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authorAndrew Knight <andrew.knight@theqtcompany.com>2014-11-14 10:52:01 +0200
committerJani Heikkinen <jani.heikkinen@theqtcompany.com>2014-11-14 19:01:38 +0100
commitc6df5fe3ed0f2a722931be098914978cf17a666f (patch)
tree23abe340dbc427a3afd255c79316f79fef937059 /src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp
parent32db2f425a0b85bc03d7de42d7b44337d0aa16f4 (diff)
ANGLE: Upgrade to version 1.2.30d6c255d238
The following patches have been changed: 0001-Fix-compilation-for-MSVC-2008-and-std-tuple.patch Removed because it is no longer possible to build ANGLE with MSVC2008 0002-Fix-compilation-of-ANGLE-with-mingw-tdm64-gcc-4.8.1.patch Removed because the minimum version of MinGW moved to 4.8.2 0005-Fix-build-when-SSE2-is-not-available.patch Removed because it was fixed upstream 0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch Removed because older versions of MinGW are not supported 0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch Removed because it was fixed upstream Task-number: QTBUG-41903 Change-Id: I976d30802f7f6fee725cf9a9f1325d5e82609835 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com> Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp
index 4cf7779118..b90133097c 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/VertexBuffer9.cpp
@@ -10,14 +10,14 @@
#include "libGLESv2/renderer/d3d/d3d9/Renderer9.h"
#include "libGLESv2/renderer/d3d/d3d9/formatutils9.h"
#include "libGLESv2/renderer/vertexconversion.h"
-#include "libGLESv2/renderer/BufferImpl.h"
+#include "libGLESv2/renderer/d3d/BufferD3D.h"
#include "libGLESv2/VertexAttribute.h"
#include "libGLESv2/Buffer.h"
namespace rx
{
-VertexBuffer9::VertexBuffer9(rx::Renderer9 *renderer) : mRenderer(renderer)
+VertexBuffer9::VertexBuffer9(Renderer9 *renderer) : mRenderer(renderer)
{
mVertexBuffer = NULL;
mBufferSize = 0;
@@ -97,8 +97,14 @@ gl::Error VertexBuffer9::storeVertexAttributes(const gl::VertexAttribute &attrib
{
if (buffer)
{
- BufferImpl *storage = buffer->getImplementation();
- input = static_cast<const uint8_t*>(storage->getData()) + static_cast<int>(attrib.offset);
+ BufferD3D *storage = BufferD3D::makeFromBuffer(buffer);
+ ASSERT(storage);
+ gl::Error error = storage->getData(&input);
+ if (error.isError())
+ {
+ return error;
+ }
+ input += static_cast<int>(attrib.offset);
}
else
{
@@ -203,7 +209,7 @@ gl::Error VertexBuffer9::spaceRequired(const gl::VertexAttribute &attrib, std::s
else
{
// Round up to divisor, if possible
- elementCount = rx::UnsignedCeilDivide(static_cast<unsigned int>(instances), attrib.divisor);
+ elementCount = UnsignedCeilDivide(static_cast<unsigned int>(instances), attrib.divisor);
}
if (d3d9VertexInfo.outputElementSize <= std::numeric_limits<unsigned int>::max() / elementCount)