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authorPaul Olav Tvete <paul.tvete@qt.io>2022-05-25 08:59:13 +0200
committerPaul Olav Tvete <paul.tvete@qt.io>2022-05-27 20:54:44 +0200
commit9614f4d434474fe7dcca752b3f72a56f2d382230 (patch)
treef4d6550149c396c89e76d02491f0b9907a4f38b1 /src/3rdparty/angle
parent5431b40ee87ade502825258d67304882a33f9294 (diff)
Make it possible to create QTextureFileData from imagesHEADdev
Currently it is only possible to create a cube map texture from a single compressed texture file. In many cases, the cubemap asset is available as a set of individual image files. Making it possible to use these images directly will make the development process more efficient, and will reduce the size of the assets needed to be shipped with demos and examples. Task-number: QTBUG-103191 Change-Id: Icd12548e2dab55ec2123804cb28353cbf29926ce Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/3rdparty/angle')
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