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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/3rdparty/freetype/src/smooth/ftgrays.c
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'src/3rdparty/freetype/src/smooth/ftgrays.c')
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1 files changed, 2057 insertions, 0 deletions
diff --git a/src/3rdparty/freetype/src/smooth/ftgrays.c b/src/3rdparty/freetype/src/smooth/ftgrays.c
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+++ b/src/3rdparty/freetype/src/smooth/ftgrays.c
@@ -0,0 +1,2057 @@
+/***************************************************************************/
+/* */
+/* ftgrays.c */
+/* */
+/* A new `perfect' anti-aliasing renderer (body). */
+/* */
+/* Copyright 2000-2001, 2002, 2003, 2005, 2006, 2007, 2008 by */
+/* David Turner, Robert Wilhelm, and Werner Lemberg. */
+/* */
+/* This file is part of the FreeType project, and may only be used, */
+/* modified, and distributed under the terms of the FreeType project */
+/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
+/* this file you indicate that you have read the license and */
+/* understand and accept it fully. */
+/* */
+/***************************************************************************/
+
+ /*************************************************************************/
+ /* */
+ /* This file can be compiled without the rest of the FreeType engine, by */
+ /* defining the _STANDALONE_ macro when compiling it. You also need to */
+ /* put the files `ftgrays.h' and `ftimage.h' into the current */
+ /* compilation directory. Typically, you could do something like */
+ /* */
+ /* - copy `src/smooth/ftgrays.c' (this file) to your current directory */
+ /* */
+ /* - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the */
+ /* same directory */
+ /* */
+ /* - compile `ftgrays' with the _STANDALONE_ macro defined, as in */
+ /* */
+ /* cc -c -D_STANDALONE_ ftgrays.c */
+ /* */
+ /* The renderer can be initialized with a call to */
+ /* `ft_gray_raster.raster_new'; an anti-aliased bitmap can be generated */
+ /* with a call to `ft_gray_raster.raster_render'. */
+ /* */
+ /* See the comments and documentation in the file `ftimage.h' for more */
+ /* details on how the raster works. */
+ /* */
+ /*************************************************************************/
+
+ /*************************************************************************/
+ /* */
+ /* This is a new anti-aliasing scan-converter for FreeType 2. The */
+ /* algorithm used here is _very_ different from the one in the standard */
+ /* `ftraster' module. Actually, `ftgrays' computes the _exact_ */
+ /* coverage of the outline on each pixel cell. */
+ /* */
+ /* It is based on ideas that I initially found in Raph Levien's */
+ /* excellent LibArt graphics library (see http://www.levien.com/libart */
+ /* for more information, though the web pages do not tell anything */
+ /* about the renderer; you'll have to dive into the source code to */
+ /* understand how it works). */
+ /* */
+ /* Note, however, that this is a _very_ different implementation */
+ /* compared to Raph's. Coverage information is stored in a very */
+ /* different way, and I don't use sorted vector paths. Also, it doesn't */
+ /* use floating point values. */
+ /* */
+ /* This renderer has the following advantages: */
+ /* */
+ /* - It doesn't need an intermediate bitmap. Instead, one can supply a */
+ /* callback function that will be called by the renderer to draw gray */
+ /* spans on any target surface. You can thus do direct composition on */
+ /* any kind of bitmap, provided that you give the renderer the right */
+ /* callback. */
+ /* */
+ /* - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on */
+ /* each pixel cell. */
+ /* */
+ /* - It performs a single pass on the outline (the `standard' FT2 */
+ /* renderer makes two passes). */
+ /* */
+ /* - It can easily be modified to render to _any_ number of gray levels */
+ /* cheaply. */
+ /* */
+ /* - For small (< 20) pixel sizes, it is faster than the standard */
+ /* renderer. */
+ /* */
+ /*************************************************************************/
+
+
+ /*************************************************************************/
+ /* */
+ /* The macro FT_COMPONENT is used in trace mode. It is an implicit */
+ /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
+ /* messages during execution. */
+ /* */
+#undef FT_COMPONENT
+#define FT_COMPONENT trace_smooth
+
+
+#ifdef _STANDALONE_
+
+
+ /* define this to dump debugging information */
+/* #define FT_DEBUG_LEVEL_TRACE */
+
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+#include <stdio.h>
+#include <stdarg.h>
+#endif
+
+#include <string.h>
+#include <setjmp.h>
+#include <limits.h>
+#define FT_UINT_MAX UINT_MAX
+
+#define ft_memset memset
+
+#define ft_setjmp setjmp
+#define ft_longjmp longjmp
+#define ft_jmp_buf jmp_buf
+
+
+#define ErrRaster_Invalid_Mode -2
+#define ErrRaster_Invalid_Outline -1
+#define ErrRaster_Invalid_Argument -3
+#define ErrRaster_Memory_Overflow -4
+
+#define FT_BEGIN_HEADER
+#define FT_END_HEADER
+
+#include "ftimage.h"
+#include "ftgrays.h"
+
+
+ /* This macro is used to indicate that a function parameter is unused. */
+ /* Its purpose is simply to reduce compiler warnings. Note also that */
+ /* simply defining it as `(void)x' doesn't avoid warnings with certain */
+ /* ANSI compilers (e.g. LCC). */
+#define FT_UNUSED( x ) (x) = (x)
+
+
+ /* we only use level 5 & 7 tracing messages; cf. ftdebug.h */
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+
+ void
