diff options
author | Andrew Knight <andrew.knight@digia.com> | 2014-08-05 12:59:44 +0300 |
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committer | Andrew Knight <andrew.knight@digia.com> | 2014-08-05 16:43:22 +0200 |
commit | a6a12d8c0fc918972c15268f749ecc7c90b95d6c (patch) | |
tree | cb6d986d30ef97e932ab51768854d5d9b46729d3 /src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch | |
parent | 14f9c09542bd6cc19430473da9ce4c68f239ec7d (diff) |
ANGLE: upgrade to 2.1~07d49ef5350a
This version of ANGLE provides partial ES3 support, numerous
bug fixes, and several potentially useful vendor extensions.
All patches have been rebased. The following changes are noted:
0000-General-fixes-for-ANGLE-2.1.patch
contains compile fixes for the new ANGLE
0004-Make-it-possible-to-link-ANGLE-statically-for-single.patch
has incorporated patch 0015.
0007-Make-DX9-DX11-mutually-exclusive.patch
has been removed as it was fixed upstream.
0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
has been moved up to fill the patch number gap.
0010-ANGLE-Enable-D3D11-for-feature-level-9-cards.patch
now contains patch 0014 and 0017.
0013-ANGLE-Allow-for-universal-program-binaries.patch
has been removed as it is no longer relevant.
0014-ANGLE-D3D11-Fix-internal-index-buffer-for-level-9-ha.patch
has been merged with patch 0010.
0015-ANGLE-Don-t-export-DLLMain-functions-for-static-buil.patch
has been merged with patch 0004.
0016-ANGLE-WinRT-Call-Trim-when-application-suspends.patch
has been removed and will be replaced by a follow-up patch using a
different technique.
0017-ANGLE-D3D11-Don-t-use-mipmaps-in-level-9-textures.patch
has been merged with patch 0010.
0018-ANGLE-WinRT-Create-swap-chain-using-physical-resolut.patch
has been removed and will be replaced by a follow-up patch extending
the EGL_ANGLE_window_fixed_size extension.
0019-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
is now patch 0007.
[ChangeLog][Third-party libraries] ANGLE has been upgraded to
version 2.1, bringing partial support for OpenGL ES3 over
Direct3D 11, numerous bug fixes, and several new vendor extensions.
Change-Id: I6d95ce1480462d67228d83c1e5c74a1706b5b21c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch')
-rw-r--r-- | src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch | 34 |
1 files changed, 15 insertions, 19 deletions
diff --git a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch index cf31245b95..df057c01ee 100644 --- a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch +++ b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch @@ -1,7 +1,7 @@ -From 68ba96d224a84389567f506661a78c32b307e84d Mon Sep 17 00:00:00 2001 +From 7609185310c081cbe396c993ccc84f2c43674281 Mon Sep 17 00:00:00 2001 From: Kai Koehne <kai.koehne@digia.com> -Date: Tue, 18 Feb 2014 10:29:14 +0200 -Subject: [PATCH] Fix compilation of libGLESv2 with older MinGW-w64 +Date: Sat, 28 Jun 2014 17:11:04 +0300 +Subject: [PATCH 06/12] Fix compilation of libGLESv2 with older MinGW-w64 headers Fix compilation of libGLESv2 for mingw-headers predating MinGW-w64 @@ -15,20 +15,18 @@ MinGW-builds gcc 4.7.2-rev11) will unfortunately remain broken. Change-Id: I31272a1a991c4fc0f1611f8fb7510be51d6bb925 --- - .../angle/src/libGLESv2/renderer/Renderer.cpp | 19 +++++++++++++++++++ - 1 file changed, 19 insertions(+) + .../angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp | 15 +++++++++++++++ + 1 file changed, 15 insertions(+) -diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp -index 3407353..e74120d 100644 ---- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp -+++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp -@@ -24,6 +24,25 @@ - #define D3DERR_OUTOFVIDEOMEMORY MAKE_HRESULT(1, 0x876, 380) - #endif +diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp +index 499ed52..1df6a5e 100644 +--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp ++++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp +@@ -9,6 +9,21 @@ -+#ifdef __MINGW32__ -+ -+#ifndef D3DCOMPILER_DLL + #include <d3dcompiler.h> + ++#if defined(__MINGW32__) && !defined(D3DCOMPILER_DLL) + +// Add define + typedefs for older MinGW-w64 headers (pre 5783) + @@ -41,13 +39,11 @@ index 3407353..e74120d 100644 + const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, + const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages); + -+#endif // D3DCOMPILER_DLL -+ -+#endif // __MINGW32__ ++#endif // __MINGW32__ && !D3DCOMPILER_DLL + namespace rx { -- -1.8.4.msysgit.0 +1.9.0.msysgit.0 |