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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-11-06 01:00:08 +0100
committerEdward Welbourne <edward.welbourne@qt.io>2019-11-06 11:41:19 +0100
commite3cc16e9fba045b3d195bc0e35dff4735bb6f59c (patch)
treea048d9ecb07ae175b4b357216c7e3e74d41c1271 /examples
parent2e63d121839dae2794685001563783eea4c997f0 (diff)
parent7f0aaa88ef1db3840bd504d63a38d53032b8f802 (diff)
Merge remote-tracking branch 'origin/5.13' into 5.14
Conflicts: .qmake.conf mkspecs/features/mac/default_post.prf src/corelib/tools/qsimd_p.h src/platformsupport/fontdatabases/mac/qcoretextfontdatabase.mm util/qfloat16-tables/gen_qfloat16_tables.cpp Change-Id: If48fa8a3bc3c983706b609a6d3822cb67c1352a4
Diffstat (limited to 'examples')
-rw-r--r--examples/opengl/computegles31/glwindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/opengl/computegles31/glwindow.cpp b/examples/opengl/computegles31/glwindow.cpp
index 7a14cba66d..29ec9fcff7 100644
--- a/examples/opengl/computegles31/glwindow.cpp
+++ b/examples/opengl/computegles31/glwindow.cpp
@@ -180,7 +180,7 @@ static const char *fsDisplaySource =
"}\n";
static const char *csComputeSourceV =
- "#define COMPUTEPATCHSIZE 32 \n"
+ "#define COMPUTEPATCHSIZE 10 // Setting this to 10 to comply with MAX_COMPUTE_WORK_GROUP_INVOCATIONS for both OpenGL and OpenGLES - see QTBUG-79374 \n"
"#define IMGFMT rgba8 \n"
"layout (local_size_x = COMPUTEPATCHSIZE, local_size_y = COMPUTEPATCHSIZE) in;\n"
"layout(binding=0, IMGFMT) uniform readonly highp image2D inputImage; // Use a sampler to improve performance \n"
@@ -221,7 +221,7 @@ static const char *csComputeSourceV =
"}\n";
static const char *csComputeSourceH =
- "#define COMPUTEPATCHSIZE 32 \n"
+ "#define COMPUTEPATCHSIZE 10 \n"
"#define IMGFMT rgba8 \n"
"layout (local_size_x = COMPUTEPATCHSIZE, local_size_y = COMPUTEPATCHSIZE) in;\n"
"layout(binding=0, IMGFMT) uniform readonly highp image2D inputImage; // Use a sampler to improve performance \n"
@@ -408,7 +408,7 @@ void GLWindow::paintGL()
// Process input image
- QSize workGroups = getWorkGroups( 32, QSize(m_texImageInput->width(), m_texImageInput->height()));
+ QSize workGroups = getWorkGroups(10, QSize(m_texImageInput->width(), m_texImageInput->height()));
// Pass 1
f->glBindImageTexture(0, m_texImageInput->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
f->glBindImageTexture(1, m_texImageTmp->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);