diff options
author | Andrew Knight <andrew.knight@intopalo.com> | 2015-09-28 22:47:00 +0300 |
---|---|---|
committer | Jani Heikkinen <jani.heikkinen@theqtcompany.com> | 2015-09-29 12:07:22 +0000 |
commit | 7943d4f77c721da17b6be76cf1045d34654a8cc5 (patch) | |
tree | bf33d6e73d5039818f979ce7203c97713acda353 /src/angle | |
parent | 113a51b61540b1db74b78d30c04fb979b05f210c (diff) |
ANGLE: Fix Windows Store D3D Trim and Level 9 requirements
Due to additional validation not covered in previous patches, the Windows
Store certification compatibility had regressed. These changes ensure that
the required D3D behaviors are met.
Change-Id: I0a74f0d2fecaa87d4a9409da3a7a194254609759
Task-number: QTBUG-38481
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
Diffstat (limited to 'src/angle')
-rw-r--r-- | src/angle/patches/0008-ANGLE-Fix-Windows-Store-D3D-Trim-and-Level-9-require.patch | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/angle/patches/0008-ANGLE-Fix-Windows-Store-D3D-Trim-and-Level-9-require.patch b/src/angle/patches/0008-ANGLE-Fix-Windows-Store-D3D-Trim-and-Level-9-require.patch new file mode 100644 index 0000000000..e9677fab68 --- /dev/null +++ b/src/angle/patches/0008-ANGLE-Fix-Windows-Store-D3D-Trim-and-Level-9-require.patch @@ -0,0 +1,63 @@ +From f6d73de2a8a36becb8a2e0cce84475e91f1f63b4 Mon Sep 17 00:00:00 2001 +From: Andrew Knight <andrew.knight@intopalo.com> +Date: Mon, 28 Sep 2015 22:43:13 +0300 +Subject: [PATCH] ANGLE: Fix Windows Store D3D Trim and Level 9 requirements + +Due to additional validation not covered in previous patches, the Windows +Store certification compatibility had regressed. These changes ensure that +the required D3D behaviors are met. + +Change-Id: I0a74f0d2fecaa87d4a9409da3a7a194254609759 +--- + .../src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp | 19 +++++++++++++++++-- + .../angle/src/libGLESv2/entry_points_egl_ext.cpp | 2 ++ + 2 files changed, 19 insertions(+), 2 deletions(-) + +diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp +index 5291a3a..ea5953f 100644 +--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp ++++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp +@@ -293,10 +293,25 @@ Renderer11::Renderer11(egl::Display *display) + #if defined(ANGLE_ENABLE_WINDOWS_STORE) + if (requestedMajorVersion == EGL_DONT_CARE || requestedMajorVersion >= 9) + #else +- if (requestedMajorVersion == 9 && requestedMinorVersion == 3) ++ if (requestedMajorVersion == 9) + #endif + { +- mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3); ++ switch (requestedMinorVersion) { ++#if defined(ANGLE_ENABLE_WINDOWS_STORE) ++ case EGL_DONT_CARE: ++ case 1: ++ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_1); ++ // fall through ++ case 2: ++ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_2); ++ // fall through ++#endif ++ case 3: ++ mAvailableFeatureLevels.push_back(D3D_FEATURE_LEVEL_9_3); ++ break; ++ default: ++ break; ++ } + } + + EGLint requestedDeviceType = attributes.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, +diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp +index 62f3ca1..02b6631 100644 +--- a/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp ++++ b/src/3rdparty/angle/src/libGLESv2/entry_points_egl_ext.cpp +@@ -49,6 +49,8 @@ EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surfa + // validate the attribute parameter + switch (attribute) + { ++ case EGL_DEVICE_EXT: ++ break; + case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: + if (!display->getExtensions().surfaceD3DTexture2DShareHandle) + { +-- +2.5.1.windows.1 + |