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authorNico Vertriest <nico.vertriest@digia.com>2014-09-11 11:57:14 +0200
committerNico Vertriest <nico.vertriest@digia.com>2014-09-30 13:52:51 +0200
commit54853c5f66288a82fc77e4e8c3e01a8565073436 (patch)
treed34db62b6b73aa0a536e06cdeb1fd9c92af09d19 /examples
parenteda8af2a699da594644517f9ff5d5cf38fa039d3 (diff)
Doc: Use title case in section1 titles
Using Python script title-cased.py Task-number: QTBUG-41250 Change-Id: I00d3d7a0b30db7304a7904efd6d63abd9a7b493b Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/gui/doc/src/openglwindow.qdoc4
-rw-r--r--examples/json/savegame/doc/src/savegame.qdoc2
-rw-r--r--examples/opengl/doc/src/cube.qdoc6
-rw-r--r--examples/widgets/doc/src/echoplugin.qdoc2
-rw-r--r--examples/widgets/doc/src/styleplugin.qdoc2
-rw-r--r--examples/widgets/doc/src/tooltips.qdoc2
6 files changed, 9 insertions, 9 deletions
diff --git a/examples/gui/doc/src/openglwindow.qdoc b/examples/gui/doc/src/openglwindow.qdoc
index 614f5060c4..524ed908e8 100644
--- a/examples/gui/doc/src/openglwindow.qdoc
+++ b/examples/gui/doc/src/openglwindow.qdoc
@@ -34,7 +34,7 @@
\image openglwindow-example.png Screenshot of the OpenGLWindow example
- \section1 OpenGLWindow super class
+ \section1 OpenGLWindow Super Class
Our OpenGLWindow class acts as an API which is then subclassed to do the
actual rendering. It has functions to make a request for render() to be
@@ -118,7 +118,7 @@
\snippet openglwindow/openglwindow.cpp 5
- \section1 Example OpenGL rendering sub class
+ \section1 Example OpenGL Rendering Sub Class
Here we sub class OpenGLWindow to show how to do OpenGL to render a
rotating triangle. By indirectly sub classing QOpenGLFunctions we gain
diff --git a/examples/json/savegame/doc/src/savegame.qdoc b/examples/json/savegame/doc/src/savegame.qdoc
index 586c100399..872f2faf42 100644
--- a/examples/json/savegame/doc/src/savegame.qdoc
+++ b/examples/json/savegame/doc/src/savegame.qdoc
@@ -43,7 +43,7 @@
In this example, we'll demonstrate how to save and load a simple game to
and from JSON and binary formats.
- \section1 The Character class
+ \section1 The Character Class
The Character class represents a non-player character (NPC) in our game, and
stores the player's name, level, and class type.
diff --git a/examples/opengl/doc/src/cube.qdoc b/examples/opengl/doc/src/cube.qdoc
index ed1390db1a..23c15f9c43 100644
--- a/examples/opengl/doc/src/cube.qdoc
+++ b/examples/opengl/doc/src/cube.qdoc
@@ -90,7 +90,7 @@
\snippet cube/mainwidget.cpp 2
- \section1 Loading textures from Qt Resource files
+ \section1 Loading Textures from Qt Resource Files
\c QGLWidget interface implements methods for loading textures from QImage to GL
texture memory. We still need to use OpenGL provided functions for specifying
@@ -133,14 +133,14 @@
\snippet cube/geometryengine.cpp 2
- \section1 Perspective projection
+ \section1 Perspective Projection
Using \c QMatrix4x4 helper methods it's really easy to calculate perpective
projection matrix. This matrix is used to project vertices to screen space.
\snippet cube/mainwidget.cpp 5
- \section1 Orientation of the 3D object
+ \section1 Orientation of the 3D Object
Quaternions are handy way to represent orientation of the 3D object. Quaternions
involve quite complex mathematics but fortunately all the necessary mathematics
diff --git a/examples/widgets/doc/src/echoplugin.qdoc b/examples/widgets/doc/src/echoplugin.qdoc
index 103a51cf93..1e10ac3006 100644
--- a/examples/widgets/doc/src/echoplugin.qdoc
+++ b/examples/widgets/doc/src/echoplugin.qdoc
@@ -192,7 +192,7 @@
the platform. By convention the target should have the same name
as the plugin (set with Q_EXPORT_PLUGIN2)
- \section1 Further reading and examples
+ \section1 Further Reading and Examples
The \l {qtplugin-defining-plugins}{Defining Plugins} page presents an overview of the macros needed to
create plugins.
diff --git a/examples/widgets/doc/src/styleplugin.qdoc b/examples/widgets/doc/src/styleplugin.qdoc
index e65ded36a4..2eae6017a5 100644
--- a/examples/widgets/doc/src/styleplugin.qdoc
+++ b/examples/widgets/doc/src/styleplugin.qdoc
@@ -123,7 +123,7 @@
styles folder under stylewindow because this is a path in which Qt
will search for style plugins.
- \section1 Related articles and examples
+ \section1 Related Articles and Examples
In addition to the plugin \l{How to Create Qt Plugins}{overview
document}, we have other examples and articles that concern
diff --git a/examples/widgets/doc/src/tooltips.qdoc b/examples/widgets/doc/src/tooltips.qdoc
index bba19aeac7..4212e62b14 100644
--- a/examples/widgets/doc/src/tooltips.qdoc
+++ b/examples/widgets/doc/src/tooltips.qdoc
@@ -61,7 +61,7 @@
First we will review the \c SortingBox class, then we will take a
look at the \c ShapeItem class.
- \section1 SortingBox Class Definition
+ \section1 SortingBox Class Definition
\snippet widgets/tooltips/sortingbox.h 0