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author | Samuel Nevala <samuel.nevala@intopalo.com> | 2015-09-10 13:14:57 +0300 |
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committer | Andrew Knight <andrew.knight@intopalo.com> | 2015-09-14 19:20:02 +0000 |
commit | f3fd7b3d961ffed480e5851e594f6981f558f486 (patch) | |
tree | 8acc33a2a5d706a48d893c78d3be35e8a5303955 /examples/widgets/widgets/icons/iconsizespinbox.cpp | |
parent | fe1ba879610c73075b10f274bba338af53a6bd43 (diff) |
winrt: Move EGL surface to window.
Fixes GPU memory leak when window is created/deleted dynamically and
repeatedly. EGL context used to own EGL surface, but the context
outlives the surface if window is created/deleted dynamically. The
EGL surface is now owned by the window and destroyed with it.
Change-Id: Ib949261ef6e77217018e60aad3e36e4a6d2eaba0
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Diffstat (limited to 'examples/widgets/widgets/icons/iconsizespinbox.cpp')
0 files changed, 0 insertions, 0 deletions