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authorLaszlo Agocs <laszlo.agocs@qt.io>2017-01-23 16:07:36 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-01-24 15:14:38 +0000
commite0f0850cd48b92ae3beb33b65a3ac936d8f38b08 (patch)
tree59bfab470181569a8d6c95fc8371e572371fcefd /examples/widgets/dialogs
parent6a3e728e9b60f0201b0319b4b8de52ac5e282091 (diff)
Use context as glyph cache key in GL paint engine
Switch from ctx->shareGroup() to ctx. The original intention to use the same cache instance for sharing GL contexts is reasonable, but can only work when there are only shareable resources involved. The FBO used by QOpenGLTextureGlyphCache is not one of these. Text rendering in Qt Quick already uses the same approach and uses per-context glyph caches. Change-Id: Ie7e521769f28b4902ca714eb029acfbf52814309 Task-number: QTBUG-58276 Reviewed-by: Joni Poikelin <joni.poikelin@qt.io> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Diffstat (limited to 'examples/widgets/dialogs')
0 files changed, 0 insertions, 0 deletions