diff options
author | Thiago Macieira <thiago.macieira@intel.com> | 2015-07-08 17:21:30 -0700 |
---|---|---|
committer | Allan Sandfeld Jensen <allan.jensen@theqtcompany.com> | 2015-09-05 23:05:40 +0000 |
commit | 4684c1afe5fdb3774d56d85a52b2feaab1b8de2c (patch) | |
tree | a1b6ffe6e16c9a699dbae5e5d15bb905b6692662 /mkspecs/win32-g++ | |
parent | 041fae00351164fbd72763e4bd947fdeb9956a5d (diff) |
Add detection of C++14 and C++1z compiler features
[ChangeLog][General Improvements] Qt's buildsystem now detects whether
the compiler supports C++14 and experimental support for C++1z. If the
compiler supports it, then Qt is automatically compiled using that
support.
\
This does not apply to user applications built using qmake: those are
still built with C++11 support only. To enable support for C++14 in your
application, add to your .pro file: CONFIG += c++14 (similarly for
C++1z).
Change-Id: Ib056b47dde3341ef9a52ffff13ef1f5d01c42596
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Diffstat (limited to 'mkspecs/win32-g++')
-rw-r--r-- | mkspecs/win32-g++/qmake.conf | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/mkspecs/win32-g++/qmake.conf b/mkspecs/win32-g++/qmake.conf index 019c220de5..388d697b58 100644 --- a/mkspecs/win32-g++/qmake.conf +++ b/mkspecs/win32-g++/qmake.conf @@ -56,7 +56,11 @@ QMAKE_CXXFLAGS_RTTI_OFF = -fno-rtti QMAKE_CXXFLAGS_EXCEPTIONS_ON = -fexceptions -mthreads QMAKE_CXXFLAGS_EXCEPTIONS_OFF = -fno-exceptions QMAKE_CXXFLAGS_CXX11 = -std=c++0x +QMAKE_CXXFLAGS_CXX14 = -std=c++1y +QMAKE_CXXFLAGS_CXX1Z = -std=c++1z QMAKE_CXXFLAGS_GNUCXX11 = -std=gnu++0x +QMAKE_CXXFLAGS_GNUCXX14 = -std=gnu++1y +QMAKE_CXXFLAGS_GNUCXX1Z = -std=gnu++1z QMAKE_CXXFLAGS_SPLIT_SECTIONS = $$QMAKE_CFLAGS_SPLIT_SECTIONS QMAKE_INCDIR = @@ -77,6 +81,8 @@ QMAKE_LFLAGS_CONSOLE = -Wl,-subsystem,console QMAKE_LFLAGS_WINDOWS = -Wl,-subsystem,windows QMAKE_LFLAGS_DLL = -shared QMAKE_LFLAGS_CXX11 = +QMAKE_LFLAGS_CXX14 = +QMAKE_LFLAGS_CXX1Z = QMAKE_LFLAGS_GCSECTIONS = -Wl,--gc-sections QMAKE_LFLAGS_USE_GOLD = -fuse-ld=gold QMAKE_LINK_OBJECT_MAX = 10 |