path: root/src/angle/
diff options
authorJason Barron <>2012-10-15 14:16:51 +0200
committerThe Qt Project <>2012-10-24 02:29:15 +0200
commite0c0e83fd5534b24f18d5e02a453182df54933e0 (patch)
treeb0277ef33d668f49a02203de2c99b1cfbaad5291 /src/angle/
parent84d09214bc54b4a0cf9860aa27e78ae27bfd69f9 (diff)
Add ANGLE as a 3rdparty library to Qt.
ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint <>
Diffstat (limited to 'src/angle/')
1 files changed, 19 insertions, 0 deletions
diff --git a/src/angle/ b/src/angle/
new file mode 100644
index 0000000000..00e0501d60
--- /dev/null
+++ b/src/angle/
@@ -0,0 +1,19 @@
+TEMPLATE = subdirs
+SUBDIRS += src
+# We need to call syncqt manually instead of using "load(qt_module_headers)" for several reasons:
+# 1) qt_module_headers assumes the TARGET is the same as the include directory (eg: libGLESv2 != GLES2)
+# 2) If we made a 'QtANGLE' module, the include directory would be flattened which won't work since
+# we need to support "#include <GLES2/gl2.h>"
+!build_pass {
+ qtPrepareTool(QMAKE_SYNCQT, syncqt)
+ exists($$QTDIR/.qmake.cache): \
+ mod_component_base = $$QTDIR
+ else: \
+ mod_component_base = $$dirname(_QMAKE_CACHE_)
+ QMAKE_SYNCQT += -minimal -module KHR -module EGL -module GLES2 \
+ -mkspecsdir $$[QT_HOST_DATA/get]/mkspecs -outdir $$mod_component_base $$dirname(_QMAKE_CONF_)
+ !silent:message($$QMAKE_SYNCQT)
+ system($$QMAKE_SYNCQT)|error("Failed to run: $$QMAKE_SYNCQT")