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authorAndrew Knight <andrew.knight@digia.com>2014-02-24 11:18:33 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-26 07:56:50 +0100
commita7d093e740b1e20874b5ebeb37b5c5d76ae19e42 (patch)
tree573b63025dbaa090392e468e1a90de8104054578 /src/3rdparty/angle/src/compiler/translator/OutputGLSLBase.cpp
parent45e17d0cc74d3444e23c18f73d6ac155659cec55 (diff)
Upgrade ANGLE to 1.3.5bb7ec572d0a
This brings Qt's copy of ANGLE up to ANGLE master, which contains a number of bugfixes as well as restructuring for the upcoming ES 3.0 support. This version brings considerable stability improvements to the D3D11 renderer. The static translator project files have been merged to align with the ANGLE source tree. Two new patches have been applied to fix errors in upstream ANGLE: - 0011-ANGLE-Fix-compilation-error-on-MinGW-caused-by-trace.patch The event trace header in ANGLE's third_party directory has an unused template which causes a compilation error on MinGW. Disable this part of the code. - 0012-ANGLE-fix-semantic-index-lookup.patch The sorted semantic index table was returning a direct mapping to the new indices, instead of the old indices. This caused a mismatch in the GL type lookup for the translated attribute. All other patches have been rebased, removed if no longer needed, and renamed to clear up the application order: - 0001-Fix-compilation-for-MSVC-2008-and-std-tuple.patch No changes. - 0001-Fix-compilation-with-MinGW-mingw-tdm64-gcc-4.8.1.patch No changes. Renamed to 0002. - 0001-Fix-compilation-with-MinGW-gcc-64-bit.patch No changes. Renamed to 0003. - 0001-Make-it-possible-to-link-ANGLE-statically-for-single.patch Modified patch to adapt to new DLL loading structure. Renamed to 0004. - 0005-Fix-build-when-SSE2-is-not-available.patch No changes. - 0011-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch No changes. Renamed to 0006. - 0006-Make-DX9-DX11-mutually-exclusive.patch Made the patch less invasive by allowing D3D9 code to run unless explicitly disabled (e.g. on WinRT, where it doesn't compile). This makes the patch smaller and allows Desktop Windows to compile both D3D9 and D3D11 codepaths. Renamed to 0007. - 0015-ANGLE-Dynamically-load-D3D-compiler-from-a-list-of-k.patch No changes. Renamed to 0008. - 0012-ANGLE-Support-WinRT.patch Made D3D11_level9 initialization only possible if D3D9 is disabled. This makes sure Desktop PCs use the old D3D9 codepath instead of the less-tested D3D11_level9 codepath. Renamed to 0009. - 0013-Enable-D3D11-for-feature-level-9-cards.patch Conveniently smaller patch due to buffer implementation improvements upstream. Renamed to 0010. - 0014-ANGLE-D3D11-Alwayls-execute-QueryInterface.patch This was a fix for patch 0009, so was integrated there. Removed. - 0016-ANGLE-D3D11-Fix-build-on-desktop-Windows.patch This was a fix for patch 0009, so it was integrated there. Removed. - 0001-ANGLE-Fix-compilation-with-MSVC2013.patch Fixed upstream. Removed. - 0007-ANGLE-Fix-typedefs-for-Win64.patch Fixed upstream. Removed. - 0004-Fix-black-screen-after-minimizing-OpenGL-window-with.patch The issue has been fixed in Qt itself. Removed. - 0008-DX11-Prevent-assert-when-view-is-minimized-or-.patch The cause of the problem was the same as patch 0004, but for the D3D11 codepath. Removed. Change-Id: Id69484ab3a3e013050741c462fb1b06dfb0fd112 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Kai Koehne <kai.koehne@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/OutputGLSLBase.cpp')
-rw-r--r--src/3rdparty/angle/src/compiler/translator/OutputGLSLBase.cpp817
1 files changed, 817 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/OutputGLSLBase.cpp b/src/3rdparty/angle/src/compiler/translator/OutputGLSLBase.cpp
new file mode 100644
index 0000000000..f2f0a3d6be
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/translator/OutputGLSLBase.cpp
@@ -0,0 +1,817 @@
+//
+// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/translator/OutputGLSLBase.h"
+#include "compiler/translator/compilerdebug.h"
+
+#include <cfloat>
+
+namespace
+{
+TString arrayBrackets(const TType& type)
+{
+ ASSERT(type.isArray());
+ TInfoSinkBase out;
+ out << "[" << type.getArraySize() << "]";
+ return TString(out.c_str());
+}
+
+bool isSingleStatement(TIntermNode* node) {
+ if (const TIntermAggregate* aggregate = node->getAsAggregate())
+ {
+ return (aggregate->getOp() != EOpFunction) &&
+ (aggregate->getOp() != EOpSequence);
+ }
+ else if (const TIntermSelection* selection = node->getAsSelectionNode())
+ {
+ // Ternary operators are usually part of an assignment operator.
