due change avoids the confusion newcomers experience when trying to get started with Qt 5 and OpenGL. hellowindow's behavior is changed to open a single window only by default. The old default behavior, that opened three windows on platforms that supported both MultipleWindows & ThreadedOpenGL, can be requested by passing --multiple. --single is removed since it is the default now. This plays much nicer with drivers that have issues with threading. In addition, say hello to hellogl2. This is the old hellogl example updated to use QOpenGLWidget and OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets containing the OpenGL widgets. This helps testing the behavior when the top-level of the QOpenGLWidget changes and provides a very important example of how to do proper resource management in this case. (must use aboutToBeDestroyed() of the context, since the context goes away and is replaced by a new one on every dock/undock) As a bonus, the logo is now real 3D, no more orthographic nonsense. Launch with --multisample to request 4x MSAA. Launch with --coreprofile to request 3.2 Core. In this particular example the shaders are present in both versions and there is a VAO so the application is functional with core profile contexts. Change-Id: Id780a80cb0708ef164cc172450ed74050f065596 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'examples/opengl/textures')
-rw-r--r--examples/opengl/textures/glwidget.cpp78
-rw-r--r--examples/opengl/textures/glwidget.h20
-rw-r--r--examples/opengl/textures/main.cpp8
-rw-r--r--examples/opengl/textures/textures.pro4
-rw-r--r--examples/opengl/textures/window.cpp4
-rw-r--r--examples/opengl/textures/window.h2
6 files changed, 65 insertions, 51 deletions
diff --git a/examples/opengl/textures/glwidget.cpp b/examples/opengl/textures/glwidget.cpp
index 305ca1aa4c..96c732f8a6 100644
--- a/examples/opengl/textures/glwidget.cpp
+++ b/examples/opengl/textures/glwidget.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
@@ -38,23 +38,30 @@
**
****************************************************************************/
-#include <QtWidgets>
-#include <QtOpenGL>
-
#include "glwidget.h"
-
-GLWidget::GLWidget(QWidget *parent, QGLWidget *shareWidget)
- : QGLWidget(parent, shareWidget)
+#include <QOpenGLShaderProgram>
+#include <QOpenGLTexture>
+#include <QMouseEvent>
+
+GLWidget::GLWidget(QWidget *parent)
+ : QOpenGLWidget(parent),
+ clearColor(Qt::black),
+ xRot(0),
+ yRot(0),
+ zRot(0),
+ program(0)
{
- clearColor = Qt::black;
- xRot = 0;
- yRot = 0;
- zRot = 0;
- program = 0;
+ memset(textures, 0, sizeof(textures));
}
GLWidget::~GLWidget()
{
+ makeCurrent();
+ vbo.destroy();
+ for (int i = 0; i < 6; ++i)
+ delete textures[i];
+ delete program;
+ doneCurrent();
}
QSize GLWidget::minimumSizeHint() const
@@ -72,13 +79,13 @@ void GLWidget::rotateBy(int xAngle, int yAngle, int zAngle)
xRot += xAngle;
yRot += yAngle;
zRot += zAngle;
- updateGL();
+ update();
}
void GLWidget::setClearColor(const QColor &color)
{
clearColor = color;
- updateGL();
+ update();
}
void GLWidget::initializeGL()
@@ -89,14 +96,11 @@ void GLWidget::initializeGL()
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
-#ifdef GL_TEXTURE_2D
- glEnable(GL_TEXTURE_2D);
-#endif
#define PROGRAM_VERTEX_ATTRIBUTE 0
#define PROGRAM_TEXCOORD_ATTRIBUTE 1
- QGLShader *vshader = new QGLShader(QGLShader::Vertex, this);
+ QOpenGLShader *vshader = new QOpenGLShader(QOpenGLShader::Vertex, this);
const char *vsrc =
"attribute highp vec4 vertex;\n"
"attribute mediump vec4 texCoord;\n"
@@ -109,7 +113,7 @@ void GLWidget::initializeGL()
"}\n";
vshader->compileSourceCode(vsrc);
- QGLShader *fshader = new QGLShader(QGLShader::Fragment, this);
+ QOpenGLShader *fshader = new QOpenGLShader(QOpenGLShader::Fragment, this);
const char *fsrc =
"uniform sampler2D texture;\n"
"varying mediump vec4 texc;\n"
@@ -119,7 +123,7 @@ void GLWidget::initializeGL()
"}\n";
fshader->compileSourceCode(fsrc);
- program = new QGLShaderProgram(this);
+ program = new QOpenGLShaderProgram;
program->addShader(vshader);
program->addShader(fshader);
program->bindAttributeLocation("vertex", PROGRAM_VERTEX_ATTRIBUTE);
@@ -132,7 +136,7 @@ void GLWidget::initializeGL()
void GLWidget::paintGL()
{
- qglClearColor(clearColor);
+ glClearColor(clearColor.redF(), clearColor.greenF(), clearColor.blueF(), clearColor.alphaF());
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
QMatrix4x4 m;
@@ -145,17 +149,14 @@ void GLWidget::paintGL()
program->setUniformValue("matrix", m);
program->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
program->enableAttributeArray(PROGRAM_TEXCOORD_ATTRIBUTE);
- program->setAttributeArray
