diff options
author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-11-22 14:46:58 +0100 |
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committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-12-06 12:13:20 +0100 |
commit | ece0c0a5e7e0b18beb58ccd868bde54c7be64f78 (patch) | |
tree | fa4a0fdbda040d24f1a2d07a320635c76980f431 /src/corelib/animation/qanimationgroup.cpp | |
parent | b19220d17fa66de5ded41690ffff263ee2af5c63 (diff) |
Tidy nullptr usage
Move away from using 0 as pointer literal.
Done using clang-tidy. This is not complete as
run-clang-tidy can't handle all of qtbase in one go.
Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/corelib/animation/qanimationgroup.cpp')
-rw-r--r-- | src/corelib/animation/qanimationgroup.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/corelib/animation/qanimationgroup.cpp b/src/corelib/animation/qanimationgroup.cpp index 69e2cfc9bc..729f55d68f 100644 --- a/src/corelib/animation/qanimationgroup.cpp +++ b/src/corelib/animation/qanimationgroup.cpp @@ -133,7 +133,7 @@ QAbstractAnimation *QAnimationGroup::animationAt(int index) const if (index < 0 || index >= d->animations.size()) { qWarning("QAnimationGroup::animationAt: index is out of bounds"); - return 0; + return nullptr; } return d->animations.at(index); @@ -243,14 +243,14 @@ QAbstractAnimation *QAnimationGroup::takeAnimation(int index) Q_D(QAnimationGroup); if (index < 0 || index >= d->animations.size()) { qWarning("QAnimationGroup::takeAnimation: no animation at index %d", index); - return 0; + return nullptr; } QAbstractAnimation *animation = d->animations.at(index); - QAbstractAnimationPrivate::get(animation)->group = 0; + QAbstractAnimationPrivate::get(animation)->group = nullptr; // ### removing from list before doing setParent to avoid inifinite recursion // in ChildRemoved event d->animations.removeAt(index); - animation->setParent(0); + animation->setParent(nullptr); d->animationRemoved(index, animation); return animation; } |