+ // This handles those rare cases in which they are all by themselves.
+ return selection->usesTernaryOperator();
+ }
+ else if (node->getAsLoopNode())
+ {
+ return false;
+ }
+ return true;
+}
+} // namespace
+
+TOutputGLSLBase::TOutputGLSLBase(TInfoSinkBase& objSink,
+ ShArrayIndexClampingStrategy clampingStrategy,
+ ShHashFunction64 hashFunction,
+ NameMap& nameMap,
+ TSymbolTable& symbolTable)
+ : TIntermTraverser(true, true, true),
+ mObjSink(objSink),
+ mDeclaringVariables(false),
+ mClampingStrategy(clampingStrategy),
+ mHashFunction(hashFunction),
+ mNameMap(nameMap),
+ mSymbolTable(symbolTable)
+{
+}
+
+void TOutputGLSLBase::writeTriplet(Visit visit, const char* preStr, const char* inStr, const char* postStr)
+{
+ TInfoSinkBase& out = objSink();
+ if (visit == PreVisit && preStr)
+ {
+ out << preStr;
+ }
+ else if (visit == InVisit && inStr)
+ {
+ out << inStr;
+ }
+ else if (visit == PostVisit && postStr)
+ {
+ out << postStr;
+ }
+}
+
+void TOutputGLSLBase::writeVariableType(const TType& type)
+{
+ TInfoSinkBase& out = objSink();
+ TQualifier qualifier = type.getQualifier();
+ // TODO(alokp): Validate qualifier for variable declarations.
+ if ((qualifier != EvqTemporary) && (qualifier != EvqGlobal))
+ out << type.getQualifierString() << " ";
+ // Declare the struct if we have not done so already.
+ if ((type.getBasicType() == EbtStruct) && !structDeclared(type.getStruct()))
+ {
+ declareStruct(type.getStruct());
+ }
+ else
+ {
+ if (writeVariablePrecision(type.getPrecision()))
+ out << " ";
+ out << getTypeName(type);
+ }
+}
+
+void TOutputGLSLBase::writeFunctionParameters(const TIntermSequence& args)
+{
+ TInfoSinkBase& out = objSink();
+ for (TIntermSequence::const_iterator iter = args.begin();
+ iter != args.end(); ++iter)
+ {
+ const TIntermSymbol* arg = (*iter)->getAsSymbolNode();
+ ASSERT(arg != NULL);
+
+ const TType& type = arg->getType();
+ writeVariableType(type);
+
+ const TString& name = arg->getSymbol();
+ if (!name.empty())
+ out << " " << hashName(name);
+ if (type.isArray())
+ out << arrayBrackets(type);
+
+ // Put a comma if this is not the last argument.
