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authorOlivier Goffart <ogoffart@kde.org>2011-10-24 08:02:10 +0200
committerQt by Nokia <qt-info@nokia.com>2011-10-24 13:56:59 +0200
commit4bff8ea4d48851fbea078bd93226888bdd05d8dc (patch)
tree27f8c6fab968a356fc31e3d76148fec038ac2e4c /src/corelib/kernel/qmetatype.cpp
parentcea8e41dc838bcdc2ec63eefac6441ddc608e390 (diff)
Improve drawing scaled image with raster using SSE2
That codepath is taken in qml when an Image specify with and hight and is not smooth, and the image contains alpha contents The changes in qdrawingprimitive_sse2_p.h just put some code from the BLEND_SOURCE_OVER_ARGB32_SSE2 macro into a sub macro to allow its reuse The code that is not SSE2 in qt_scale_image_argb32_on_argb32_sse2 comes from the qt_scale_image_argb32_on_argb32 in qblendfunctions.cpp Change-Id: I071a040af4514fb21777dead9f7c5baf16071d59 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/corelib/kernel/qmetatype.cpp')
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