+ FT_Message( const char* fmt,
+ ... )
+ {
+ va_list ap;
+
+
+ va_start( ap, fmt );
+ vfprintf( stderr, fmt, ap );
+ va_end( ap );
+ }
+
+ /* we don't handle tracing levels in stand-alone mode; */
+#ifndef FT_TRACE5
+#define FT_TRACE5( varformat ) FT_Message varformat
+#endif
+#ifndef FT_TRACE7
+#define FT_TRACE7( varformat ) FT_Message varformat
+#endif
+#ifndef FT_ERROR
+#define FT_ERROR( varformat ) FT_Message varformat
+#endif
+
+#else /* !FT_DEBUG_LEVEL_TRACE */
+
+#define FT_TRACE5( x ) do { } while ( 0 ) /* nothing */
+#define FT_TRACE7( x ) do { } while ( 0 ) /* nothing */
+#define FT_ERROR( x ) do { } while ( 0 ) /* nothing */
+
+#endif /* !FT_DEBUG_LEVEL_TRACE */
+
+
+#else /* !_STANDALONE_ */
+
+
+#include <ft2build.h>
+#include "ftgrays.h"
+#include FT_INTERNAL_OBJECTS_H
+#include FT_INTERNAL_DEBUG_H
+#include FT_OUTLINE_H
+
+#include "ftsmerrs.h"
+
+#define ErrRaster_Invalid_Mode Smooth_Err_Cannot_Render_Glyph
+#define ErrRaster_Invalid_Outline Smooth_Err_Invalid_Outline
+#define ErrRaster_Memory_Overflow Smooth_Err_Out_Of_Memory
+#define ErrRaster_Invalid_Argument Smooth_Err_Invalid_Argument
+
+#endif /* !_STANDALONE_ */
+
+
+#ifndef FT_MEM_SET
+#define FT_MEM_SET( d, s, c ) ft_memset( d, s, c )
+#endif
+
+#ifndef FT_MEM_ZERO
+#define FT_MEM_ZERO( dest, count ) FT_MEM_SET( dest, 0, count )
+#endif
+
+ /* as usual, for the speed hungry :-) */
+
+#ifndef FT_STATIC_RASTER
+
+
+#define RAS_ARG PWorker worker
+#define RAS_ARG_ PWorker worker,
+
+#define RAS_VAR worker
+#define RAS_VAR_ worker,
+
+#define ras (*worker)
+
+
+#else /* FT_STATIC_RASTER */
+
+
+#define RAS_ARG /* empty */
+#define RAS_ARG_ /* empty */
+#define RAS_VAR /* empty */
+#define RAS_VAR_ /* empty */
+
+ static TWorker ras;
+
+
+#endif /* FT_STATIC_RASTER */
+
+
+ /* must be at least 6 bits! */
+#define PIXEL_BITS 8
+
+#define ONE_PIXEL ( 1L << PIXEL_BITS )
+#define PIXEL_MASK ( -1L << PIXEL_BITS )
+#define TRUNC( x ) ( (TCoord)( (x) >> PIXEL_BITS ) )
+#define SUBPIXELS( x ) ( (TPos)(x) << PIXEL_BITS )
+#define FLOOR( x ) ( (x) & -ONE_PIXEL )
+#define CEILING( x ) ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL )
+#define ROUND( x ) ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL )
+
+#if PIXEL_BITS >= 6
+#define UPSCALE( x ) ( (x) << ( PIXEL_BITS - 6 ) )
+#define DOWNSCALE( x ) ( (x) >> ( PIXEL_BITS - 6 ) )
+#else
+#define UPSCALE( x ) ( (x) >> ( 6 - PIXEL_BITS ) )
+#define DOWNSCALE( x ) ( (x) << ( 6 - PIXEL_BITS ) )
+#endif
+
+
+ /*************************************************************************/
+ /* */
+ /* TYPE DEFINITIONS */
+ /* */
+
+ /* don't change the following types to FT_Int or FT_Pos, since we might */
+ /* need to define them to "float" or "double" when experimenting with */
+ /* new algorithms */
+
+ typedef int TCoord; /* integer scanline/pixel coordinate */
+ typedef long TPos; /* sub-pixel coordinate */
+
+ /* determine the type used to store cell areas. This normally takes at */
+ /* least PIXEL_BITS*2 + 1 bits. On 16-bit systems, we need to use */
+ /* `long' instead of `int', otherwise bad things happen */
+
+#if PIXEL_BITS <= 7
+
+ typedef int TArea;
+
+#else /* PIXEL_BITS >= 8 */
+
+ /* approximately determine the size of integers using an ANSI-C header */
+#if FT_UINT_MAX == 0xFFFFU
+ typedef long TArea;
+#else
+ typedef int TArea;
+#endif
+
+#endif /* PIXEL_BITS >= 8 */
+
+
+ /* maximal number of gray spans in a call to the span callback */
+#define FT_MAX_GRAY_SPANS 32
+
+
+ typedef struct TCell_* PCell;
+
+ typedef struct TCell_
+ {
+ int x;
+ int cover;
+ TArea area;
+ PCell next;
+
+ } TCell;
+
+
+ typedef struct TWorker_
+ {
+ TCoord ex, ey;
+ TPos min_ex, max_ex;
+ TPos min_ey, max_ey;
+ TPos count_ex, count_ey;
+
+ TArea area;
+ int cover;
+ int invalid;
+
+ PCell cells;
+ int max_cells;
+ int num_cells;
+
+ TCoord cx, cy;
+ TPos x, y;
+
+ TPos last_ey;
+
+ FT_Vector bez_stack[32 * 3 + 1];
+ int lev_stack[32];
+
+ FT_Outline outline;
+ FT_Bitmap target;
+ FT_BBox clip_box;
+
+ FT_Span gray_spans[FT_MAX_GRAY_SPANS];
+ int num_gray_spans;
+
+ FT_Raster_Span_Func render_span;
+ void* render_span_data;
+ int span_y;
+
+ int band_size;
+ int band_shoot;
+ int conic_level;
+ int cubic_level;
+
+ ft_jmp_buf jump_buffer;
+
+ void* buffer;
+ long buffer_size;
+
+ PCell* ycells;
+ int ycount;
+
+ } TWorker, *PWorker;
+
+
+ typedef struct TRaster_
+ {
+ void* buffer;
+ long buffer_size;
+ int band_size;
+ void* memory;
+ PWorker worker;
+
+ } TRaster, *PRaster;
+
+
+
+ /*************************************************************************/
+ /* */
+ /* Initialize the cells table. */
+ /* */
+ static void
+ gray_init_cells( RAS_ARG_ void* buffer,
+ long byte_size )
+ {
+ ras.buffer = buffer;
+ ras.buffer_size = byte_size;
+
+ ras.ycells = (PCell*) buffer;
+ ras.cells = NULL;
+ ras.max_cells = 0;
+ ras.num_cells = 0;
+ ras.area = 0;
+ ras.cover = 0;
+ ras.invalid = 1;
+ }
+
+
+ /*************************************************************************/
+ /* */
+ /* Compute the outline bounding box. */
+ /* */
+ static void
+ gray_compute_cbox( RAS_ARG )
+ {
+ FT_Outline* outline = &ras.outline;
+ FT_Vector* vec = outline->points;
+ FT_Vector* limit = vec + outline->n_points;
+
+
+ if ( outline->n_points <= 0 )
+ {
+ ras.min_ex = ras.max_ex = 0;
+ ras.min_ey = ras.max_ey = 0;
+ return;
+ }
+
+ ras.min_ex = ras.max_ex = vec->x;
+ ras.min_ey = ras.max_ey = vec->y;
+
+ vec++;
+
+ for ( ; vec < limit; vec++ )
+ {
+ TPos x = vec->x;
+ TPos y = vec->y;
+
+
+ if ( x < ras.min_ex ) ras.min_ex = x;
+ if ( x > ras.max_ex ) ras.max_ex = x;
+ if ( y < ras.min_ey ) ras.min_ey = y;
+ if ( y > ras.max_ey ) ras.max_ey = y;