+ if (iter != args.end() - 1)
+ out << ", ";
+ }
+}
+
+const ConstantUnion* TOutputGLSLBase::writeConstantUnion(const TType& type,
+ const ConstantUnion* pConstUnion)
+{
+ TInfoSinkBase& out = objSink();
+
+ if (type.getBasicType() == EbtStruct)
+ {
+ const TStructure* structure = type.getStruct();
+ out << hashName(structure->name()) << "(";
+
+ const TFieldList& fields = structure->fields();
+ for (size_t i = 0; i < fields.size(); ++i)
+ {
+ const TType* fieldType = fields[i]->type();
+ ASSERT(fieldType != NULL);
+ pConstUnion = writeConstantUnion(*fieldType, pConstUnion);
+ if (i != fields.size() - 1) out << ", ";
+ }
+ out << ")";
+ }
+ else
+ {
+ size_t size = type.getObjectSize();
+ bool writeType = size > 1;
+ if (writeType) out << getTypeName(type) << "(";
+ for (size_t i = 0; i < size; ++i, ++pConstUnion)
+ {
+ switch (pConstUnion->getType())
+ {
+ case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, pConstUnion->getFConst())); break;
+ case EbtInt: out << pConstUnion->getIConst(); break;
+ case EbtBool: out << pConstUnion->getBConst(); break;
+ default: UNREACHABLE();
+ }
+ if (i != size - 1) out << ", ";
+ }
+ if (writeType) out << ")";
+ }
+ return pConstUnion;
+}
+
+void TOutputGLSLBase::visitSymbol(TIntermSymbol* node)
+{
+ TInfoSinkBase& out = objSink();
+ if (mLoopUnroll.NeedsToReplaceSymbolWithValue(node))
+ out << mLoopUnroll.GetLoopIndexValue(node);
+ else
+ out << hashVariableName(node->getSymbol());
+
+ if (mDeclaringVariables && node->getType().isArray())
+ out << arrayBrackets(node->getType());
+}
+
+void TOutputGLSLBase::visitConstantUnion(TIntermConstantUnion* node)
+{
+ writeConstantUnion(node->getType(), node->getUnionArrayPointer());
+}
+
+bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary* node)
+{
+ bool visitChildren = true;
+ TInfoSinkBase& out = objSink();
+ switch (node->getOp())
+ {
+ case EOpInitialize:
+ if (visit == InVisit)
+ {
+ out << " = ";
+ // RHS of initialize is not being declared.
+ mDeclaringVariables = false;
+ }
+ break;
+ case EOpAssign: writeTriplet(visit, "(", " = ", ")"); break;
+ case EOpAddAssign: writeTriplet(visit, "(", " += ", ")"); break;
+ case EOpSubAssign: writeTriplet(visit, "(", " -= ", ")"); break;
+ case EOpDivAssign: writeTriplet(visit, "(", " /= ", ")"); break;
+ // Notice the fall-through.
+ case EOpMulAssign:
+ case EOpVectorTimesMatrixAssign:
+ case EOpVectorTimesScalarAssign:
+ case EOpMatrixTimesScalarAssign:
+ case EOpMatrixTimesMatrixAssign:
+ writeTriplet(visit, "(", " *= ", ")");
+ break;
+
+ case EOpIndexDirect:
+ writeTriplet(visit, NULL, "[", "]");
+ break;
+ case EOpIndexIndirect:
+ if (node->getAddIndexClamp())
+ {
+ if (visit == InVisit)
+ {
+ if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
+ out << "[int(clamp(float(";
+ } else {
+ out << "[webgl_int_clamp(";
+ }
+ }
+ else if (visit == PostVisit)
+ {
+ int maxSize;
+ TIntermTyped *left = node->getLeft();
+ TType leftType = left->getType();
+
+ if (left->isArray())
+ {
+ // The shader will fail validation if the array length is not > 0.
+ maxSize = leftType.getArraySize() - 1;
+ }
+ else
+ {
+ maxSize = leftType.getNominalSize() - 1;
+ }
+
+ if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
+ out << "), 0.0, float(" << maxSize << ")))]";
+ } else {
+ out << ", 0, " << maxSize << ")]";
+ }
+ }
+ }
+ else
+ {
+ writeTriplet(visit, NULL, "[", "]");
+ }
+ break;
+ case EOpIndexDirectStruct:
+ if (visit == InVisit)
+ {
+ // Here we are writing out "foo.bar", where "foo" is struct
+ // and "bar" is field. In AST, it is represented as a binary
+ // node, where left child represents "foo" and right child "bar".
+ // The node itself represents ".". The struct field "bar" is
+ // actually stored as an index into TStructure::fields.
