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authorChristian Ehrlicher <ch.ehrlicher@gmx.de>2019-09-01 17:12:01 +0200
committerChristian Ehrlicher <ch.ehrlicher@gmx.de>2019-09-05 17:40:36 +0200
commit6f4bc3942dda076eedf38d8c8604eb4fa5d7bd3b (patch)
tree5813b88711ccfc1bb6f6948c1534fa407d4a4262 /examples/widgets/graphicsview/boxes/trackball.h
parent42011c03613b38d2bf9c7770edf1392c5f5598f2 (diff)
Widgets/GraphicsView examples: cleanup
Cleanup GraphicsView examples with the help of clang-tidy - modernize-use-nullptr - modernize-use-default-member-init - modernize-use-override.IgnoreDestructors - Some QList -> QVector changes - use nullptr - use normalized includes, remove unused includes - fix style Change-Id: I79347e55bfde52f6ae7749cc7093fbd442044020 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Diffstat (limited to 'examples/widgets/graphicsview/boxes/trackball.h')
-rw-r--r--examples/widgets/graphicsview/boxes/trackball.h25
1 files changed, 12 insertions, 13 deletions
diff --git a/examples/widgets/graphicsview/boxes/trackball.h b/examples/widgets/graphicsview/boxes/trackball.h
index e65080e089..af90e4d842 100644
--- a/examples/widgets/graphicsview/boxes/trackball.h
+++ b/examples/widgets/graphicsview/boxes/trackball.h
@@ -51,10 +51,9 @@
#ifndef TRACKBALL_H
#define TRACKBALL_H
-#include <QtWidgets>
-
-#include <QtGui/qvector3d.h>
-#include <QtGui/qquaternion.h>
+#include <QQuaternion>
+#include <QTime>
+#include <QVector3D>
class TrackBall
{
@@ -65,24 +64,24 @@ public:
Sphere,
};
TrackBall(TrackMode mode = Sphere);
- TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode = Sphere);
+ TrackBall(float angularVelocity, const QVector3D &axis, TrackMode mode = Sphere);
// coordinates in [-1,1]x[-1,1]
- void push(const QPointF& p, const QQuaternion &transformation);
- void move(const QPointF& p, const QQuaternion &transformation);
- void release(const QPointF& p, const QQuaternion &transformation);
+ void push(const QPointF &p, const QQuaternion &transformation);
+ void move(const QPointF &p, const QQuaternion &transformation);
+ void release(const QPointF &p, const QQuaternion &transformation);
void start(); // starts clock
void stop(); // stops clock
QQuaternion rotation() const;
private:
QQuaternion m_rotation;
- QVector3D m_axis;
- float m_angularVelocity;
+ QVector3D m_axis = QVector3D(0, 1, 0);
+ float m_angularVelocity = 0;
QPointF m_lastPos;
- QTime m_lastTime;
- bool m_paused;
- bool m_pressed;
+ QTime m_lastTime = QTime::currentTime();
TrackMode m_mode;
+ bool m_paused = false;
+ bool m_pressed = false;
};
#endif