+ }
+
+ /* truncate the bounding box to integer pixels */
+ ras.min_ex = ras.min_ex >> 6;
+ ras.min_ey = ras.min_ey >> 6;
+ ras.max_ex = ( ras.max_ex + 63 ) >> 6;
+ ras.max_ey = ( ras.max_ey + 63 ) >> 6;
+ }
+
+
+ /*************************************************************************/
+ /* */
+ /* Record the current cell in the table. */
+ /* */
+ static PCell
+ gray_find_cell( RAS_ARG )
+ {
+ PCell *pcell, cell;
+ int x = ras.ex;
+
+
+ if ( x > ras.count_ex )
+ x = ras.count_ex;
+
+ pcell = &ras.ycells[ras.ey];
+ for (;;)
+ {
+ cell = *pcell;
+ if ( cell == NULL || cell->x > x )
+ break;
+
+ if ( cell->x == x )
+ goto Exit;
+
+ pcell = &cell->next;
+ }
+
+ if ( ras.num_cells >= ras.max_cells )
+ ft_longjmp( ras.jump_buffer, 1 );
+
+ cell = ras.cells + ras.num_cells++;
+ cell->x = x;
+ cell->area = 0;
+ cell->cover = 0;
+
+ cell->next = *pcell;
+ *pcell = cell;
+
+ Exit:
+ return cell;
+ }
+
+
+ static void
+ gray_record_cell( RAS_ARG )
+ {
+ if ( !ras.invalid && ( ras.area | ras.cover ) )
+ {
+ PCell cell = gray_find_cell( RAS_VAR );
+
+
+ cell->area += ras.area;
+ cell->cover += ras.cover;
+ }
+ }
+
+
+ /*************************************************************************/
+ /* */
+ /* Set the current cell to a new position. */
+ /* */
+ static void
+ gray_set_cell( RAS_ARG_ TCoord ex,
+ TCoord ey )
+ {
+ /* Move the cell pointer to a new position. We set the `invalid' */
+ /* flag to indicate that the cell isn't part of those we're interested */
+ /* in during the render phase. This means that: */
+ /* */
+ /* . the new vertical position must be within min_ey..max_ey-1. */
+ /* . the new horizontal position must be strictly less than max_ex */
+ /* */
+ /* Note that if a cell is to the left of the clipping region, it is */
+ /* actually set to the (min_ex-1) horizontal position. */
+
+ /* All cells that are on the left of the clipping region go to the */
+ /* min_ex - 1 horizontal position. */
+ ey -= ras.min_ey;
+
+ if ( ex > ras.max_ex )
+ ex = ras.max_ex;
+
+ ex -= ras.min_ex;
+ if ( ex < 0 )
+ ex = -1;
+
+ /* are we moving to a different cell ? */
+ if ( ex != ras.ex || ey != ras.ey )
+ {
+ /* record the current one if it is valid */
+ if ( !ras.invalid )
+ gray_record_cell( RAS_VAR );
+
+ ras.area = 0;
+ ras.cover = 0;
+ }
+
+ ras.ex = ex;
+ ras.ey = ey;
+ ras.invalid = ( (unsigned)ey >= (unsigned)ras.count_ey ||
+ ex >= ras.count_ex );
+ }
+
+
+ /*************************************************************************/
+ /* */
+ /* Start a new contour at a given cell. */
+ /* */
+ static void
+ gray_start_cell( RAS_ARG_ TCoord ex,
+ TCoord ey )
+ {
+ if ( ex > ras.max_ex )
+ ex = (TCoord)( ras.max_ex );
+
+ if ( ex < ras.min_ex )
+ ex = (TCoord)( ras.min_ex - 1 );
+
+ ras.area = 0;
+ ras.cover = 0;
+ ras.ex = ex - ras.min_ex;
+ ras.ey = ey - ras.min_ey;
+ ras.last_ey = SUBPIXELS( ey );
+ ras.invalid = 0;
+
+ gray_set_cell( RAS_VAR_ ex, ey );
+ }
+
+
+ /*************************************************************************/
+ /* */
+ /* Render a scanline as one or more cells. */
+ /* */
+ static void
+ gray_render_scanline( RAS_ARG_ TCoord ey,
+ TPos x1,
+ TCoord y1,
+ TPos x2,
+ TCoord y2 )
+ {
+ TCoord ex1, ex2, fx1, fx2, delta;
+ long p, first, dx;
+ int incr, lift, mod, rem;
+
+
+ dx = x2 - x1;
+
+ ex1 = TRUNC( x1 );
+ ex2 = TRUNC( x2 );
+ fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) );
+ fx2 = (TCoord)( x2 - SUBPIXELS( ex2 ) );
+
+ /* trivial case. Happens often */
+ if ( y1 == y2 )
+ {
+ gray_set_cell( RAS_VAR_ ex2, ey );
+ return;
+ }
+
+ /* everything is located in a single cell. That is easy! */
+ /* */
+ if ( ex1 == ex2 )
+ {
+ delta = y2 - y1;
+ ras.area += (TArea)( fx1 + fx2 ) * delta;
+ ras.cover += delta;
+ return;
+ }
+
+ /* ok, we'll have to render a run of adjacent cells on the same */
+ /* scanline... */
+ /* */
+ p = ( ONE_PIXEL - fx1 ) * ( y2 - y1 );
+ first = ONE_PIXEL;
+ incr = 1;
+
+ if ( dx < 0 )
+ {
+ p = fx1 * ( y2 - y1 );
+ first = 0;
+ incr = -1;
+ dx = -dx;
+ }
+
+ delta = (TCoord)( p / dx );
+ mod = (TCoord)( p % dx );
+ if ( mod < 0 )
+ {
+ delta--;
+ mod += (TCoord)dx;
+ }
+
+ ras.area += (TArea)( fx1 + first ) * delta;
+ ras.cover += delta;
+
+ ex1 += incr;
+ gray_set_cell( RAS_VAR_ ex1, ey );
+ y1 += delta;
+
+ if ( ex1 != ex2 )
+ {
+ p = ONE_PIXEL * ( y2 - y1 + delta );
+ lift = (TCoord)( p / dx );
+ rem = (TCoord)( p % dx );
+ if ( rem < 0 )
+ {
+ lift--;
+ rem += (TCoord)dx;
+ }
+
+ mod -= (int)dx;
+
+ while ( ex1 != ex2 )
+ {
+ delta = lift;
+ mod += rem;
+ if ( mod >= 0 )
+ {
+ mod -= (TCoord)dx;
+ delta++;
+ }
+
+ ras.area += (TArea)ONE_PIXEL * delta;
+ ras.cover += delta;
+ y1 += delta;
+ ex1 += incr;
+ gray_set_cell( RAS_VAR_ ex1, ey );
+ }
+ }
+
+ delta = y2 - y1;
+ ras.area += (TArea)( fx2 + ONE_PIXEL - first ) * delta;
+ ras.cover += delta;
+ }
+
+
+ /*************************************************************************/
+ /* */
+ /* Render a given line as a series of scanlines. */
+ /* */
+ static void
+ gray_render_line( RAS_ARG_ TPos to_x,
+ TPos to_y )
+ {
+ TCoord ey1, ey2, fy1, fy2;
+ TPos dx, dy, x, x2;
+ long p, first;
+ int delta, rem, mod, lift, incr;
+
+
+ ey1 = TRUNC( ras.last_ey );
+ ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
+ fy1 = (TCoord)( ras.y - ras.last_ey );
+ fy2 = (TCoord)( to_y - SUBPIXELS( ey2 ) );
+
+ dx = to_x - ras.x;
+ dy = to_y - ras.y;
+
+ /* XXX: we should do something about the trivial case where dx == 0, */
+ /* as it happens very often! */
+
+ /* perform vertical clipping */
+ {
+ TCoord min, max;
+
+
+ min = ey1;
+ max = ey2;
+ if ( ey1 > ey2 )
+ {
+ min = ey2;