- (PROGRAM_VERTEX_ATTRIBUTE, vertices.constData());
- program->setAttributeArray
- (PROGRAM_TEXCOORD_ATTRIBUTE, texCoords.constData());
+ program->setAttributeBuffer(PROGRAM_VERTEX_ATTRIBUTE, GL_FLOAT, 0, 3, 5 * sizeof(GLfloat));
+ program->setAttributeBuffer(PROGRAM_TEXCOORD_ATTRIBUTE, GL_FLOAT, 3 * sizeof(GLfloat), 2, 5 * sizeof(GLfloat));
for (int i = 0; i < 6; ++i) {
- glBindTexture(GL_TEXTURE_2D, textures[i]);
+ textures[i]->bind();
glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
}
}
-
void GLWidget::resizeGL(int width, int height)
{
int side = qMin(width, height);
@@ -196,18 +197,23 @@ void GLWidget::makeObject()
{ { -1, -1, +1 }, { +1, -1, +1 }, { +1, +1, +1 }, { -1, +1, +1 } }
};
- for (int j=0; j < 6; ++j) {
- textures[j] = bindTexture
- (QPixmap(QString(":/images/side%1.png").arg(j + 1)), GL_TEXTURE_2D);
- }
+ for (int j = 0; j < 6; ++j)
+ textures[j] = new QOpenGLTexture(QImage(QString(":/images/side%1.png").arg(j + 1)).mirrored());
+ QVector<GLfloat> vertData;
for (int i = 0; i < 6; ++i) {
for (int j = 0; j < 4; ++j) {
- texCoords.append
- (QVector2D(j == 0 || j == 3, j == 0 || j == 1));
- vertices.append
- (QVector3D(0.2 * coords[i][j][0], 0.2 * coords[i][j][1],
- 0.2 * coords[i][j][2]));
+ // vertex position
+ vertData.append(0.2 * coords[i][j][0]);
+ vertData.append(0.2 * coords[i][j][1]);
+ vertData.append(0.2 * coords[i][j][2]);
+ // texture coordinate
+ vertData.append(j == 0 || j == 3);
+ vertData.append(j == 0 || j == 1);
}
}
+
+ vbo.create();
+ vbo.bind();
+ vbo.allocate(vertData.constData(), vertData.count() * sizeof(GLfloat));
}
diff --git a/examples/opengl/textures/glwidget.h b/examples/opengl/textures/glwidget.h
index 959dfdd5e7..eb47266e64 100644
--- a/examples/opengl/textures/glwidget.h
+++ b/examples/opengl/textures/glwidget.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
@@ -41,18 +41,19 @@
#ifndef GLWIDGET_H
#define GLWIDGET_H
-#include <QtWidgets>
-#include <QGLWidget>
+#include <QOpenGLWidget>
#include <QOpenGLFunctions>
+#include <QOpenGLBuffer>
-QT_FORWARD_DECLARE_CLASS(QGLShaderProgram);
+QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram);
+QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
-class GLWidget : public QGLWidget, protected QOpenGLFunctions
+class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
{
Q_OBJECT
public:
- explicit GLWidget(QWidget *parent = 0, QGLWidget *shareWidget = 0);
+ explicit GLWidget(QWidget *parent = 0);
~GLWidget();
QSize minimumSizeHint() const Q_DECL_OVERRIDE;
@@ -79,10 +80,9 @@ private:
int xRot;
int yRot;
int zRot;
- GLuint textures[6];
- QVector<QVector3D> vertices;
- QVector<QVector2D> texCoords;
- QGLShaderProgram *program;
+ QOpenGLTexture *textures[6];
+ QOpenGLShaderProgram *program;
+ QOpenGLBuffer vbo;
};
#endif
diff --git a/examples/opengl/textures/main.cpp b/examples/opengl/textures/main.cpp
index 541c2a5fcc..30b0bfa607 100644
--- a/examples/opengl/textures/main.cpp
+++ b/examples/opengl/textures/main.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
@@ -39,6 +39,7 @@
****************************************************************************/
#include <QApplication>
+#include <QSurfaceFormat>
#include "window.h"
@@ -47,6 +48,11 @@ int main(int argc, char *argv[])
Q_INIT_RESOURCE(textures);
QApplication app(argc, argv);
+
+ QSurfaceFormat format;
+ format.setDepthBufferSize(24);
+ QSurfaceFormat::setDefaultFormat(format);
+
Window window;
window.show();
return app.exec();
diff --git a/examples/opengl/textures/textures.pro b/examples/opengl/textures/textures.pro
index d83077cb6a..7a7d19bee6 100644
--- a/examples/opengl/textures/textures.pro
+++ b/examples/opengl/textures/textures.pro
@@ -3,8 +3,10 @@ HEADERS = glwidget.h \
SOURCES = glwidget.cpp \
main.cpp \
window.cpp
+
RESOURCES = textures.qrc
-QT += opengl widgets
+
+QT += widgets
# install
target.path = $$[QT_INSTALL_EXAMPLES]/opengl/textures
diff --git a/examples/opengl/textures/window.cpp b/examples/opengl/textures/window.cpp
index 6e3497c684..8876de5602 100644
--- a/examples/opengl/textures/window.cpp
+++ b/examples/opengl/textures/window.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
@@ -54,7 +54,7 @@ Window::Window()
/ (NumRows * NumColumns - 1),
255, 63);
- glWidgets[i][j] = new GLWidget(0, 0);
+ glWidgets[i][j] = new GLWidget;
glWidgets[i][j]->setClearColor(clearColor);
glWidgets[i][j]->rotateBy(+42 * 16, +42 * 16, -21 * 16);
mainLayout->addWidget(glWidgets[i][j], i, j);
diff --git a/examples/opengl/textures/window.h b/examples/opengl/textures/window.h
index 1dd2271ff5..0b53387024 100644
--- a/examples/opengl/textures/window.h
+++ b/examples/opengl/textures/window.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.