+ out << ".";
+ const TStructure* structure = node->getLeft()->getType().getStruct();
+ const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion();
+ const TField* field = structure->fields()[index->getIConst(0)];
+
+ TString fieldName = field->name();
+ if (!mSymbolTable.findBuiltIn(structure->name()))
+ fieldName = hashName(fieldName);
+
+ out << fieldName;
+ visitChildren = false;
+ }
+ break;
+ case EOpVectorSwizzle:
+ if (visit == InVisit)
+ {
+ out << ".";
+ TIntermAggregate* rightChild = node->getRight()->getAsAggregate();
+ TIntermSequence& sequence = rightChild->getSequence();
+ for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); ++sit)
+ {
+ TIntermConstantUnion* element = (*sit)->getAsConstantUnion();
+ ASSERT(element->getBasicType() == EbtInt);
+ ASSERT(element->getNominalSize() == 1);
+ const ConstantUnion& data = element->getUnionArrayPointer()[0];
+ ASSERT(data.getType() == EbtInt);
+ switch (data.getIConst())
+ {
+ case 0: out << "x"; break;
+ case 1: out << "y"; break;
+ case 2: out << "z"; break;
+ case 3: out << "w"; break;
+ default: UNREACHABLE(); break;
+ }
+ }
+ visitChildren = false;
+ }
+ break;
+
+ case EOpAdd: writeTriplet(visit, "(", " + ", ")"); break;
+ case EOpSub: writeTriplet(visit, "(", " - ", ")"); break;
+ case EOpMul: writeTriplet(visit, "(", " * ", ")"); break;
+ case EOpDiv: writeTriplet(visit, "(", " / ", ")"); break;
+ case EOpMod: UNIMPLEMENTED(); break;
+ case EOpEqual: writeTriplet(visit, "(", " == ", ")"); break;
+ case EOpNotEqual: writeTriplet(visit, "(", " != ", ")"); break;
+ case EOpLessThan: writeTriplet(visit, "(", " < ", ")"); break;
+ case EOpGreaterThan: writeTriplet(visit, "(", " > ", ")"); break;
+ case EOpLessThanEqual: writeTriplet(visit, "(", " <= ", ")"); break;
+ case EOpGreaterThanEqual: writeTriplet(visit, "(", " >= ", ")"); break;
+
+ // Notice the fall-through.
+ case EOpVectorTimesScalar:
+ case EOpVectorTimesMatrix:
+ case EOpMatrixTimesVector:
+ case EOpMatrixTimesScalar:
+ case EOpMatrixTimesMatrix:
+ writeTriplet(visit, "(", " * ", ")");
+ break;
+
+ case EOpLogicalOr: writeTriplet(visit, "(", " || ", ")"); break;
+ case EOpLogicalXor: writeTriplet(visit, "(", " ^^ ", ")"); break;
+ case EOpLogicalAnd: writeTriplet(visit, "(", " && ", ")"); break;
+ default: UNREACHABLE(); break;
+ }
+
+ return visitChildren;
+}
+
+bool TOutputGLSLBase::visitUnary(Visit visit, TIntermUnary* node)
+{
+ TString preString;
+ TString postString = ")";
+
+ switch (node->getOp())
+ {
+ case EOpNegative: preString = "(-"; break;
+ case EOpVectorLogicalNot: preString = "not("; break;
+ case EOpLogicalNot: preString = "(!"; break;
+
+ case EOpPostIncrement: preString = "("; postString = "++)"; break;
+ case EOpPostDecrement: preString = "("; postString = "--)"; break;
+ case EOpPreIncrement: preString = "(++"; break;
+ case EOpPreDecrement: preString = "(--"; break;
+
+ case EOpConvIntToBool:
+ case EOpConvFloatToBool:
+ switch (node->getOperand()->getType().getNominalSize())
+ {
+ case 1: preString = "bool("; break;
+ case 2: preString = "bvec2("; break;
+ case 3: preString = "bvec3("; break;
+ case 4: preString = "bvec4("; break;
+ default: UNREACHABLE();
+ }
+ break;
+ case EOpConvBoolToFloat:
+ case EOpConvIntToFloat:
+ switch (node->getOperand()->getType().getNominalSize())
+ {
+ case 1: preString = "float("; break;
+ case 2: preString = "vec2("; break;
+ case 3: preString = "vec3("; break;
