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author | Andrew Knight <andrew.knight@digia.com> | 2014-09-01 12:11:59 +0300 |
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committer | Andrew Knight <andrew.knight@digia.com> | 2014-09-01 14:28:07 +0200 |
commit | ffceaf62135e58cfc14d3d9fd058ff0c08baf1e9 (patch) | |
tree | 2e98da834b48db446cc26a4ab648b3f016302ba3 /src/angle/src | |
parent | 552ac4bcb69d146c35e0b8adc83f3634d84a1d18 (diff) |
ANGLE: Fix -angle-d3d11 on MSVC2010
Allow the D3D11 renderer to build with the June 2010 DirectX SDK.
Change-Id: I2343acedab16845d6a0d4a53cf3145f583efc4a7
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/angle/src')
-rw-r--r-- | src/angle/src/config.pri | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/angle/src/config.pri b/src/angle/src/config.pri index ccc4cb16a1..88c65802de 100644 --- a/src/angle/src/config.pri +++ b/src/angle/src/config.pri @@ -37,7 +37,7 @@ DEFINES += _WINDOWS \ NOMINMAX \ WIN32_LEAN_AND_MEAN=1 -!winrt: DEFINES += ANGLE_ENABLE_D3D9 +!winrt: DEFINES += ANGLE_ENABLE_D3D9 ANGLE_SKIP_DXGI_1_2_CHECK angle_d3d11 { DEFINES += ANGLE_ENABLE_D3D11 ANGLE_DEFAULT_D3D11=1 |