diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-10-09 17:56:51 +0200 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-10-09 17:56:52 +0200 |
commit | 881ceeff428c377d02ae3881beccdbb028385075 (patch) | |
tree | 65bd4335d7f67b81b04e33f2cbb17a41cf966dd8 /src/3rdparty/angle/src/libGLESv2/renderer/ShaderImpl.h | |
parent | b3d2c867ed14cd6337d5e32b8750f198b5b7d331 (diff) | |
parent | 106487387d493dab934e19b33bfed55b8df62d67 (diff) |
Merge remote-tracking branch 'origin/5.4' into dev
Change-Id: I05fcd8dc66d9ad0dc76bb7f5bae05c9876bfba14
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/ShaderImpl.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/ShaderImpl.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/ShaderImpl.h b/src/3rdparty/angle/src/libGLESv2/renderer/ShaderImpl.h new file mode 100644 index 0000000000..de5d30e6fe --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/ShaderImpl.h @@ -0,0 +1,54 @@ +// +// Copyright 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ShaderImpl.h: Defines the abstract rx::ShaderImpl class. + +#ifndef LIBGLESV2_RENDERER_SHADERIMPL_H_ +#define LIBGLESV2_RENDERER_SHADERIMPL_H_ + +#include <vector> + +#include "common/angleutils.h" +#include "libGLESv2/Shader.h" + +namespace rx +{ + +class ShaderImpl +{ + public: + ShaderImpl() { } + virtual ~ShaderImpl() { } + + virtual bool compile(const std::string &source) = 0; + virtual const std::string &getInfoLog() const = 0; + virtual const std::string &getTranslatedSource() const = 0; + + const std::vector<gl::PackedVarying> &getVaryings() const { return mVaryings; } + const std::vector<sh::Uniform> &getUniforms() const { return mUniforms; } + const std::vector<sh::InterfaceBlock> &getInterfaceBlocks() const { return mInterfaceBlocks; } + const std::vector<sh::Attribute> &getActiveAttributes() const { return mActiveAttributes; } + const std::vector<sh::Attribute> &getActiveOutputVariables() const { return mActiveOutputVariables; } + + std::vector<gl::PackedVarying> &getVaryings() { return mVaryings; } + std::vector<sh::Uniform> &getUniforms() { return mUniforms; } + std::vector<sh::InterfaceBlock> &getInterfaceBlocks() { return mInterfaceBlocks; } + std::vector<sh::Attribute> &getActiveAttributes() { return mActiveAttributes; } + std::vector<sh::Attribute> &getActiveOutputVariables() { return mActiveOutputVariables; } + + protected: + DISALLOW_COPY_AND_ASSIGN(ShaderImpl); + + std::vector<gl::PackedVarying> mVaryings; + std::vector<sh::Uniform> mUniforms; + std::vector<sh::InterfaceBlock> mInterfaceBlocks; + std::vector<sh::Attribute> mActiveAttributes; + std::vector<sh::Attribute> mActiveOutputVariables; +}; + +} + +#endif // LIBGLESV2_RENDERER_SHADERIMPL_H_ |