+ max = ey1;
+ }
+ if ( min >= ras.max_ey || max < ras.min_ey )
+ goto End;
+ }
+
+ /* everything is on a single scanline */
+ if ( ey1 == ey2 )
+ {
+ gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 );
+ goto End;
+ }
+
+ /* vertical line - avoid calling gray_render_scanline */
+ incr = 1;
+
+ if ( dx == 0 )
+ {
+ TCoord ex = TRUNC( ras.x );
+ TCoord two_fx = (TCoord)( ( ras.x - SUBPIXELS( ex ) ) << 1 );
+ TPos area;
+
+
+ first = ONE_PIXEL;
+ if ( dy < 0 )
+ {
+ first = 0;
+ incr = -1;
+ }
+
+ delta = (int)( first - fy1 );
+ ras.area += (TArea)two_fx * delta;
+ ras.cover += delta;
+ ey1 += incr;
+
+ gray_set_cell( &ras, ex, ey1 );
+
+ delta = (int)( first + first - ONE_PIXEL );
+ area = (TArea)two_fx * delta;
+ while ( ey1 != ey2 )
+ {
+ ras.area += area;
+ ras.cover += delta;
+ ey1 += incr;
+
+ gray_set_cell( &ras, ex, ey1 );
+ }
+
+ delta = (int)( fy2 - ONE_PIXEL + first );
+ ras.area += (TArea)two_fx * delta;
+ ras.cover += delta;
+
+ goto End;
+ }
+
+ /* ok, we have to render several scanlines */
+ p = ( ONE_PIXEL - fy1 ) * dx;
+ first = ONE_PIXEL;
+ incr = 1;
+
+ if ( dy < 0 )
+ {
+ p = fy1 * dx;
+ first = 0;
+ incr = -1;
+ dy = -dy;
+ }
+
+ delta = (int)( p / dy );
+ mod = (int)( p % dy );
+ if ( mod < 0 )
+ {
+ delta--;
+ mod += (TCoord)dy;
+ }
+
+ x = ras.x + delta;
+ gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first );
+
+ ey1 += incr;
+ gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
+
+ if ( ey1 != ey2 )
+ {
+ p = ONE_PIXEL * dx;
+ lift = (int)( p / dy );
+ rem = (int)( p % dy );
+ if ( rem < 0 )
+ {
+ lift--;
+ rem += (int)dy;
+ }
+ mod -= (int)dy;
+
+ while ( ey1 != ey2 )
+ {
+ delta = lift;
+ mod += rem;
+ if ( mod >= 0 )
+ {
+ mod -= (int)dy;
+ delta++;
+ }
+
+ x2 = x + delta;
+ gray_render_scanline( RAS_VAR_ ey1, x,
+ (TCoord)( ONE_PIXEL - first ), x2,
+ (TCoord)first );
+ x = x2;
+
+ ey1 += incr;
+ gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
+ }
+ }
+
+ gray_render_scanline( RAS_VAR_ ey1, x,
+ (TCoord)( ONE_PIXEL - first ), to_x,
+ fy2 );
+
+ End:
+ ras.x = to_x;
+ ras.y = to_y;
+ ras.last_ey = SUBPIXELS( ey2 );
+ }
+
+
+ static void
+ gray_split_conic( FT_Vector* base )
+ {
+ TPos a, b;
+
+
+ base[4].x = base[2].x;
+ b = base[1].x;
+ a = base[3].x = ( base[2].x + b ) / 2;
+ b = base[1].x = ( base[0].x + b ) / 2;
+ base[2].x = ( a + b ) / 2;
+
+ base[4].y = base[2].y;
+ b = base[1].y;
+ a = base[3].y = ( base[2].y + b ) / 2;
+ b = base[1].y = ( base[0].y + b ) / 2;
+ base[2].y = ( a + b ) / 2;
+ }
+
+
+ static void
+ gray_render_conic( RAS_ARG_ const FT_Vector* control,
+ const FT_Vector* to )
+ {
+ TPos dx, dy;
+ int top, level;
+ int* levels;
+ FT_Vector* arc;
+
+
+ dx = DOWNSCALE( ras.x ) + to->x - ( control->x << 1 );
+ if ( dx < 0 )
+ dx = -dx;
+ dy = DOWNSCALE( ras.y ) + to->y - ( control->y << 1 );
+ if ( dy < 0 )
+ dy = -dy;
+ if ( dx < dy )
+ dx = dy;
+
+ level = 1;
+ dx = dx / ras.conic_level;
+ while ( dx > 0 )
+ {
+ dx >>= 2;
+ level++;
+ }
+
+ /* a shortcut to speed things up */
+ if ( level <= 1 )
+ {
+ /* we compute the mid-point directly in order to avoid */
+ /* calling gray_split_conic() */
+ TPos to_x, to_y, mid_x, mid_y;
+
+
+ to_x = UPSCALE( to->x );
+ to_y = UPSCALE( to->y );
+ mid_x = ( ras.x + to_x + 2 * UPSCALE( control->x ) ) / 4;
+ mid_y = ( ras.y + to_y + 2 * UPSCALE( control->y ) ) / 4;
+
+ gray_render_line( RAS_VAR_ mid_x, mid_y );
+ gray_render_line( RAS_VAR_ to_x, to_y );
+
+ return;
+ }
+
+ arc = ras.bez_stack;
+ levels = ras.lev_stack;
+ top = 0;
+ levels[0] = level;
+
+ arc[0].x = UPSCALE( to->x );
+ arc[0].y = UPSCALE( to->y );
+ arc[1].x = UPSCALE( control->x );
+ arc[1].y = UPSCALE( control->y );
+ arc[2].x = ras.x;
+ arc[2].y = ras.y;
+
+ while ( top >= 0 )
+ {
+ level = levels[top];
+ if ( level > 1 )
+ {
+ /* check that the arc crosses the current band */
+ TPos min, max, y;
+
+
+ min = max = arc[0].y;
+
+ y = arc[1].y;
+ if ( y < min ) min = y;
+ if ( y > max ) max = y;
+
+ y = arc[2].y;
+ if ( y < min ) min = y;
+ if ( y > max ) max = y;
+
+ if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < ras.min_ey )
+ goto Draw;
+
+ gray_split_conic( arc );
+ arc += 2;
+ top++;
+ levels[top] = levels[top - 1] = level - 1;
+ continue;
+ }
+
+ Draw:
+ {
+ TPos to_x, to_y, mid_x, mid_y;
+
+
+ to_x = arc[0].x;
+ to_y = arc[0].y;
+ mid_x = ( ras.x + to_x + 2 * arc[1].x ) / 4;
+ mid_y = ( ras.y + to_y + 2 * arc[1].y ) / 4;
+
+ gray_render_line( RAS_VAR_ mid_x, mid_y );
+ gray_render_line( RAS_VAR_ to_x, to_y );
+
+ top--;
+ arc -= 2;
+ }
+ }
+
+ return;
+ }
+
+
+ static void
+ gray_split_cubic( FT_Vector* base )
+ {
+ TPos a, b, c, d;
+
+
+ base[6].x = base[3].x;
+ c = base[1].x;
+ d = base[2].x;
+ base[1].x = a = ( base[0].x + c ) / 2;
+ base[5].x = b = ( base[3].x + d ) / 2;
+ c = ( c + d ) / 2;
+ base[2].x = a = ( a + c ) / 2;
+ base[4].x = b = ( b + c ) / 2;
+ base[3].x = ( a + b ) / 2;
+
+ base[6].y = base[3].y;
+ c = base[1].y;
+ d = base[2].y;
+ base[1].y = a = ( base[0].y + c ) / 2;
+ base[5].y = b = ( base[3].y + d ) / 2;
+ c = ( c + d ) / 2;
+ base[2].y = a = ( a + c ) / 2;
+ base[4].y = b = ( b + c ) / 2;
+ base[3].y = ( a + b ) / 2;
+ }
+
+
+ static void
+ gray_render_cubic( RAS_ARG_ const FT_Vector* control1,
+ const FT_Vector* control2,
+ const FT_Vector* to )
+ {
+ TPos dx, dy, da, db;
+ int top, level;
+ int* levels;
+ FT_Vector* arc;
+
+
+ dx = DOWNSCALE( ras.x ) + to->x - ( control1->x << 1 );
+ if ( dx < 0 )
+ dx = -dx;
+ dy = DOWNSCALE( ras.y ) + to->y - ( control1->y << 1 );
+ if ( dy < 0 )
+ dy = -dy;
+ if ( dx < dy )
+ dx = dy;
+ da = dx;
+
+ dx = DOWNSCALE( ras.x ) + to->x - 3 * ( control1->x + control2->x );
