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author | Bradley T. Hughes <bradley.hughes@nokia.com> | 2011-10-31 14:48:33 +0100 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2011-10-31 20:34:43 +0100 |
commit | e87d1130fb7b023db6e0e535942f7732ee7a3f16 (patch) | |
tree | af7530400f5cb10989c75831c69cea4f37f36073 /examples | |
parent | 39b61d2e59684a08c99ac1778231154db782a6b6 (diff) |
Reimplement GLTexture::failed() properly in GLRenderTargetCube
The GLRenderTargetCube::failed() method needs to be const.
Change-Id: I9bfa031e284b62c86a9be786aea3b851582b71f4
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/graphicsview/boxes/glbuffers.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/graphicsview/boxes/glbuffers.h b/examples/graphicsview/boxes/glbuffers.h index 1a53fa2c1a..fa3a964c22 100644 --- a/examples/graphicsview/boxes/glbuffers.h +++ b/examples/graphicsview/boxes/glbuffers.h @@ -137,7 +137,7 @@ public: void begin(int face); // end rendering void end(); - virtual bool failed() {return m_failed || m_fbo.failed();} + virtual bool failed() const {return m_failed || m_fbo.failed();} static void getViewMatrix(QMatrix4x4& mat, int face); static void getProjectionMatrix(QMatrix4x4& mat, float nearZ, float farZ); |