|author||Andreas Aardal Hanssen <firstname.lastname@example.org>||2012-11-12 21:10:21 +0100|
|committer||The Qt Project <email@example.com>||2012-11-13 15:34:56 +0100|
Fix zero-duration animations running Backwards.
If you set the duration of any variant or property animation to 0, its progress will be stuck at 1 (0..1), and its "end" value set on the target object, after start() has been called. If you change the direction of the animation to QAbstractAnimation::Backward, you would expect the progress to be 0 after start. Instead it's still 1; the code seems to assume that if the duration is 0, the progress must be 1 always. The fix is that if the duration is 0, the direction is checked to determine whether progress should be 0 (Backward) or 1 (Forward). Task-number: QTBUG-27969 Change-Id: Ibeca084bbbce41df1dca7b7d96c15b6b54394996 Reviewed-by: Thiago Macieira <firstname.lastname@example.org> Reviewed-by: Thierry Bastian <email@example.com> Reviewed-by: Magne Zachrisen <firstname.lastname@example.org> Reviewed-by: Olivier Goffart <email@example.com>
Diffstat (limited to 'mkspecs')
0 files changed, 0 insertions, 0 deletions