+ if ( dx < 0 )
+ dx = -dx;
+ dy = DOWNSCALE( ras.y ) + to->y - 3 * ( control1->x + control2->y );
+ if ( dy < 0 )
+ dy = -dy;
+ if ( dx < dy )
+ dx = dy;
+ db = dx;
+
+ level = 1;
+ da = da / ras.cubic_level;
+ db = db / ras.conic_level;
+ while ( da > 0 || db > 0 )
+ {
+ da >>= 2;
+ db >>= 3;
+ level++;
+ }
+
+ if ( level <= 1 )
+ {
+ TPos to_x, to_y, mid_x, mid_y;
+
+
+ to_x = UPSCALE( to->x );
+ to_y = UPSCALE( to->y );
+ mid_x = ( ras.x + to_x +
+ 3 * UPSCALE( control1->x + control2->x ) ) / 8;
+ mid_y = ( ras.y + to_y +
+ 3 * UPSCALE( control1->y + control2->y ) ) / 8;
+
+ gray_render_line( RAS_VAR_ mid_x, mid_y );
+ gray_render_line( RAS_VAR_ to_x, to_y );
+ return;
+ }
+
+ arc = ras.bez_stack;
+ arc[0].x = UPSCALE( to->x );
+ arc[0].y = UPSCALE( to->y );
+ arc[1].x = UPSCALE( control2->x );
+ arc[1].y = UPSCALE( control2->y );
+ arc[2].x = UPSCALE( control1->x );
+ arc[2].y = UPSCALE( control1->y );
+ arc[3].x = ras.x;
+ arc[3].y = ras.y;
+
+ levels = ras.lev_stack;
+ top = 0;
+ levels[0] = level;
+
+ while ( top >= 0 )
+ {
+ level = levels[top];
+ if ( level > 1 )
+ {
+ /* check that the arc crosses the current band */
+ TPos min, max, y;
+
+
+ min = max = arc[0].y;
+ y = arc[1].y;
+ if ( y < min ) min = y;
+ if ( y > max ) max = y;
+ y = arc[2].y;
+ if ( y < min ) min = y;
+ if ( y > max ) max = y;
+ y = arc[3].y;
+ if ( y < min ) min = y;
+ if ( y > max ) max = y;
+ if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < 0 )
+ goto Draw;
+ gray_split_cubic( arc );
+ arc += 3;
+ top ++;
+ levels[top] = levels[top - 1] = level - 1;
+ continue;
+ }
+
+ Draw:
+ {
+ TPos to_x, to_y, mid_x, mid_y;
+
+
+ to_x = arc[0].x;
+ to_y = arc[0].y;
+ mid_x = ( ras.x + to_x + 3 * ( arc[1].x + arc[2].x ) ) / 8;
+ mid_y = ( ras.y + to_y + 3 * ( arc[1].y + arc[2].y ) ) / 8;
+
+ gray_render_line( RAS_VAR_ mid_x, mid_y );
+ gray_render_line( RAS_VAR_ to_x, to_y );
+ top --;
+ arc -= 3;
+ }
+ }
+
+ return;
+ }
+
+
+
+ static int
+ gray_move_to( const FT_Vector* to,
+ PWorker worker )
+ {
+ TPos x, y;
+
+
+ /* record current cell, if any */
+ gray_record_cell( worker );
+
+ /* start to a new position */
+ x = UPSCALE( to->x );
+ y = UPSCALE( to->y );
+
+ gray_start_cell( worker, TRUNC( x ), TRUNC( y ) );
+
+ worker->x = x;
+ worker->y = y;
+ return 0;
+ }
+
+
+ static int
+ gray_line_to( const FT_Vector* to,
+ PWorker worker )
+ {
+ gray_render_line( worker, UPSCALE( to->x ), UPSCALE( to->y ) );
+ return 0;
+ }
+
+
+ static int
+ gray_conic_to( const FT_Vector* control,
+ const FT_Vector* to,
+ PWorker worker )
+ {
+ gray_render_conic( worker, control, to );
+ return 0;
+ }
+
+
+ static int
+ gray_cubic_to( const FT_Vector* control1,
+ const FT_Vector* control2,
+ const FT_Vector* to,
+ PWorker worker )
+ {
+ gray_render_cubic( worker, control1, control2, to );
+ return 0;
+ }
+
+
+ static void
+ gray_render_span( int y,
+ int count,
+ const FT_Span* spans,
+ PWorker worker )
+ {
+ unsigned char* p;
+ FT_Bitmap* map = &worker->target;
+
+
+ /* first of all, compute the scanline offset */
+ p = (unsigned char*)map->buffer - y * map->pitch;
+ if ( map->pitch >= 0 )
+ p += ( map->rows - 1 ) * map->pitch;
+
+ for ( ; count > 0; count--, spans++ )
+ {
+ unsigned char coverage = spans->coverage;
+
+
+ if ( coverage )
+ {
+ /* For small-spans it is faster to do it by ourselves than
+ * calling `memset'. This is mainly due to the cost of the
+ * function call.
+ */
+ if ( spans->len >= 8 )
+ FT_MEM_SET( p + spans->x, (unsigned char)coverage, spans->len );
+ else
+ {
+ unsigned char* q = p + spans->x;
+
+
+ switch ( spans->len )
+ {
+ case 7: *q++ = (unsigned char)coverage;
+ case 6: *q++ = (unsigned char)coverage;
+ case 5: *q++ = (unsigned char)coverage;
+ case 4: *q++ = (unsigned char)coverage;
+ case 3: *q++ = (unsigned char)coverage;
+ case 2: *q++ = (unsigned char)coverage;
+ case 1: *q = (unsigned char)coverage;
+ default:
+ ;
+ }
+ }
+ }
+ }
+ }
+
+
+ static void
+ gray_hline( RAS_ARG_ TCoord x,
+ TCoord y,
+ TPos area,
+ int acount )
+ {
+ FT_Span* span;
+ int count;
+ int coverage;
+
+
+ /* compute the coverage line's coverage, depending on the */
+ /* outline fill rule */
+ /* */
+ /* the coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */
+ /* */
+ coverage = (int)( area >> ( PIXEL_BITS * 2 + 1 - 8 ) );
+ /* use range 0..256 */
+ if ( coverage < 0 )
+ coverage = -coverage;
+
+ if ( ras.outline.flags & FT_OUTLINE_EVEN_ODD_FILL )
+ {
+ coverage &= 511;
+
+ if ( coverage > 256 )
+ coverage = 512 - coverage;
+ else if ( coverage == 256 )
+ coverage = 255;
+ }
+ else
+ {
+ /* normal non-zero winding rule */
+ if ( coverage >= 256 )
+ coverage = 255;
+ }
+
+ y += (TCoord)ras.min_ey;
+ x += (TCoord)ras.min_ex;
+
+ /* FT_Span.x is a 16-bit short, so limit our coordinates appropriately */
+ if ( x >= 32767 )
+ x = 32767;
+
+ if ( coverage )
+ {
+ /* see whether we can add this span to the current list */
+ count = ras.num_gray_spans;
+ span = ras.gray_spans + count - 1;
+ if ( count > 0 &&
+ ras.span_y == y &&
+ (int)span->x + span->len == (int)x &&
+ span->coverage == coverage )
+ {
+ span->len = (unsigned short)( span->len + acount );
+ return;
+ }
+
+ if ( ras.span_y != y || count >= FT_MAX_GRAY_SPANS )
+ {
+ if ( ras.render_span && count > 0 )
+ ras.render_span( ras.span_y, count, ras.gray_spans,
+ ras.render_span_data );
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+
+ if ( count > 0 )
+ {
+ int n;
+
+
+ FT_TRACE7(( "y = %3d ", ras.span_y ));
+ span = ras.gray_spans;
+ for ( n = 0; n < count; n++, span++ )
+ FT_TRACE7(( "[%d..%d]:%02x ",
+ span->x, span->x + span->len - 1, span->coverage ));