+ case 4: preString = "vec4("; break;
+ default: UNREACHABLE();
+ }
+ break;
+ case EOpConvFloatToInt:
+ case EOpConvBoolToInt:
+ switch (node->getOperand()->getType().getNominalSize())
+ {
+ case 1: preString = "int("; break;
+ case 2: preString = "ivec2("; break;
+ case 3: preString = "ivec3("; break;
+ case 4: preString = "ivec4("; break;
+ default: UNREACHABLE();
+ }
+ break;
+
+ case EOpRadians: preString = "radians("; break;
+ case EOpDegrees: preString = "degrees("; break;
+ case EOpSin: preString = "sin("; break;
+ case EOpCos: preString = "cos("; break;
+ case EOpTan: preString = "tan("; break;
+ case EOpAsin: preString = "asin("; break;
+ case EOpAcos: preString = "acos("; break;
+ case EOpAtan: preString = "atan("; break;
+
+ case EOpExp: preString = "exp("; break;
+ case EOpLog: preString = "log("; break;
+ case EOpExp2: preString = "exp2("; break;
+ case EOpLog2: preString = "log2("; break;
+ case EOpSqrt: preString = "sqrt("; break;
+ case EOpInverseSqrt: preString = "inversesqrt("; break;
+
+ case EOpAbs: preString = "abs("; break;
+ case EOpSign: preString = "sign("; break;
+ case EOpFloor: preString = "floor("; break;
+ case EOpCeil: preString = "ceil("; break;
+ case EOpFract: preString = "fract("; break;
+
+ case EOpLength: preString = "length("; break;
+ case EOpNormalize: preString = "normalize("; break;
+
+ case EOpDFdx: preString = "dFdx("; break;
+ case EOpDFdy: preString = "dFdy("; break;
+ case EOpFwidth: preString = "fwidth("; break;
+
+ case EOpAny: preString = "any("; break;
+ case EOpAll: preString = "all("; break;
+
+ default: UNREACHABLE(); break;
+ }
+
+ if (visit == PreVisit && node->getUseEmulatedFunction())
+ preString = BuiltInFunctionEmulator::GetEmulatedFunctionName(preString);
+ writeTriplet(visit, preString.c_str(), NULL, postString.c_str());
+
+ return true;
+}
+
+bool TOutputGLSLBase::visitSelection(Visit visit, TIntermSelection* node)
+{
+ TInfoSinkBase& out = objSink();
+
+ if (node->usesTernaryOperator())
+ {
+ // Notice two brackets at the beginning and end. The outer ones
+ // encapsulate the whole ternary expression. This preserves the
+ // order of precedence when ternary expressions are used in a
+ // compound expression, i.e., c = 2 * (a < b ? 1 : 2).
+ out << "((";
+ node->getCondition()->traverse(this);
+ out << ") ? (";
+ node->getTrueBlock()->traverse(this);
+ out << ") : (";
+ node->getFalseBlock()->traverse(this);
+ out << "))";
+ }
+ else
+ {
+ out << "if (";
+ node->getCondition()->traverse(this);
+ out << ")\n";
+
+ incrementDepth(node);
+ visitCodeBlock(node->getTrueBlock());
+
+ if (node->getFalseBlock())
+ {
+ out << "else\n";
+ visitCodeBlock(node->getFalseBlock());
+ }
+ decrementDepth();
+ }
+ return false;
+}
+
+bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate* node)
+{
+ bool visitChildren = true;
+ TInfoSinkBase& out = objSink();
+ TString preString;
+ bool delayedWrite = false;
+ switch (node->getOp())
+ {
+ case EOpSequence: {
+ // Scope the sequences except when at the global scope.
+ if (depth > 0) out << "{\n";
+
+ incrementDepth(node);
+ const TIntermSequence& sequence = node->getSequence();
+ for (TIntermSequence::const_iterator iter = sequence.begin();
+ iter != sequence.end(); ++iter)
+ {
+ TIntermNode* node = *iter;
+ ASSERT(node != NULL);
+ node->traverse(this);
+
+ if (isSingleStatement(node))
+ out << ";\n";
+ }
+ decrementDepth();
+
+ // Scope the sequences except when at the global scope.
