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authorDario Freddi <dario.freddi@ispirata.com>2013-08-07 11:17:25 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-08-07 12:42:45 +0200
commit5885b8f775998c30d53f40b7f368c5f6364e6df4 (patch)
tree7921f5dc1d9dfde2fd45cfe53ca2dcde46ed7e7a /src/corelib/kernel/qobject.cpp
parent4881f9db7cf338f8dc5233591bd5c11ecd2f8ca9 (diff)
qobject: Do not destroy slot objects inside a lock
This prevents deadlocks in case the destructor re-enters. (Example: a functor containing a QSharedPointer of a QObject) This also fixes a leaked slot object in disconnectHelper. Change-Id: Ia939790e3b54e64067b99540974306b4808a77f2 Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Diffstat (limited to 'src/corelib/kernel/qobject.cpp')
-rw-r--r--src/corelib/kernel/qobject.cpp34
1 files changed, 26 insertions, 8 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp
index 02794e9fe3..33e2adf5ba 100644
--- a/src/corelib/kernel/qobject.cpp
+++ b/src/corelib/kernel/qobject.cpp
@@ -816,6 +816,14 @@ QObject::~QObject()
m->unlock();
connectionList.first = c->nextConnectionList;
+
+ // The destroy operation must happen outside the lock
+ if (c->isSlotObject) {
+ locker.unlock();
+ c->slotObj->destroyIfLastRef();
+ c->isSlotObject = false;
+ locker.relock();
+ }
c->deref();
}
}
@@ -3135,6 +3143,13 @@ bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::Connection *c,
c->receiver = 0;
+ if (c->isSlotObject) {
+ senderMutex->unlock();
+ c->slotObj->destroyIfLastRef();
+ c->isSlotObject = false;
+ senderMutex->lock();
+ }
+
success = true;
if (disconnectType == DisconnectOne)
@@ -4363,16 +4378,19 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
QMutex *senderMutex = signalSlotLock(c->sender);
QMutex *receiverMutex = signalSlotLock(c->receiver);
- QOrderedMutexLocker locker(senderMutex, receiverMutex);
- QObjectConnectionListVector *connectionLists = QObjectPrivate::get(c->sender)->connectionLists;
- Q_ASSERT(connectionLists);
- connectionLists->dirty = true;
+ {
+ QOrderedMutexLocker locker(senderMutex, receiverMutex);
- *c->prev = c->next;
- if (c->next)
- c->next->prev = c->prev;
- c->receiver = 0;
+ QObjectConnectionListVector *connectionLists = QObjectPrivate::get(c->sender)->connectionLists;
+ Q_ASSERT(connectionLists);
+ connectionLists->dirty = true;
+
+ *c->prev = c->next;
+ if (c->next)
+ c->next->prev = c->prev;
+ c->receiver = 0;
+ }
// destroy the QSlotObject, if possible
if (c->isSlotObject) {