+ FT_TRACE7(( "\n" ));
+ }
+
+#endif /* FT_DEBUG_LEVEL_TRACE */
+
+ ras.num_gray_spans = 0;
+ ras.span_y = y;
+
+ count = 0;
+ span = ras.gray_spans;
+ }
+ else
+ span++;
+
+ /* add a gray span to the current list */
+ span->x = (short)x;
+ span->len = (unsigned short)acount;
+ span->coverage = (unsigned char)coverage;
+
+ ras.num_gray_spans++;
+ }
+ }
+
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+
+ /* to be called while in the debugger -- */
+ /* this function causes a compiler warning since it is unused otherwise */
+ static void
+ gray_dump_cells( RAS_ARG )
+ {
+ int yindex;
+
+
+ for ( yindex = 0; yindex < ras.ycount; yindex++ )
+ {
+ PCell cell;
+
+
+ printf( "%3d:", yindex );
+
+ for ( cell = ras.ycells[yindex]; cell != NULL; cell = cell->next )
+ printf( " (%3d, c:%4d, a:%6d)", cell->x, cell->cover, cell->area );
+ printf( "\n" );
+ }
+ }
+
+#endif /* FT_DEBUG_LEVEL_TRACE */
+
+
+ static void
+ gray_sweep( RAS_ARG_ const FT_Bitmap* target )
+ {
+ int yindex;
+
+ FT_UNUSED( target );
+
+
+ if ( ras.num_cells == 0 )
+ return;
+
+ ras.num_gray_spans = 0;
+
+ FT_TRACE7(( "gray_sweep: start\n" ));
+
+ for ( yindex = 0; yindex < ras.ycount; yindex++ )
+ {
+ PCell cell = ras.ycells[yindex];
+ TCoord cover = 0;
+ TCoord x = 0;
+
+
+ for ( ; cell != NULL; cell = cell->next )
+ {
+ TArea area;
+
+
+ if ( cell->x > x && cover != 0 )
+ gray_hline( RAS_VAR_ x, yindex, cover * ( ONE_PIXEL * 2 ),
+ cell->x - x );
+
+ cover += cell->cover;
+ area = cover * ( ONE_PIXEL * 2 ) - cell->area;
+
+ if ( area != 0 && cell->x >= 0 )
+ gray_hline( RAS_VAR_ cell->x, yindex, area, 1 );
+
+ x = cell->x + 1;
+ }
+
+ if ( cover != 0 )
+ gray_hline( RAS_VAR_ x, yindex, cover * ( ONE_PIXEL * 2 ),
+ ras.count_ex - x );
+ }
+
+ if ( ras.render_span && ras.num_gray_spans > 0 )
+ ras.render_span( ras.span_y, ras.num_gray_spans,
+ ras.gray_spans, ras.render_span_data );
+
+ FT_TRACE7(( "gray_sweep: end\n" ));
+ }
+
+
+#ifdef _STANDALONE_
+
+ /*************************************************************************/
+ /* */
+ /* The following function should only compile in stand-alone mode, */
+ /* i.e., when building this component without the rest of FreeType. */
+ /* */
+ /*************************************************************************/
+
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* FT_Outline_Decompose */
+ /* */
+ /* <Description> */
+ /* Walk over an outline's structure to decompose it into individual */
+ /* segments and Bézier arcs. This function is also able to emit */
+ /* `move to' and `close to' operations to indicate the start and end */
+ /* of new contours in the outline. */
+ /* */
+ /* <Input> */
+ /* outline :: A pointer to the source target. */
+ /* */
+ /* func_interface :: A table of `emitters', i.e., function pointers */
+ /* called during decomposition to indicate path */
+ /* operations. */
+ /* */
+ /* <InOut> */
+ /* user :: A typeless pointer which is passed to each */
+ /* emitter during the decomposition. It can be */
+ /* used to store the state during the */
+ /* decomposition. */
+ /* */
+ /* <Return> */
+ /* Error code. 0 means success. */
+ /* */
+ static int
+ FT_Outline_Decompose( const FT_Outline* outline,
+ const FT_Outline_Funcs* func_interface,
+ void* user )
+ {
+#undef SCALED
+#define SCALED( x ) ( ( (x) << shift ) - delta )
+
+ FT_Vector v_last;
+ FT_Vector v_control;
+ FT_Vector v_start;
+
+ FT_Vector* point;
+ FT_Vector* limit;
+ char* tags;
+
+ int error;
+
+ int n; /* index of contour in outline */
+ int first; /* index of first point in contour */
+ char tag; /* current point's state */
+
+ int shift;
+ TPos delta;
+
+
+ if ( !outline || !func_interface )
+ return ErrRaster_Invalid_Argument;
+
+ shift = func_interface->shift;
+ delta = func_interface->delta;
+ first = 0;
+
+ for ( n = 0; n < outline->n_contours; n++ )
+ {
+ int last; /* index of last point in contour */
+
+
+ FT_TRACE5(( "FT_Outline_Decompose: Outline %d\n", n ));
+
+ last = outline->contours[n];
+ if ( last < 0 )
+ goto Invalid_Outline;
+ limit = outline->points + last;
+
+ v_start = outline->points[first];
+ v_start.x = SCALED( v_start.x );
+ v_start.y = SCALED( v_start.y );
+
+ v_last = outline->points[last];
+ v_last.x = SCALED( v_last.x );
+ v_last.y = SCALED( v_last.y );
+
+ v_control = v_start;
+
+ point = outline->points + first;
+ tags = outline->tags + first;
+ tag = FT_CURVE_TAG( tags[0] );
+
+ /* A contour cannot start with a cubic control point! */
+ if ( tag == FT_CURVE_TAG_CUBIC )
+ goto Invalid_Outline;
+
+ /* check first point to determine origin */
+ if ( tag == FT_CURVE_TAG_CONIC )
+ {
+ /* first point is conic control. Yes, this happens. */
+ if ( FT_CURVE_TAG( outline->tags[last] ) == FT_CURVE_TAG_ON )
+ {
+ /* start at last point if it is on the curve */
+ v_start = v_last;
+ limit--;
+ }
+ else
+ {
+ /* if both first and last points are conic, */
+ /* start at their middle and record its position */
+ /* for closure */
+ v_start.x = ( v_start.x + v_last.x ) / 2;
+ v_start.y = ( v_start.y + v_last.y ) / 2;
+
+ v_last = v_start;
+ }
+ point--;
+ tags--;
+ }
+
+ FT_TRACE5(( " move to (%.2f, %.2f)\n",
+ v_start.x / 64.0, v_start.y / 64.0 ));
+ error = func_interface->move_to( &v_start, user );
+ if ( error )
+ goto Exit;
+
+ while ( point < limit )
+ {
+ point++;
+ tags++;
+
+ tag = FT_CURVE_TAG( tags[0] );
+ switch ( tag )
+ {
+ case FT_CURVE_TAG_ON: /* emit a single line_to */
+ {
+ FT_Vector vec;
+
+
+ vec.x = SCALED( point->x );
+ vec.y = SCALED( point->y );
+
+ FT_TRACE5(( " line to (%.2f, %.2f)\n",
+ vec.x / 64.0, vec.y / 64.0 ));
+ error = func_interface->line_to( &vec, user );