+ if (depth > 0) out << "}\n";
+ visitChildren = false;
+ break;
+ }
+ case EOpPrototype: {
+ // Function declaration.
+ ASSERT(visit == PreVisit);
+ writeVariableType(node->getType());
+ out << " " << hashName(node->getName());
+
+ out << "(";
+ writeFunctionParameters(node->getSequence());
+ out << ")";
+
+ visitChildren = false;
+ break;
+ }
+ case EOpFunction: {
+ // Function definition.
+ ASSERT(visit == PreVisit);
+ writeVariableType(node->getType());
+ out << " " << hashFunctionName(node->getName());
+
+ incrementDepth(node);
+ // Function definition node contains one or two children nodes
+ // representing function parameters and function body. The latter
+ // is not present in case of empty function bodies.
+ const TIntermSequence& sequence = node->getSequence();
+ ASSERT((sequence.size() == 1) || (sequence.size() == 2));
+ TIntermSequence::const_iterator seqIter = sequence.begin();
+
+ // Traverse function parameters.
+ TIntermAggregate* params = (*seqIter)->getAsAggregate();
+ ASSERT(params != NULL);
+ ASSERT(params->getOp() == EOpParameters);
+ params->traverse(this);
+
+ // Traverse function body.
+ TIntermAggregate* body = ++seqIter != sequence.end() ?
+ (*seqIter)->getAsAggregate() : NULL;
+ visitCodeBlock(body);
+ decrementDepth();
+
+ // Fully processed; no need to visit children.
+ visitChildren = false;
+ break;
+ }
+ case EOpFunctionCall:
+ // Function call.
+ if (visit == PreVisit)
+ {
+ out << hashFunctionName(node->getName()) << "(";
+ }
+ else if (visit == InVisit)
+ {
+ out << ", ";
+ }
+ else
+ {
+ out << ")";
+ }
+ break;
+ case EOpParameters: {
+ // Function parameters.
+ ASSERT(visit == PreVisit);
+ out << "(";
+ writeFunctionParameters(node->getSequence());
+ out << ")";
+ visitChildren = false;
+ break;
+ }
+ case EOpDeclaration: {
+ // Variable declaration.
+ if (visit == PreVisit)
+ {
+ const TIntermSequence& sequence = node->getSequence();
+ const TIntermTyped* variable = sequence.front()->getAsTyped();
+ writeVariableType(variable->getType());
+ out << " ";
+ mDeclaringVariables = true;
+ }
+ else if (visit == InVisit)
+ {
+ out << ", ";
+ mDeclaringVariables = true;
+ }
+ else
+ {
+ mDeclaringVariables = false;
+ }
+ break;
+ }
+ case EOpConstructFloat: writeTriplet(visit, "float(", NULL, ")"); break;
+ case EOpConstructVec2: writeTriplet(visit, "vec2(", ", ", ")"); break;
+ case EOpConstructVec3: writeTriplet(visit, "vec3(", ", ", ")"); break;
+ case EOpConstructVec4: writeTriplet(visit, "vec4(", ", ", ")"); break;
+ case EOpConstructBool: writeTriplet(visit, "bool(", NULL, ")"); break;
+ case EOpConstructBVec2: writeTriplet(visit, "bvec2(", ", ", ")"); break;
+ case EOpConstructBVec3: writeTriplet(visit, "bvec3(", ", ", ")"); break;
+ case EOpConstructBVec4: writeTriplet(visit, "bvec4(", ", ", ")"); break;
+ case EOpConstructInt: writeTriplet(visit, "int(", NULL, ")"); break;
+ case EOpConstructIVec2: writeTriplet(visit, "ivec2(", ", ", ")"); break;
+ case EOpConstructIVec3: writeTriplet(visit, "ivec3(", ", ", ")"); break;
+ case EOpConstructIVec4: writeTriplet(visit, "ivec4(", ", ", ")"); break;
+ case EOpConstructMat2: writeTriplet(visit, "mat2(", ", ", ")"); break;
+ case EOpConstructMat3: writeTriplet(visit, "mat3(", ", ", ")"); break;
+ case EOpConstructMat4: writeTriplet(visit, "mat4(", ", ", ")"); break;
+ case EOpConstructStruct:
