diff options
author | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-24 13:37:06 +0100 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-24 13:39:13 +0100 |
commit | 34aba4724f196e34ed02cf50073f41968f119bb6 (patch) | |
tree | 0ebdfcabda989ab76ee6de53c6461553c7a767a5 /src/3rdparty/angle/src/libGLESv2/renderer/Image.h | |
parent | b86b2a742afae118bf974c82ba966ddb0cae4afb (diff) | |
parent | b1cf07f495e10c93e53651ac03e46ebdaea0a97e (diff) |
Merge remote-tracking branch 'origin/5.4' into dev
Conflicts:
src/corelib/io/qiodevice.cpp
src/plugins/bearer/linux_common/qofonoservice_linux.cpp
src/plugins/bearer/linux_common/qofonoservice_linux_p.h
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/tools/bootstrap/bootstrap.pro
src/widgets/styles/qmacstyle_mac.mm
Change-Id: Ia02aab6c4598ce74e9c30bb4666d5e2ef000f99b
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/Image.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/Image.h | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Image.h b/src/3rdparty/angle/src/libGLESv2/renderer/Image.h index 3bfc663762..9071a88c67 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/Image.h +++ b/src/3rdparty/angle/src/libGLESv2/renderer/Image.h @@ -4,7 +4,7 @@ // found in the LICENSE file. // -// Image.h: Defines the rx::Image class, an abstract base class for the +// Image.h: Defines the rx::Image class, an abstract base class for the // renderer-specific classes which will define the interface to the underlying // surfaces or resources. @@ -12,18 +12,22 @@ #define LIBGLESV2_RENDERER_IMAGE_H_ #include "common/debug.h" +#include "libGLESv2/Error.h" #include <GLES2/gl2.h> namespace gl { class Framebuffer; +struct Rectangle; +struct ImageIndex; } namespace rx { - -class Renderer; +class RendererD3D; +class RenderTarget; +class TextureStorage; class Image { @@ -43,14 +47,17 @@ class Image void markClean() {mDirty = false;} virtual bool isDirty() const = 0; - virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0; + virtual bool redefine(RendererD3D *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0; - virtual void loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, - GLint unpackAlignment, GLenum type, const void *input) = 0; - virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, - const void *input) = 0; + virtual gl::Error loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, + GLint unpackAlignment, GLenum type, const void *input) = 0; + virtual gl::Error loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, + const void *input) = 0; - virtual void copy(GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0; + gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source); + virtual gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, RenderTarget *source) = 0; + virtual gl::Error copy(GLint xoffset, GLint yoffset, GLint zoffset, const gl::Rectangle &sourceArea, + const gl::ImageIndex &sourceIndex, TextureStorage *source) = 0; protected: GLsizei mWidth; |