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authorJoerg Bornemann <joerg.bornemann@qt.io>2019-02-12 13:21:39 +0100
committerJoerg Bornemann <joerg.bornemann@qt.io>2019-02-12 12:58:44 +0000
commit37970d7b3e6fff92dca98db974ada865c1bfd730 (patch)
tree4543f4ddc6292a0e69562752eb61fb09230ddbc7 /mkspecs/common
parentda55a1b04121abd44d9c72e0c7cba7d72f16d4f2 (diff)
Fix determination of OpenGL include paths on macOS
Since include paths are fully resolved, we must remove the code that prepends the SDK path to the OpenGL include paths. Change-Id: I80d74629c7fc989a89c3f1d95d6de43b4c1de17a Fixes: QTBUG-73736 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'mkspecs/common')
-rw-r--r--mkspecs/common/mac.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/mkspecs/common/mac.conf b/mkspecs/common/mac.conf
index b77494ec9b..e000d1026b 100644
--- a/mkspecs/common/mac.conf
+++ b/mkspecs/common/mac.conf
@@ -17,7 +17,7 @@ QMAKE_EXTENSION_SHLIB = dylib
QMAKE_EXTENSIONS_AUX_SHLIB = tbd
QMAKE_LIBDIR =
-# sdk.prf will prefix the proper SDK sysroot
+# The proper SDK sysroot will be automatically prepended
QMAKE_INCDIR_OPENGL = \
/System/Library/Frameworks/OpenGL.framework/Headers \
/System/Library/Frameworks/AGL.framework/Headers/