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authorAndrew Knight <andrew.knight@digia.com>2014-08-05 12:59:44 +0300
committerAndrew Knight <andrew.knight@digia.com>2014-08-05 16:43:22 +0200
commita6a12d8c0fc918972c15268f749ecc7c90b95d6c (patch)
treecb6d986d30ef97e932ab51768854d5d9b46729d3 /src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
parent14f9c09542bd6cc19430473da9ce4c68f239ec7d (diff)
ANGLE: upgrade to 2.1~07d49ef5350a
This version of ANGLE provides partial ES3 support, numerous bug fixes, and several potentially useful vendor extensions. All patches have been rebased. The following changes are noted: 0000-General-fixes-for-ANGLE-2.1.patch contains compile fixes for the new ANGLE 0004-Make-it-possible-to-link-ANGLE-statically-for-single.patch has incorporated patch 0015. 0007-Make-DX9-DX11-mutually-exclusive.patch has been removed as it was fixed upstream. 0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch has been moved up to fill the patch number gap. 0010-ANGLE-Enable-D3D11-for-feature-level-9-cards.patch now contains patch 0014 and 0017. 0013-ANGLE-Allow-for-universal-program-binaries.patch has been removed as it is no longer relevant. 0014-ANGLE-D3D11-Fix-internal-index-buffer-for-level-9-ha.patch has been merged with patch 0010. 0015-ANGLE-Don-t-export-DLLMain-functions-for-static-buil.patch has been merged with patch 0004. 0016-ANGLE-WinRT-Call-Trim-when-application-suspends.patch has been removed and will be replaced by a follow-up patch using a different technique. 0017-ANGLE-D3D11-Don-t-use-mipmaps-in-level-9-textures.patch has been merged with patch 0010. 0018-ANGLE-WinRT-Create-swap-chain-using-physical-resolut.patch has been removed and will be replaced by a follow-up patch extending the EGL_ANGLE_window_fixed_size extension. 0019-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch is now patch 0007. [ChangeLog][Third-party libraries] ANGLE has been upgraded to version 2.1, bringing partial support for OpenGL ES3 over Direct3D 11, numerous bug fixes, and several new vendor extensions. Change-Id: I6d95ce1480462d67228d83c1e5c74a1706b5b21c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch')
-rw-r--r--src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch34
1 files changed, 15 insertions, 19 deletions
diff --git a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
index cf31245b95..df057c01ee 100644
--- a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
+++ b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
@@ -1,7 +1,7 @@
-From 68ba96d224a84389567f506661a78c32b307e84d Mon Sep 17 00:00:00 2001
+From 7609185310c081cbe396c993ccc84f2c43674281 Mon Sep 17 00:00:00 2001
From: Kai Koehne <kai.koehne@digia.com>
-Date: Tue, 18 Feb 2014 10:29:14 +0200
-Subject: [PATCH] Fix compilation of libGLESv2 with older MinGW-w64
+Date: Sat, 28 Jun 2014 17:11:04 +0300
+Subject: [PATCH 06/12] Fix compilation of libGLESv2 with older MinGW-w64
headers
Fix compilation of libGLESv2 for mingw-headers predating MinGW-w64
@@ -15,20 +15,18 @@ MinGW-builds gcc 4.7.2-rev11) will unfortunately remain broken.
Change-Id: I31272a1a991c4fc0f1611f8fb7510be51d6bb925
---
- .../angle/src/libGLESv2/renderer/Renderer.cpp | 19 +++++++++++++++++++
- 1 file changed, 19 insertions(+)
+ .../angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp | 15 +++++++++++++++
+ 1 file changed, 15 insertions(+)
-diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-index 3407353..e74120d 100644
---- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-+++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-@@ -24,6 +24,25 @@
- #define D3DERR_OUTOFVIDEOMEMORY MAKE_HRESULT(1, 0x876, 380)
- #endif
+diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
+index 499ed52..1df6a5e 100644
+--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
++++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
+@@ -9,6 +9,21 @@
-+#ifdef __MINGW32__
-+
-+#ifndef D3DCOMPILER_DLL
+ #include <d3dcompiler.h>
+
++#if defined(__MINGW32__) && !defined(D3DCOMPILER_DLL)
+
+// Add define + typedefs for older MinGW-w64 headers (pre 5783)
+
@@ -41,13 +39,11 @@ index 3407353..e74120d 100644
+ const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
+ const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
+
-+#endif // D3DCOMPILER_DLL
-+
-+#endif // __MINGW32__
++#endif // __MINGW32__ && !D3DCOMPILER_DLL
+
namespace rx
{
--
-1.8.4.msysgit.0
+1.9.0.msysgit.0