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authorLiang Qi <liang.qi@qt.io>2016-08-16 07:58:32 +0200
committerLiang Qi <liang.qi@qt.io>2016-08-16 07:58:32 +0200
commit17198e03ab36e5f579a1477b09cc3e601975eb5f (patch)
tree61ba826e9edd53469abdc1e1f58b1223d0336c56 /qmake/doc/src/qmake-manual.qdoc
parenta5e89005445ac8ca18ac046eaf55fe2230e47cd6 (diff)
parent2e2b32a9ab459f6618d02e4b454c75a787172def (diff)
Merge remote-tracking branch 'origin/5.7' into dev
Conflicts: qmake/doc/src/qmake-manual.qdoc src/corelib/global/qglobal.cpp src/corelib/tools/qstring.cpp src/network/socket/qabstractsocket.cpp src/network/socket/qnativesocketengine_unix.cpp src/plugins/platforms/eglfs/api/qeglfsglobal.h Change-Id: Id5dfdbd30fa996f9b4b66a0b030b7d3b8c0ef288
Diffstat (limited to 'qmake/doc/src/qmake-manual.qdoc')
-rw-r--r--qmake/doc/src/qmake-manual.qdoc40
1 files changed, 20 insertions, 20 deletions
diff --git a/qmake/doc/src/qmake-manual.qdoc b/qmake/doc/src/qmake-manual.qdoc
index 68538cabe3..b84e847fcb 100644
--- a/qmake/doc/src/qmake-manual.qdoc
+++ b/qmake/doc/src/qmake-manual.qdoc
@@ -657,7 +657,7 @@
qmake knows about many of these features, which can be accessed via specific
variables that only take effect on the platforms where they are relevant.
- \section1 OS X, iOS and tvOS
+ \section1 \macos, iOS and tvOS
Features specific to these platforms include support for creating universal
binaries, frameworks and bundles.
@@ -681,7 +681,7 @@
qmake is able to automatically generate build
rules for linking against frameworks in the standard framework directory on
- OS X, located at \c{/Library/Frameworks/}.
+ \macos, located at \c{/Library/Frameworks/}.
Directories other than the standard framework directory need to be specified
to the build system, and this is achieved by appending linker options to the
@@ -722,13 +722,13 @@
and \l{QMAKE_FRAMEWORK_VERSION} variables. By default, the values used for
these variables are obtained from the \l{TARGET} and \l{VERSION} variables.
- See \l{Qt for OS X - Deployment} for more information about
+ See \l{Qt for macOS - Deployment} for more information about
deploying applications and libraries.
\section2 Creating and Moving Xcode Projects
- Developers on OS X can take advantage of the qmake support for Xcode
- project files, as described in \l{Qt for OS X#Additional Command-Line Options}{Qt for OS X} documentation.
+ Developers on \macos can take advantage of the qmake support for Xcode
+ project files, as described in \l{Qt for macOS#Additional Command-Line Options}{Qt for \macos} documentation.
by running qmake to generate an Xcode project from an existing qmake project
file. For example:
@@ -1069,7 +1069,7 @@
See \l{Platform Notes#Visual Studio Manifest Files}{Platform Notes}
for more information about the options for embedding manifest files.
- The following options take an effect only on OS X:
+ The following options take an effect only on \macos:
\table
\header \li Option \li Description
@@ -1439,7 +1439,7 @@
\target QMAKE_BUNDLE_DATA
\section1 QMAKE_BUNDLE_DATA
- \note This variable is used on OS X, iOS and tvOS only.
+ \note This variable is used on \macos, iOS and tvOS only.
Specifies the data that will be installed with a library
bundle, and is often used to specify a collection of header files.
@@ -1461,7 +1461,7 @@
\section1 QMAKE_BUNDLE_EXTENSION
- \note This variable is used on OS X, iOS and tvOS only.
+ \note This variable is used on \macos, iOS and tvOS only.
Specifies the extension to be used for library bundles.
This allows frameworks to be created with custom extensions instead of the
@@ -1695,7 +1695,7 @@
\section1 QMAKE_FRAMEWORK_BUNDLE_NAME
- \note This variable is used on OS X, iOS and tvOS only.
+ \note This variable is used on \macos, iOS and tvOS only.
In a framework project, this variable contains the name to be used for the
framework that is built.
@@ -1709,9 +1709,9 @@
\target QMAKE_FRAMEWORK_VERSION
\section1 QMAKE_FRAMEWORK_VERSION
- \note This variable is used on OS X, iOS and tvOS only.
+ \note This variable is used on \macos, iOS and tvOS only.
- For projects where the build target is an OS X, iOS or tvOS framework, this
+ For projects where the build target is an \macos, iOS or tvOS framework, this
variable is used to specify the version number that will be applied to the
framework that is built.
@@ -1804,10 +1804,10 @@
\target QMAKE_INFO_PLIST
\section1 QMAKE_INFO_PLIST
- \note This variable is used on OS X, iOS and tvOS platforms only.
+ \note This variable is used on \macos, iOS and tvOS platforms only.
Specifies the name of the property list file, \c{.plist}, you
- would like to include in your OS X, iOS and tvOS application bundle.
+ would like to include in your \macos, iOS and tvOS application bundle.
In the \c{.plist} file, you can define some variables, e.g., @EXECUTABLE@,
which qmake will replace with the actual executable name. Other variables
@@ -2077,16 +2077,16 @@
\section1 QMAKE_MAC_SDK
- This variable is used on OS X when building universal binaries.
+ This variable is used on \macos when building universal binaries.
\section1 QMAKE_MACOSX_DEPLOYMENT_TARGET
- This variable only takes effect when building on OS X. On that
+ This variable only takes effect when building on \macos. On that
platform, the variable will be forwarded to the MACOSX_DEPLOYMENT_TARGET
environment variable, which is interpreted by the compiler or linker.
For more information, see the
- \l{Qt for OS X - Deployment#OS X Version Dependencies}{Deploying
- an Application on OS X} document.
+ \l{Qt for macOS - Deployment#macOS Version Dependencies}{Deploying
+ an Application on \macos} document.
\section1 QMAKE_MAKEFILE
@@ -4428,7 +4428,7 @@
\li nmake
\li Visual Studio projects (VS 2008 and later)
\endlist
- \li OS X, iOS and tvOS
+ \li \macos, iOS and tvOS
\list
\li Makefile
\li Xcode
@@ -4799,7 +4799,7 @@
them uses project-specific variables to customize output files.
Platform-specific variables are not described here. For more information,
- see \l{Qt for Windows - Deployment} and \l{Qt for OS X}.
+ see \l{Qt for Windows - Deployment} and \l{Qt for macOS}.
\target Application
\section1 Building an Application
@@ -4947,7 +4947,7 @@
\endlist
The target file name for the library is platform-dependent. For example, on
- X11, OS X, and iOS, the library name will be prefixed by \c lib. On Windows,
+ X11, \macos, and iOS, the library name will be prefixed by \c lib. On Windows,
no prefix is added to the file name.
\target Plugin