+ if (visit == PreVisit)
+ {
+ const TType& type = node->getType();
+ ASSERT(type.getBasicType() == EbtStruct);
+ out << hashName(type.getStruct()->name()) << "(";
+ }
+ else if (visit == InVisit)
+ {
+ out << ", ";
+ }
+ else
+ {
+ out << ")";
+ }
+ break;
+
+ case EOpLessThan: preString = "lessThan("; delayedWrite = true; break;
+ case EOpGreaterThan: preString = "greaterThan("; delayedWrite = true; break;
+ case EOpLessThanEqual: preString = "lessThanEqual("; delayedWrite = true; break;
+ case EOpGreaterThanEqual: preString = "greaterThanEqual("; delayedWrite = true; break;
+ case EOpVectorEqual: preString = "equal("; delayedWrite = true; break;
+ case EOpVectorNotEqual: preString = "notEqual("; delayedWrite = true; break;
+ case EOpComma: writeTriplet(visit, NULL, ", ", NULL); break;
+
+ case EOpMod: preString = "mod("; delayedWrite = true; break;
+ case EOpPow: preString = "pow("; delayedWrite = true; break;
+ case EOpAtan: preString = "atan("; delayedWrite = true; break;
+ case EOpMin: preString = "min("; delayedWrite = true; break;
+ case EOpMax: preString = "max("; delayedWrite = true; break;
+ case EOpClamp: preString = "clamp("; delayedWrite = true; break;
+ case EOpMix: preString = "mix("; delayedWrite = true; break;
+ case EOpStep: preString = "step("; delayedWrite = true; break;
+ case EOpSmoothStep: preString = "smoothstep("; delayedWrite = true; break;
+
+ case EOpDistance: preString = "distance("; delayedWrite = true; break;
+ case EOpDot: preString = "dot("; delayedWrite = true; break;
+ case EOpCross: preString = "cross("; delayedWrite = true; break;
+ case EOpFaceForward: preString = "faceforward("; delayedWrite = true; break;
+ case EOpReflect: preString = "reflect("; delayedWrite = true; break;
+ case EOpRefract: preString = "refract("; delayedWrite = true; break;
+ case EOpMul: preString = "matrixCompMult("; delayedWrite = true; break;
+
+ default: UNREACHABLE(); break;
+ }
+ if (delayedWrite && visit == PreVisit && node->getUseEmulatedFunction())
+ preString = BuiltInFunctionEmulator::GetEmulatedFunctionName(preString);
+ if (delayedWrite)
+ writeTriplet(visit, preString.c_str(), ", ", ")");
+ return visitChildren;
+}
+
+bool TOutputGLSLBase::visitLoop(Visit visit, TIntermLoop* node)
+{
+ TInfoSinkBase& out = objSink();
+
+ incrementDepth(node);
+ // Loop header.
+ TLoopType loopType = node->getType();
+ if (loopType == ELoopFor) // for loop
+ {
+ if (!node->getUnrollFlag()) {
+ out << "for (";
+ if (node->getInit())
+ node->getInit()->traverse(this);
+ out << "; ";
+
+ if (node->getCondition())
+ node->getCondition()->traverse(this);
+ out << "; ";
+
+ if (node->getExpression())
+ node->getExpression()->traverse(this);
+ out << ")\n";
+ }
+ }
+ else if (loopType == ELoopWhile) // while loop
+ {
+ out << "while (";
+ ASSERT(node->getCondition() != NULL);
+ node->getCondition()->traverse(this);
+ out << ")\n";
+ }
+ else // do-while loop
+ {
+ ASSERT(loopType == ELoopDoWhile);
+ out << "do\n";
+ }
+
+ // Loop body.
+ if (node->getUnrollFlag())
+ {
+ TLoopIndexInfo indexInfo;
+ mLoopUnroll.FillLoopIndexInfo(node, indexInfo);
+ mLoopUnroll.Push(indexInfo);
+ while (mLoopUnroll.SatisfiesLoopCondition())
+ {
+ visitCodeBlock(node->getBody());
+ mLoopUnroll.Step();
+ }
+ mLoopUnroll.Pop();
+ }
+ else
+ {
+ visitCodeBlock(node->getBody());
+ }
+
+ // Loop footer.