+ if ( error )
+ goto Exit;
+ continue;
+ }
+
+ case FT_CURVE_TAG_CONIC: /* consume conic arcs */
+ v_control.x = SCALED( point->x );
+ v_control.y = SCALED( point->y );
+
+ Do_Conic:
+ if ( point < limit )
+ {
+ FT_Vector vec;
+ FT_Vector v_middle;
+
+
+ point++;
+ tags++;
+ tag = FT_CURVE_TAG( tags[0] );
+
+ vec.x = SCALED( point->x );
+ vec.y = SCALED( point->y );
+
+ if ( tag == FT_CURVE_TAG_ON )
+ {
+ FT_TRACE5(( " conic to (%.2f, %.2f)"
+ " with control (%.2f, %.2f)\n",
+ vec.x / 64.0, vec.y / 64.0,
+ v_control.x / 64.0, v_control.y / 64.0 ));
+ error = func_interface->conic_to( &v_control, &vec, user );
+ if ( error )
+ goto Exit;
+ continue;
+ }
+
+ if ( tag != FT_CURVE_TAG_CONIC )
+ goto Invalid_Outline;
+
+ v_middle.x = ( v_control.x + vec.x ) / 2;
+ v_middle.y = ( v_control.y + vec.y ) / 2;
+
+ FT_TRACE5(( " conic to (%.2f, %.2f)"
+ " with control (%.2f, %.2f)\n",
+ v_middle.x / 64.0, v_middle.y / 64.0,
+ v_control.x / 64.0, v_control.y / 64.0 ));
+ error = func_interface->conic_to( &v_control, &v_middle, user );
+ if ( error )
+ goto Exit;
+
+ v_control = vec;
+ goto Do_Conic;
+ }
+
+ FT_TRACE5(( " conic to (%.2f, %.2f)"
+ " with control (%.2f, %.2f)\n",
+ v_start.x / 64.0, v_start.y / 64.0,
+ v_control.x / 64.0, v_control.y / 64.0 ));
+ error = func_interface->conic_to( &v_control, &v_start, user );
+ goto Close;
+
+ default: /* FT_CURVE_TAG_CUBIC */
+ {
+ FT_Vector vec1, vec2;
+
+
+ if ( point + 1 > limit ||
+ FT_CURVE_TAG( tags[1] ) != FT_CURVE_TAG_CUBIC )
+ goto Invalid_Outline;
+
+ point += 2;
+ tags += 2;
+
+ vec1.x = SCALED( point[-2].x );
+ vec1.y = SCALED( point[-2].y );
+
+ vec2.x = SCALED( point[-1].x );
+ vec2.y = SCALED( point[-1].y );
+
+ if ( point <= limit )
+ {
+ FT_Vector vec;
+
+
+ vec.x = SCALED( point->x );
+ vec.y = SCALED( point->y );
+
+ FT_TRACE5(( " cubic to (%.2f, %.2f)"
+ " with controls (%.2f, %.2f) and (%.2f, %.2f)\n",
+ vec.x / 64.0, vec.y / 64.0,
+ vec1.x / 64.0, vec1.y / 64.0,
+ vec2.x / 64.0, vec2.y / 64.0 ));
+ error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
+ if ( error )
+ goto Exit;
+ continue;
+ }
+
+ FT_TRACE5(( " cubic to (%.2f, %.2f)"
+ " with controls (%.2f, %.2f) and (%.2f, %.2f)\n",
+ v_start.x / 64.0, v_start.y / 64.0,
+ vec1.x / 64.0, vec1.y / 64.0,
+ vec2.x / 64.0, vec2.y / 64.0 ));
+ error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
+ goto Close;
+ }
+ }
+ }
+
+ /* close the contour with a line segment */
+ FT_TRACE5(( " line to (%.2f, %.2f)\n",
+ v_start.x / 64.0, v_start.y / 64.0 ));
+ error = func_interface->line_to( &v_start, user );
+
+ Close:
+ if ( error )
+ goto Exit;
+
+ first = last + 1;
+ }
+
+ FT_TRACE5(( "FT_Outline_Decompose: Done\n", n ));
+ return 0;
+
+ Exit:
+ FT_TRACE5(( "FT_Outline_Decompose: Error %d\n", error ));
+ return error;
+
+ Invalid_Outline:
+ return ErrRaster_Invalid_Outline;
+ }
+
+#endif /* _STANDALONE_ */
+
+
+ typedef struct TBand_
+ {
+ TPos min, max;
+
+ } TBand;
+
+
+ static int
+ gray_convert_glyph_inner( RAS_ARG )
+ {
+ static
+ const FT_Outline_Funcs func_interface =
+ {
+ (FT_Outline_MoveTo_Func) gray_move_to,
+ (FT_Outline_LineTo_Func) gray_line_to,
+ (FT_Outline_ConicTo_Func)gray_conic_to,
+ (FT_Outline_CubicTo_Func)gray_cubic_to,
+ 0,
+ 0
+ };
+
+ volatile int error = 0;
+
+
+ if ( ft_setjmp( ras.jump_buffer ) == 0 )
+ {
+ error = FT_Outline_Decompose( &ras.outline, &func_interface, &ras );
+ gray_record_cell( RAS_VAR );
+ }
+ else
+ error = ErrRaster_Memory_Overflow;
+
+ return error;
+ }
+
+
+ static int
+ gray_convert_glyph( RAS_ARG )
+ {
+ TBand bands[40];
+ TBand* volatile band;
+ int volatile n, num_bands;
+ TPos volatile min, max, max_y;
+ FT_BBox* clip;
+
+
+ /* Set up state in the raster object */
+ gray_compute_cbox( RAS_VAR );
+
+ /* clip to target bitmap, exit if nothing to do */
+ clip = &ras.clip_box;
+
+ if ( ras.max_ex <= clip->xMin || ras.min_ex >= clip->xMax ||
+ ras.max_ey <= clip->yMin || ras.min_ey >= clip->yMax )
+ return 0;
+
+ if ( ras.min_ex < clip->xMin ) ras.min_ex = clip->xMin;
+ if ( ras.min_ey < clip->yMin ) ras.min_ey = clip->yMin;
+
+ if ( ras.max_ex > clip->xMax ) ras.max_ex = clip->xMax;
+ if ( ras.max_ey > clip->yMax ) ras.max_ey = clip->yMax;
+
+ ras.count_ex = ras.max_ex - ras.min_ex;
+ ras.count_ey = ras.max_ey - ras.min_ey;
+
+ /* simple heuristic used to speed up the bezier decomposition -- see */
+ /* the code in gray_render_conic() and gray_render_cubic() for more */
+ /* details */
+ ras.conic_level = 32;
+ ras.cubic_level = 16;
+
+ {
+ int level = 0;
+
+
+ if ( ras.count_ex > 24 || ras.count_ey > 24 )
+ level++;
+ if ( ras.count_ex > 120 || ras.count_ey > 120 )
+ level++;
+
+ ras.conic_level <<= level;
+ ras.cubic_level <<= level;
+ }
+
+ /* set up vertical bands */
+ num_bands = (int)( ( ras.max_ey - ras.min_ey ) / ras.band_size );
+ if ( num_bands == 0 )
+ num_bands = 1;
+ if ( num_bands >= 39 )
+ num_bands = 39;
+
+ ras.band_shoot = 0;
+
+ min = ras.min_ey;
+ max_y = ras.max_ey;
+
+ for ( n = 0; n < num_bands; n++, min = max )
+ {
+ max = min + ras.band_size;
+ if ( n == num_bands - 1 || max > max_y )
+ max = max_y;
+
+ bands[0].min = min;
+ bands[0].max = max;
+ band = bands;
+
+ while ( band >= bands )
+ {
+ TPos bottom, top, middle;
+ int error;
+
+ {
+ PCell cells_max;
+ int yindex;
+ long cell_start, cell_end, cell_mod;
+
+
+ ras.ycells = (PCell*)ras.buffer;
+ ras.ycount = band->max - band->min;
+
+ cell_start = sizeof ( PCell ) * ras.ycount;
+ cell_mod = cell_start % sizeof ( TCell );
+ if ( cell_mod > 0 )
+ cell_start += sizeof ( TCell ) - cell_mod;
+
+ cell_end = ras.buffer_size;
+ cell_end -= cell_end % sizeof( TCell );