+ if (loopType == ELoopDoWhile) // do-while loop
+ {
+ out << "while (";
+ ASSERT(node->getCondition() != NULL);
+ node->getCondition()->traverse(this);
+ out << ");\n";
+ }
+ decrementDepth();
+
+ // No need to visit children. They have been already processed in
+ // this function.
+ return false;
+}
+
+bool TOutputGLSLBase::visitBranch(Visit visit, TIntermBranch* node)
+{
+ switch (node->getFlowOp())
+ {
+ case EOpKill: writeTriplet(visit, "discard", NULL, NULL); break;
+ case EOpBreak: writeTriplet(visit, "break", NULL, NULL); break;
+ case EOpContinue: writeTriplet(visit, "continue", NULL, NULL); break;
+ case EOpReturn: writeTriplet(visit, "return ", NULL, NULL); break;
+ default: UNREACHABLE(); break;
+ }
+
+ return true;
+}
+
+void TOutputGLSLBase::visitCodeBlock(TIntermNode* node) {
+ TInfoSinkBase &out = objSink();
+ if (node != NULL)
+ {
+ node->traverse(this);
+ // Single statements not part of a sequence need to be terminated
+ // with semi-colon.
+ if (isSingleStatement(node))
+ out << ";\n";
+ }
+ else
+ {
+ out << "{\n}\n"; // Empty code block.
+ }
+}
+
+TString TOutputGLSLBase::getTypeName(const TType& type)
+{
+ TInfoSinkBase out;
+ if (type.isMatrix())
+ {
+ out << "mat";
+ out << type.getNominalSize();
+ }
+ else if (type.isVector())
+ {
+ switch (type.getBasicType())
+ {
+ case EbtFloat: out << "vec"; break;
+ case EbtInt: out << "ivec"; break;
+ case EbtBool: out << "bvec"; break;
+ default: UNREACHABLE(); break;
+ }
+ out << type.getNominalSize();
+ }
+ else
+ {
+ if (type.getBasicType() == EbtStruct)
+ out << hashName(type.getStruct()->name());
+ else
+ out << type.getBasicString();
+ }
+ return TString(out.c_str());
+}
+
+TString TOutputGLSLBase::hashName(const TString& name)
+{
+ if (mHashFunction == NULL || name.empty())
+ return name;
+ NameMap::const_iterator it = mNameMap.find(name.c_str());
+ if (it != mNameMap.end())
+ return it->second.c_str();
+ TString hashedName = TIntermTraverser::hash(name, mHashFunction);
+ mNameMap[name.c_str()] = hashedName.c_str();
+ return hashedName;
+}
+
+TString TOutputGLSLBase::hashVariableName(const TString& name)
+{
+ if (mSymbolTable.findBuiltIn(name) != NULL)
+ return name;
+ return hashName(name);
+}
+
+TString TOutputGLSLBase::hashFunctionName(const TString& mangled_name)
+{
+ TString name = TFunction::unmangleName(mangled_name);
+ if (mSymbolTable.findBuiltIn(mangled_name) != NULL || name == "main")
+ return name;
+ return hashName(name);
+}
+
+bool TOutputGLSLBase::structDeclared(const TStructure* structure) const
+{
+ return mDeclaredStructs.find(structure->name()) != mDeclaredStructs.end();
+}
+
+void TOutputGLSLBase::declareStruct(const TStructure* structure)
+{
+ TInfoSinkBase& out = objSink();
+
+ out << "struct " << hashName(structure->name()) << "{\n";
+ const TFieldList& fields = structure->fields();
+ for (size_t i = 0; i < fields.size(); ++i)
+ {
+ const TField* field = fields[i];
+ if (writeVariablePrecision(field->type()->getPrecision()))
+ out << " ";
+ out << getTypeName(*field->type()) << " " << hashName(field->name());
+ if (field->type()->isArray())
+ out << arrayBrackets(*field->type());
+ out << ";\n";
+ }
+ out << "}";
+
+ mDeclaredStructs.insert(structure->name());
+}