+
+ cells_max = (PCell)( (char*)ras.buffer + cell_end );
+ ras.cells = (PCell)( (char*)ras.buffer + cell_start );
+ if ( ras.cells >= cells_max )
+ goto ReduceBands;
+
+ ras.max_cells = cells_max - ras.cells;
+ if ( ras.max_cells < 2 )
+ goto ReduceBands;
+
+ for ( yindex = 0; yindex < ras.ycount; yindex++ )
+ ras.ycells[yindex] = NULL;
+ }
+
+ ras.num_cells = 0;
+ ras.invalid = 1;
+ ras.min_ey = band->min;
+ ras.max_ey = band->max;
+ ras.count_ey = band->max - band->min;
+
+ error = gray_convert_glyph_inner( RAS_VAR );
+
+ if ( !error )
+ {
+ gray_sweep( RAS_VAR_ &ras.target );
+ band--;
+ continue;
+ }
+ else if ( error != ErrRaster_Memory_Overflow )
+ return 1;
+
+ ReduceBands:
+ /* render pool overflow; we will reduce the render band by half */
+ bottom = band->min;
+ top = band->max;
+ middle = bottom + ( ( top - bottom ) >> 1 );
+
+ /* This is too complex for a single scanline; there must */
+ /* be some problems. */
+ if ( middle == bottom )
+ {
+#ifdef FT_DEBUG_LEVEL_TRACE
+ FT_TRACE7(( "gray_convert_glyph: Rotten glyph!\n" ));
+#endif
+ return 1;
+ }
+
+ if ( bottom-top >= ras.band_size )
+ ras.band_shoot++;
+
+ band[1].min = bottom;
+ band[1].max = middle;
+ band[0].min = middle;
+ band[0].max = top;
+ band++;
+ }
+ }
+
+ if ( ras.band_shoot > 8 && ras.band_size > 16 )
+ ras.band_size = ras.band_size / 2;
+
+ return 0;
+ }
+
+
+ static int
+ gray_raster_render( PRaster raster,
+ const FT_Raster_Params* params )
+ {
+ const FT_Outline* outline = (const FT_Outline*)params->source;
+ const FT_Bitmap* target_map = params->target;
+ PWorker worker;
+
+
+ if ( !raster || !raster->buffer || !raster->buffer_size )
+ return ErrRaster_Invalid_Argument;
+
+ if ( !outline )
+ return ErrRaster_Invalid_Outline;
+
+ /* return immediately if the outline is empty */
+ if ( outline->n_points == 0 || outline->n_contours <= 0 )
+ return 0;
+
+ if ( !outline->contours || !outline->points )
+ return ErrRaster_Invalid_Outline;
+
+ if ( outline->n_points !=
+ outline->contours[outline->n_contours - 1] + 1 )
+ return ErrRaster_Invalid_Outline;
+
+ worker = raster->worker;
+
+ /* if direct mode is not set, we must have a target bitmap */
+ if ( !( params->flags & FT_RASTER_FLAG_DIRECT ) )
+ {
+ if ( !target_map )
+ return ErrRaster_Invalid_Argument;
+
+ /* nothing to do */
+ if ( !target_map->width || !target_map->rows )
+ return 0;
+
+ if ( !target_map->buffer )
+ return ErrRaster_Invalid_Argument;
+ }
+
+ /* this version does not support monochrome rendering */
+ if ( !( params->flags & FT_RASTER_FLAG_AA ) )
+ return ErrRaster_Invalid_Mode;
+
+ /* compute clipping box */
+ if ( !( params->flags & FT_RASTER_FLAG_DIRECT ) )
+ {
+ /* compute clip box from target pixmap */
+ ras.clip_box.xMin = 0;
+ ras.clip_box.yMin = 0;
+ ras.clip_box.xMax = target_map->width;
+ ras.clip_box.yMax = target_map->rows;
+ }
+ else if ( params->flags & FT_RASTER_FLAG_CLIP )
+ ras.clip_box = params->clip_box;
+ else
+ {
+ ras.clip_box.xMin = -32768L;
+ ras.clip_box.yMin = -32768L;
+ ras.clip_box.xMax = 32767L;
+ ras.clip_box.yMax = 32767L;
+ }
+
+ gray_init_cells( worker, raster->buffer, raster->buffer_size );
+
+ ras.outline = *outline;
+ ras.num_cells = 0;
+ ras.invalid = 1;
+ ras.band_size = raster->band_size;
+ ras.num_gray_spans = 0;
+
+ if ( params->flags & FT_RASTER_FLAG_DIRECT )
+ {
+ ras.render_span = (FT_Raster_Span_Func)params->gray_spans;
+ ras.render_span_data = params->user;
+ }
+ else
+ {
+ ras.target = *target_map;
+ ras.render_span = (FT_Raster_Span_Func)gray_render_span;
+ ras.render_span_data = &ras;
+ }
+
+ return gray_convert_glyph( worker );
+ }
+
+
+ /**** RASTER OBJECT CREATION: In stand-alone mode, we simply use *****/
+ /**** a static object. *****/
+
+#ifdef _STANDALONE_
+
+ static int
+ gray_raster_new( void* memory,
+ FT_Raster* araster )
+ {
+ static TRaster the_raster;
+
+ FT_UNUSED( memory );
+
+
+ *araster = (FT_Raster)&the_raster;
+ FT_MEM_ZERO( &the_raster, sizeof ( the_raster ) );
+
+ return 0;
+ }
+
+
+ static void
+ gray_raster_done( FT_Raster raster )
+ {
+ /* nothing */
+ FT_UNUSED( raster );
+ }
+
+#else /* _STANDALONE_ */
+
+ static int
+ gray_raster_new( FT_Memory memory,
+ FT_Raster* araster )
+ {
+ FT_Error error;
+ PRaster raster;
+
+
+ *araster = 0;
+ if ( !FT_ALLOC( raster, sizeof ( TRaster ) ) )
+ {
+ raster->memory = memory;
+ *araster = (FT_Raster)raster;
+ }
+
+ return error;
+ }
+
+
+ static void
+ gray_raster_done( FT_Raster raster )
+ {
+ FT_Memory memory = (FT_Memory)((PRaster)raster)->memory;
+
+
+ FT_FREE( raster );
+ }
+
+#endif /* _STANDALONE_ */
+
+
+ static void
+ gray_raster_reset( FT_Raster raster,
+ char* pool_base,
+ long pool_size )
+ {
+ PRaster rast = (PRaster)raster;
+
+
+ if ( raster )
+ {
+ if ( pool_base && pool_size >= (long)sizeof ( TWorker ) + 2048 )
+ {
+ PWorker worker = (PWorker)pool_base;
+
+
+ rast->worker = worker;
+ rast->buffer = pool_base +
+ ( ( sizeof ( TWorker ) + sizeof ( TCell ) - 1 ) &
+ ~( sizeof ( TCell ) - 1 ) );
+ rast->buffer_size = (long)( ( pool_base + pool_size ) -
+ (char*)rast->buffer ) &
+ ~( sizeof ( TCell ) - 1 );
+ rast->band_size = (int)( rast->buffer_size /
+ ( sizeof ( TCell ) * 8 ) );
+ }
+ else
+ {
+ rast->buffer = NULL;
+ rast->buffer_size = 0;
+ rast->worker = NULL;
+ }
+ }
+ }
+
+
+ const FT_Raster_Funcs ft_grays_raster =
+ {
+ FT_GLYPH_FORMAT_OUTLINE,
+
+ (FT_Raster_New_Func) gray_raster_new,
+ (FT_Raster_Reset_Func) gray_raster_reset,
+ (FT_Raster_Set_Mode_Func)0,
+ (FT_Raster_Render_Func) gray_raster_render,
+ (FT_Raster_Done_Func) gray_raster_done
+ };
+
+
+/* END */
+
+
+/* Local Variables: */
+/* coding: utf-8 */
+/* End: */